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v0.31:Release information/0.31.07

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Dwarf Fortress 0.31.07 was released on June 19, 2010

Crash fixes[edit]

  • fixed crash when over 200x200 in some screens
  • fixed crash associated to assigning daggers to dwarven soldiers
  • fixed a crash on the military screen

Major bug fixes[edit]

  • stopped doctors from picking up and dropping their patients repeatedly when it was time to carry them
  • restricted doctors to using tables and traction benches in hospital zones (stalled doctors from old saves will ignore this)
  • made workers stop taking new jobs if they can and want to eat/drink/sleep instead
  • made certain jobs like updating records and partying quittable at any time due to hunger/thirst/drowsiness
  • fixed pathfinding problem in special features that were placed within surrounding liquid layers
  • allowed options screen from dwarf/adv mode setup
  • fixed some job overwrite issues
  • made stockpiles able to take from other stockpiles again
  • made ownable items like cloaks that are part of uniforms not put soldiers into pickup/drop loops
  • made cooking require a non-liquid object to start (prevents liquid food errors, powders okay)
  • stopped item namers from repeatedly naming their items
  • changed conditions for feeding/watering of injured dwarves so beds aren't required
  • made militia commander assignment from noble screen respect current squad settings properly
  • stopped removal of squad commanders from noble screen if they have subordinates
  • stopped dwarves from holding multiple positions that lead squads
  • got rid of some flashing and debris in SDL version

Other bug fixes/tweaks[edit]

  • reduced hunger/thirst/drowsiness skill/speed penalties
  • made hunger/thirst/drowsiness thoughts occur a bit later in the process
  • made alcohol turn into separate liquid objects less often
  • made non-brewing events that create liquids handle alcohol correctly
  • stopped clothier from messing up craft shop task listing (and some related issues)
  • stopped non-locals from announcing their item attachments
  • fixed traction bench situation on manager screen
  • added pillar tile to d_init