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17 April 2025
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m 21:14 | Skill 2 changes history -1 [Quietust (2×)] | |||
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21:14 (cur | prev) -3 Quietust talk contribs →Legacy-style skill checks | |||
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21:12 (cur | prev) +2 Quietust talk contribs →Skills in use |
16 April 2025
13:40 | Creepy crawler diffhist -19 GeloMor talk contribs |
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04:38 | Vermin 2 changes history -53 [Rome of Oxtrot; Quietust] | |||
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04:38 (cur | prev) -103 Rome of Oxtrot talk contribs removed assertion about vermin causing faster rot; this is not true in 51.10 (and likely never was true in any version of DF) | ||||
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04:11 (cur | prev) +50 Quietust talk contribs Citation needed - I've analyzed a disassembly of the game's code for both vermin and item rot, and I cannot find any signs that rotter vermin accelerate the decay of items, only that they spawn near rottable things Tag: Undo |
15 April 2025
23:24 | Vermin diffhist -50 GeloMor talk contribs "Some species can even cause food to rot faster when left outside of a barrel or large pot." |
m 18:02 | Skill diffhist +4 AGOOOBER talk contribs →Professions |
14 April 2025
13 April 2025
23:02 | Vermin diffhist +50 165.85.166.29 talk Changed "rots food" to "attracted to rot", added it to flies and acorn flies. |