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Difference between revisions of "Catacombs"

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#REDIRECT [[DF2014:Town]]
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[[File:DevlogCatacombsLargeScale.png|thumb|250px|right|Largescale view of catacombs from Bay12 devlog.]]'''Catacombs''' are subterranean [[human]]-made [[structure]]s constructed to inter deceased members of their civilization. They are located in [[town]]s, accessible by traversing below [[temple]]s. Catacombs occasionally connect to [[tomb]]s, which specially hold the remains of dead rulers.
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Rock passageways and chambers are littered with [[corpse|skeleton]]s. Some chambers contain multiple [[coffin]]s which house the corpses of historical figures, accompanied with grave [[slab]]s marked with information of the deceased. Loot, primarily [[clothing]], are scattered throughout the floor. [[Statue]]s can also be found. Knocking them down will not anger any gods; that must be done at the temple.
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Various hostile and nefarious critters such as [[kobold]]s can be encountered in catacombs. [[Town#Criminal organizations|Criminal organizations]] may move their headquarters to catacombs.
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[[File:How we wither.jpg|thumb|230px|center|Where we wither? Or mummies' dinner table?]]
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{{World}}
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{{Category|Adventurer mode}}

Latest revision as of 00:22, 21 December 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

Largescale view of catacombs from Bay12 devlog.

Catacombs are subterranean human-made structures constructed to inter deceased members of their civilization. They are located in towns, accessible by traversing below temples. Catacombs occasionally connect to tombs, which specially hold the remains of dead rulers.

Rock passageways and chambers are littered with skeletons. Some chambers contain multiple coffins which house the corpses of historical figures, accompanied with grave slabs marked with information of the deceased. Loot, primarily clothing, are scattered throughout the floor. Statues can also be found. Knocking them down will not anger any gods; that must be done at the temple.

Various hostile and nefarious critters such as kobolds can be encountered in catacombs. Criminal organizations may move their headquarters to catacombs.

Where we wither? Or mummies' dinner table?
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