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- 14:37, 12 July 2020 diff hist -148 Sheriff Just confirmed for the nth time that sheriffs don't auto-upgrade. Failure to meet demands are pretty unusual under a sheriff, and 50 adam. hammers are impossible anyway.
- 21:29, 3 December 2017 diff hist -672 Soap Removed "trade value" section for extreme obsolescence - soap was last a sensible trade good in .28 it seems.
- 13:47, 8 October 2017 diff hist +356 Creepy crawler I have creepy crawler products in a .43.05 fort, they're evidently still butcherable.
- 13:37, 8 October 2017 diff hist +30 Vermin Corrected miscorrection: creepy crawlers are still butcherable.
- 22:25, 12 September 2017 diff hist +668 DF2014 Talk:Minecart →Landing Cradle
- 16:48, 17 August 2017 diff hist -6 Weapon rainbow trout haven't produced craftable bones for years.
- 16:42, 17 August 2017 diff hist -39 Mandate Update for 0.40+
- 16:30, 17 August 2017 diff hist +4 Captain of the guard No auto-upgrades.
- 16:27, 17 August 2017 diff hist +57 Sheriff Sheriffs don't auto-upgrade.
- 16:22, 17 August 2017 diff hist -22 Expedition leader Expedition leaders aren't auto-upgraded.
- 11:48, 1 May 2017 diff hist -23 Modification:Expanded Plants/Timing In standard DF, a day is 1200 steps and a month 28 days.
- 01:19, 1 April 2017 diff hist +513 v0.34 Talk:Pressure plate →Table of sizes != Table of weights current
- 00:50, 1 April 2017 diff hist +178 Pressure plate →Choosing Weights: Updated for DF2014 - lower default minimum creature size, stepping choice via upper-/lowercase, lower child size is respected (the last one was at least in .34 already).
- 21:57, 26 March 2017 diff hist -23 m Fluid logic →Examples: There are no designs with three inputs.
- 19:13, 3 October 2016 diff hist -1,162 Textile industry →Value: No artefact value bonus for weave and dye. Quality is pseudo-randomly assigned, not a fixed function of worker skill.
- 18:31, 29 June 2016 diff hist +155 Bituminous coal "fire-safe" is a technical term which only concerns use for building of forges/furnaces, and b.coal _is_ that kind of fire-safe.
- 05:43, 28 June 2016 diff hist +164 DF2014:Scroll Scrolls are made with a single roller, the second roller listed in the description is a bug.
- 05:18, 21 June 2016 diff hist +78 v0.34:Exploit Undo revision 225186 by Ravendarksky (talk)this is the 0.34 article, so should reference the 0.34 state of matters.
- 05:11, 21 June 2016 diff hist +1 v0.34:Melt item Undo revision 225187 by Ravendarksky (talk) revert to correct value _for 0.34_.
- 11:07, 15 May 2016 diff hist +741 Minecart →Physics: Edits to subtiles, numerical values for derail and shotgun speed requirement.
- 15:45, 2 May 2016 diff hist +1,163 Minecart →Physics: Correction for a misinterpretation of minecart data dumps.
- 12:28, 30 April 2016 diff hist -24 Gravity Ballista arrows hitting the map edge also fall at fixed speed.
- 11:18, 30 April 2016 diff hist +739 Gravity Terminal velocity, objects and creatures behave the same, exception for (some?) siege projectiles.
- 20:35, 27 March 2016 diff hist +264 Farming farming always depended on the "BIOME" settings in the raws; it's more noticeable in .40.+, because it's not just the "NOT_FREEZING" token now.
- 23:31, 17 December 2015 diff hist -1 Rush fixed link - "bulrush" is not a rush
- 19:11, 10 December 2015 diff hist +63 m Instrument fixed typo "plectum"->plectrum, added frame, some more materials
- 18:39, 10 December 2015 diff hist +6,032 User:Larix/MPL/3 Style edit, destructive reading current
- 00:34, 4 December 2015 diff hist +3,565 User:Larix/MPL/7 →Designs: opulent memory cell current
- 23:42, 3 December 2015 diff hist +1,137 User:Larix/MPL/6 →Basic operations: another option for basic gates current
- 20:17, 3 December 2015 diff hist -2,626 User:Larix/MPL/3 More concentration on memory, some cleanup
- 14:03, 3 December 2015 diff hist -207 User:Larix/MPL/2 →Esoteric use of bridges for switching: no need to link, image's been deleted current
- 13:49, 3 December 2015 diff hist -2,247 User:Larix/MPL/1 Updated, consolidated current
- 23:48, 28 November 2015 diff hist +259 Ceramic industry Several small edits
- 19:58, 18 November 2015 diff hist +173 DF2014 Talk:Quarry bush
- 19:55, 18 November 2015 diff hist -312 Quarry bush →Rock nuts: corrected and consolidated
- 15:02, 15 November 2015 diff hist +113 Ivory Teeth are explicitly mentioned in the job descriptions, "treated as ivory" makes no real sense.
- 14:49, 15 November 2015 diff hist -36 Bone carver Teeth aren't considered ivory, they're an explicitly mentioned crafting material in their own right (in a shared job).
- 17:12, 5 November 2015 diff hist +848 N DF2014 Talk:Steel Created page with " == "100% recipes" == Converting iron to steel is a two-step process - first, pig iron must be manufactured, then the pig iron combined with raw iron to steel. Both the produ..."
- 17:05, 5 November 2015 diff hist -271 Steel →100% Reaction Recipes: corrected amounts and spelling for "full recipes", commented it out for now.
- 08:25, 29 October 2015 diff hist +37 DF2014 Talk:Plant fiber current
- 08:23, 29 October 2015 diff hist -112 m Plant fiber External .com link, probably unsolicited ad.
- 07:43, 23 October 2015 diff hist -564 Morganite Reverted link to nowhere, fixed grammar. "Other games" section deleted, seems unrelated to DF.
- 20:15, 9 October 2015 diff hist +1,155 DF2014 Talk:Minecart →Physics, "numbers behind the scenes": new section
- 20:00, 9 October 2015 diff hist -457 Minecart →Numbers behind the scene: Removed some strange claims. See discussion.
- 19:16, 5 October 2015 diff hist 0 m Tutorials Moved PeridexisErrant's tutorial to the "older versions" area; looks to be pre-0.34. Btw - it threw a security warning under Firefox for bad certificates.
- 10:18, 23 September 2015 diff hist 0 Justice →Happiness management: dwarfs are not worried by the dark. "Dank" is a proper english word (and more evocative).
- 11:10, 5 September 2015 diff hist -10 Brown recluse spider Being a source of silk really deserves mentioning.
- 11:10, 28 August 2015 diff hist +99 Minecart →Corner Ramp Derail: Lateral speed is induced when exiting the corner ramp, thus must be eliminated /after/ passing it.
- 18:57, 26 August 2015 diff hist -53 Butcher Undo revision 220295 by 2602:301:7712:2730:35E8:1AAC:6E7:9039 (talk) Reason: Redundant (see one paragraph above).
- 08:26, 13 August 2015 diff hist +201 Cross-training Updates for current version. Pump gym's been of very little use for quite a while.
- 08:12, 10 August 2015 diff hist +583 DF2014 Talk:Decoration →Moved from main page: Elves striking down humans
- 22:25, 4 August 2015 diff hist +32 Thread Removed out-of-place reduntant mention of hair thread; all thread can be dyed, not just hair.
- 20:48, 31 July 2015 diff hist +69 Bin The point of the paragraph seemed to be that metal bins made with charcoal consume more wood than wooden bins.
- 20:46, 23 July 2015 diff hist +2 m DF2014 Talk:Engraving →"Floor removal reverts floor to layer" current
- 20:46, 23 July 2015 diff hist +346 DF2014 Talk:Engraving →"Floor removal reverts floor to layer"
- 20:53, 22 July 2015 diff hist +379 Faction
- 14:15, 22 July 2015 diff hist -58 Engraving →Removal: Engravers will be unhappy when "impertinent" magma defaces their floor engravings.
- 12:03, 22 July 2015 diff hist -323 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": Pruned it back to something less snippy.
- 11:57, 22 July 2015 diff hist +262 Engraving Behaviour is sort-of general, but the issue is specific. Specified. Findings on ice floors (freeze-cast from an aquifer in a sandstone layer).
- 20:44, 21 July 2015 diff hist +905 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": new section
- 20:02, 20 July 2015 diff hist +15 Engraving Floor is already converted to layer material by digging it out.
- 23:21, 17 July 2015 diff hist -168 Justice →Cages and Chains: give food/water has been fixed, cage imprisonment should be survivable.
- 23:13, 17 July 2015 diff hist -565 Fortress guard Update for DF2012/14 - guards haven't used weapons for beatings for years.
- 21:23, 14 July 2015 diff hist -258 Known bugs and issues Added loyalty issues when handling berserk/werebeast citizens. "Low priority of nobles' jobs" is observably fixed.
- 00:34, 12 July 2015 diff hist -1 m Kingsnake fixed typos
- 10:17, 9 July 2015 diff hist +150 Bone Reinstated/clarified bug 2540.
- 14:45, 8 July 2015 diff hist -514 Justice →Punishments: Updates for DF2014; nixed probably-fixed "beatings with weapons" bug for now.
- 13:18, 8 July 2015 diff hist -173 Tallow Disabling tallow cooking was never a "must" and there's no justification now that rendering doesn't unstack it.
- 12:56, 8 July 2015 diff hist -143 Bone →Uses for Bone: Removed references to bugs observed as fixed in DF2014.
- 01:57, 8 July 2015 diff hist -148 Bone →Bugs: removed obsolete bug; clarified refusal to collect bones from dead sentients
- 16:19, 7 July 2015 diff hist +58 Well guide water not used for animal care (there is no animal care), mentioned that roofs do nothing against freezing.
- 10:33, 28 June 2015 diff hist +410 Wood furnace several edits; coal is a valid material for building furnaces, better explanation of happy thoughts.
- 16:15, 27 June 2015 diff hist -7,209 Tantrum Attempt to update for DF2014. Most of the old article is obsolete, including tantrum spirals.
- 15:21, 27 June 2015 diff hist -107 m v0.34:Thief In DF2012, parents blithely ignore child theft. "We can always make another dozen." current
- 15:16, 27 June 2015 diff hist -57 Engraving →Removal: Floors are turned to layer material by excavating already. In DF2014, building/removing floor _normally_ changes nothing and is of no concern.
- 23:17, 19 June 2015 diff hist -374 Cave Minor cleanup, article is still messy
- 23:04, 19 June 2015 diff hist +310 Thief Update for DF 2014
- 21:30, 19 June 2015 diff hist -6 Stockpile updated some container capacities for 0.40.
- 19:01, 12 June 2015 diff hist -32 Hydra Phrasing
- 15:50, 12 June 2015 diff hist +58 Farming →Farm plots in action: Planters no longer habitually exceed proper sowing times.
- 13:02, 12 June 2015 diff hist -230 Engraving →Removal: "Material reversion" no longer an issue (everything's layer material now)
- 12:59, 12 June 2015 diff hist -10 m Storage
- 12:58, 12 June 2015 diff hist -12 Clothing Linked relevant bug report
- 06:48, 12 June 2015 diff hist +15 Armor →Quality and strange moods: changed example for something actually possible. Self-governed equipment choosing ignores artefacts.
- 06:37, 11 June 2015 diff hist +230 Siege →Goblin sieges: somewhat speculative explanation of SIEGER token, clarification welcome
- 21:16, 9 June 2015 diff hist -500 m Quern Removed legacy paragraph on an unreferenced bug that didn't exist in .34 already.
- 21:12, 9 June 2015 diff hist -327 v0.34:Quern Bug doesn't exist in 0.34.11. current
- 06:46, 8 June 2015 diff hist -213 Children →Labor: children taking part in harvesting is pretty uncommon now, but still happens.
- 06:37, 8 June 2015 diff hist -56 Dog Undo revision 219315 by 173.79.108.22 (talk) very vandalism, much revert.
- 15:06, 5 June 2015 diff hist +25 Scheduling
- 13:38, 5 June 2015 diff hist +112 Scheduling →Individual Combat Drill: update for 0.40 - inactive soldiers rarely do civilian work, recruit/peasant considerations no longer valid.
- 08:08, 4 June 2015 diff hist -93 Children Finally caught a child on a "store owned object" job, so can verify this. Removed old grower info and an irrelevant mention of lever-pulling.
- 09:14, 9 April 2015 diff hist -387 Machine component →Unusual windmill behavior examples: Explained different mill behaviours. Removed #3 and #4 due to complete pointlessness.
- 12:54, 1 March 2015 diff hist -37 m User:Larix/Adder oops current
- 12:52, 1 March 2015 diff hist +497 User:Larix/Adder Re-edit, proper credit acknowledgements
- 12:09, 1 March 2015 diff hist +135 Computing →Related user pages: changed my page link to the central listing, mentioning my own programmable computer
- 13:48, 28 February 2015 diff hist +651 DF2014 Talk:Minecart
- 13:44, 28 February 2015 diff hist +61 Minecart Undo revision 216858 by Hairy Dude (talk) Built track stops can _not_ be edited in the unmodified game, only through a DFHack option.
- 09:41, 25 February 2015 diff hist -22 m Mechanic Spikes take no mechanisms and no mechanics to _build_, only to link, and that's covered later.
- 09:32, 25 February 2015 diff hist +212 Press cake only one oil per seed/olive. Milling not required for olives.