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Editing Butcher
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A butcher's skill affects the speed of butchery, which can be important for processing a large number of corpses before they begin to [[rot]]. Note that butcher shops can become [[clutter|cluttered]] quickly, because most animals create a large number of different items of different categories when butchered, so make sure that you have nearby stockpiles for [[refuse]], raw [[hide]]s, [[meat]], prepared organs and [[fat]]. To minimize the amount of [[miasma]] created, in case the rotting parts are not removed fast enough, a butcher's shop should always be blocked by a [[door]]. | A butcher's skill affects the speed of butchery, which can be important for processing a large number of corpses before they begin to [[rot]]. Note that butcher shops can become [[clutter|cluttered]] quickly, because most animals create a large number of different items of different categories when butchered, so make sure that you have nearby stockpiles for [[refuse]], raw [[hide]]s, [[meat]], prepared organs and [[fat]]. To minimize the amount of [[miasma]] created, in case the rotting parts are not removed fast enough, a butcher's shop should always be blocked by a [[door]]. | ||
− | Of course, placing the | + | Of course, placing the butchery outside will prevent any and all miasma generated by rotting, but dwarves won't haul the inedible parts away unless the global orders allow to "gather refuse from outside" ({{k|o}}-{{k|r}}-{{k|o}}) |
==Troubleshooting== | ==Troubleshooting== |