v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "DF2014:String dump/raw"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(removal not limited to platform-specific text; Undo revision 221082 by Lethosor (talk))
m (added <pre> tag)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Fatal Error
+
<pre>
Out of memory - aborting
+
<hfid>
WinMain() error
+
<entity_id>
DDRAW.DLL
+
</entity_id>
TRANS_NAME
+
<site_id>
FIRST_NAME
+
</site_id>
PRO_POS
+
<skill_at_time>
PRO_OBJ
+
</skill_at_time>
PRO_SUB
+
<historical_event>
PRO_REF
+
<id>
invalid string position
+
</id>
string too long
+
<year>
vector<T> too long
+
</year>
Activity
+
<seconds72>
Training Session
+
</seconds72>
Activity Event
+
<type>create entity position</type>
embraces
+
</historical_event>
The
+
<type>assume identity</type>
empty
+
<trickster_hfid>
empties
+
</trickster_hfid>
pick up
+
<identity_id>
picks up
+
</identity_id>
Go to Combat Training
+
<target_enid>
Organize Combat Training
+
</target_enid>
Lead Combat Training
+
<type>masterpiece lost</type>
Wait for Combat Training
+
<type>masterpiece engraving</type>
Go to
+
<type>masterpiece food</type>
Demonstration
+
<type>masterpiece item improvement</type>
Organize
+
<type>masterpiece dye</type>
Lead
+
<type>masterpiece item</type>
Wait for
+
<type>masterpiece arch constructed</type>
Watch
+
<type>masterpiece arch design</type>
Go to Individual Combat Drill
+
<type>regionpop incorporated into entity</type>
Individual Combat Drill
+
<pop_race>
/Resting
+
</pop_race>
Go to Sparring Match
+
<pop_number_moved>
Spar
+
</pop_number_moved>
Go to Sparring Practice
+
<pop_srid>
Watch Sparring Practice
+
</pop_srid>
Archery Practice
+
<pop_flid>
and
+
</pop_flid>
We should have made it there by now.
+
<join_entity_id>
We should be making better progress.
+
</join_entity_id>
We are going the wrong way.
+
<type>artifact recovered</type>
We have arrived at our destination.
+
<artifact_id>
The oppressor has been overthrown!
+
</artifact_id>
We must not abandon
+
<unit_id>
We must go back.
+
</unit_id>
Empty announcement
+
<hist_figure_id>
Your
+
</hist_figure_id>
spinning
+
</structure_id>
flying
+
<subregion_id>
, but it is deflected by
+
</subregion_id>
by the
+
<feature_layer_id>
in the
+
<type>artifact transformed</type>
from behind
+
<new_artifact_id>
from the side
+
</new_artifact_id>
with
+
<old_artifact_id>
, but the attack is deflected by
+
</old_artifact_id>
, lightly tapping the target!
+
<type>artifact stored</type>
, but there is no force!
+
<type>artifact hidden</type>
, but it passes right through!
+
<type>trade</type>
, but the attack passes right through!
+
<trader_hfid>
, but it glances away!
+
</trader_hfid>
, but the attack glances away!
+
<trader_entity_id>
and the severed part sails off in an arc!
+
</trader_entity_id>
the
+
<source_site_id>
the part
+
</source_site_id>
is smashed into the body, an unrecognizable mass!
+
<dest_site_id>
splits in gore!
+
</dest_site_id>
collapses!
+
<production_zone_id>
the injured part
+
</production_zone_id>
is ripped into loose shreds!
+
<allotment>
is torn apart!
+
</allotment>
and it is mostly cut away from the rest of the torso!
+
<allotment_index>
is cloven asunder!
+
</allotment_index>
explodes into gore!
+
<account_shift>
collapses into a lump of gore!
+
</account_shift>
is crushed!
+
<type>gamble</type>
passing through a hole in the
+
<gambler_hfid>
main part
+
</gambler_hfid>
jamming the
+
<old_account>
part
+
</old_account>
out of the wound
+
<new_account>
through the
+
</new_account>
tearing
+
<type>agreement void</type>
tearing apart
+
<type>body abused</type>
shattering
+
<coords>
chipping
+
<type>diplomat lost</type>
fracturing
+
<type>peace accepted</type>
denting
+
<type>site dispute</type>
bruising
+
<dispute>
the
+
grazing rights
apart
+
rights-of-way
and
+
livestock ownership
tearing apart
+
</dispute>
shattering
+
<entity_id_1>
tearing
+
</entity_id_1>
chipping
+
<entity_id_2>
fracturing
+
</entity_id_2>
denting
+
<site_id_1>
bruising
+
</site_id_1>
breaking away
+
<site_id_2>
most of
+
</site_id_2>
half of
+
<type>agreement made</type>
a piece of
+
<type>agreement rejected</type>
the rest of
+
<type>agreement concluded</type>
through a hole in the
+
<type>first contact failed</type>
through the
+
<contactor_enid>
and spilling
+
</contactor_enid>
your
+
<rejector_enid>
fetid
+
</rejector_enid>
rotten
+
<type>first contact</type>
decomposing
+
<contacted_enid>
rancid
+
</contacted_enid>
stinking
+
<type>remove hf site link</type>
filthy
+
<type>add hf site link</type>
reeking
+
<type>remove hf hf link</type>
foul
+
<hfid_target>
The geldables have been torn away!
+
</hfid_target>
It is a gelding strike!
+
<type>add hf hf link</type>
It is a gelding blow!
+
<type>change hf job</type>
a major artery
+
<type>hf confronted</type>
an artery
+
<situation>
has been opened by the attack
+
general suspicion
many nerves
+
</situation>
a motor nerve
+
<reason>ageless</reason>
a sensory nerve
+
<reason>murder</reason>
have
+
<type>change hf body state</type>
been severed
+
<body_state>
a ligament
+
active
has been
+
buried at site
torn
+
unburied at site
sprained
+
unburied at battlefield
bruised
+
unburied at subregion
a tendon
+
unburied at feature layer
strained
+
entombed at site
attack is interrupted!
+
</body_state>
have
+
<type>entity alliance formed</type>
has
+
<initiating_enid>
become enraged!
+
</initiating_enid>
has lodged firmly in the wound!
+
<joining_enid>
latch on firmly
+
</joining_enid>
latches on firmly
+
<type>entity breach feature layer</type>
to
+
<site_entity_id>
latch on firmly!
+
</site_entity_id>
latches on firmly!
+
<civ_entity_id>
are
+
</civ_entity_id>
propelled away by the force of the blow!
+
<type>entity persecuted</type>
been knocked unconscious!
+
<persecutor_hfid>
been stunned again!
+
</persecutor_hfid>
been stunned!
+
<persecutor_enid>
having more trouble breathing!
+
</persecutor_enid>
having trouble breathing!
+
<expelled_hfid>
feel
+
</expelled_hfid>
looks
+
<expelled_creature>
even more sick!
+
</expelled_creature>
sick!
+
<expelled_pop_id>
is injected into the
+
</expelled_pop_id>
crumbles over the
+
<expelled_number>
splatters over the
+
</expelled_number>
flows over the
+
<property_confiscated_from_hfid>
pours over the
+
</property_confiscated_from_hfid>
is sucked out of the wound!
+
<destroyed_structure_id>
Press
+
</destroyed_structure_id>
for more
+
<shrine_amount_destroyed>
to close window
+
</shrine_amount_destroyed>
item
+
<type>entity equipment purchase</type>
The dead walk.  Hide while you still can!
+
<new_equipment_level>
A vile force of darkness has arrived!
+
</new_equipment_level>
The enemy have come and are laying siege to the fortress.
+
<type>add hf entity honor</type>
An army is invading!
+
<honor_id>
army is located out of bounds: teleporting
+
</honor_id>
FORCED_ADMINISTRATOR
+
<type>entity expels hf</type>
overlord
+
<type>hfs formed reputation relationship</type>
overlords
+
<hfid1>
Empty biased index vector
+
</hfid1>
Biased index vector computation error
+
<identity_id1>
data
+
</identity_id1>
data/save
+
<hfid2>
data/save/current
+
</hfid2>
data/save/current/art_image-
+
<identity_id2>
.dat
+
</identity_id2>
art_image-
+
<hf_rep_1_of_2>
data/save/current/
+
</hf_rep_1_of_2>
data/save/
+
<hf_rep_2_of_1>
is
+
</hf_rep_2_of_1>
are
+
<type>hf abducted</type>
prostrating
+
<target_hfid>
themselves
+
</target_hfid>
before
+
<snatcher_hfid>
torturing
+
</snatcher_hfid>
committing a depraved act upon
+
<type>hf reunion</type>
devouring
+
<group_1_hfid>
admiring
+
</group_1_hfid>
burning
+
<group_2_hfid>
shooting
+
</group_2_hfid>
surrounded by
+
<type>hf new pet</type>
massacring
+
<group_hfid>
fighting with
+
</group_hfid>
greeting
+
<type>hf reach summit</type>
refusing
+
<type>hf simple battle event</type>
speaking with
+
<subtype>
embracing
+
subdued
striking down
+
scuffle
raising
+
attacked
hiding
+
surprised
praying to
+
ambushed
contemplating
+
happen upon
cooking
+
corner
engraving
+
confront
impaled on
+
got into a brawl
being flayed by
+
2 lost after receiving wounds
hanging from
+
2 lost after giving wounds
being mutilated by
+
2 lost after mutual wounds
praying
+
</subtype>
weeping
+
<type>creature devoured</type>
cringing
+
<type>insurrection started</type>
screaming
+
<target_civ_id>
being tortured
+
</target_civ_id>
committing a depraved act
+
<outcome>
making a submissive gesture
+
leadership overthrown
in a fetal position
+
population gone
smeared out into a spiral
+
</outcome>
falling
+
<type>ceremony</type>
dead
+
<civ_id>
laughing
+
</civ_id>
being shot
+
<occasion_id>
making a plaintive gesture
+
</occasion_id>
melting
+
<schedule_id>
burning
+
</schedule_id>
looks
+
<type>procession</type>
look
+
<type>competition</type>
dejected
+
<winner_hfid>
terrified
+
</winner_hfid>
offended
+
<competitor_hfid>
confused
+
</competitor_hfid>
suffering
+
<type>performance</type>
withering away
+
<type>created world construction</type>
striking a menacing pose
+
<site_civ_id>
striking a triumphant pose
+
</site_civ_id>
laboring
+
<wcid>
traveling
+
</wcid>
contemplating
+
<master_wcid>
cooking
+
</master_wcid>
engraving
+
<site_id1>
unnaturally contorted
+
</site_id1>
being flayed
+
<site_id2>
being mutilated
+
</site_id2>
two
+
<type>hf razed structure</type>
three
+
<hist_fig_id>
four
+
</hist_fig_id>
five
+
<type>razed structure</type>
Untitled
+
<type>replaced structure</type>
, the deity of
+
<old_ab_id>
, depicted as a
+
</old_ab_id>
skeletal
+
<new_ab_id>
rotting
+
</new_ab_id>
ghostly
+
<type>hf destroyed site</type>
female
+
<attacker_hfid>
male
+
</attacker_hfid>
the deity of
+
<defender_civ_id>
bad cast
+
</defender_civ_id>
errorlog.txt
+
<type>hf attacked site</type>
gamelog.txt
+
<type>spotted leaving site</type>
negative
+
<spotter_hfid>
zero
+
</spotter_hfid>
three
+
<leaver_civ_id>
four
+
</leaver_civ_id>
five
+
<type>site surrendered</type>
seven
+
<attacker_civ_id>
eight
+
</attacker_civ_id>
nine
+
<type>site taken over</type>
eleven
+
<new_site_civ_id>
twelve
+
</new_site_civ_id>
thirteen
+
<type>new site leader</type>
fourteen
+
<new_leader_hfid>
fifteen
+
</new_leader_hfid>
sixteen
+
<type>sneak into site</type>
seventeen
+
<type>entity fled site</type>
eighteen
+
<fled_civ_id>
nineteen
+
</fled_civ_id>
billion
+
<type>entity rampaged in site</type>
million
+
<rampage_civ_id>
thousand
+
</rampage_civ_id>
hundred
+
<type>remove hf entity link</type>
twenty
+
<link>
thirty
+
former member
forty
+
former mercenary
fifty
+
slave
sixty
+
former slave
seventy
+
prisoner
eighty
+
former prisoner
ninety
+
enemy
Negative
+
criminal
Zeroth
+
former position
First
+
position claim
Second
+
squad
Third
+
former squad
Fourth
+
occupation
Fifth
+
former occupation
Sixth
+
resident
Seventh
+
</link>
Eighth
+
<position_id>
Ninth
+
</position_id>
Tenth
+
<type>hf enslaved</type>
Eleventh
+
<enslaved_hfid>
Twelfth
+
</enslaved_hfid>
Thirteenth
+
<seller_hfid>
Fourteenth
+
</seller_hfid>
Fifteenth
+
<payer_entity_id>
Sixteenth
+
</payer_entity_id>
Seventeenth
+
<moved_to_site_id>
Eighteenth
+
</moved_to_site_id>
Nineteenth
+
<type>entity overthrown</type>
The impertinent lava has defaced a
+
<position_profile_id>
The impertinent magma has defaced a
+
</position_profile_id>
sculpture has melted!
+
<overthrown_hfid>
Digging designation cancelled: warm stone located.
+
</overthrown_hfid>
Digging designation cancelled: damp stone located.
+
<pos_taker_hfid>
---------
+
</pos_taker_hfid>
TAN_MAT
+
<instigator_hfid>
Shop
+
</instigator_hfid>
Trade Depot
+
<conspirator_hfid>
Nest
+
</conspirator_hfid>
Nest Box
+
<type>hf does interaction</type>
Hive
+
<doer_hfid>
Wagon
+
</doer_hfid>
Carpenter's Workshop
+
<interaction>
Farmer's Workshop
+
</interaction>
Ashery
+
<type>hf learns secret</type>
Mason's Workshop
+
<student_hfid>
Craftsman
+
</student_hfid>
's Workshop
+
<teacher_hfid>
Jeweler's Workshop
+
</teacher_hfid>
Metalsmith's Forge
+
<type>entity incorporated</type>
Magma Forge
+
<joiner_entity_id>
Bowyer's Workshop
+
</joiner_entity_id>
Mechanic's Workshop
+
<joined_entity_id>
Siege Workshop
+
</joined_entity_id>
Butcher's Shop
+
<leader_hfid>
Leather Works
+
</leader_hfid>
Tanner's Shop
+
<partial_incorporation/>
Dyer's Shop
+
<type>artifact dropped</type>
Clothier's Shop
+
<injury/>
Fishery
+
<type>artifact found</type>
Still
+
<site_property_id>
Loom
+
</site_property_id>
Quern
+
<type>artifact destroyed</type>
Millstone
+
<destroyer_hfid>
Kennels
+
</destroyer_hfid>
Kitchen
+
<destroyer_enid>
Tool
+
</destroyer_enid>
Workshop
+
<type>artifact lost</type>
Zone
+
<type>artifact copied</type>
Farm Plot
+
<dest_structure_id>
Smelter
+
</dest_structure_id>
Glass Furnace
+
<dest_entity_id>
Wood Furnace
+
</dest_entity_id>
Kiln
+
<source_structure_id>
Magma Smelter
+
</source_structure_id>
Magma Glass Furnace
+
<source_entity_id>
Magma Kiln
+
</source_entity_id>
Furnace
+
<from_original/>
Lever
+
<type>add hf entity link</type>
Pressure Plate
+
<appointer_hfid>
Cage Trap
+
</appointer_hfid>
Stone-Fall Trap
+
<promise_to_hfid>
Weapon Trap
+
</promise_to_hfid>
Track Stop
+
<type>failed frame attempt</type>
Trap
+
<convicter_enid>
Catapult
+
</convicter_enid>
Ballista
+
<plotter_hfid>
Siege Engine
+
</plotter_hfid>
Door
+
<fooled_hfid>
Floor Hatch
+
</fooled_hfid>
Wall Grate
+
<framer_hfid>
Floor Grate
+
</framer_hfid>
Vertical Bars
+
<crime>
Floor Bars
+
conspiracy to slow labor
Floodgate
+
embezzlement
Restraint
+
</crime>
Cage
+
<type>sabotage</type>
Support
+
<saboteur_hfid>
Gear Assembly
+
</saboteur_hfid>
Rollers
+
<type>hf ransomed</type>
Horizontal Axle
+
<ransomed_hfid>
Vertical Axle
+
</ransomed_hfid>
Upright Spear/Spike
+
<ransomer_hfid>
Archery Target
+
</ransomer_hfid>
Screw Pump
+
<payer_hfid>
Water Wheel
+
</payer_hfid>
Windmill
+
<type>squad vs squad</type>
Burial Receptacle
+
<a_hfid>
Seat
+
</a_hfid>
Animal Trap
+
<d_hfid>
Table
+
</d_hfid>
Cabinet
+
<a_squad_id>
Weapon Rack
+
</a_squad_id>
Armor Stand
+
<d_squad_id>
Container
+
</d_squad_id>
Traction Bench
+
<a_leader_hfid>
Dirt Road
+
</a_leader_hfid>
Paved Road
+
<a_leadership_roll>
Bridge
+
</a_leadership_roll>
Well
+
<d_leader_hfid>
Statue
+
</d_leader_hfid>
Slab
+
<d_leadership_roll>
Glass Window
+
</d_leadership_roll>
Gem Window
+
<a_race>
Stockpile
+
</a_race>
Wall
+
<a_interaction>
Floor
+
</a_interaction>
Up Stair
+
<a_effect>
Down Stair
+
</a_effect>
Up/Down Stair
+
<a_number>
Ramp
+
</a_number>
Fortification
+
<a_slain>
Track (N)
+
</a_slain>
Track (S)
+
<d_race>
Track (E)
+
</d_race>
Track (W)
+
<d_interaction>
Track (NS)
+
</d_interaction>
Track (NE)
+
<d_effect>
Track (NW)
+
</d_effect>
Track (SE)
+
<d_number>
Track (SW)
+
</d_number>
Track (EW)
+
<d_slain>
Track (NSE)
+
</d_slain>
Track (NSW)
+
<type>tactical situation</type>
Track (NEW)
+
<a_tactician_hfid>
Track (SEW)
+
</a_tactician_hfid>
Track (NSEW)
+
<d_tactician_hfid>
Track/Ramp (N)
+
</d_tactician_hfid>
Track/Ramp (S)
+
<a_tactics_roll>
Track/Ramp (E)
+
</a_tactics_roll>
Track/Ramp (W)
+
<d_tactics_roll>
Track/Ramp (NS)
+
</d_tactics_roll>
Track/Ramp (NE)
+
a strongly favored
Track/Ramp (NW)
+
a favored
Track/Ramp (SE)
+
a slightly favored
Track/Ramp (SW)
+
d strongly favored
Track/Ramp (EW)
+
d favored
Track/Ramp (NSE)
+
d slightly favored
Track/Ramp (NSW)
+
neither favored
Track/Ramp (NEW)
+
<start/>
Track/Ramp (SEW)
+
<type>hf wounded</type>
Track/Ramp (NSEW)
+
<woundee_hfid>
Construction
+
</woundee_hfid>
Vacant Shop
+
<wounder_hfid>
General Store
+
</wounder_hfid>
Crafts Market
+
<was_torture/>
Clothing Shop
+
<type>reclaim site</type>
Exotic Clothing Shop
+
<unretire/>
Lever
+
<type>created structure</type>
Custom Workshop
+
<builder_hfid>
Door
+
</builder_hfid>
Floor Hatch
+
<rebuilt/>
Wall Grate
+
<type>created site</type>
Floor Grate
+
<resident_civ_id>
Vertical
+
</resident_civ_id>
Bars
+
<type>site retired</type>
Floor Bars
+
<first/>
Floodgate
+
<type>site died</type>
Rope
+
<abandoned/>
Chain
+
<type>holy city declaration</type>
Aquarium
+
<religion_id>
Terrarium
+
</religion_id>
Shared
+
<type>hf freed</type>
Rough
+
<freeing_civ_id>
Archery Target
+
</freeing_civ_id>
Gear Assembly
+
<freeing_hfid>
Rollers
+
</freeing_hfid>
Horizontal
+
<holding_civ_id>
Axle
+
</holding_civ_id>
Pillar
+
<rescued_hfid>
Support
+
</rescued_hfid>
Retracted
+
<type>site tribute forced</type>
Upright
+
<season>
Spikes
+
Autumn
Spears
+
</season>
Spears/Spikes
+
<already_bled_dry/>
Weapon
+
<type>destroyed site</type>
Casket
+
<no_defeat_mention/>
Sarcophagus
+
<type>entity searched site</type>
Coffin
+
<searcher_civ_id>
Chair
+
</searcher_civ_id>
Throne
+
<result>found nothing</result>
Animal Trap
+
<type>hf relationship denied</type>
Table
+
<seeker_hfid>
Cabinet
+
</seeker_hfid>
Weapon Rack
+
<relationship>
Armor Stand
+
apprentice
Chest
+
</relationship>
Coffer
+
<reason>
Bag
+
prefers working alone
Dirt
+
jealousy
Road
+
</reason>
Bridge
+
<reason_id>
Statue
+
</reason_id>
Slab
+
<type>attacked site</type>
Glass
+
<attacker_general_hfid>
Window
+
</attacker_general_hfid>
Armor
+
<defender_general_hfid>
Weapon
+
</defender_general_hfid>
Animal
+
<a_support_merc_enid>
Food
+
</a_support_merc_enid>
Furniture
+
<attacker_merc_enid>
Corpse
+
</attacker_merc_enid>
Refuse
+
<d_support_merc_enid>
Stone
+
</d_support_merc_enid>
Ammo
+
<defender_merc_enid>
Coins
+
</defender_merc_enid>
Bar/Block
+
<type>field battle</type>
Gem
+
<type>entity primary criminals</type>
Finished Goods
+
<type>entity relocate</type>
Leather
+
<type>hf preach</type>
Cloth
+
<speaker_hfid>
Wood
+
</speaker_hfid>
Stockpile #
+
<site_hfid>
(CLT)
+
</site_hfid>
*CLT*
+
<topic>set entity 1 against entity 2</topic>
have hatched.
+
<entity_1>
You've caught a
+
</entity_1>
Your trap was robbed of the
+
<entity_2>
BALLISTA
+
</entity_2>
closes.
+
<topic>entity 1 should love entity 2</topic>
You hear
+
<type>hf viewed artifact</type>
distant
+
<type>hf asked about artifact</type>
nearby
+
<type>hf travel</type>
grinding.
+
<return/>
close.
+
<escape/>
opens.
+
<type>merchant</type>
open.
+
<depot_entity_id>
has designed a masterpiece!
+
</depot_entity_id>
has constructed a masterpiece!
+
<all_dead/>
preparetomb() HAS NULL owner
+
<hardship/>
preparetomb() HAS LIVE owner
+
<seizure/>
A masterwork of
+
<offended/>
has been lost!
+
<lost_value/>
Home
+
<is_tribute/>
Plot
+
<type>hf recruited unit type for entity</type>
Mead Hall
+
<unit_type>
Temple
+
</unit_type>
Throneroom
+
<type>knowledge discovered</type>
Entrance
+
<knowledge>
Treasury
+
</knowledge>
Mechanism Room
+
<type>plundered site</type>
Guard post
+
<detected/>
Noble quarters
+
<was_raid/>
Activity Zone
+
<took_items/>
Captive Room
+
<took_livestock/>
Tower Top
+
<type>hf performed horrible experiments</type>
Courtyard
+
<type>hf carouse</type>
Secret Library
+
<type>hf equipment purchase</type>
Library
+
<quality>
Market Stall
+
</quality>
Campground
+
<type>building profile acquired</type>
Command Tent
+
<building_profile_id>
Tent
+
</building_profile_id>
Command Tent (Bld)
+
<acquirer_hfid>
Tent (Bld)
+
</acquirer_hfid>
Dungeon Cell
+
<acquirer_enid>
Animal Pit
+
</acquirer_enid>
Cloth Pit
+
<purchased_unowned/>
Tanning Pit
+
<inherited/>
Cloth Clothing Pit
+
<rebuilt_ruined/>
Leather Clothing Pit
+
<last_owner_hfid>
Bone Carving Pit
+
</last_owner_hfid>
Gem Cutting Pit
+
<last_owner_enid>
Weaponsmithing Pit
+
</last_owner_enid>
Bowmaking Pit
+
<type>hf profaned structure</type>
Blacksmithing Pit
+
<type>hf disturbed structure</type>
Armorsmithing Pit
+
<type>hf prayed inside structure</type>
Metal Crafting Pit
+
<type>hf died</type>
Leatherworking Pit
+
<slayer_hfid>
Carpentry Pit
+
</slayer_hfid>
Stoneworking Pit
+
<slayer_race>
Forging Pit
+
</slayer_race>
Fighting Pit
+
<slayer_caste>
Animal Workshop
+
</slayer_caste>
Cloth Workshop
+
<slayer_item_id>
Tanning Workshop
+
</slayer_item_id>
Cloth Clothing Workshop
+
<slayer_shooter_item_id>
Leather Clothing Workshop
+
</slayer_shooter_item_id>
Bone Carving Workshop
+
<cause>
Gem Cutting Workshop
+
old age
Weaponsmithing Workshop
+
hunger
Bowmaking Workshop
+
thirst
Blacksmithing Workshop
+
shot
Armorsmithing Workshop
+
blood
Metal Crafting Workshop
+
drown
Leatherworking Shop
+
struck
Carpentry Workshop
+
slaughtered
Stoneworking Workshop
+
scuttled
Forging Workshop
+
obstacle
Depot
+
lava
Invalid Type
+
lava mist
Building Level Map Overflow
+
dragonfire
old save: resizing plant stockpile, permit all
+
steam
OBJECT
+
crushed bridge
BUILDING_WORKSHOP
+
chasm
BUILDING_FURNACE
+
cage blasted
Unrecognized Building Definition Type:
+
murdered
REACTION_CLASS
+
blood drained
HAS_MATERIAL_REACTION_PRODUCT
+
trap
HAS_ITEM_REACTION_PRODUCT
+
vehicle
UNROTTEN
+
flying object
CONTAINS_LYE
+
vanish
POTASHABLE
+
collapsed
NOT_WEB
+
put to rest
WEB_ONLY
+
quitdead
EMPTY
+
abandon
NOT_CONTAIN_BARREL_ITEM
+
heat
GLASS_MATERIAL
+
cold
BUILDMAT
+
spikes
FIRE_BUILD_SAFE
+
cooling lava
MAGMA_BUILD_SAFE
+
cooling magma
CAN_USE_ARTIFACT
+
freezing water
WORTHLESS_STONE_ONLY
+
exec generic
ANY_PLANT_MATERIAL
+
exec beheaded
ANY_SILK_MATERIAL
+
exec crucified
ANY_YARN_MATERIAL
+
exec buried alive
ANY_SOAP_MATERIAL
+
exec drowned
ANY_LEATHER_MATERIAL
+
exec burned alive
ANY_BONE_MATERIAL
+
exec fed to beasts
ANY_STRAND_TISSUE
+
exec hacked to pieces
ANY_SHELL_MATERIAL
+
exec left out in air
ANY_TOOTH_MATERIAL
+
boil
ANY_HORN_MATERIAL
+
melt
ANY_PEARL_MATERIAL
+
condense
USE_BODY_COMPONENT
+
solid
NO_EDGE_ALLOWED
+
infection
NOT_ENGRAVED
+
scared to death
METAL_ORE
+
suicide leaping
MIN_DIMENSION
+
suicide drowned
HAS_TOOL_USE
+
</cause>
BUILD_ITEM
+
<type>changed creature type</type>
CREATURE_MAT
+
<changee_hfid>
PLANT_MAT
+
</changee_hfid>
NAME
+
<changer_hfid>
NAME_COLOR
+
</changer_hfid>
BUILD_LABOR
+
<old_race>
WORK_LOCATION
+
</old_race>
BUILD_KEY
+
<old_caste>
NEEDS_MAGMA
+
</old_caste>
BLOCK
+
<new_race>
TILE
+
</new_race>
COLOR
+
<new_caste>
Unrecognized Building Definition (Workshop) Token:
+
</new_caste>
Unrecognized Building Definition (Furnace) Token:
+
<type>hf convicted</type>
Or
+
<convicted_hfid>
, Etc.
+
</convicted_hfid>
Furniture Hauling
+
<corrupt_convicter_hfid>
This is the
+
</corrupt_convicter_hfid>
currency of
+
<contact_hfid>
from the year
+
</contact_hfid>
from an unknown year
+
<coconspirator_hfid>
under
+
</coconspirator_hfid>
under an obscure ruler
+
<beating/>
from a period of no rule
+
<exiled/>
RANDOM
+
<death_penalty/>
NONE
+
<no_prison_available/>
strike
+
<hammerstrokes>
strikes
+
</hammerstrokes>
NO_SUB
+
<prison_months>
You pull
+
</prison_months>
pulls
+
<wrongful_conviction/>
on the embedded
+
<surveiled_convicted/>
miss
+
<surveiled_coconspirator/>
misses
+
<surveiled_contact/>
lock
+
<surveiled_target/>
locks
+
<convict_is_contact/>
place
+
<confessed_after_apb_arrest_enid>
places
+
</confessed_after_apb_arrest_enid>
a chokehold on
+
<interrogator_hfid>
take
+
</interrogator_hfid>
takes
+
<implicated_hfid>
down by the
+
</implicated_hfid>
throw
+
<did_not_reveal_all_in_interrogation/>
throws
+
<held_firm_in_interrogation/>
pinch
+
<type>hf interrogated</type>
pinches
+
<arresting_enid>
gouge
+
</arresting_enid>
gouges
+
<wanted_and_recognized/>
bend
+
<type>modified building</type>
bends
+
<modifier_hfid>
release
+
</modifier_hfid>
releases
+
<modification>dungeon</modification>
loosen
+
<modification>improved fortifications</modification>
loosens
+
<modification>gated courtyard</modification>
the joint lock of
+
<modification>feast hall</modification>
on
+
<type>hf revived</type>
the choke hold of
+
<ghost>
break
+
murderous ghost
breaks
+
</ghost>
the grip of
+
sadistic ghost
struggle
+
violent ghost
struggles
+
angry ghost
in vain against the grip of
+
moaning spirit
shake
+
howling spirit
shakes
+
secretive poltergeist
around by the
+
energetic poltergeist
is ripped away and remains in
+
troublesome poltergeist
mouth
+
restless haunt
grip
+
forlorn haunt
lose
+
<raised_before/>
loses
+
<disturbance/>
hold of the
+
<actor_hfid>
strangle
+
</actor_hfid>
pass
+
<type>hf gains secret goal</type>
passes
+
<secret_goal>
out.
+
immortality
adjust
+
</secret_goal>
adjusts
+
stay alive
grab
+
maintain entity status
grabs
+
start a family
has moved out of range!
+
rule the world
of
+
create a great work of art
push
+
craft a masterwork
pushes
+
bring peace to the world
let
+
become a legendary warrior
lets
+
master a skill
drop away as
+
fall in love
attack
+
see the great natural sites
attacks
+
make a great discovery
catch
+
attain rank in society
catches
+
bathe world in chaos
strike at
+
The
strikes at
+
Opening Ceremony
but the shot is
+
Closing Ceremony
deftly
+
Main Ceremony
just barely
+
Ceremony
easily
+
Procession
parried
+
Dance Performance
by
+
Musical Performance
but the shot is blocked!
+
Poetry Recital
attack
+
Storytelling
attacks
+
Performance
but
+
  Occasion of
scramble
+
The Occasion
scrambles
+
<hf_link>
roll
+
<link_type>mother</link_type>
rolls
+
<link_type>father</link_type>
jump
+
<link_type>spouse</link_type>
jumps
+
<link_type>child</link_type>
away
+
<link_type>deity</link_type>
away from
+
<link_type>lover</link_type>
silently
+
<link_type>prisoner</link_type>
  but the shot is blocked
+
<link_type>imprisoner</link_type>
block
+
<link_type>master</link_type>
blocks
+
<link_type>apprentice</link_type>
effortlessly
+
<link_type>companion</link_type>
narrowly
+
<link_type>former master</link_type>
deflected
+
<link_type>former apprentice</link_type>
bat
+
<link_type>pet owner</link_type>
bats
+
<link_type>former spouse</link_type>
aside
+
<link_type>deceased spouse</link_type>
out of the air
+
<link_strength>
leap at
+
</link_strength>
leaps at
+
</hf_link>
charge at
+
<type>entity law</type>
charges at
+
<law_add>harsh</law_add>
looks
+
<law_remove>harsh</law_remove>
surprised by the ferocity of
+
<type>entity created</type>
onslaught!
+
<creator_hfid>
collide
+
</creator_hfid>
collides
+
<type>artifact created</type>
knocked over
+
<name_only/>
and tumble
+
<type>peace rejected</type>
and tumbles
+
<site_link>
backward
+
<link_type>occupation</link_type>
bounce
+
<occupation_id>
bounces
+
</occupation_id>
You tangle together and fall over!
+
<link_type>seat of power</link_type>
They tangle together and fall over!
+
<link_type>hangout</link_type>
You tangle together and tumble forward!
+
<link_type>home structure</link_type>
They tangle together and tumble forward!
+
<link_type>home site building</link_type>
corrected null contaminant
+
<link_type>lair</link_type>
specks
+
<link_type>home site underground</link_type>
dusting
+
<link_type>home saved zone</link_type>
coating
+
<link_type>prison structure</link_type>
spatter
+
<link_type>prison building profile</link_type>
smear
+
<sub_id>
covering
+
</sub_id>
true
+
</site_link>
Squad Order
+
<entity_former_position_link>
I worship
+
<start_year>
I worship no one.
+
<end_year>
my
+
</end_year>
Murderer!
+
</entity_former_position_link>
a murderer.
+
<entity_position_link>
an enemy.
+
</entity_position_link>
a friend.
+
<entity_former_occupation_link>
unstable.
+
</entity_former_occupation_link>
gladly not of the living.
+
<entity_occupation_link>
of the living and must be killed.
+
</entity_occupation_link>
The dead!
+
<entity_former_squad_link>
not of the living.
+
<squad_id>
the same as me.
+
</squad_id>
Get away from me!
+
</entity_former_squad_link>
an animal.
+
<entity_squad_link>
a safe creature.
+
<squad_position>
a dangerous animal.
+
</squad_position>
my prisoner.
+
</entity_squad_link>
my master.
+
<entity_link>
my apprentice.
+
<link_type>member</link_type>
my traveling companion.
+
<link_type>former member</link_type>
my lover.
+
<link_type>mercenary</link_type>
I hate
+
<link_type>former mercenary</link_type>
The enemy!
+
<link_type>slave</link_type>
my enemy.
+
<link_type>former slave</link_type>
Vile creature!
+
<link_type>former prisoner</link_type>
a monster.
+
<link_type>enemy</link_type>
It is my misfortune that
+
<link_type>criminal</link_type>
also
+
</entity_link>
a legendary hero
+
<historical_event_collection>
a great hero
+
<start_seconds72>
a hero
+
</start_seconds72>
so very brave
+
<end_seconds72>
brave
+
</end_seconds72>
, but those acts bring no forgiveness.
+
<eventcol>
reunited
+
</eventcol>
me with
+
<event>
bravely put an end to
+
</event>
you.
+
<ordinal>
a close friend
+
</ordinal>
, but that bond seems so thin now.
+
</historical_event_collection>
really irritating.
+
<type>occasion</type>
my partner
+
<type>journey</type>
, but it means nothing now.
+
<type>beast attack</type>
a legendary brawler
+
<parent_eventcol>
capable of such violence
+
</parent_eventcol>
well-known brawler
+
<defending_enid>
prone to violence
+
</defending_enid>
somewhat violent
+
<type>theft</type>
started a fight with
+
<attacking_enid>
a legendary thug
+
</attacking_enid>
an infamous thug
+
<type>raid</type>
a well-known thug
+
<type>abduction</type>
a known thug
+
<type>purge</type>
thuggish
+
<adjective>
bullied
+
</adjective>
feast
+
<type>persecution</type>
feasts
+
<target_entity_id>
on the blood of the living!
+
</target_entity_id>
a legendary brigand
+
<type>insurrection</type>
an infamous brigand
+
<type>site conquered</type>
a noted brigand
+
<war_eventcol>
a known brigand
+
</war_eventcol>
a brigand
+
<type>duel</type>
robbed
+
<attacking_hfid>
a legendary villain
+
</attacking_hfid>
an infamous villain
+
<defending_hfid>
a noted villain
+
</defending_hfid>
a known villain
+
<type>battle</type>
unhinged
+
<name>
perpetrated a violent attack upon
+
</name>
good for a deal now and then
+
<attacking_ent_id>
, but you can't bargain your way out of this.
+
</attacking_ent_id>
a pleasure to speak with
+
<defending_ent_id>
, but now this stands between us.
+
</defending_ent_id>
a legendary killer
+
<attacking_merc_enid>
an infamous killer
+
</attacking_merc_enid>
a noted killer
+
<defending_merc_enid>
a known killer
+
</defending_merc_enid>
a killer
+
<company_merc/>
ended the days of
+
<individual_merc/>
a legendary murderer
+
<a_support_merc_hfid>
an infamous murderer
+
</a_support_merc_hfid>
a noted murderer
+
<d_support_merc_hfid>
a known murderer
+
</d_support_merc_hfid>
a murderer
+
<noncom_hfid>
took the life of
+
</noncom_hfid>
are my comrades
+
<attacking_squad_race>
my comrade
+
</attacking_squad_race>
, but nothing can change the facts.
+
<attacking_squad_entity_pop>
are worthy of respect
+
</attacking_squad_entity_pop>
worthy of respect
+
<attacking_squad_number>
, but at what price?
+
</attacking_squad_number>
are not fit to rule.
+
<attacking_squad_deaths>
part of the problem.
+
</attacking_squad_deaths>
an enemy fighter.
+
<attacking_squad_site>
 +
</attacking_squad_site>
 +
<attacking_squad_animated/>
 +
<defending_squad_race>
 +
</defending_squad_race>
 +
<defending_squad_entity_pop>
 +
</defending_squad_entity_pop>
 +
<defending_squad_number>
 +
</defending_squad_number>
 +
<defending_squad_deaths>
 +
</defending_squad_deaths>
 +
<defending_squad_site>
 +
</defending_squad_site>
 +
<defending_squad_animated/>
 +
attacker won
 +
defender won
 +
<type>war</type>
 +
<aggressor_ent_id>
 +
</aggressor_ent_id>
 +
<defender_ent_id>
 +
</defender_ent_id>
 +
adventure
 +
rescued
 +
sphere alignment
 +
maintain balance in universe
 +
highlight boundaries between worlds
 +
sow the seeds of chaos in the world
 +
provide opportunities for courage
 +
bring death to the world
 +
liked appearance
 +
because it was destined
 +
great fortresses built and tested
 +
whim
 +
bring misery to the world
 +
bring murder to the world
 +
bring nightmares into reality
 +
bring thralldom to the world
 +
bring torture to the world
 +
provide opportunities for acts of valor
 +
bring war to the world
 +
find relative
 +
offer condolences
 +
be brought to safety
 +
help with rescue
 +
insufficient work
 +
work request
 +
make weapon
 +
vent at priest
 +
cry on priest
 +
vent at boss
 +
cry on boss
 +
should have reached goal
 +
insufficient progress toward goal
 +
going wrong direction
 +
arrived at location
 +
entity no longer rules
 +
left site
 +
reunited with loved one
 +
violent disagreement
 +
adopted
 +
true name invocation
 +
arrived at person
 +
eradicate beasts
 +
entertain people
 +
make a living as a warrior
 +
study
 +
flight
 +
exiled after conviction
 +
scholarship
 +
be with master
 +
become citizen
 +
glorify hf
 +
have not performed
 +
prevented from leaving
 +
curiosity
 +
hire on as mercenary
 +
hire on as performer
 +
hire on as scholar
 +
admire architecture
 +
pray
 +
relax
 +
danger
 +
cannot find artifact
 +
failed mood
 +
lack of sleep
 +
trapped in cage
 +
great deal of stress
 +
unable to leave location
 +
sanctify hf
 +
artifact is heirloom of family hfid
 +
cement bonds of friendship
 +
as a symbol of everlasting peace
 +
on a pilgrimage
 +
gather information
 +
seek sanctuary
 +
part of trade negotiation
 +
artifact is symbol of entity position
 +
afraid of persecution
 +
smoother operation of entity
 +
holds high value
 +
shared interest in profession
 +
envious of those that live on
 +
panicked about what happens after death
 +
afraid to die
 +
not ready to face the afterlife
 +
too proud to give in to death
 +
too vain to give in to death
 +
had ambitions for which death is only a small obstacle
 +
lack of funds
 +
heavy losses in battle
 +
<circumstance>
 +
death and injury
 +
witnessed death in incident
 +
found body in incident
 +
hf died unexpectedly
 +
hf is dead
 +
slayer in incident
 +
separated from hf
 +
reunited with hf
 +
jump into existing conflict
 +
caught sneaking last stand
 +
produced masterwork
 +
produced artifact
 +
mastered skill
 +
broke up with lover
 +
divorced
 +
fell in love
 +
became parent
 +
nearby conflict
 +
agreement cancelled
 +
being an agreement companion
 +
entity controls site
 +
entity cancels tribute
 +
incident
 +
rumor
 +
kicked out of squad
 +
stranger advancing with weapon
 +
stranger sneaking around
 +
witnessed blood drinking in incident
 +
made complaint
 +
listened to complaint
 +
admire building
 +
admire owned building
 +
admire arranged building
 +
admire owned arranged building
 +
viewed item in own display
 +
viewed displayed item
 +
pet lost
 +
threw hauled item in tantrum
 +
freed from prison
 +
had miscarriage
 +
spouse had miscarriage
 +
old clothing
 +
tattered clothing
 +
clothing rots away
 +
haunted in dreams
 +
good spar
 +
complaint unregistered
 +
long patrol
 +
sun nauseated
 +
sun irritated
 +
very drowsy
 +
hungry
 +
suffered major injury
 +
suffered minor injury
 +
rough sleep
 +
resting
 +
caught in freakish weather
 +
caught in rain
 +
caught in snow
 +
caught in miasma
 +
caught in smoke
 +
waterfall mist
 +
caught in dust
 +
considering demand
 +
punishment of victimizer reduced
 +
personal punishment reduced
 +
reelected
 +
request approved
 +
request ignored
 +
nobody to punish for failed mandate
 +
personal punishment delayed
 +
punishment of victimizer delayed
 +
insufficient justice buildings
 +
mandate ignored
 +
mandate only partially completed
 +
destroyed building
 +
committed vandalism
 +
land holder rank increased
 +
established as land holder
 +
knocked out by cavein
 +
mandate was obeyed
 +
naked
 +
no shoes
 +
ate own pet while starving
 +
ate favorite animal while starving
 +
ate vermin while starving
 +
beat somebody up
 +
punished somebody with beating
 +
punished by beating
 +
punished somebody with tool
 +
punished by tool
 +
cannot get punishment tool
 +
tired of food
 +
eaten rotten food
 +
good food
 +
good drink
 +
do not have enough chests
 +
do not have enough cabinets
 +
do not have enough weapon racks
 +
do not have enough armor stands
 +
lesser has better room
 +
eating without table
 +
eating at crowded table
 +
eating in dining room
 +
eating without dining room
 +
eating without chair
 +
new bonded relationship
 +
was rescued
 +
rescued somebody
 +
completed job
 +
tax escort stole property
 +
lost property to taxes
 +
have inadequate protection
 +
taxable room inaccessible
 +
misinformed about taxable room
 +
pleased nobility
 +
tax collector succeeded
 +
disappointed nobility
 +
tax collector failed
 +
new buddy
 +
new grudge
 +
near hated vermin
 +
near favorite animal
 +
pestered by flying micro vermin
 +
acquired item
 +
acquired favorite animal as pet
 +
confined
 +
cleaned self
 +
cleaned self with soap
 +
killed somebody in training accident
 +
attacked by zombie possible relative
 +
tired of drink
 +
drinking blood
 +
drinking slime
 +
drinking vomit
 +
drinking goo
 +
drinking ichor
 +
drinking pus
 +
drinking nasty
 +
drinking rotten
 +
drinking without well
 +
view favorite animal caged
 +
view hated vermin caged
 +
slept without proper room
 +
slept in room
 +
slept on smooth floor
 +
slept in mud
 +
slept on grass
 +
slept on rough stone
 +
slept on rocks
 +
slept on ice
 +
slept on dirt
 +
slept on driftwood
 +
artwork defaced
 +
evicted
 +
gave birth
 +
gained relative
 +
received water
 +
gave water
 +
received food
 +
gave food
 +
relation chat
 +
met in room
 +
official meeting in bedroom
 +
official meeting in dining room
 +
official meeting without room
 +
have tomb
 +
have no tomb
 +
interacted with community pillar
 +
interacted with pet
 +
turned child away from sanctuary
 +
expelled
 +
relative expelled
 +
dead unit convicted
 +
animal convicted
 +
victim convicted
 +
perpetrator convicted
 +
perpetrator against family convicted
 +
body of relation rotted
 +
unmet needs
 +
pray to hf
 +
drinking without goblet
 +
research breakthrough
 +
stuck on research topic
 +
ponder research topic
 +
discuss research topic
 +
syndrome emotion
 +
performed in incident
 +
saw performance in incident
 +
kicked out of troupe
 +
learned scholar flag
 +
learned skill
 +
learned written content
 +
learned interaction
 +
learned poetic form
 +
learned musical form
 +
learned dance form
 +
taught scholar flag
 +
taught skill
 +
read written content
 +
wrote written content
 +
residency petition accepted
 +
citizenship petition accepted
 +
residency petition rejected
 +
citizenship petition rejected
 +
left troupe
 +
make believe
 +
play with toy
 +
dream about hf
 +
dream
 +
nightmare
 +
argument
 +
did individual melee drills
 +
did ranged practice
 +
improved skill
 +
put on quality worn item
 +
change personality value
 +
active performance preacher
 +
active performance storyteller
 +
active performance poem reciter
 +
active performance simulated instrument
 +
active performance instrument
 +
active performance singer
 +
active performance chanter
 +
active performance dancer
 +
active sermon worship hfid
 +
active sermon sphere
 +
active sermon promote value
 +
active sermon refuse value
 +
active story event
 +
active poetic form
 +
active musical form
 +
active dance form
 +
defeated hf
 +
item was favorite possession
 +
by preserving part of body
 +
abducted hf
 +
murdered hf
 +
historical event collection
 +
acquired artifact
 +
claimed artifact given away
 +
preying on civilized for blood
 +
unnaturally ageless
 +
scholarly lecture in site
 +
performance in site
 +
accepting bribes for leniency
 +
embezzling funds from position
 +
cut of corrupt funds
 +
from afar
 +
during an infiltration mission
 +
temple petition accepted
 +
entity temple recognition
 +
guildhall petition accepted
 +
is entity subordinate
 +
</circumstance>
 +
<circumstance_id>
 +
</circumstance_id>
 +
<type>item stolen</type>
 +
<type>written content composed</type>
 +
<wc_id>
 +
</wc_id>
 +
<type>dance form created</type>
 +
<form_id>
 +
</form_id>
 +
<type>musical form created</type>
 +
<type>poetic form created</type>
 +
<type>artifact claim formed</type>
 +
<claim>
 +
heirloom
 +
holy relic
 +
</claim>
 +
<type>artifact given</type>
 +
<giver_hist_figure_id>
 +
</giver_hist_figure_id>
 +
<giver_entity_id>
 +
</giver_entity_id>
 +
<receiver_hist_figure_id>
 +
</receiver_hist_figure_id>
 +
<receiver_entity_id>
 +
</receiver_entity_id>
 +
<type>artifact possessed</type>
 +
<type>agreement formed</type>
 +
<concluder_hfid>
 +
</concluder_hfid>
 +
<agreement_id>
 +
</agreement_id>
 +
<agreement_subject_id>
 +
</agreement_subject_id>
 +
<type>change hf state</type>
 +
<state>
 +
wandering
 +
settled
 +
refugee
 +
visiting
 +
</state>
 +
<mood>
 +
secretive
 +
macabre
 +
fell
 +
insane
 +
berserk
 +
</mood>
 +
<type>entity dissolved</type>
 +
<rep_hero>
 +
</rep_hero>
 +
<rep_bonded>
 +
</rep_bonded>
 +
<rep_intruder>
 +
</rep_intruder>
 +
<rep_monster>
 +
</rep_monster>
 +
<rep_brigand>
 +
</rep_brigand>
 +
<rep_bully>
 +
</rep_bully>
 +
<rep_violent>
 +
</rep_violent>
 +
<rep_psychopath>
 +
</rep_psychopath>
 +
<rep_trade_partner>
 +
</rep_trade_partner>
 +
<rep_preacher>
 +
</rep_preacher>
 +
<rep_storyteller>
 +
</rep_storyteller>
 +
<rep_poet>
 +
</rep_poet>
 +
<rep_bard>
 +
</rep_bard>
 +
<rep_dancer>
 +
</rep_dancer>
 +
<rep_friendly>
 +
</rep_friendly>
 +
<rep_hunter>
 +
</rep_hunter>
 +
<rep_killer>
 +
</rep_killer>
 +
<rep_murderer>
 +
</rep_murderer>
 +
<rep_comrade>
 +
</rep_comrade>
 +
<rep_respected_group>
 +
</rep_respected_group>
 +
<rep_hated_group>
 +
</rep_hated_group>
 +
<rep_enemy_fighter>
 +
</rep_enemy_fighter>
 +
<rep_friendly_fighter>
 +
</rep_friendly_fighter>
 +
<rep_loyal_soldier>
 +
</rep_loyal_soldier>
 +
<rep_quarreler>
 +
</rep_quarreler>
 +
<rep_flatterer>
 +
</rep_flatterer>
 +
<rep_protector_of_weak>
 +
</rep_protector_of_weak>
 +
<rep_knowledge_preserver>
 +
</rep_knowledge_preserver>
 +
<rep_treasure_hunter>
 +
</rep_treasure_hunter>
 +
<rep_thief>
 +
</rep_thief>
 +
<rep_information_source>
 +
</rep_information_source>
 +
goods
 +
armor
 +
leg armor
 +
hand armor
 +
foot armor
 +
helmets
 +
bodywear
 +
legwear
 +
handwear
 +
footwear
 +
headwear
 +
ammunition
 +
weapons
 +
ranged weapons
 +
anvils
 +
thread
 +
cloth
 +
quivers
 +
backpacks
 +
flasks
 +
bags
 +
tables
 +
cabinets
 +
chairs
 +
boxes
 +
beds
 +
crafts
 +
an unknown civilization
 +
interrogator
 +
subject
 +
an unidentified creature
 +
zombie
 +
ghostly
 +
an unknown creature
 +
Journey
 +
and
 +
Duel of
 +
an unknown site
 +
Insurrection in
 +
Purge in
 +
Pillaging
 +
Conquest
 +
Surrender
 +
Destruction
 +
Persecution of
 +
Overthrow of
 +
a road
 +
a tunnel
 +
a bridge
 +
a wall
 +
an unknown construction
 +
an unknown secret
 +
a counting house
 +
a temple
 +
a dark tower
 +
a tomb
 +
the catacombs
 +
a tower
 +
an unknown building
 +
a cottage plot
 +
a castle wall
 +
a castle tower
 +
a castle courtyard
 +
a hillock
 +
a house
 +
a shop
 +
a shrine
 +
a market square
 +
a vault
 +
a warehouse
 +
a dormitory
 +
a dining hall
 +
a pasture
 +
a meadow
 +
a waste
 +
a yard
 +
a well
 +
a trenches
 +
a fortress entrance
 +
a barrow
 +
an unknown artifact
 +
for an insurrection
 +
to adventure
 +
as a guide
 +
in order to be rescued
 +
due to their cosmic similarity
 +
after pondering the ineffable subtleties of
 +
in order to maintain balance in the universe
 +
to create a monument to the boundaries between realities
 +
to sow the seeds of chaos therein
 +
to provide opportunities for courage to rise
 +
that more might die
 +
that all should gaze upon a truly gruesome visage
 +
that great fortresses might be raised and tested in siege
 +
on a whim
 +
that it might bathe in misery forever
 +
that more might be murdered
 +
in order to make nightmares reality
 +
in order to make thralls of everyone
 +
in order that acts of torture be perpetrated
 +
to provide opportunities for acts of valor to be performed
 +
that war might rage forever
 +
in order to find a relative
 +
to offer condolences
 +
in order to be brought to safety
 +
to help with a rescue
 +
due to insufficient work
 +
to request work
 +
that weapons be made
 +
to vent at a priest
 +
to cry on a priest
 +
to vent at somebody in charge
 +
to cry on somebody in charge
 +
as the goal was not reached
 +
as insufficient progress was made toward the goal
 +
after going the wrong direction
 +
after arriving at the location
 +
as the relevant government was no longer in control
 +
after leaving the site
 +
after being reunited with a loved one
 +
after a violent disagreement
 +
after adoption
 +
after invocation of the true name
 +
after finding
 +
in order to eradicate beasts
 +
in order to entertain people
 +
in order to make a living as a warrior
 +
in order to study
 +
in order to flee
 +
after being exiled following a criminal conviction
 +
in order to pursue scholarship
 +
in order to be with the master
 +
in order to become a citizen
 +
in order to continue working alone
 +
due to jealousy
 +
in order to glorify
 +
due to a lack of performances
 +
after being prevented from leaving
 +
out of curiosity
 +
to fill a role as a mercenary
 +
to fill a role as a performer
 +
to fill a role as a scholar
 +
in order to drink
 +
in order to admire architecture
 +
in order to pray
 +
in order to relax
 +
to experience danger
 +
after being unable to find an artifact
 +
after failing to create an artifact
 +
due to lack of sleep
 +
after being trapped in a cage
 +
after a great deal of stress
 +
after being unable to leave a location
 +
in order to sanctify
 +
as an heirloom of the
 +
family
 +
as a symbol of authority within
 +
due to envy of those that live on
 +
due to panic about what happens after death
 +
due to fear of death
 +
unable to face any possible judgment and the afterlife
 +
being too proud to give in to death
 +
being too vain to give in to death
 +
having ambitions for which death was only a small obstacle
 +
due to fear of persecution
 +
to smooth the operation of
 +
due to a belief in
 +
as part of a trade negotiation
 +
in order to cement the bonds of friendship
 +
to gather information
 +
in order to find sanctuary
 +
due to a shared interest in
 +
philosophy
 +
mathematics
 +
history
 +
astronomy
 +
natural history
 +
chemistry
 +
geography
 +
medicine
 +
engineering
 +
music
 +
dance
 +
due to a lack of funds
 +
after taking heavy losses in battle
 +
after the death of
 +
after praying to
 +
after dreaming of
 +
after a dream
 +
after a nightmare
 +
after defeating
 +
as the item was a favorite possession
 +
by preserving a part of the body
 +
after abducting
 +
after murdering
 +
after acquiring
 +
after
 +
was given away
 +
after preying on the blood of civilized creatures
 +
after a scholarly lecture in
 +
after a performance in
 +
after accepting bribes in exchange for leniency
 +
after embezzling funds
 +
after receiving a cut of corruptly-obtained funds
 +
the depths of the world
 +
the magma sea
 +
the Underworld
 +
an unknown underground region
 +
an unknown region
 +
Attempted
 +
Theft
 +
at
 +
in the Wilds
 +
Raid of
 +
the Wilds
 +
Abduction
 +
an empty population
 +
an unknown population
 +
creature
 +
Dance Competition
 +
Musical Competition
 +
Poetry Competition
 +
Race
 +
Air Race
 +
Race
 +
Wrestling Competition
 +
Throwing Competition
 +
Gladiatory Games
 +
Competition
 +
a peace agreement
 +
a lumber agreement
 +
the establishment of landed nobility
 +
the elevation of the landed nobility
 +
a trade agreement
 +
a tribute agreement
 +
a demand of unconditional surrender
 +
a vague agreement
 +
Only the barest fragments of this amazing story have been uncovered. It is one of the great untold tales of our times. 
 +
Its nature is still an intriguing puzzle to the learned. 
 +
It is still shrouded in mystery. 
 +
Many facts are still unclear to historians. 
 +
A few issues still trouble scholars, but the picture is fairly clear. 
 +
Age of Three Powers
 +
Age of
 +
Two
 +
Two Powers
 +
Age of the
 +
Age
 +
Age of One Power
 +
Age of Myth
 +
Age of Legends
 +
Twilight Age
 +
Age of Fairy Tales
 +
Age of Heroes
 +
Golden Age
 +
Age of Death
 +
Age of Civilization
 +
Age of Emptiness
 +
Unknown Age
 +
Monster
 +
Rampage
 +
<successful/>
 +
<failed_judgment_test/>
 +
<action>bribe official</action>
 +
<action>bring into network</action>
 +
<action>corrupt in place</action>
 +
<action>induce to embezzle</action>
 +
<lure_hfid>
 +
</lure_hfid>
 +
<method>intimidate</method>
 +
<method>flatter</method>
 +
<method>precedence</method>
 +
<method>blackmail over embezzlement</method>
 +
<method>bribe</method>
 +
<method>religious sympathy</method>
 +
<method>revenge on grudge</method>
 +
<method>offer immortality</method>
 +
<relevant_entity_id>
 +
</relevant_entity_id>
 +
<relevant_position_profile_id>
 +
</relevant_position_profile_id>
 +
<relevant_id_for_method>
 +
</relevant_id_for_method>
 +
<top_facet>
 +
love propensity
 +
hate propensity
 +
envy propensity
 +
cheer propensity
 +
depression propensity
 +
anger propensity
 +
anxiety propensity
 +
lust propensity
 +
stress vulnerability
 +
greed
 +
intemperance
 +
likes fighting
 +
stubborness
 +
wastefulness
 +
discord
 +
polite
 +
disdain advice
 +
fearlessness
 +
confidence
 +
vanity
 +
ambition
 +
gratitude
 +
extravagance
 +
zaniness
 +
cruelty
 +
singlemindedness
 +
bashful
 +
private
 +
perfectionist
 +
set-in-ways
 +
tolerance for differences
 +
obsessive
 +
swayable
 +
altruism
 +
thoughtless
 +
orderly
 +
trusting
 +
gregarious
 +
assertive
 +
frenetic
 +
excitement-seeking
 +
flights of fancy
 +
abstract
 +
</top_facet>
 +
<top_facet_rating>
 +
</top_facet_rating>
 +
<top_facet_modifier>
 +
</top_facet_modifier>
 +
<top_value>
 +
loyalty
 +
family
 +
power
 +
cunning
 +
eloquence
 +
fairness
 +
decorum
 +
tradition
 +
stoicism
 +
introspection
 +
tranquility
 +
harmony
 +
merriment
 +
craftsmanship
 +
martial prowess
 +
skill
 +
hard work
 +
competition
 +
perseverance
 +
romance
 +
</top_value>
 +
<top_value_rating>
 +
</top_value_rating>
 +
<top_value_modifier>
 +
</top_value_modifier>
 +
<top_relationship_factor>trust</top_relationship_factor>
 +
<top_relationship_factor>loyalty</top_relationship_factor>
 +
<top_relationship_factor>love</top_relationship_factor>
 +
<top_relationship_factor>fear</top_relationship_factor>
 +
<top_relationship_factor>respect</top_relationship_factor>
 +
<top_relationship_rating>
 +
</top_relationship_rating>
 +
<top_relationship_modifier>
 +
</top_relationship_modifier>
 +
<coconspirator_bonus>
 +
</coconspirator_bonus>
 +
<ally_defense_bonus>
 +
</ally_defense_bonus>
 +
<delegated/>
 +
<type>hfs formed intrigue relationship</type>
 +
<corruptor_hfid>
 +
</corruptor_hfid>
 +
<corruptor_identity>
 +
</corruptor_identity>
 +
<target_identity>
 +
</target_identity>
 +
<corruptor_seen_as>
 +
<target_seen_as>
 +
necessary threat
 +
rebuffed corruption
 +
source of illegal funds
 +
source of illegal funds for master
 +
suspected criminal
 +
general purpose asset
 +
lieutenant
 +
usable thief
 +
potential employer
 +
plot thief
 +
compromised position holder
 +
delivery target
 +
handler
 +
usable assassin
 +
plot assassin
 +
personal enemy
 +
usable snatcher
 +
plot snatcher
 +
plot saboteur
 +
underworld contact
 +
possibly unknown director
 +
</corruptor_seen_as>
 +
</target_seen_as>
 +
<type>failed intrigue corruption</type>
 +
<sphere>
 +
</sphere>
 +
<hf_skill>
 +
<skill>
 +
</skill>
 +
<total_ip>
 +
</total_ip>
 +
</hf_skill>
 +
<honor_entity>
 +
</entity>
 +
<battles>
 +
</battles>
 +
<kills>
 +
</kills>
 +
</honor_entity>
 +
<journey_pet>
 +
</journey_pet>
 +
<goal>immortality</goal>
 +
<goal>
 +
</goal>
 +
<interaction_knowledge>
 +
</interaction_knowledge>
 +
<active_interaction>
 +
</active_interaction>
 +
<animated_string>
 +
</animated_string>
 +
<holds_artifact>
 +
</holds_artifact>
 +
<property_id>
 +
</property_id>
 +
</site_property>
 +
<unsolved_murders>
 +
</unsolved_murders>
 +
<first_ageless_year>
 +
</first_ageless_year>
 +
<first_ageless_season_count>
 +
</first_ageless_season_count>
 +
<cultural_identity_reputation>
 +
<cultural_identity_id>
 +
</cultural_identity_id>
 +
</cultural_identity_reputation>
 +
<entity_reputation>
 +
</entity_reputation>
 +
<current_identity_id>
 +
</current_identity_id>
 +
<used_identity_id>
 +
</used_identity_id>
 +
possible threat
 +
rebuffed
 +
source of funds
 +
source of funds for master
 +
asset
 +
thief
 +
corrupt position holder
 +
assassin
 +
snatcher
 +
saboteur
 +
<relationship_profile_hf_visual>
 +
<hf_id>
 +
</hf_id>
 +
<meet_count>
 +
</meet_count>
 +
<last_meet_year>
 +
</last_meet_year>
 +
<last_meet_seconds72>
 +
</last_meet_seconds72>
 +
<known_identity_id>
 +
</known_identity_id>
 +
<love>
 +
</love>
 +
<respect>
 +
</respect>
 +
<trust>
 +
</trust>
 +
<loyalty>
 +
</loyalty>
 +
<fear>
 +
</fear>
 +
</relationship_profile_hf_visual>
 +
<relationship_profile_hf_historical>
 +
</relationship_profile_hf_historical>
 +
<relationship_profile_hf_identity>
 +
</relationship_profile_hf_identity>
 +
<intrigue_actor>
 +
<local_id>
 +
</local_id>
 +
<role>
 +
</role>
 +
<strategy>
 +
corrupt and pacify
 +
obey
 +
avoid
 +
neutralize
 +
monitor
 +
work if suited
 +
torment
 +
</strategy>
 +
<strategy_enid>
 +
</strategy_enid>
 +
<strategy_eppid>
 +
</strategy_eppid>
 +
<promised_actor_immortality/>
 +
<promised_me_immortality/>
 +
<handle_actor_id>
 +
</handle_actor_id>
 +
</intrigue_actor>
 +
<intrigue_plot>
 +
<type>
 +
grow funding network
 +
grow asset network
 +
acquire artifact
 +
grow corruption network
 +
attain rank
 +
assassinate actor
 +
corruptly punish actor
 +
frame actor
 +
kidnap actor
 +
sabotage actor
 +
direct war to actor
 +
corrupt actor's government
 +
counterintelligence
 +
become immortal
 +
undead world conquest
 +
infiltrate society
 +
<actor_id>
 +
</actor_id>
 +
<on_hold/>
 +
<delegated_plot_id>
 +
</delegated_plot_id>
 +
<delegated_plot_hfid>
 +
</delegated_plot_hfid>
 +
<parent_plot_id>
 +
</parent_plot_id>
 +
<parent_plot_hfid>
 +
</parent_plot_hfid>
 +
<plot_actor>
 +
<plot_role>
 +
</plot_role>
 +
<agreement_has_messenger/>
 +
</plot_actor>
 +
</intrigue_plot>
 +
world view filter not set (adjust ci ps)
 +
world view filter not set (moderate private opinion)
 +
late
 +
early
 +
spring
 +
summer
 +
autumn
 +
winter
 +
a time before time
 +
the discardment of
 +
was dropped by
 +
the recovery of
 +
was recovered by
 +
the discovery of
 +
was found
 +
was destroyed
 +
the disappearance of
 +
was lost
 +
the making of
 +
from
 +
the acquisition of a copy of
 +
the original
 +
made a copy of the original
 +
acquired a copy of
 +
, keeping it within
 +
the naming of
 +
the creation of
 +
the authoring of
 +
a work
 +
the storing of
 +
the concealment of
 +
was stored
 +
was hidden in
 +
ill-fated
 +
tragic
 +
terrible
 +
costly
 +
unfortunate
 +
tribute delivery
 +
visit of merchants
 +
a caravan from
 +
delivered tribute to
 +
and were never heard from again
 +
and suffered great hardships
 +
.  They reported a seizure of goods
 +
.  They reported irregularities with their goods
 +
.  They were greatly offended by the locals
 +
merchants from
 +
visited
 +
masterful
 +
skillful
 +
disastrous
 +
gambling of
 +
made a fortune
 +
did well
 +
lost a fortune
 +
did poorly
 +
broke even
 +
gambling
 +
and went further into debt
 +
and went into debt
 +
the voiding of agreements with
 +
voided all agreements with
 +
the loss of a diplomat of
 +
with the possible involvement of
 +
lost a diplomat at
 +
They suspected the involvement of
 +
the rejection of an offer of peace from
 +
rejected an offer of peace from
 +
the acceptance of an offer of peace from
 +
accepted an offer of peace from
 +
the dispute between
 +
over
 +
became embroiled in a dispute over
 +
the acceptance of
 +
proposed by
 +
was accepted by
 +
the rejection of
 +
was rejected by
 +
the brilliant
 +
the positive
 +
the fair conclusion
 +
the unsatisfactory conclusion
 +
the failure
 +
the miserable failure
 +
concluded
 +
, cementing bonds of mutual trust
 +
with a positive outcome
 +
fairly
 +
in an unsatisfactory fashion
 +
in failure
 +
with miserable outcome
 +
the rejection of contact by
 +
rejected contact with
 +
the first contact of
 +
made contact with
 +
the loss of status of
 +
the fall of
 +
the removal of
 +
the departure of
 +
the peace-making of
 +
the loss of heroic status of
 +
the end of the membership of
 +
the end of the former membership of
 +
the end of the former mercenary status of
 +
the end of the former enslavement of
 +
the end of the former imprisonment of
 +
the escape of
 +
the end of work
 +
the end of the claim of
 +
as a
 +
from the position of
 +
from the mercenary service of
 +
with
 +
from the slavery of
 +
from the prisons of
 +
to the position of
 +
the status
 +
the ascension
 +
the appointment
 +
the election
 +
the entry
 +
the rise
 +
the crimes
 +
the acceptance
 +
the enslavement
 +
the imprisonment
 +
the work
 +
the claim
 +
into the mercenary service of
 +
as an enemy of
 +
in the eyes of
 +
as a member of
 +
as a former member of
 +
as a former mercenary of
 +
as a former slave of
 +
as a former prisoner of
 +
the selection
 +
the expulsion of
 +
the false friendship of
 +
the friendship of
 +
the cease of occupation of
 +
the removal of the seat of power of
 +
the stoppage of hanging-out of
 +
the moving out of
 +
the working of
 +
the seat of power of
 +
the hanging-out of
 +
the residence of
 +
the lair of
 +
the imprisonment of
 +
the termination of
 +
the divorce of
 +
the loss of faith of
 +
the end of the romantic relationship between
 +
the end of the imprisonment by
 +
the end of the imprisonment of
 +
the end of the apprenticeship of
 +
the end of the master-apprentice of
 +
the end of the companionship of
 +
the apprenticeship of
 +
the master-apprentice relationship of
 +
as the child of
 +
as the parent of
 +
as the pet of
 +
under
 +
over
 +
the status of
 +
the marriage of
 +
the belief of
 +
the romantic relationship between
 +
the imprisonment by
 +
the companionship of
 +
the former apprenticeship of
 +
the former master-apprentice relationship of
 +
as the owner of
 +
ceased to be a
 +
ceased to be
 +
left the service of
 +
made peace with
 +
was brought to the justice of
 +
left
 +
escaped from the slavery of
 +
escaped from the prisons of
 +
stopped working for
 +
ceased to be a claimant for
 +
was enslaved by
 +
was imprisoned by
 +
became
 +
a mercenary for
 +
an enemy of
 +
a criminal in the eyes of
 +
a member of
 +
a former member of
 +
a former mercenary of
 +
a former slave of
 +
a former prisoner of
 +
a worker of
 +
a claimant for
 +
, appointed by
 +
wrongful
 +
conviction of
 +
the corrupt
 +
after
 +
fooled
 +
with fabricated evidence
 +
at the behest of
 +
through the machinations of
 +
the failed attempt by
 +
by fooling
 +
with fabricated evidence in
 +
attempted to frame
 +
with fabricated evidence, but nothing came of it.
 +
the arrest and interrogation of
 +
was recognized and arrested
 +
was arrested
 +
  After being interrogated
 +
implicated
 +
, and
 +
but did not reveal everything
 +
  Despite the interrogation
 +
refused to reveal anything and was released.
 +
  After enduring an interrogation
 +
was released.
 +
the sabotage of the activities of
 +
sabotaged the activities of
 +
the sale of
 +
sold
 +
the ransom of
 +
ransomed
 +
was sent to
 +
the alliance between
 +
several groups
 +
, including
 +
swore to support
 +
in war if the latter did likewise.
 +
the breach of
 +
breached
 +
the persecution of
 +
persecuted
 +
was expelled
 +
with a thousand or more others
 +
with five hundred or more others
 +
with a hundred or more others
 +
with dozens of others
 +
with many others
 +
with some others
 +
A thousand or more people were expelled
 +
Five hundred or more people were expelled
 +
A hundred or more people were expelled
 +
Dozens of people were expelled
 +
Several people were expelled
 +
and some others
 +
were expelled
 +
and others were
 +
expelled
 +
A few people were expelled
 +
Somebody was expelled
 +
property was confiscated
 +
Several major structures were destroyed
 +
were destroyed
 +
along with several smaller sacred sites
 +
several
 +
Several
 +
sacred sites were desecrated
 +
along with smaller sacred sites
 +
some
 +
Some
 +
Most property was confiscated
 +
the sermon of
 +
setting
 +
urging love between
 +
preached to
 +
, inveighing against
 +
, urging love be shown to
 +
purchase
 +
inheritance
 +
rebuilding
 +
purchased
 +
inherited
 +
rebuilt
 +
formerly owned by
 +
the addition of
 +
improved fortifications
 +
a gated courtyard
 +
a feast hall
 +
had a dungeon constructed within
 +
had the fortifications improved of
 +
had a gated courtyard added to
 +
had a feast hall added to
 +
the purchase of
 +
standard
 +
well-crafted
 +
finely-crafted
 +
superior quality
 +
exceptional
 +
masterwork
 +
equipment by
 +
purchased
 +
equipment
 +
, which
 +
received
 +
the bestowal of the title of
 +
received the title of
 +
given to all new members
 +
attaining sufficient skill with
 +
a weapon or technique
 +
a melee weapon or technique
 +
a ranged weapon
 +
the axe
 +
the sword
 +
the mace
 +
the hammer
 +
the spear
 +
the crossbow
 +
the pike
 +
the whip
 +
the bow
 +
the blowgun
 +
the tooth
 +
kicks
 +
the shield
 +
dodging
 +
serving in combat
 +
participating in
 +
battles
 +
slaying an enemy
 +
slaying
 +
enemies
 +
being a member for a year
 +
years of membership
 +
expelled
 +
the overthrow of
 +
toppled the government of
 +
and assumed control
 +
and placed
 +
in power
 +
  The support of
 +
was crucial to the coup.
 +
, as
 +
formed a false friendship where each used the other for information
 +
formed a friendship
 +
formed a false friendship with
 +
in order to extract information
 +
formed a friendship
 +
audacious creation
 +
forcible creation
 +
collaborative creation
 +
popularly-supported creation
 +
of the position of
 +
within
 +
members of
 +
compelled the creation of
 +
collaborated to create
 +
the position of
 +
through force of argument
 +
with threats of violence
 +
, pushed by a wave of popular support
 +
as a matter of course
 +
the impersonation of
 +
before
 +
the transformation of
 +
from a
 +
into a
 +
changed
 +
changed
 +
the moment when
 +
the learning of
 +
from the teaching of
 +
taught
 +
learned
 +
stopped working at
 +
stopped ruling from
 +
stopped hanging out at
 +
moved out of
 +
escaped from
 +
started working at
 +
ruled from
 +
started hanging out at
 +
took up residence in
 +
took up residence
 +
laired within
 +
was imprisoned in
 +
stopped being the mother of
 +
stopped being the father of
 +
stopped being the child of
 +
lost the worship of
 +
ended the romantic relationship with
 +
was no longer imprisoned by
 +
no longer imprisoned
 +
stopped being the master of
 +
stopped being the apprentice of
 +
stopped traveling with
 +
ceased being the master of
 +
ceased being the apprentice of
 +
stopped being the owner of
 +
stopped being the parent of
 +
lost faith in
 +
stopped being the pet of
 +
gave birth to
 +
sired
 +
married
 +
was born to
 +
received the worship of
 +
became romantically involved with
 +
was imprisoned by
 +
imprisoned
 +
became the master of
 +
began an apprenticeship under
 +
began traveling with
 +
became the owner of
 +
became the former spouse of
 +
became the deceased spouse of
 +
was sired by
 +
became the parent of
 +
began worshipping
 +
became the pet of
 +
became the spouse of the deceased
 +
the wilds
 +
appearing not to age
 +
aroused general suspicion
 +
denial of apprenticeship
 +
was denied an apprenticeship under
 +
as the latter prefers to work alone
 +
prefers to work alone
 +
due to
 +
jealousy
 +
raising
 +
discarding
 +
burial
 +
entombment
 +
arose from
 +
was discarded in
 +
was buried in
 +
was entombed in
 +
the abduction of
 +
abducted
 +
was abducted
 +
through the efforts of
 +
the reunion of
 +
reunited with
 +
the subduing of
 +
a scuffle between
 +
in which the former emerged victorious
 +
the escape of
 +
after a punishing fight
 +
despite the latter's wounds
 +
after a horrific combat
 +
attack on
 +
surprising of
 +
ambush of
 +
happening upon
 +
cornering of
 +
confrontation of
 +
brawl with
 +
fought with and subdued
 +
fought with
 +
.  While defeated, the latter escaped unscathed
 +
managed to escape from
 +
's onslaught
 +
was forced to retreat from
 +
eventually prevailed and
 +
was forced to make a hasty escape
 
  attacked  
 
  attacked  
  killed
+
  surprised
  on my side
+
ambushed
, but what does that mean now?
+
  happened upon
  brought battle to
+
cornered
  boldly slew
+
  confronted
one of the most loyal soldiers to serve anybody at any time
+
  got into a brawl
famous for your loyalty as a soldier
+
the taming of the  
such a loyal soldier
+
wild beasts
a very loyal soldier
+
unknown lands
a loyal soldier
+
and others
.  What happened to bring us to this?
+
tamed the
my neighbor.
+
the horrible experiments of
I don't know
+
the carousal of
Uhh...
+
the purchased of
I've
+
  equipment by
I have
+
performed horrible experiments
  been
+
caroused
contemplating
+
purchased
considering
+
the tactical contest between
praying
+
the tactics of  
the subject of
+
a tactical situation
the concept of
+
outmatched
the idea of
+
with a cunning plan
the theme of
+
tactical planning was superior to  
It's a great day to fall in love all over again.
+
entirely outwitted
People do get so carried away sometimes, but not I.
+
outmanuevered
Sometimes I just don't like somebody.
+
made an outright foolish plan
How can someone be so consumed by hate?
+
unrolled a brilliant tactical plan
I get so jealous sometimes.
+
made a poor plan
I don't understand how somebody can become so obsessed by what somebody else has.
+
put forth a sound plan
Be happy!
+
blundered terribly
Is there something to be happy about?
+
hatched a stunning strategy
It really gets me down sometimes.
+
used poor tactics
How can people be so glum?
+
used good tactics
I have trouble controlling my temper.
+
the forces were arrayed, and
People can be so angry, and I just don't understand it.
+
the forces shifted, and
W... worried?  Do I look worried?
+
the attackers had a strong positional advantage
There's nothing to be upset about.
+
the attackers had a positional advantage
I'm feeling randy today!
+
the attackers had a slight positional advantage
I just don't understand these flames of passion people go on about.
+
the defenders had a strong positional advantage
I don't handle pressure well.
+
the defenders had a positional advantage
I'm at my best under pressure.
+
the defenders had a slight positional advantage
Yes, I want more.  Is that so bad?
+
neither side had a positional advantage
Why are they so fixated on these baubles?
+
the escape from
I could really use a drink.
+
the return of
So I overindulge sometimes.
+
the journey of
Sometimes I think I need a drink, but I can control myself.
+
escaped from
I am not governed by urges.
+
made a journey to
There's nothing like a good brawl.
+
slashing out
Why must they be so violent?
+
slashing off
Get me going and I won't stop for anything.
+
tearing out
Maybe I give up too early sometimes.
+
tearing off
I don't always do things in the most efficient way.
+
stabbing out
We must be careful not to waste.
+
ripping off
I don't mind stirring things up.
+
burning out
It's so great when everybody just gets along.
+
burning away
You're so perceptive!
+
smashing
You don't care, so don't ask.
+
slashing
I try to live and behave properly.
+
ripping
What's this about proper living?
+
stabbing
I was never one to follow advice.
+
as a means of torture
I'm not much of a decision maker.
+
broken away
Have no fear.
+
slashed out
Bravery is not a strength of mine.
+
slashed off
We will be successful.
+
torn out
I don't think I'm cut out for this.
+
torn off
I look splendid today.
+
stabbed out
Some people are so wrapped up in themselves.
+
ripped off
My goals are important to me.
+
burned out
I don't feel like I need to chase anything.
+
burned away
One should always return a favor.
+
smashed
It's not a gift if you expect something in return.
+
slashed
I like to dress well.
+
ripped
I wouldn't feel comfortable getting all dressed up.
+
stabbed
Did you hear the one about the  
+
burned
  and the
+
the questionable judgment of
That isn't funny.
+
the reclamation of
Don't get on my bad side.
+
  were taken by a mood to act against their better judgment at
You shouldn't waste your life on revenge.
+
launched an expedition to reclaim
I am a very, very important person.
+
the local government
Oh, I'm nothing special.
+
the end of the insurrection in
There's no room for mercy in this world.
+
the crushing of the insurrection against
Show some mercy now and again.
+
the insurrection in
I'm concentrating on something.
+
concluded with
Huh? What was that?
+
overthrown
I'm feeling optimistic about the future.
+
  ended with the disappearance of the rebelling population
It won't turn out well.
+
crushed the insurrection in
I'm curious. Tell me everything!
+
the insurrection
I don't really want to know.
+
  against
I wonder what they think.
+
, an insurrection
Who cares what they think?
+
began in
I could tell you all about it!
+
the razing of
I don't feel like telling you about it.
+
viewing of
If you have a task, do it properly.
+
inquiry after
It's not perfect, but it's good enough.  Why fret about it?
+
profaning
I'm not going to change my mind.
+
disturbing
Try to keep an open mind.
+
prayer inside
Everybody has their own way of life.
+
the replacement of
I don't understand why they have to be that way.
+
the emergence of
Friendship is forever.
+
the rebuilding of
I don't really get attached to people.
+
the construction of  
I go with the flow sometimes.
+
from the underworld through the power of
Don't bother trying to play on my emotions.
+
the foundation of
I'm happy to help.
+
created
Why should I help?
+
constructed
Do your duty.
+
founded
I don't like being obligated to anybody.
+
viewed
Oh, I don't usually think much.
+
asked about
One must always carefully consider the correct course of action.
+
disturbed
Everything just so in its proper place!
+
prayed inside
It's my mess.
+
razed
People are basically trustworthy.
+
replaced
My trust is earned, and not by many.
+
thrust a spire of slade up from the underworld, naming it
It's such a joy to be with people.
+
rebuilt
I prefer to be by myself.
+
, and established a gateway between worlds
People should listen to what I have to say.
+
the completion of
I try not to interrupt.
+
as a part of
There's so much to be done!
+
connecting
What's the rush?
+
finished the construction of
I need some more excitement in my life.
+
the proclamation of a series of oppressive edicts upon
I'd just as soon not have anything too exciting happen today.
+
the lifting of numerous oppressive laws from
Do you have dreams? Tell me a story!
+
the enactment of a series of oppressive laws
Try to focus on the practical side of the matter.
+
the repeal of numerous oppressive laws
I encountered a fascinating conundrum recently.
+
laid a series of oppressive edicts upon
A great piece of art is one that moves me.
+
lifted numerous oppressive laws from
I guess I just don't appreciate art.
+
  enacted a series of oppressive laws
Be mindful of the law.
+
repealed numerous oppressive laws
What gives them the right to establish these laws?
+
the return to reason at the settlement of  
Never forget true loyalty.
+
the subordination of
Don't serve anyone blindlyYou'll only get into trouble.
+
the incorporation of
How great it is to be surrounded by family!
+
into
I was always irritated by family.
+
under the leadership of  
There's nothing like a good friend.
+
ascendency of the criminal organization
Be careful of your so-called friends.
+
relocation of
Strive for power.
+
the formation of
There's nothing admirable about bullying others.
+
at the settlement of
Always tell the truth.
+
regained their senses after an initial period of questionable judgment.
There are times when it is alright not to tell the whole truth.
+
regained their senses after another period of questionable judgment.
I do admire a clever trap.
+
  began operating at the direction of
There's no value in all of this scheming I see these days.
+
fully incorporated into  
I do admire a clever turn of phrase.
+
the joining of
Who are these mealy-mouthed cowards trying to impress?
+
a multitude of
Always deal fairly.
+
hundreds
Don't be afraid to do anything to get ahead in this world.
+
some hundred
Please maintain your dignity.
+
dozens of
What do you care how I speak or how I live?
+
a few
Some things should never change.
+
joined with
We need to find a better way.
+
became the primary criminal organization
Art is life.
+
moved
What's so special about art?
+
formed
We should all work together.
+
formed
It's better to work alone when possible, I think. Cooperation breeds weakness.
+
the abandonment of  
I treasure my freedom.
+
the withering of  
Nobody is truly free.
+
their
I feel nothing.
+
settlement of
Do not hide yourself behind an unfeeling mask.
+
abandoned the settlement of
It is important to discover yourself.
+
withered.
Why would I waste time thinking about myself?
+
the attack of
I think self-control is important.
+
the detection of the forces of
Why deny yourself your heart's desire?
+
leaving
Oh tranquil days!
+
spotted the forces of
Give me the bustle and noise over all that quiet!
+
slipping out of
We should all be as one.  Why all the struggling?
+
the rout of
We grow through debate and struggle, even chaos and discord.
+
and destruction of
Be merry!
+
  routed
Bah! I hope you aren't celebrating something.
+
and destroyed
An artisan, their materials and the tools to shape them!
+
the surrender of
Masterwork? Why should I care?
+
surrendered
A skilled warrior is a beautiful sight to behold.
+
the declaration that
Why this obsession with weapons and battle? I don't understand some people.
+
is a holy city
We should all be so lucky as to truly master a skill.
+
declared
Broaden your horizons. There's more to life than becoming great at just one thing.
+
to be a holy city
Work hard.
+
the defeat of
Work hard? How foolish.
+
and takeover of
We must be ready to sacrifice when the time comes.
+
defeated
Why harm yourself for others?
+
and took over
It's a competitive world, and you'd be a fool to think otherwise.
+
The new government was called
All of this striving against one another is so foolish.
+
the failure to secure
Keep going and never quit.
+
the securing of
Anybody that sticks to something a moment longer than they have to is an idiot.
+
Spring
Wouldn't it be grand to just take my life off and do nothing for the rest of my days?
+
Summer
There's work to be done!
+
  Autumn
Let's make a deal.
+
Winter
All of this buying and selling isn't honest work.
+
tribute from
How romantic I feel!
+
demanded treasure from
These people carrying on about romance should be more practical.
+
demanded and received treasure from
How I love to be out exploring the wilds!
+
tried to secure tribute from
I could do without all of those creatures and tangled greenery.
+
  secured tribute from
Let there be peace throughout the world.
+
, to be delivered from
How I long for the beautiful spectacle of war!
+
  every
I cannot stand the world any longer...
+
, but they had nothing left to give
Everything is all piling up at once!
+
  and lordship of
I'm feel like I'm about to snap.
+
  in charge of
I just don't care anymore...
+
the freeing of
I feel so tired of everything.
+
freed
I can't take much more of this!
+
raiding of
I feel angry all the time.
+
pillaging of  
I'm feeling really worn down.
+
stole treasure and livestock from
It's all starting to get me down.
+
looted treasure and seized livestock from
I've been feeling anxious.
+
stole treasure from
I get fed up sometimes.
+
looted treasure from
I've been under some pressure.
+
stole livestock from
I'm doing
+
seized livestock from
fine
+
raided
well
+
pillaged
alright
+
destruction of  
Everything's
+
destroyed
good
+
the attack on  
I've been
+
the infiltration of
I feel
+
slipped into
just fine
+
, undetected by
I'm
+
the search of  
Somebody help!
+
by the forces of
Ah... uh...
+
, the forces of  
The horror...
+
searched
Rawr!!!
+
and found nothing
Waaaaa...
+
the fleeing of
The pain!
+
fled
How incredibly satisfying!
+
the rampage of the forces of  
Oh joyous occasion!
+
throughout
The love overwhelms me!
+
rampaged throughout
Such sweet bliss!
+
the attack by
Every last one of you will pay with your lives!
+
a masterpiece
Ahhhhhhh! No!
+
by melting
Eek!
+
by magma
That's incredibly suspicious!
+
during fortification carving
What's going on?!
+
during mining
What's that?!
+
by falling debris
The horror consumes me!
+
by growing vegetation
I cannot be overwhelmed by grief!
+
the masterful
Fantastic!
+
created by
I am so enraged!
+
created a masterful
Yes! It is done.
+
a ceremony held by
I must not succumb to fear!
+
a ceremony
I feel such unbearable sadness...
+
as part of
That was very satisfying!
+
held a ceremony
I am so happy!
+
there was a ceremony
I feel such love!
+
a procession held by
How blissful!
+
a procession
I will take revenge!
+
  held a procession
I must press on!
+
there was a procession
I am in complete accord with this!
+
and returned there after following its route.
How admirable!
+
and ended at
Such adoration I feel!
+
  It ended at
How affectionate I am!
+
a competition involving
How agitating!
+
a dance competition
This is so aggravating!
+
a music competition
The agony is too much!
+
a poetry competition
I feel so alienated...
+
a foot race
Wow!  That's amazing!
+
a flying race
I am so torn over this...
+
  race
Ha ha! So amusing!
+
a wrestling competition
I am so angry!
+
throwing competition
The anguish is overwhelming...
+
a gladiatory competition
How annoying!
+
a competition
It's annoying.
+
held by
I'm annoyed.
+
held
That's annoying.
+
there was a competition
So annoying!
+
There were
I'm so anxious!
+
  competitors
I could not care less.
+
including
I am very aroused!
+
Competing were
Astonishing!
+
Victory was spread among
I really need to get away from this.
+
winners
I'm awe-struck!
+
The victory was shared by
I'm terribly bitter about this...
+
was the victor.
This is so boring!
+
a recital of
I care so much!
+
a poetry recital
I'm so incredibly confused...
+
the story of
I can't describe the contempt I feel...
+
a story recital
I am so content about this.
+
a performance
I feel so dejected...
+
the performance
How very delightful!
+
there was a performance
I despair at this!
+
was made
My disappointment is palpable!
+
a dance form
How disgusting!
+
a musical form
How naive I was...  this strikes me to the core.
+
a poetic form
I feel such an intense dislike...
+
favorable
Everything is coming apart!
+
unfavorable
I am very, very displeased.
+
trading of
What shall I do?  This is a disaster!
+
  trading
I can't wait to get to it!
+
impalement on
Such elation I feel!
+
construction of a grisly mound from
How embarrassing!
+
construction of a grotesque pillar from
I feel such empathy!
+
construction of a gruesome sculpture from
I feel so empty inside...
+
display on
How enjoyable!
+
of the skins of
So exasperating!
+
animation of
How exhilarating!
+
hanging from a
You will know my ferocity!
+
horrible mutilation of
I'm feeling so fond!
+
the bodies
Such freedom I feel!
+
the body
Such a fright!
+
impaled on
How frustrating!
+
added to a grisly mound
Glee!
+
added to a grotesque pillar
The gloom blankets me...
+
added to a gruesome sculpture
How glum I am...
+
flayed and the skin stretched over
I am so grateful!
+
animated
It makes me so grouchy!
+
hung from a
Not that it's your business! Harumph!
+
horribly mutilated
The guilt is almost unbearable!
+
the conclusion of
Such happiness!
+
a foiled bribery conspiracy
I am consumed by hatred.
+
a foiled corruption conspiracy
I am filled with such hope!
+
a foiled embezzlement conspiracy
There is no hope!
+
a sabotage plot
The humiliation!
+
an abduction plot
Such an offense!
+
an assassination plot
How incredibly interesting!
+
a theft deal
How irritating!
+
corrupt dealings
I feel so isolated!
+
a promise of position
Such a jolly time!
+
a citizenship agreement
How jovial I feel!
+
a parley
Such jubilation I feel!
+
a residency agreement
I crawl with such unbearable loathing!
+
a rescue mission
I'm so terribly lonely!
+
an insurrection mission
I'm overcome by lust!
+
an adventure
Such misery!
+
a performance tour
The mortification overwhelms me!
+
bound service
I am so nervous!
+
a guide agreement
Such nostalgia!
+
a journey to safety
My optimism is unshakeable!
+
an agreement to establish a temple
This is such an outrage!
+
an agreement to establish a guildhall
I'm panicking! I'm panicking!
+
an infiltration plot
My patience is as the still waters.
+
a framing plot
I burn with such passion!
+
a war starting plot
How pleasurable!
+
an agreement
I am so proud!
+
because the group travelled too slowly
Such total rapture!
+
after arriving at the destination
Such rejection!  I cannot stand it.
+
because of a leadership change at the site
Such a relief!
+
because the group went too far away
I have so many regrets...
+
after a joyous reunion
I feel such remorse!
+
after an adoption
I repent!  I repent!
+
  concluded
I am overcome by such resentment...
+
corrupt dealing
I feel so restless!
+
the recruitment of
I have been so wronged!
+
after being recognized and arrested
Why does it keep happening to me?  Why me?!
+
due to ongoing surveillance as the plot unfolded,
I live to serve... my dear master...
+
due to ongoing surveillance on
I can't take it!
+
the contact
I am so ashamed!
+
a coconspirator,
I feel such sympathy!
+
the target
The tenderness I feel!
+
as the plot unfolded,
It's so thrilling!
+
confessed and
I feel so uneasy!
+
wrongfully
Such unhappiness!
+
convicted
The wonder!
+
as a go-between in a conspiracy to commit
I'm so worried!
+
and sentenced to death
I am filled with such wrath!
+
sentenced to
Nothing shall stand in my way!
+
hammerstroke
That's suspicious!
+
beaten
That's alarming!
+
and exiled
Most shocking!
+
and would have been imprisoned but for lack of accommodations
This is truly horrifying.
+
and imprisoned for a term of
I am almost overcome by grief.
+
one month
This is great!
+
months
I am about to lose it!
+
one year
It is done.
+
more than
Begone fear!
+
years
I cannot give in to sadness.
+
  during interrogation
I am very satisfied.
+
revealed nothing during interrogation.
This is a joyous time.
+
recruited
This is love.
+
into believing
How blissful I am.
+
assumed the identity
I will have my revenge.
+
the wandering
I am not scared!
+
the scouting
I accept this.
+
the hunting of great beasts
I admire this.
+
the baby-snatching
I adore this.
+
the mercenary operation
I'm feeling affectionate.
+
the thievery
This is driving me to agitation.
+
the career change from
I'm very aggravated.
+
the start as a
The agony I feel...
+
the giving up on being a
I feel alienated.
+
the loss of a hist fig entry
That's amazing!
+
  around
I have strong feelings of ambivalence.
+
, based in
That's very amusing.
+
throughout
I'm very angry.
+
began wandering
I feel so anguished...
+
became a scout
That's very annoying.
+
began hunting great beasts
It makes me very anxious.
+
decided to become a baby-snatcher, operating
It would be hard to care less.
+
decided to become a mercenary, operating
I'm aroused!
+
decided to become a thief, operating
It's quite astonishing.
+
gave up being a
I'm very averse to this.
+
to become a
Awe-inspiring...
+
became a
It makes me very bitter.
+
stopped being a
It's really boring.
+
lost a hist fig entry
I really care.
+
out of
I'm so confused.
+
the death of
Contemptible!
+
in a cage
I'm very content.
+
the fall of
I'm feeling very dejected.
+
into a deep chasm
This is delightful!
+
the passing of
I feel such despair...
+
the death in the dark of
I am very disappointed.
+
the starvation of
So disgusting...
+
the dehydration of
I've become so disillusioned. What now?
+
the drowning of
I really don't like this.
+
the burning of
It has all gone wrong!
+
in magma
This is quite displeasing.
+
's dragon fire
I'm so distressed about this!
+
the boiling of
I'm very eager to get started.
+
the melting of
I'm so elated.
+
the condensation of
This is so embarrassing...
+
the freezing of
I'm very empathetic.
+
the heat-induced death of
I feel such emptiness.
+
the encasement of
I really enjoyed that!
+
in cooling lava
I'm quite exasperated.
+
in cooling magma
That was very exhilarating!
+
in ice
I'm feeling so ferocious!
+
in a
I'm very fond.
+
's fire
I feel so free.
+
the scalding of  
That was so frightful.
+
in a magma mist
This is very frustrating.
+
the crushing of
I'm so gleeful.
+
under a drawbridge
It makes me so gloomy.
+
under a collapsing ceiling
I feel so glum.
+
by falling rocks
I'm very grateful.
+
the shooting of
It makes me very grouchy.
+
by a
Harumph!
+
the mortal wounding of
I feel so guilty.
+
the fatal illness of
I am so happy.
+
the hacking of
The hate burns within me.
+
to pieces
I am very hopeful.
+
the execution of
I feel hopeless.
+
the beheading of
This is so humiliating.
+
the crucifixion of
I am very insulted.
+
the burial of
It's very interesting.
+
alive
I'm very irritated by this.
+
the leaving of
I feel very isolated.
+
out in the air
I'm feeling so jolly.
+
the feeding of
I'm very jovial.
+
to beasts
I feel much jubilation.
+
the killing of
I feel so much loathing...
+
the slaughter of
I'm very lonely.
+
the scuttling of
I feel such lust.
+
the draining of
I'm so miserable.
+
  blood
I'm so mortified...
+
the murder of
I'm very nervous.
+
by a trap
I'm feeling very nostalgic.
+
by a vehicle
I'm quite optimistic.
+
by a flying object
This is an outrage!
+
the collapse of
I'm really starting to panic.
+
after an attack by
I'm very patient.
+
after an attack by a
I feel such passion.
+
after an attack
I'm very pleased.
+
attack with
I am very proud.
+
the vanishment of
I am so spiritually moved!
+
the putting to rest of
I feel so rejected.
+
the collision of
I'm so relieved.
+
with an obstacle
I'm so regretful.
+
, after the death strike by
I'm truly remorseful.
+
, after the death strike by a
I must repent.
+
the impalement of
I'm very resentful.
+
on spikes
I'm really restless.
+
the scaring of
I feel so wronged.
+
to death
This is such a hardship for me!
+
the leap of
I live to serve.
+
from a great height
This leaves me so shaken.
+
from the dead
I feel such shame.
+
, once more,
I'm very sympathetic.
+
a murderous ghost
I feel such tenderness.
+
a sadistic ghost
This is quite a thrill!
+
a violent ghost
I feel very uneasy.
+
an angry ghost
I'm very unhappy.
+
a moaning spirit
I am filled with wonder.
+
a howling spirit
I'm very worried.
+
a secretive poltergeist
I am wrathful.
+
an energetic poltergeist
I shall accomplish much!
+
a troublesome poltergeist
How suspicious...
+
a restless haunt
That was alarming.
+
a forlorn haunt
I will master myself.
+
as a
This cannot horrify me.
+
initial discovery
I must let grief pass me by.
+
independent discovery
I feel like a victor.
+
burned
I'm a little angry.
+
in dragon fire
It has come to pass.
+
to death
This doesn't scare me.
+
shot and killed
I feel somewhat sad.
+
mortally wounded
That was satisfying.
+
, who bled to death
This is nice.
+
, who suffocated
Is this love?
+
hacked
This could be bliss.
+
executed
This might require an answer.
+
beheaded
I feel no terror.
+
crucified
I can accept this.
+
buried
I find this somewhat admirable.
+
left
I can adore this.
+
drowned
That might be affection I feel.
+
fed
This is agitating.
+
struck down
This is aggravating.
+
slaughtered
This is agonizing.
+
drained
I feel somewhat alienated.
+
of blood
That is amazing.
+
murdered
I'm ambivalent.
+
threw
Amusing.
+
against an obstacle, causing immediate death
That makes me angry.
+
into a pit of spikes
I'm anguished.
+
scared
I'm anxious.
+
boiled
Who cares?
+
melted
Arousing...
+
condensed
It's astonishing, really.
+
solidified
I'd like to get away from it.
+
died in the heat
It fills one with awe.
+
was encased in cooling lava
It makes me bitter.
+
was encased in cooling magma
It's boring.
+
was encased in ice
I care.
+
died in a cage
This is confusing.
+
fell into a deep chasm
I feel only contempt.
+
died of old age
I'm content.
+
starved to death
I'm dejected.
+
drowned
I feel some delight.
+
burned up in magma
I feel despair.
+
burned up in
This is disappointing.
+
was burned to death by
That's disgusting.
+
was burned to death by a
This makes me question it all.
+
burned up in a magma mist
I dislike this.
+
was crushed by a drawbridge
What has happened?
+
was crushed under a collapsing ceiling
I am not pleased.
+
was killed by falling rocks
This is distressing.
+
was shot and killed
I'm eager to go.
+
bled to death
I'm elated.
+
, slain by
I'm embarrassed.
+
, slain by a  
I feel empathy.
+
, slain
I feel empty.
+
succumbed to infection
I enjoyed that.
+
suffocated
That was exasperating.
+
was executed
That's exhilarating.
+
was crucified
I burn with ferocity.
+
was buried alive
I feel fond.
+
was left out in the air
I'm free.
+
was drowned
That was frightening.
+
was burned alive
It's frustrating.
+
was struck down
There's some glee here!
+
was scuttled
I'm a little gloomy.
+
was drained of blood
I'm glum.
+
was murdered
I'm grateful.
+
was killed by a trap
I'm a little grouchy.
+
was killed by a vehicle
Harumph.
+
was killed by a flying object
I feel guilty.
+
was banished by
I'm happy.
+
was banished by a
I feel hate.
+
vanished
I have hope.
+
, struck down by
I cannot find hope.
+
, struck down by a
This is humiliating.
+
, struck down
I take offense.
+
died after colliding with an obstacle
It's interesting.
+
was impaled on spikes
It's irritating.
+
was scared to death
I feel isolated.
+
leapt from a great height
It makes me jolly.
+
was disturbed from eternal rest
I feel jovial.
+
was brought back from the dead
I feel jubilation.
+
came back from the dead
I feel loathing.
+
once more, this time
I'm lonely.
+
was the very first to discover
I'm lustful.
+
independently discovered
I feel miserable.
+
the clash between
This is mortifying.
+
a lone
I'm nervous.
+
a single
I feel nostalgia.
+
brilliantly led
I'm optimistic.
+
inspiringly led
It is an outrage.
+
ably led
I feel a little panic.
+
poorly led
I'm patient.
+
clashed with
I feel passion.
+
them
It pleases me.
+
dying
I'm proud.
+
losing
My spirit moves.
+
everyone
I feel rejected.
+
the climbing of
I'm relieved.
+
an unknown peak
I feel regret.
+
were
I feel remorse.
+
the first to reach the summit of
I repent of my deeds.
+
, which rises above
I feel resentful.
+
the devouring of
I feel restless.
+
devoured
I've been wronged.
+
led the attack
Why me?
+
, and the defenders were led by
I will serve.
+
  The defenders were led by
This has shaken me.
+
were hired
I am ashamed.
+
as scouts
I'm sympathetic.
+
by the attackers.
I feel tenderness.
+
  The defenders hired
Thrilling.
+
as scouts
I'm uneasy.
+
the masterful engraving
I'm unhappy.
+
prepared by
It's wondrous.
+
addition of a masterful image
It's worrisome.
+
addition of a masterful covering
The wrath rises within me...
+
addition of masterful rings
I am ready for this.
+
addition of masterful bands
Takes all kinds these days.
+
addition of masterful spikes
What is it this time...
+
addition of a masterful handle
That did not shock me.
+
addition of masterful rollers
I am not upset by this.
+
addition of masterful thread
Grief? I feel nothing.
+
addition of masterful cloth
There is no need for celebration.
+
weaving of a masterful sewn image
I have no feelings of rage.
+
writing of a masterpiece
I guess it could be considered grimly satisfying.
+
creation of a masterful illustration
This does not scare me.
+
addition of a masterful instrument piece
I am not feeling sad right now.
+
creation of a masterful image set
That was not satisfying.
+
masterfully dyed with
I suppose this would be a joyous occasion.
+
masterfully constructed by
There is no love.
+
masterfully designed by
I do not see the bliss in this.
+
created a masterful engraving
There is no need to feel vengeful.
+
prepared a masterful
I laugh in the face of death!
+
added a masterful image
I do not accept this.
+
added a masterful covering
There's not much to admire here.
+
added masterful rings
I suppose I should be feel adoration.
+
added masterful bands
I'm not feeling very affectionate.
+
added masterful spikes
I don't feel agitated.
+
added a masterful handle
I'm not feeling aggravated.
+
added masterful rollers
I can take this.
+
added masterful thread
I guess that would be alienating.
+
added masterful cloth
That wasn't amazing.
+
wove a masterful sewn image
I guess I should be feeling ambivalent right now.
+
masterfully wrote
That was not amusing.
+
created a masterful illustration
I'm not angry.
+
attached a masterful instrument piece
This is nothing.
+
created a masterful image set
No, that's not annoying.
+
to a
I'm not anxious.
+
masterfully dyed a
If I thought about it more, I guess I'd be apathetic.
+
constructed a masterful
That is not in the least bit arousing.
+
designed a masterful
Astonished?  No.
+
the confiscation of
I'm not averse to it.
+
the looting of
I am not held in awe.
+
the theft of  
That's nothing to be bitter about.
+
was confiscated
It isn't boring.
+
was looted
I don't care.
+
was recovered
This isn't confusing.
+
was stolen
I don't feel contempt.
+
and brought to
I am not contented.
+
received its name
There's nothing to be dejected about.
+
was created
I am not filled with delight.
+
was authored by
I will not despair.
+
was created by
I'm not disappointed.
+
the claiming of
It'll take more than that to disgust me.
+
the sanctification of
This won't make me lose faith.
+
into
I don't dislike that.
+
a symbol of
I'm not dismayed.
+
an official symbol
I feel no displeasure.
+
into a family heirloom
This isn't distressing.
+
was made a family heirloom
I am not eager.
+
was claimed
I'm not elated.
+
was sanctified
This isn't embarrassing.
+
the inheritance of
I don't feel very empathetic.
+
the offering of
What's inside me isn't emptiness exactly...
+
  was inherited
I'm not enjoying this.
+
was offered
This isn't exasperating.
+
the acquisition of  
I am not exhilarated.
+
was acquired
I should be feeling ferocious right now.
+
the dissolution of
I am not fond of this.
+
dissolved
I don't feel free.
+
studies
I guess that could have given me a fright.
+
settling
This isn't frustrating.
+
visit
I'm not gleeful.
+
into the area around
I'm not feeling gloomy.
+
fled to
I don't feel glum.
+
departed to
I'm not feeling very grateful.
+
moved to study in
No, I'm not grouchy.
+
settled in
That doesn't make me grumpy.
+
visited
I don't feel guilty about it.
+
fled into
I am not happy.
+
the area around
I feel no hatred.
+
the fey mood of
I am not hopeful.
+
the withdrawal from society of
I will not lose hope.
+
the possession of
No, this isn't humiliating.
+
the dark brooding of
That doesn't insult me.
+
the fell mood of
No, I'm not interested.
+
the melancholy of
This isn't irritating.
+
the insanity of
I don't feel isolated.
+
the rampage of
I'm not jolly.
+
the catatonia
This doesn't put me in a jovial mood.
+
was taken by a fey mood
This isn't the time for jubilation.
+
withdrew from society
I am not filled with loathing.
+
was possessed
I'm not lonely.
+
began to skulk and brood
I am not burning with lust.
+
was taken by a fell mood
I'm not miserable.
+
was striken by melancholy
I am not mortified.
+
became crazed
I don't feel nervous.
+
went berserk
I'm not feeling nostalgic.
+
stopped responding to the outside world
I'm not optimistic.
+
the new desire of
This doesn't outrage me.
+
the new dream of
I'm not panicking.
+
the new obsession of
I am not feeling patient.
+
to rule the world
I'm not feeling passionate.
+
to start a family
I take no pleasure in this.
+
to make a great discovery
I am not proud.
+
to create a great work of art
This does not move me.
+
to craft a masterwork
I don't feel rejected.
+
to bring peace to the world
I don't feel relieved.
+
to become a legendary warrior
I have no regrets.
+
to master a skill
I feel no remorse.
+
to fall in love
I am not repentant.
+
to see the great natural wonders of the world
I do not resent this.
+
with extending
I don't feel restless.
+
own life
There's nothing to be indignant about.
+
to attain rank in society
I don't feel sorry for myself.
+
to bathe the world in chaos
I bow to no one.
+
with an inscrutable goal
I can keep it together.
+
became obsessed with
I have no shame.
+
own mortality and sought to extend
There will be no sympathy from me.
+
life by any means
I don't feel tenderness.
+
began dreaming of starting a family
There was no thrill in it.
+
came to desire to rule the world
I'm not uneasy.
+
began dreaming of making a great discovery
That doesn't make me unhappy.
+
began dreaming of creating a great work of art
There is no sense of wonder.
+
began dreaming of crafting a masterwork
I'm not worried.
+
began dreaming of bringing peace to the world
Wrath has not risen within me.
+
began dreaming of becoming a legendary warrior
I have no zeal for this.
+
began dreaming of mastering a skill
I am a parent.
+
began dreaming of falling in love
Children.
+
began dreaming of seeing the great natural wonders of the world
I have fallen for
+
began dreaming of attaining rank in society
Oh,
+
came to desire to bathe the world in chaos
Is that a weapon?
+
became obsessed with an inscrutable goal
Is this an attack?
+
became childhood friends
Who's skulking around there?
+
cemented a bond of friendship amidst the horror of combat
Somebody up to no good...
+
became infatuated with
A battle!
+
was bent toward supernatural vengeance upon
There's fighting!
+
held a deep hatred of
I have mastered
+
due to persecution
I shall name you
+
due to religious persecution
This is a true masterpiece.
+
formed a grudge against
This is a masterpiece.
+
over the latter's romantic relationship
  is dead?
+
became lovers
I can't believe
+
broke up
  is dead.
+
became friends
It feeds on blood.
+
due to a shared scholarly interest
It is drinking the blood of the living.
+
due to a shared artistic interest
The battle rages...
+
become friends over a shared love of athletics
This is a fight!
+
developed an athletic rivalry
In the midst of conflict...
+
developed a business rivalry
Has the tide turned?
+
recognized
How fragile we are...
+
as a capable and connected lieutenant with more autonomy to act on plots in the web of intrigue
How fleeting life is...
+
Notable Kill
Gruesome wounds!
+
[C:7:0:0][B]
So easily broken...
+
Kill
Those injuries...
+
Unknown creature in
Can it all end so quickly?
+
Unknown creature[R]
Our time in
+
Other Kill
  is so brief...
+
HF_LINK
Death is all around us.
+
RANDOM_DEF_SPHERE
Death...
+
some vague concept
  is really dead.
+
nameless
, slayer of
+
RACE
, slayer.
+
The world has passed into
  has killed.
+
TAN_MAT
Slayer.
+
Biased index vector computation error
I am separated from
+
NULL heirloom artifact
Oh, where is
+
NULL artifact from dead wg inventory, skipping
I am together with my
+
, once of the Underworld.
I am reunited with my
+
I bind myself to this place.
This is my fight too.
+
NULL artifact from dead post-wg inventory, skipping
I cannot just stand by.
+
priests
I have a part in this.
+
vector<bool>::_M_insert_aux
I brought up the lack of jobs in a meeting.
+
CUSTOM_LAW_MAKER
I made a suggestion about work allocations in a meeting.
+
This nameless being
I requested that more weapons be produced in a meeting.
+
a deity
I yelled at somebody in charge.
+
that occurs in the myths of
I cried on somebody in charge.
+
a force
I was yelled at by an unhappy citizen.
+
which permeates
I was cried on by an unhappy citizen.
+
which was said to permeate
I was near to
+
, animated by unknown forces
my own
+
born in
arranged
+
of unknown parentage
I lost a pet.
+
is the
I threw something.
+
was the
I was released from confinement.
+
The identity of
I lost the baby.
+
has been lost to time
My spouse lost the baby.
+
the first of
I am wearing old clothes.
+
the only one of
My clothes are in tatters.
+
kind
My clothes actually rotted right off of my body.
+
Although accounts vary, it is universally agreed that
I had a nightmare about my deceased pet.
+
of divine parentage and possessed of unnatural gifts.
I had a nightmare about my deceased spouse.
+
chosen by fate as the vanguard of destiny.
I had a nightmare about my deceased lover.
+
most often takes the form of a
I had a nightmare about my deceased sibling.
+
was most often depicted as a
I had a nightmare about my deceased mother.
+
skeletal
I had a nightmare about my deceased father.
+
rotting
I had a nightmare about my deceased child.
+
associated with
I had a nightmare about my deceased animal training partner.
+
guided by forces unknown. 
I had a nightmare about my deceased friend.
+
was a  
I had a nightmare about my deceased acquaintance.
+
was a legendary
I had a nightmare about the dead.
+
.[B]
haunted
+
could be found within
tormented
+
were a population within
possessed
+
was a
tortured
+
civilization of
I was
+
religion of
by the ghost
+
bandit gang from
of a pet
+
versatile mercenary
of my spouse
+
shadowy military
of my lover
+
company
of my sibling
+
band
of my mother
+
  performance troupe from
of my father
+
collection of outcasts from
of my child
+
  merchant company from
of my animal training partner
+
guild
of my friend
+
group from
of an acquaintance
+
linked to
I had a sparring session.
+
devoted to worship
I was not able to bring up the lack of jobs.
+
devoted to the worship of  
I was not able to make suggestions about work allocations.
+
dedicated to the mastery of
I was unable to request weapon production.
+
known for
I could not find anybody in charge to complain at.
+
wrestling
I could not find anybody in charge to comfort me.
+
biting
I've been on a long patrol.
+
striking
I was nauseated by the sun.
+
kicking
I've been out in the sunshine again after a long time away.
+
their use of
I'm sleepy.
+
  centered around the worship of various beings
I haven't slept for a very long time.
+
  centered around the worship of
I'm thirsty.
+
, a
I'm dehydrated.
+
, a force
I'm hungry.
+
  was hired
I'm starving.
+
as a scout
I've been injured badly.
+
as part of
I've been wounded.
+
to fight in
I didn't sleep soundly due to the noise.
+
fought in
It was very hard to sleep with the noise.
+
, an assault on
I couldn't sleep at all with all the noise.
+
in defense of
I was able to rest up.
+
[C:3:0:1]Related Historical Figures[C:7:0:0][B]
I was caught in freakish weather.
+
parent
I was out in the rain.
+
object of  
I've been rained on.
+
ardent
It was raining on me.
+
faithful
I was in a snow storm.
+
casual
I was out in a blizzard.
+
dubious
It was snowing on me.
+
worship
I got caught in a miasma.
+
lover
I was caught in smoke underground.
+
imprisoner
I was close to a waterfall.
+
apprenticeship
I got caught in dust underground.
+
traveling companion
I was considering the demands I've made.
+
former master
A criminal could not be properly punished.
+
former apprentice
My punishment was reduced.
+
owner
I won the election.
+
former spouse
I was re-elected.
+
deceased spouse
My request was approved.
+
[C:1:0:1]Related Entities[C:7:0:0][B]
My request was ignored.
+
to present
Nobody could be punished for failing to obey my commands.
+
until
My punishment was delayed.
+
worker
A criminal's punishment was delayed.
+
former worker
There are not enough cages and chains.
+
claim to
My mandate was ignored.
+
)[R]
A mandate deadline was missed.
+
legendary hero
There wasn't enough work last season.
+
famous hero
I smashed up a building.
+
hero
I toppled something over.
+
greatly respected for heroic acts
I have attained a higher rank of nobility.
+
respected for heroic acts
I have entered the nobility.
+
legendary brawler
I was knocked out by a cave-in.
+
famous brawler
My deadline was met.
+
noted brawler
I am uncovered.
+
known brawler
I don't have a shirt.
+
rumored brawler
I have no shoes.
+
legendary intruder
I had to eat my beloved pet to survive.
+
infamous intruder
I had to eat one of my favorite animals to survive.
+
noted intruder
I had to eat vermin to survive.
+
known intruder
I started a fist fight.
+
rumored intruder
I beat somebody as a punishment.
+
legendary monster
I was beaten as a punishment.
+
infamous monster
I was beat somebody with the hammer.
+
noted monster
I was beaten with the hammer.
+
known monster
I could not find the hammer.
+
rumored monster
I have been eating the same old food.
+
legendary brigand
I ate rotten food.
+
infamous brigand
I ate a meal.
+
noted brigand
I had a drink.
+
known brigand
I don't have enough chests.
+
rumored brigand
I don't have enough cabinets.
+
legendary bully
I don't have enough weapon racks.
+
infamous bully
I don't have enough armor stands.
+
noted bully
Somebody has better
+
known bully
burial
+
rumored bully
office
+
legendary villain
dining
+
infamous villain
sleeping
+
noted villain
  arrangements than I do.
+
known villain
There aren't enough dining tables.
+
rumored villain
I ate at a crowded table.
+
legendary hunter
I ate in a dining room.
+
great hunter
I didn't have a dining room.
+
talented hunter
There aren't enough chairs.
+
skilled hunter
I formed a bond with my animal training partner.
+
rumored hunter
I was rescued.
+
legendary killer
I brought somebody to rest in bed.
+
infamous killer
I finished up some work.
+
noted killer
The tax collector's escorts stole my property.
+
known killer
I lost some property to taxes.
+
rumored killer
I do not have adequate protection.
+
legendary murderer
I was unable to reach a room during tax collection.
+
infamous murderer
I was misinformed about a room during tax collection.
+
noted murderer
I pleased the nobility.
+
known murderer
Tax collection went smoothly.
+
rumored murderer
I disappointed the nobility.
+
legendary enemy fighter
The tax collection did not go smoothly.
+
infamous enemy fighter
I made a new friend.
+
noted enemy fighter
I am forming a grudge against somebody.
+
known enemy fighter
I was accosted by
+
rumored enemy fighter
I was pestered by
+
legendary loyal soldier
I acquired something.
+
famous loyal soldier
I adopted a new pet.
+
noted loyal soldier
I played with my pet.
+
known loyal soldier
I was confined.
+
rumored loyal soldier
Somebody dead was convicted of a crime.
+
legendary fighter
An animal was convicted of a crime.
+
famous fighter
The victim of a crime was somehow convicted of that very offense.
+
noted fighter
The criminal was convicted and I received justice.
+
known fighter
My family received justice when the criminal was convicted.
+
rumored fighter
I had a bath.
+
legendary protector of the weak
I had a bath with soap!
+
famous protector of the weak
I killed somebody in a sparring accident.
+
noted protector of the weak
I was attacked.
+
known protector of the weak
I was attacked by the dead.
+
rumored protector of the weak
I was attacked by my own dead
+
legendary preserver of knowledge
I have been drinking the same old booze.
+
famous preserver of knowledge
I drank bloody water.
+
noted preserver of knowledge
I drank slime.
+
known preserver of knowledge
I drank vomit.
+
rumored preserver of knowledge
I drank gooey water.
+
legendary treasure hunter
I drank water mixed with ichor.
+
famous treasure hunter
I drank water mixed with pus.
+
noted treasure hunter
I drank foul water.
+
known treasure hunter
I had a drink, but it had gone bad.
+
rumored treasure hunter
I drank water without a well.
+
legendary thief
I was near to a caged
+
infamous thief
I slept without a proper room.
+
noted thief
I slept in a bedroom.
+
known thief
I slept on the floor.
+
rumored thief
I slept in the mud.
+
[C:6:0:1]Related Sites[C:7:0:0][B]
I slept in the grass.
+
site occ
I slept on a rough cave floor.
+
seat of power
I slept on rocks.
+
hangout
I slept on ice.
+
home
I slept in the dirt.
+
lair
I slept on a pile of driftwood.
+
prison
My artwork was defaced.
+
Unnamed magma sea area
I was evicted.
+
[NOUN]
I gave birth to
+
NULL artifact from wg scholar storage, skipping
I got married.
+
NULL artifact from wg storage, skipping
I have new siblings.
+
<structure>
I have a new sibling.
+
<type>dungeon</type>
I have become a parent
+
<subtype>standard</subtype>
I received water.
+
<subtype>sewers</subtype>
I gave somebody water.
+
<subtype>catacombs</subtype>
I received food.
+
</structure>
I gave somebody food.
+
<type>tomb</type>
The body of
+
<type>market</type>
my pet
+
<type>inn tavern</type>
my spouse
+
<type>underworld spire</type>
my lover
+
<type>dark tower</type>
my sibling
+
<type>keep</type>
my mother
+
<type>mead hall</type>
my father
+
<type>tower</type>
my child
+
<type>guildhall</type>
my animal training partner
+
<type>counting house</type>
my friend
+
<type>library</type>
my acquaintance
+
<copied_artifact_id>
  decayed without burial.
+
</copied_artifact_id>
I visited with my pet.
+
<type>temple</type>
I talked to my spouse.
+
<worship_hfid>
I talked to my lover.
+
</worship_hfid>
I talked to my sibling.
+
Press
I talked to my mother.
+
  for more
I talked to my father.
+
to close window
I talked to my child.
+
Empty announcement
I visited with my animal training partner.
+
spinning
I talked to my friend.
+
, but it is deflected by
I talked to an acquaintance.
+
by the
I talked to somebody.
+
from behind
I conducted a meeting in
+
, but the attack is deflected by
a setting worthy of legends
+
, lightly tapping the target!
a fantastic setting
+
, but there is no force!
a great setting
+
, but it passes right through!
a very good setting
+
, but the attack passes right through!
a good setting
+
, but it glances away!
a horribly substandard setting
+
, but the attack glances away!
a horrible setting
+
and the severed part sails off in an arc!
an awful setting
+
the part
a very poor setting
+
is smashed into the body, an unrecognizable mass!
a poor setting
+
splits in gore!
I conducted an official meeting in a bedroom.
+
collapses!
I conducted an official meeting in a dining room.
+
the injured part
I had no room for an official meeting.
+
is ripped into loose shreds!
I thought about my tomb.
+
is torn apart!
I do not have a tomb.
+
and it is mostly cut away from the rest of the torso!
I talked to somebody important to our traditions.
+
is cloven asunder!
in a time before time
+
explodes into gore!
in the future
+
collapses into a lump of gore!
just now
+
is crushed!
a few minutes ago
+
passing through a hole in the
not a quarter hour ago
+
main part
not a half hour ago
+
jamming the
not one hour ago
+
part
a few hours ago
+
out of the wound
not one day ago
+
through the
a few days ago
+
tearing
several days ago
+
tearing apart
a week ago
+
shattering
a few weeks ago
+
chipping
a month ago
+
fracturing
a few months ago
+
denting
months ago
+
bruising
a year ago
+
apart
a few years ago
+
tearing apart
several years ago
+
shattering
many years ago
+
tearing
long ago
+
chipping
long, long ago
+
fracturing
I slew
+
denting
somebody
+
bruising
a creature
+
breaking away
creatures
+
most of
a member
+
half of
the forces
+
a piece of
many foes
+
the rest of
was slain
+
through a hole in the  
by a
+
through the  
by the forces of
+
and spilling
died
+
your
many died
+
rotten
the forces of
+
decomposing
in
+
rancid
It is scorching hot!
+
stinking
It is freezing cold!
+
reeking
Is that
+
The geldables have been torn away!
  falling outside?
+
It is a gelding blow!
Looks like rain outside.
+
a major artery
Looks to be snowing outside.
+
an artery
Look at the fog out there!
+
has been opened by the attack
There is fog outside.
+
many nerves
There is a mist outside.
+
a motor nerve
Seems a pleasant enough
+
a sensory nerve
night
+
been severed
dawn
+
a ligament
sunset
+
has been
out there.
+
torn
I wonder what the weather is like outside.
+
sprained
What is this? 
+
bruised
It is raining.
+
a tendon
It is snowing.
+
is ripped to shreds!
Curse this fog!  I cannot see a thing.
+
breaks!
I hope this fog lifts soon.
+
attack is interrupted!
I hope this mist passes.
+
  has lodged firmly in the wound!
Look at those clouds!
+
latch on firmly
The weather does not look too bad today.
+
latch on firmly!
The weather looks to be fine today.
+
propelled away by the force of the blow!
The stars are bold tonight.
+
been knocked unconscious!
It is a starless night.
+
been stunned again!
It is hot.
+
been stunned!
It is cold.
+
having more trouble breathing!
What a wind!
+
having trouble breathing!
  And what a wind!
+
even more sick!
It is a nice temperature today.
+
sick!
suspicion
+
is injected into the
alarm
+
crumbles over the
shock
+
splatters over the
horror
+
flows over the
grief
+
pours over the
triumph
+
is sucked out of the wound!
rage
+
flying
grim
+
It is a gelding strike!
satisfaction
+
has
fear
+
latches on firmly
sadness
+
latches on firmly!
love
+
looks
bliss
+
vector::reserve
vengefulness
+
The dead walk. Hide while you still can!
terror
+
Forms twisted from their nature, legion of the night. What hope remains?
acceptance
+
A vile force of darkness has arrived, seeking a parley!
admiration
+
The enemy have come and are preparing to lay siege.  They seek a parley!
adoration
+
An army has come to your lands seeking a parley.
affection
+
A vile force of darkness has arrived!
agitation
+
The enemy have come and are laying siege to the fortress.
aggravation
+
An army is invading!
agony
+
army is located out of bounds: teleporting
alienation
+
overlord
amazement
+
has been founded
ambivalence
+
, has been conquered and
amusement
+
, has been
anger
+
incorporated into your holdings.
anguish
+
has been conquered and now
annoyance
+
looks to your thriving economy for its future prosperity.
anxiety
+
and others have returned.
apathy
+
have returned.
arousal
+
has returned.
astonishment
+
has brought back many tales from beyond
aversion
+
has brought back a few rumors.
bitterness
+
has brought back a rumor from abroad.
boredom
+
is visiting.
caring
+
, a performance troupe, is visiting.
confusion
+
Spoils Report:
contempt
+
Summer
contentment
+
Winter
dejection
+
, the performance troupe, has arrived.
delight
+
Untitled
despair
+
are
disappointment
+
weeping
disgust
+
cringing
disillusioned
+
screaming
dislike
+
being tortured
dismay
+
committing a depraved act
displeasure
+
making a submissive gesture
distress
+
in a fetal position
eagerness
+
smeared out into a spiral
elation
+
falling
embarrassment
+
dead
empathy
+
laughing
emptiness
+
being shot
enjoyment
+
making a plaintive gesture
exasperation
+
melting
exhilaration
+
burning
ferocity
+
looks
fondness
+
look
free
+
  dejected
fright
+
terrified
frustration
+
offended
glee
+
confused
gloom
+
suffering
glumness
+
withering away
gratitude
+
striking a menacing pose
grouchiness
+
striking a triumphant pose
grumpiness
+
traveling
guilt
+
contemplating
happiness
+
cooking
hatred
+
engraving
hope
+
unnaturally contorted
hopelessness
+
being flayed
humiliation
+
being mutilated
insult
+
, the deity of
interest
+
, depicted as a
irritation
+
the deity of
isolation
+
prostrating
jolliness
+
themselves
joviality
+
torturing
jubilation
+
committing a depraved act upon
loathing
+
devouring
loneliness
+
admiring
lust
+
burning
misery
+
shooting
mortification
+
surrounded by
nervousness
+
massacring
nostalgia
+
fighting with
optimism
+
greeting
outrage
+
refusing
panic
+
speaking with
patience
+
embracing
passion
+
striking down
pleasure
+
raising
pride
+
hiding
rapture
+
praying to
rejection
+
contemplating
relief
+
cooking
regret
+
engraving
remorse
+
being flayed by
repentance
+
hanging from
resentment
+
being mutilated by
restless
+
data/save/current/art_image-
righteous
+
.dat
indignation
+
art_image-
self
+
Digging designation cancelled: warm stone located.
pity
+
Digging designation cancelled: damp stone located.
servile
+
sculpture has melted!
 +
Windmill
 +
Screw Pump
 +
Activity Zone #
 +
Wall
 +
Floor
 +
Up Stair
 +
Down Stair
 +
Up/Down Stair
 +
Ramp
 +
Fortification
 +
Track (N)
 +
Track (S)
 +
Track (E)
 +
Track (W)
 +
Track (NS)
 +
Track (NE)
 +
Track (NW)
 +
Track (SE)
 +
Track (SW)
 +
Track (EW)
 +
Track (NSE)
 +
Track (NSW)
 +
Track (NEW)
 +
Track (SEW)
 +
Track (NSEW)
 +
Track/Ramp (N)
 +
Track/Ramp (S)
 +
Track/Ramp (E)
 +
Track/Ramp (W)
 +
Track/Ramp (NS)
 +
Track/Ramp (NE)
 +
Track/Ramp (NW)
 +
Track/Ramp (SE)
 +
Track/Ramp (SW)
 +
Track/Ramp (EW)
 +
Track/Ramp (NSE)
 +
Track/Ramp (NSW)
 +
Track/Ramp (NEW)
 +
Track/Ramp (SEW)
 +
Track/Ramp (NSEW)
 +
Construction
 +
Well
 +
Traction Bench
 +
Farm Plot
 +
Hive
 +
Bookcase
 +
Nest
 +
Trade Depot
 +
Wagon
 +
Display Furniture
 +
Offering Place
 +
Window
 +
Ballista
 +
Armor
 +
Weapon
 +
Animal
 +
Food
 +
Furniture
 +
Corpse
 +
Stone
 +
Ammo
 +
Coins
 +
Bar/Block
 +
Gem
 +
Finished Goods
 +
Leather
 +
Cloth
 +
Wood
 +
Sheet
 +
Stockpile #
 +
Vacant Shop
 +
General Store
 +
Crafts Market
 +
Clothing Shop
 +
Exotic Clothing Shop
 +
Smelter
 +
Glass Furnace
 +
Wood Furnace
 +
Magma Smelter
 +
Magma Glass Furnace
 +
Magma Kiln
 +
Furnace
 +
Retracted
 +
Upright
 +
Spikes
 +
Spears
 +
Spears/Spikes
 +
Weapon
 +
Slab
 +
Statue
 +
Rough
 +
Bridge
 +
Chest
 +
Coffer
 +
Bag
 +
Armor Stand
 +
Weapon Rack
 +
Cabinet
 +
Table
 +
Animal Trap
 +
Chair
 +
Throne
 +
Casket
 +
Sarcophagus
 +
Coffin
 +
Pillar
 +
Support
 +
Vertical
 +
Axle
 +
Horizontal
 +
Rollers
 +
Gear Assembly
 +
Archery Target
 +
Rope
 +
Chain
 +
Floodgate
 +
Floor Bars
 +
Bars
 +
Floor Grate
 +
Wall Grate
 +
Floor Hatch
 +
Door
 +
Dirt
 +
Road
 +
Instrument
 +
Stone-Fall Trap
 +
Cage Trap
 +
Track Stop
 +
Weapon Trap
 +
Lever
 +
Butcher's Shop
 +
Metalsmith's Forge
 +
Mason's Workshop
 +
Still
 +
Quern
 +
Millstone
 +
Kitchen
 +
Farmer's Workshop
 +
Ashery
 +
Tool
 +
Custom Workshop
 +
Shop
 +
Trap
 +
Siege Engine
 +
Floor Hatch
 +
Wall Grate
 +
Floodgate
 +
Restraint
 +
Support
 +
Gear Assembly
 +
Rollers
 +
Horizontal Axle
 +
Vertical Axle
 +
Upright Spear/Spike
 +
Archery Target
 +
Burial Receptacle
 +
Seat
 +
Animal Trap
 +
Table
 +
Cabinet
 +
Weapon Rack
 +
Armor Stand
 +
Container
 +
Bridge
 +
Slab
 +
Gem Window
 +
Stockpile
 +
(CLT)
 +
*CLT*
 +
closes.
 +
distant
 +
nearby
 +
grinding.
 +
close.
 +
opens.
 +
open.
 +
Plot
 +
Throneroom
 +
Entrance
 +
Treasury
 +
Mechanism Room
 +
Guard post
 +
Noble quarters
 +
Activity Zone
 +
Captive Room
 +
Tower Top
 +
Courtyard
 +
Secret Library
 +
Library
 +
Counting House Offices
 +
Counting House Storage
 +
Guildhall Offices
 +
Guildhall Storage
 +
Market Stall
 +
Campground
 +
Command Tent
 +
Tent
 +
Command Tent (Bld)
 +
Tent (Bld)
 +
Dungeon Cell
 +
Animal Pit
 +
Cloth Pit
 +
Tanning Pit
 +
Cloth Clothing Pit
 +
Leather Clothing Pit
 +
Bone Carving Pit
 +
Gem Cutting Pit
 +
Weaponsmithing Pit
 +
Bowmaking Pit
 +
Blacksmithing Pit
 +
Armorsmithing Pit
 +
Metal Crafting Pit
 +
Leatherworking Pit
 +
Carpentry Pit
 +
Stoneworking Pit
 +
Forging Pit
 +
Fighting Pit
 +
Animal Workshop
 +
Cloth Workshop
 +
Tanning Workshop
 +
Cloth Clothing Workshop
 +
Leather Clothing Workshop
 +
Bone Carving Workshop
 +
Gem Cutting Workshop
 +
Weaponsmithing Workshop
 +
Bowmaking Workshop
 +
Blacksmithing Workshop
 +
Armorsmithing Workshop
 +
Metal Crafting Workshop
 +
Leatherworking Shop
 +
Carpentry Workshop
 +
Stoneworking Workshop
 +
Forging Workshop
 +
Depot
 +
Tower Entrance
 +
Tower Feasthall
 +
Tower Bedroom
 +
Tower Treasury
 +
Tower Dungeon
 +
Tower Attic
 +
Dormitory
 +
Dining Hall
 +
Invalid Type
 +
Building Level Map Overflow
 +
Aquarium
 +
Terrarium
 +
Shared
 +
A masterwork of
 +
has designed a masterpiece!
 +
has constructed a masterpiece!
 +
vector::_M_fill_insert
 +
old save: resizing plant stockpile, permit all
 +
preparetomb() HAS NULL owner
 +
preparetomb() HAS LIVE owner
 +
You've caught a
 +
Your trap was robbed of the
 +
have hatched.
 +
This is the
 +
currency of
 +
from the year
 +
from an unknown year
 +
under
 +
under an obscure ruler
 +
from a period of no rule
 +
error: intrigue actors identical (3)
 +
error: intrigue actors identical (2)
 +
RESERVED_BLOOD
 +
intrigue traveler placed out of bounds (infiltrator)
 +
Ghostly
 +
** Starting Adventure **
 +
Seed text
 +
_DIV
 +
intrigue traveler placed out of bounds
 +
intrigue traveler placed out of bounds (assassin task)
 +
intrigue traveler placed out of bounds (recover artifact task)
 +
intrigue traveler placed out of bounds (abduct task)
 +
intrigue traveler placed out of bounds (sabotage task)
 +
error: intrigue actors identical
 +
's corpse
 +
CUSTOM_COMPANY_FACTOR
 +
CUSTOM_COMPANY_LEADER
 +
factor
 +
factors
 +
agent
 +
agents
 +
governor
 +
governors
 +
administrator
 +
administrators
 +
masters
 +
head
 +
heads
 +
plotter (funding network) placed out of bounds
 +
plotter (assassinate) placed out of bounds
 +
plotter (steal artifact) placed out of bounds
 +
CUSTOM_OUTCAST_FACTOR
 +
representative
 +
representatives
 +
lieutenants
 +
pull
 +
on the embedded
 +
try
 +
to remove
 +
Empty biased index vector
 +
pulls
 +
tries
 +
miss
 +
lock
 +
place
 +
a chokehold on
 +
take
 +
down by the
 +
throw
 +
pinch
 +
gouge
 +
bend
 +
release
 +
loosen
 +
the joint lock of
 +
the choke hold of
 +
break
 +
the grip of
 +
struggle
 +
in vain against the grip of
 +
shake
 +
around by the
 +
is ripped away and remains in
 +
mouth
 +
grip
 +
lose
 +
hold of the
 +
strangle
 +
pass
 +
out.
 +
adjust
 +
grab
 +
misses
 +
locks
 +
places
 +
takes
 +
throws
 +
pinches
 +
gouges
 +
bends
 +
loosens
 +
breaks
 +
struggles
 +
shakes
 +
loses
 +
adjusts
 +
grabs
 +
leap at
 +
charge at
 +
from the side
 +
surprised by the ferocity of
 +
onslaught!
 +
scramble
 +
roll
 +
jump
 +
away
 +
collide
 +
knocked over
 +
and tumble
 +
backward
 +
bounce
 +
You tangle together and fall over!
 +
You tangle together and tumble forward!
 +
leaps at
 +
charges at
 +
looks
 +
scrambles
 +
rolls
 +
jumps
 +
collides
 +
and tumbles
 +
bounces
 +
They tangle together and fall over!
 +
They tangle together and tumble forward!
 +
has moved out of range!
 +
strikes
 +
NO_SUB
 +
push
 +
let
 +
drop away as
 +
attack
 +
catch
 +
strike at
 +
but the shot is
 +
deftly
 +
just barely
 +
easily
 +
parried
 +
by
 +
but the shot is blocked!
 +
attack
 +
but
 +
away from
 +
silently
 +
The force pulls the
 +
The force twists the
 +
The force bends the
 +
have
 +
become enraged!
 +
but the shot is blocked
 +
block
 +
effortlessly
 +
narrowly
 +
deflected
 +
bat
 +
aside
 +
out of the air
 +
pushes
 +
lets
 +
attacks
 +
catches
 +
strikes at
 +
attacks
 +
blocks
 +
bats
 +
corrected null contaminant
 +
specks
 +
dusting
 +
coating
 +
spatter
 +
smear
 +
covering
 +
myself
 +
yourself
 +
were
 +
will be
 +
are
 +
will
 +
appearing
 +
appeared
 +
appear
 +
appears
 +
destroying
 +
destroyed
 +
destroy
 +
destroys
 +
speaking
 +
spoke
 +
speak
 +
speaks
 +
burn
 +
burns
 +
flooding
 +
flooded
 +
floods
 +
rewarding
 +
rewarded
 +
reward
 +
rewards
 +
annoyed
 +
satisfied
 +
grouchy
 +
grumpy
 +
feeling fond
 +
alarmed
 +
shocked
 +
horrified
 +
feeling grim satisfaction
 +
in grief
 +
feeling triumphant
 +
enraged
 +
excited
 +
feeling gaiety
 +
joyful
 +
feeling love
 +
in acceptance
 +
feeling admiration
 +
in adoration
 +
feeling affection
 +
agitated
 +
aggravated
 +
in agony
 +
feeling alienated
 +
feeling ambivalent
 +
angry
 +
anguished
 +
anxious
 +
feeling apathetic
 +
aroused
 +
astonished
 +
feeling aversion
 +
awed
 +
bored
 +
feeling caring
 +
contemptuous
 +
content
 +
dejected
 +
delighted
 +
in despair
 +
disgusted
 +
disillusioned
 +
feeling dislike
 +
dismayed
 +
displeased
 +
distressed
 +
eager
 +
elated
 +
embarrassed
 +
empathetic
 +
feeling empty
 +
feeling enjoyment
 +
feeling ferocious
 +
feeling free
 +
frightened
 +
frustrated
 +
gleeful
 +
gloomy
 +
feeling gratitude
 +
feeling guilty
 +
happy
 +
taking hope
 +
feeling hopeless
 +
insulted
 +
irritated
 +
isolated
 +
jubilant
 +
feeling loathing
 +
lonely
 +
outraged
 +
pleased
 +
feeling rejected
 +
regretful
 +
remorseful
 +
indignant
 +
feeling self-pity
 +
feeling servile
 
shaken
 
shaken
shame
+
sympathetic
sympathy
+
feeling tenderness
tenderness
+
thrilled
thrill
+
uneasy
uneasiness
+
unhappy
unhappiness
+
in wonder
wonder
+
worried
worry
+
wrathful
wrath
+
in existential crisis
zeal
+
feeling defeated
([LIP])
+
feeling expectant
([lip])
+
in doubt
I don't remember clearly.
+
pessimistic
What happened?
+
euphoric
I am your loyal
+
emotionless
  The task is accomplished.
+
the library
has been driven from
+
the treasury
  The need for my task seems to have passed.
+
the throne room
  The enemy will be driven off.
+
the counting house
  There will be no rest for the enemy.
+
the guildhall
  I am a little confused.
+
the tower
  I am sort of confused.
+
the dormitory
I am confused.
+
the dining hall
I am very confused.
+
The library
Commendable!  Your loyalty and bravery cannot be denied.
+
The treasury
.  What do you command?
+
The throne room
I cannot accept this honor.  I am sorry.
+
The counting house
Gladly.  I will be your
+
The guildhall
I am sorry.  I do not think there is room for me.
+
east
You are not worthy of such an honor yet.  I am sorry.
+
right around here
Gladly.  You are now one of my
+
sermon on
I am sorry.  There is no room for you here.
+
telling of the story of
You can no longer be a
+
recitation of
I would be honored if you would become a
+
playing
.  Will you have me as
+
singing
I would be honored to serve as a
+
performance of
.  Will you have me?
+
dancing
Come with me and I'll bring you to safety.
+
performance
Please help me!
+
One should always respect the law.
Salutations
+
Society flourishes when law breakers are punished.
Greetings
+
Nothing gives them the right to establish these laws.
Hello
+
No law can do justice to the complexity of life.
An honor as always.  How can I be of service?
+
Some laws are just, while others were made to be broken.
.  It is good to see you.
+
Rules are there to be bent, but they shouldn't be flouted thoughtlessly.
is dumbstruck for a moment.
+
I consider laws to be more of a suggestion than anything.
A legend?  Here?  I can scarcely believe it. 
+
You must never forget true loyalty.  Repay it in full.
I am honored to be in your presence. 
+
How can society function without loyalty?  We must be able to have faith in each other.
It is an honor. 
+
One must always be loyal to their cause and the ones they serve.
Your name precedes you.  Thank you for all that you have done. 
+
Don't serve anyone blindly.  You'll only get into trouble.
It is good to finally meet you! 
+
The whole idea of loyalty is pointless.  Acting purely out of loyalty implies acting against one's own best interest.
Welcome home, my child.
+
Never lose yourself in loyalty.  You know what is best for yourself.
Welcome to the
+
Loyalty has value, but you should always keep the broader picture in mind.
How are you, my
+
You should only maintain loyalty so long as something more important is not at stake.
It's great to have a friend like you!
+
Consider your loyalties carefully, adhere to them while they last, and abandon them when you must.
And what exactly do you want?
+
How great it is to be surrounded by family!
Are you ready to learn?
+
You can always rely on your family when everything else falls away.
Been in any good scraps today?
+
Family is the true bond that keeps society thriving.
Let's not hurt anybody.
+
I was always irritated by family.
Make any good deals lately?
+
We cannot choose our families, but we can choose to avoid them.
Long live the cause!
+
I hold the relationships I've forged myself over family ties I had no part in creating.
Thank you for keeping us safe.
+
Family is complicated and those ties be both a boon and a curse.  Sometimes both at once!
Don't let the enemy rest.
+
You can't always rely on your family, but it's good to know somebody is there.
Don't try to throw your weight around.
+
There's nothing like a good friend.
I have nothing for you.
+
Surround yourself with friends you can trust and you will be unstoppable.
I value your loyalty.
+
When all other bonds wither, friendship will remain.
It really is a pleasure to speak with you again.
+
Be careful of your so-called friends.
It is amazing how far you've come.  Welcome home.
+
Friends are future enemies.  I don't see the difference.  People do as they must.
It's good to see you have companions to travel with on your adventures.
+
Building friendships is a waste.  There is no bond that can withstand distance or a change of circumstance.
I know you can handle yourself, but be careful out there.
+
Friends are nice, but you should keep your priorities straight.
Hopefully your friends can dissuade you from this foolishness.
+
Strive for power.
Traveling alone in the wilds?!  You know better than that.
+
Power over others is the only true measure of worth.
Only a hero such as yourself can travel at night.  The bogeyman would get me.
+
You can be powerful or powerless.  The choice is yours, until somebody makes it for you.
I know you've seen your share of adventure, but be careful or the bogeyman may get you.
+
There's nothing admirable about bullying others.
Only a fool would travel alone at night!  Take shelter or the bogeyman will get you.
+
It is abhorrent to seek power over other people.
Night is falling.  You'd better stay indoors, or the bogeyman will get you.
+
The struggle for power must be balanced by other considerations.
The sun will set soon.  Be careful that the bogeyman doesn't get you.
+
You should always tell the truth.
Don't travel alone at night, or the bogeyman will get you.
+
There is nothing so important that it is worth telling a lie.
I hate you.
+
Everything is so much easier when you just tell the truth.
I must obey the master!
+
There is no value in telling the truth thoughtlessly.  Consider the circumstances and say what is best.
Gwargh!
+
Is there ever a time when honesty by itself overrides other considerations?  Say what is right, not what is true.
Ahhh...
+
Don't think about the truth, whatever that is.  Just say what needs to be said.
Don't talk to me.
+
There are times when it is alright not to tell the whole truth.
Behold, mortal.  I am
+
It is best not to complicate your life with lies, sure, but the truth also has its problems.
a divine being
+
Sometimes the blunt truth just does more damage.  Think about how the situation will unfold before you speak.
.  I know why you have come.
+
I do admire a clever trap.
Well, let's see...
+
There's no value in all of this scheming I see these days.
  we've got
+
Be shrewd, but do not lose yourself in guile.
deaths
+
I do admire a clever turn of phrase.
the death
+
I can appreciate the right turn of phrase.
law-breaking
+
Who are these mealy-mouthed cowards trying to impress?
the fighting
+
They are so full of all those big words.
armies on the march
+
There is a time for artful speech, and a time for blunt speech as well.
the army on the march
+
Always deal fairly.
abductions
+
Don't be afraid to do anything to get ahead in this world.
the abduction
+
Life isn't fair, and sometimes you have to do what you have to do, but working toward a balance isn't a bad thing.
occupations
+
Please maintain your dignity.
the occupation
+
What do you care how I speak or how I live?
beasts
+
I can see a place for maintaining decorum, but it's exhausting to live that way.
the beast
+
Some things should never change.
criminals
+
It's admirable when the traditions are upheld.
bandits
+
We need to find a better way than those of before.
skulking vermin
+
We need to move beyond traditions.
bone-chilling horror
+
Some traditions are worth keeping, but we should consider their overall value.
ruffians
+
Art is life.
open war
+
The creative impulse is so valuable.
brewing trouble with our neighbors
+
What's so special about art?
I've forgotten what trouble it was...
+
Art?  More like wasted opportunity.
Wait here until I return.
+
Art is complicated.  I know what I like, but some I can do without.
Let's continue onward together.
+
We should all work together.
Can you tell me the way to
+
It's better to work alone when possible, I think.  Cooperation breeds weakness.
What do you think of me?
+
You should think carefully before embarking on a joint enterprise, though there is some value in working together.
What can you tell me about yourself?
+
I treasure my freedom.
What can you tell me about
+
Nobody is free, and it is pointless to act as if you are.
Can you tell me where I can find
+
Personal freedom must be tempered by other considerations.
Please guide me to
+
One should not complain or betray any feeling.
We can no longer travel together.
+
Do not hide yourself behind an unfeeling mask.
  I'm giving up on this hopeless venture.
+
There are times when it is best to keep your feelings to yourself, but I wouldn't want to force it.
  I'm returning on my own.
+
The quest for knowledge never ends.
  I hope you find what you are seeking here.
+
All of that so-called knowledge doesn't mean a thing.
Now we will live under
+
Knowledge can be useful, but it can also be pointless or even dangerous.
They must be stopped by any means at our disposal.
+
It is important to discover yourself.
It's not my problem.
+
Why would I waste time thinking about myself?
It was inevitable.
+
Some time spent in reflection is admirable, but you must not forget to live your life.
This is the life for me.
+
I think self-control is key.  Master yourself.
I don't know anything else about them.
+
Why deny yourself your heart's desire?
We are in the right in all matters.
+
People should be able to control themselves, but it's fine to follow impulses that aren't too harmful.
It's for the best.
+
The mind thinks best when the world is at rest.
I don't care one way or another.
+
Give me the bustle and noise over all that quiet!
I hate them.
+
I like a balance of tranquility and commotion myself.
I am afraid of them.
+
We should all be as one.  Why all the struggling?
They are terrific.
+
We grow through debate and struggle, even chaos and discord.
Now we will have to build our own future.
+
Some discord is a healthy part of society, but we must also try to live together.
Are we close?
+
Be merry!
You are bound to obey me.
+
It's great when we all get a chance to be merry together.
How are you enjoying the adventure?
+
Bah!  I hope you aren't celebrating something.
Where should I take you?
+
Merriment is worthless.
Soon the world will be set right.
+
I can take or leave merrymaking myself, but I don't begrudge people their enjoyment.
We shall bring
+
An artisan, their materials and the tools to shape them!
home safely.
+
Masterwork?  Why should I care?
I've forgotten what I was going to say...
+
A tool should get the job done, but one shouldn't obsess over the details.
Tell me about
+
A skilled warrior is a beautiful sight to behold.
the deaths
+
Why this obsession with weapons and battle?  I don't understand some people.
the law-breaking
+
The world isn't always safe.  I can see the value in martial training, the beauty even, but it shouldn't be exalted.
the abductions
+
We should all be so lucky as to truly master a skill.
the beasts
+
The amount of practice that goes into mastering a skill is so impressive.
the criminals
+
Everyone should broaden their horizons.  Any work beyond learning the basics is just a waste.
the bandits
+
All of that practice is misspent effort.
the skulking vermin
+
I think people should hone their skills, but it's possible to take it too far and lose sight of the breadth of life.
the bone-chilling horror
+
There's more to life than becoming great at just one thing, but being good at several isn't bad!
the ruffians
+
In life, you should work hard.  Then work harder.
the open war
+
Hard work is the true sign of character.
the brewing trouble
+
The best way to get what you want out of life is to work for it.
How have things been?
+
It's foolish to work hard for anything.
How's life here?
+
You shouldn't whittle your life away on working.
It has been the same as ever.
+
Hard work is bested by luck, connections and wealth every time.
The group
+
An earnest effort at any required tasks.  That's all that's needed.
must be driven off or subjugated.
+
I only work so hard, but sometimes you have to do what you have to do.
could afford to learn a lesson or two, though open conflict would be unwise.
+
Hard work is great.  Finding a way to work half as hard is even better.
  In any case, peace is no longer an option.
+
We must be ready to sacrifice when the time comes.
  This war must end with our victory.
+
Why harm yourself for anybody else's benefit?
  Their tribute is not enough.
+
Some self-sacrifice is worthy, but do not forget yourself in devotion to the well-being of others.
  We can no longer pay them homage.
+
It's a competitive world, and you'd be a fool to think otherwise.
  I tire of this pointless skirmishing.
+
All of this striving against one another is so foolish.
  I wish I could tell you where to begin your search.  Until then, you are free to do as you please.
+
There is value in a good rivalry, but such danger as well.
is not at war with us
+
Keep going and never quit.
is at war with us.
+
Anybody that sticks to something a moment longer than they have to is an idiot.
is paying us tribute
+
It's good to keep pushing forward, but sometimes you just have to know when it's time to stop.
accepts our tribute
+
Wouldn't it be grand to just take my life off and do nothing for the rest of my days?
is skirmishing with us.
+
It's best to slow down and just relax.
is unknown us.
+
There's work to be done!
and there is friendship between our peoples.
+
Time spent in leisure is such a waste.
and there is no hard feeling between our peoples.
+
There's some value in leisure, but one also has to engage with other aspects of life.
but there is ill-will between our peoples.
+
Trade is the life-blood of a thriving society.
The trouble started because of
+
All of this buying and selling isn't honest work.
a dispute over
+
There's something to be
the treatment of animals
 
the treatment of plants
 
torture
 
a formalized agreement
 
truthfulness
 
the devouring of the bodies of sapient beings
 
the display of war and hunting trophies
 
the adversary's inability to communicate and form treaties
 
prior aggression by the adversary
 
a first contact that went horribly wrong
 
the adversary's refusal to form treaties
 
the adversary's abuse of the aggressor's fallen
 
an incident involving a lost diplomat
 
a disagreement over prior treaties
 
an incident involving a trade caravan
 
territory
 
water rights
 
grazing rights
 
fishing rights
 
rights-of-way
 
livestock ownership
 
general ill feelings over past historical events
 
a previous war
 
a previous battle
 
a previous duel
 
a previous conquest
 
an abduction
 
an act of theft
 
an attack by a beast
 
a journey
 
a previous insurrection
 
There is also
 
a family matter
 
the issue of their godlessness
 
the issue of their worship of
 
the issue of their oneness with
 
the natural issue of their worship of
 
the natural issue of their oneness with
 
Be careful, for their leader
 
is my
 
It does not help matters that their leader
 
I don't really know.
 
They
 
 
State minor feeling of amazement
 
State minor feeling of amazement
 
State minor feeling of ambivalence
 
State minor feeling of ambivalence
Line 3,725: Line 6,235:
 
State feelings, somewhat enraptured
 
State feelings, somewhat enraptured
 
State feelings, somewhat thrilled
 
State feelings, somewhat thrilled
Acknowledge lack of suspicion
+
Dismiss minor existential crisis
Acknowledge lack of alarm
+
Dismiss minor feeling of defeat
Acknowledge lack of shock
+
State feelings, somewhat expectant
Acknowledge lack of horror
+
Dismiss minor doubts
Acknowledge lack of grief
+
State minor feeling of enthusiasm
Acknowledge lack of triumph
+
Dismiss minor feeling of pessimism
Acknowledge lack of rage
+
State minor feeling of euphoria
Acknowledge lack of grim satisfaction
+
State feelings of suspicion
Acknowledge lack of fear
+
Verbally struggle against alarm
Acknowledge lack of sadness
+
struggle
Acknowledge lack of satisfaction
+
Verbally struggle against shock
Acknowledge lack of love
+
Verbally struggle against horror
Acknowledge lack of bliss
+
Verbally struggle against grief
Acknowledge lack of joy
+
State feelings of triumph
Acknowledge lack of vengefulness
+
Verbally struggle against rage
Acknowledge lack of terror
+
State feelings of grim satisfaction
Acknowledge lack of agony
+
Verbally struggle against fear
Acknowledge lack of anguish
+
Verbally struggle against sadness
Acknowledge lack of despair
+
State feelings of satisfaction
Acknowledge lack of dismay
+
State feelings of love
Acknowledge lack of distress
+
State feelings of bliss
Acknowledge lack of fright
+
State feelings of excitement
Acknowledge lack of misery
+
State feelings of gaiety
Acknowledge lack of mortification
+
State feelings of joy
Acknowledge lack of being shaken
+
State feelings of vengefulness
Acknowledge lack of acceptance
+
Verbally struggle against terror
Acknowledge lack of admiration
+
Verbally struggle against agony
Acknowledge lack of agitation
+
Verbally struggle against anguish
Acknowledge lack of aggravation
+
Verbally struggle against despair
Acknowledge lack of alienation
+
Verbally struggle against dismay
Acknowledge lack of amazement
+
Verbally struggle against distress
Acknowledge lack of ambivalence
+
Verbally struggle against fright
Acknowledge lack of anger
+
Verbally struggle against misery
Acknowledge lack of annoyance
+
Verbally struggle against mortification
Acknowledge lack of anxiety
+
Verbally struggle, shaken
Acknowledge lack of apathy
+
State feelings of acceptance
Acknowledge lack of arousal
+
State feelings of admiration
Acknowledge lack of astonishment
+
State feelings of agitation
Acknowledge lack of aversion
+
State feelings of aggravation
Acknowledge lack of awe
+
State feelings of alienation
Acknowledge lack of bitterness
+
State feelings of amazement
Acknowledge lack of boredom
+
State feelings of ambivalence
Acknowledge lack of caring
+
State feelings of anger
Acknowledge lack of confusion
+
State feelings of annoyance
Acknowledge lack of contempt
+
State feelings of anxiety
Acknowledge lack of dejection
+
State feelings of apathy
Acknowledge lack of disappointment
+
State feelings of arousal
Acknowledge lack of disgust
+
State feelings of astonishment
Acknowledge lack of disillusionment
+
State feelings of aversion
Acknowledge lack of dislike
+
State feelings of awe
Acknowledge lack of displeasure
+
State feelings of bitterness
Acknowledge lack of eagerness
+
State feelings of boredom
Acknowledge lack of embarrassment
+
State feelings of caring
Acknowledge lack of empathy
+
State feelings of confusion
Acknowledge lack of emptiness
+
State feelings of contempt
Acknowledge lack of exasperation
+
State feelings of dejection
Acknowledge lack of ferocity
+
State feelings of disappointment
Acknowledge lack of frustration
+
State feelings of disgust
Acknowledge lack of gloom
+
State feelings of disillusionment
Acknowledge lack of glumness
+
State feelings of dislike
Acknowledge lack of gratitude
+
State feelings of displeasure
Acknowledge lack of grouchiness
+
State feelings of eagerness
Acknowledge lack of grumpiness
+
State feelings of embarassment
Acknowledge lack of guilt
+
State feelings of empathy
Acknowledge lack of hatred
+
State feelings of emptiness
Acknowledge lack of hope
+
State feelings of exasperation
Acknowledge lack of hopelessness
+
State feelings of ferocity
Acknowledge lack of humiliation
+
State feelings of frustration
Acknowledge lack of insult
+
State feelings of gloom
Acknowledge lack of interest
+
State feelings of glumness
Acknowledge lack of irritation
+
State feelings of gratitude
Acknowledge lack of isolation
+
State feelings of grouchiness
Acknowledge lack of loathing
+
State feelings of grumpiness
Acknowledge lack of loneliness
+
State feelings of guilt
Acknowledge lack of lust
+
State feelings of hatred
Acknowledge lack of nervousness
+
State feelings of hope
Acknowledge lack of nostalgia
+
State feelings of hopelessness
Acknowledge lack of optimism
+
State feelings of humiliation
Acknowledge lack of outrage
+
State feelings of insult
Acknowledge lack of panic
+
State feelings of interest
Acknowledge lack of patience
+
State feelings of irritation
Acknowledge lack of passion
+
State feelings of isolation
Acknowledge lack of rejection
+
State feelings of loathing
Acknowledge lack of relief
+
State feelings of loneliness
Acknowledge lack of regret
+
State feelings of lust
Acknowledge lack of remorse
+
State feelings of nervousness
Acknowledge lack of repentance
+
State feelings of nostalgia
Acknowledge lack of resentment
+
State feelings of optimism
Acknowledge lack of restlessness
+
State feelings of outrage
Acknowledge lack of righteous indignation
+
State feelings of panic
Acknowledge lack of self-pity
+
State feelings of patience
Acknowledge lack of servility
+
State feelings of passion
Acknowledge lack of shame
+
State feelings of rejection
Acknowledge lack of sympathy
+
State feelings of relief
Acknowledge lack of tenderness
+
State feelings of regret
Acknowledge lack of uneasiness
+
State feelings of remorse
Acknowledge lack of unhappiness
+
State feelings of repentance
Acknowledge lack of wonder
+
State feelings of resentment
Acknowledge lack of worry
+
State feelings of restlessness
Acknowledge lack of wrath
+
State feelings of righteous indignation
Acknowledge lack of zeal
+
State feelings of self-pity
Acknowledge lack of adoration
+
State feelings of servility
Acknowledge lack of affection
+
State feelings of shame
Acknowledge lack of amusement
+
State feelings of sympathy
Acknowledge lack of contentment
+
State feelings of tenderness
Acknowledge lack of delight
+
State feelings of uneasiness
Acknowledge lack of elation
+
State feelings of unhappiness
Acknowledge lack of enjoyment
+
State feelings of wonder
Acknowledge lack of exhilaration
+
State feelings of worry
Acknowledge lack of fondness
+
State feelings of wrath
Acknowledge lack of freedom
+
State feelings of zeal
Acknowledge lack of glee
+
State feelings of adoration
Acknowledge lack of happiness
+
State feelings of affection
Acknowledge lack of jolliness
+
State feelings of amusement
Acknowledge lack of joviality
+
State feelings of contentment
Acknowledge lack of jubilation
+
State feelings of delight
Acknowledge lack of pleasure
+
State feelings of elation
Acknowledge lack of pride
+
State feelings of enjoyment
Acknowledge lack of rapture
+
State feelings of exhilaration
Acknowledge lack of a thrill
+
State feelings of fondness
Make terrified outburst regarding fleeing conflict
+
State feelings of freedom
State intention to flee conflict
+
State feelings of glee
State your age emphatically
+
State feelings of happiness
Say something about your profession
+
State feelings of jolliness
Announce your night creature status
+
State feelings of joviality
announce
+
State feelings of jubilation
State your incredulity
+
State feelings of pleasure
incredulity
+
State feelings of pride
failed to load conflict report incident
+
State feelings, enraptured
vector<bool> too long
+
State feelings, thrilled
!ARG
+
Verbally struggle against existential crisis
<SWAP>
+
Verbally struggle, defeated
MATERIAL
+
State feelings, expectant
USE_MATERIAL
+
Verbally struggle against doubt
USE_MATERIAL_TEMPLATE
+
State feelings of enthusiasm
Unrecognized Material Template:
+
Verbally struggle against pessimism
SELECT_MATERIAL
+
State feelings of euphoria
PLUS_MATERIAL
+
State feelings of great suspicion
REMOVE_MATERIAL
+
Verbally struggle against great alarm
TISSUE
+
Verbally struggle against great shock
USE_TISSUE
+
Verbally struggle against great horror
USE_TISSUE_TEMPLATE
+
Verbally struggle against great grief
Unrecognized Tissue Template:
+
State feelings of great triumph
SELECT_TISSUE
+
Fail the struggle against great rage
REMOVE_TISSUE
+
State feelings of great grim satisfaction
CASTE
+
Verbally struggle against great fear
USE_CASTE
+
Verbally struggle against great sadness
SELECT_CASTE
+
State feelings of great satisfaction
SELECT_ADDITIONAL_CASTE
+
State feelings of great love
DEFAULT
+
State feelings of great bliss
Caste Selection Fails:
+
State feelings of great excitement
BIOME
+
State feelings of great gaiety
PROFESSION_NAME
+
State feelings of great joy
FANCIFUL
+
State feelings of great vengefulness
DOES_NOT_EXIST
+
Verbally struggle against great terror
LARGE_ROAMING
+
Verbally struggle against great agony
LOOSE_CLUSTERS
+
Verbally struggle against great anguish
VERMIN_FISH
+
Verbally struggle against great despair
VERMIN_SOIL
+
Verbally struggle against great dismay
VERMIN_SOIL_COLONY
+
Verbally struggle against great distress
ARTIFICIAL_HIVEABLE
+
Verbally struggle against great fright
UBIQUITOUS
+
Verbally struggle against great misery
HIVE_PRODUCT
+
Verbally struggle against great mortification
VERMIN_EATER
+
Verbally struggle, greatly shaken
VERMIN_GROUNDER
+
State feelings of great acceptance
VERMIN_ROTTER
+
State feelings of great admiration
MUNDANE
+
State feelings of great agitation
FREQUENCY
+
State feelings of great aggravation
CHANGE_FREQUENCY_PERC
+
State feelings of great alienation
UNDERGROUND_DEPTH
+
State feelings of great amazement
POPULATION_NUMBER
+
State feelings of great ambivalence
CLUSTER_NUMBER
+
State feelings of great anger
TRIGGERABLE_GROUP
+
State feelings of great annoyance
GENERAL_BABY_NAME
+
State feelings of great anxiety
GENERAL_CHILD_NAME
+
State feelings of great apathy
GLOWCOLOR
+
State feelings of great arousal
CREATURE_TILE
+
State feelings of great astonishment
CREATURE_SOLDIER_TILE
+
State feelings of great aversion
GLOWTILE
+
State feelings of great awe
ALTTILE
+
State feelings of great bitterness
SOLDIER_ALTTILE
+
State feelings of great boredom
GOOD
+
State feelings of great caring
EVIL
+
State feelings of great confusion
SAVAGE
+
State feelings of great contempt
EQUIPMENT_WAGON
+
State feelings of great dejection
PREFSTRING
+
State feelings of great disappointment
SPEECH
+
State feelings of great disgust
SPEECH_MALE
+
State feelings of great disillusionment
SPEECH_FEMALE
+
State feelings of great dislike
GENERATED
+
State feelings of great displeasure
SOURCE_HFID
+
State feelings of great eagerness
Unrecognized Creature Token:
+
State feelings of great embarrassment
CREATURE
+
State feelings of great empathy
COPY_TAGS_FROM
+
State feelings of great emptiness
Unrecognized Creature Copy (Order is important!):
+
State feelings of great exasperation
APPLY_CREATURE_VARIATION
+
State feelings of great ferocity
Unrecognized Creature Variation:
+
State feelings of great frustration
APPLY_CURRENT_CREATURE_VARIATION
+
State feelings of great gloom
GO_TO_START
+
State feelings of great glumness
GO_TO_END
+
State feelings of great gratitude
GO_TO_TAG
+
State feelings of great grouchiness
GO_TO_TAG could not find target, setting to end:
+
State feelings of great grumpiness
*** Error(s) finalizing the creature
+
State feelings of great guilt
Creature Tissue Material Failure:
+
State feelings of great hatred
(empty tissue)
+
State feelings of great hope
(no mat1)
+
State feelings of great hopelessness
(no mat3)
+
State feelings of great humiliation
Custom tissue shape not found:
+
State feelings of great insult
: Numbered body parts cannot have children -- number set to 1 (make individual parts if possible)
+
State feelings of great interest
: Special attack material missing state -- set to liquid
+
State feelings of great irritation
: Special attack interaction token not recognized :
+
State feelings of great isolation
, layer
+
State feelings of great loathing
was not found, using first tissue instead
+
State feelings of great loneliness
: Tissue
+
State feelings of great lust
: No tissue thickness
+
State feelings of great nervousness
data/speech/
+
State feelings of great nostalgia
Custom butcher object shape not found:
+
State feelings of great optimism
: Cannot find SPECIFIC_FOOD:PLANT token
+
State feelings of great outrage
: Cannot find SPECIFIC_FOOD:CREATURE token
+
State feelings of great panic
Unrecognized Color Token:
+
State feelings of great patience
LOCAL_CREATURE_MAT
+
State feelings of great passion
Walk
+
State feelings of great rejection
Crawl
+
State feelings of great relief
Swim
+
State feelings of great regret
Climb
+
State feelings of great remorse
ADD_COLOR
+
State feelings of great repentance
a girl
+
State feelings of great resentment
a boy
+
State feelings of great restlessness
a child
+
State feelings of great righteous indignation
twins
+
State feelings of great self-pity
triplets
+
State feelings of great servility
quadruplets
+
State feelings of great shame
quintuplets
+
State feelings of great sympathy
sextuplets
+
State feelings of great tenderness
septuplets
+
State feelings of great uneasiness
octuplets
+
State feelings of great unhappiness
nonuplets
+
State feelings of great wonder
decaplets
+
State feelings of great worry
undecaplets
+
State feelings of great wrath
duodecaplets
+
State feelings of great zeal
tredecaplets
+
State feelings of great adoration
quattuordecaplets
+
State feelings of great affection
quindecaplets
+
State feelings of great amusement
many babies
+
State feelings of great contentment
NUMBERED_NAME
+
State feelings of great delight
zombie
+
State feelings of great elation
BODY_APPEARANCE_MODIFIER
+
State feelings of great enjoyment
SET_BP_GROUP
+
State feelings of great exhilaration
PLUS_BP_GROUP
+
State feelings of great fondness
SET_TL_GROUP
+
State feelings of great freedom
PLUS_TL_GROUP
+
State feelings of great flee
TISSUE_STYLE_UNIT
+
State feelings of great happiness
TSU_NOUN
+
State feelings of great jolliness
TISSUE_LAYER_APPEARANCE_MODIFIER
+
State feelings of great joviality
SHEARABLE_TISSUE_LAYER
+
State feelings of great jubilation
Shearable Tissue
+
State feelings of great pleasure
Was Not Used
+
State feelings of great pride
BP_ADD_TYPE
+
State feelings, greatly enraptured
BP Add Type
+
State feelings, greatly thrilled
BP_REMOVE_TYPE
+
Verbally struggle against looming existential crisis
BP Remove Type
+
Verbally struggle, greatly defeated
BP_APPEARANCE_MODIFIER
+
State feelings, greatly expectant
BP Mod
+
Verbally struggle against great doubt
APP_MOD_DESC_RANGE
+
State feelings of great enthusiasm
APP_MOD_NOUN
+
Verbally struggle against great pessimism
APP_MOD_IMPORTANCE
+
State feelings of great euphoria
APP_MOD_RATE
+
Fail the struggle against great alarm
NO_END
+
outburst
TL_COLOR_MODIFIER
+
fail
Color Mod Ending With (
+
Fail the struggle against great shock
) Was Not Used
+
Fail the struggle against great horror
TLCM_TIMING
+
Fail the struggle against great grief
TLCM_NOUN
+
Fail the struggle against great fear
TLCM_IMPORTANCE
+
Fail the struggle against great sadness
APP_MOD_GENETIC_MODEL
+
Fail the struggle against great terror
TLCM_GENETIC_MODEL
+
Fail the struggle against great agony
CASTE_SPEECH
+
Fail the struggle against great anguish
POP_RATIO
+
Fail the struggle against great despair
FEATURE_ATTACK_GROUP
+
Fail the struggle against great dismay
CHILD
+
Fail the struggle against great distress
BABY
+
Fail the struggle against great fright
CASTE_PROFESSION_NAME
+
Fail the struggle against great misery
CHILDNAME
+
Fail the struggle against great mortification
BABYNAME
+
Fail the internal struggle, completely shaken
AQUATIC
+
Fail the struggle against existential crisis
AMPHIBIOUS
+
worthlessness
MOUNT
+
value
MOUNT_EXOTIC
+
friendship
LIKES_FIGHTING
+
artwork
LIKESFIGHTING
+
cooperation
PEARL
+
independence
VEGETATION
+
self-control
MAGICAL
+
martial
NATURAL
+
prowess
NATURAL_ANIMAL
+
leisure
SUPERNATURAL
+
commerce
VERMIN_HATEABLE
+
peace
COLONY_EXTERNAL
+
knowledge
DIE_WHEN_VERMIN_BITE
+
(to
REMAINS_ON_VERMIN_BITE_DEATH
+
I desire that
REMAINS_UNDETERMINED
+
be returned to me.
BODY
+
be returned to my family.
Duplicate Body Token:
+
Speaking as a representative of
Unrecognized Creature Caste Body Token:
+
, it is important that
Body Token Recognized But Could Not Connect:
+
be returned.
BODYGLOSS
+
  I require it as a symbol of the
Unrecognized Creature Caste Body Gloss Token:
+
requires it to be a proper
RELSIZE
+
  It is the symbol of the
RETRACT_INTO_BP
+
  It is a valuable treasure to us.
CAN_DO_INTERACTION
+
  It should be brought to
CDI token precedes any CAN_DO_INTERACTION tag:
+
It would be wonderful if
Unrecognized CDI Token:
+
found a lasting home within
EXTRA_BUTCHER_OBJECT
+
wants
Gastroliths seem to have correct format but could not find proper BPs in any caste, so not added
+
returned
EBO_ITEM
+
returned to
ANY_HARD_STONE
+
Last I remember, I had it.
EBO_SHAPE
+
Last I heard, I had it.
ATTACK
+
Last I heard, you held it.
BODYPART
+
Last I saw, it was held by
TISSUE_LAYER
+
Last I heard, it was held by
CHILD_BODYPART_GROUP
+
Last I saw, it was in
CHILD_TISSUE_LAYER_GROUP
+
Last I heard, it was in
Attack
+
I have no idea where it is.
seems to have correct format but could not find proper BPs in any caste, so not added
+
Greetings.
ATTACK_SKILL
+
Salutations
ATTACK_VERB
+
Greetings
ATTACK_CONTACT_PERC
+
Hello
ATTACK_PENETRATION_PERC
+
I'm a true
ATTACK_PRIORITY
+
I thought you called yourself
MAIN
+
An honor as always.  How can I be of service?
ATTACK_VELOCITY_MODIFIER
+
.  It is good to see you.
ATTACK_PREPARE_AND_RECOVER
+
is dumbstruck for a moment.
ATTACK_FLAG_INDEPENDENT_MULTIATTACK
+
A legend?  Here?  I can scarcely believe it. 
ATTACK_FLAG_BAD_MULTIATTACK
+
I am honored to be in your presence. 
ATTACK_FLAG_CANLATCH
+
It is an honor. 
ATTACK_FLAG_WITH
+
Your name precedes you.  Thank you for all that you have done. 
ATTACK_FLAG_EDGE
+
It is good to finally meet you! 
SPECIALATTACK_INTERACTION
+
Welcome home, my child.
SPECIALATTACK_INJECT_EXTRACT
+
.  What can I do for you?
SPECIALATTACK_SUCK_BLOOD
+
You are welcome at
NOSMELLYROT
+
.  Please be respectful of the materials.
NATURAL_SKILL
+
How are you, my
LAYS_UNUSUAL_EGGS
+
It's great to have a friend like you!
ITEMCORPSE
+
And what exactly do you want?
ITEMCORPSE_QUALITY
+
Are you ready to learn?
BEACH_FREQUENCY
+
Been in any good scraps today?
UNDERSWIM
+
Let's not hurt anybody.
CANOPENDOORS
+
Make any good deals lately?
GETS_WOUND_INFECTIONS
+
Long live the cause!
GETS_INFECTIONS_FROM_ROT
+
Thank you for keeping us safe.
NOFEAR
+
Don't let the enemy rest.
NOSTUCKINS
+
Thank you for all you do.
PARALYZEIMMUNE
+
Are you hunting for treasure?
NOSKULL
+
Thank you for protecting our wisdom.
NOSKIN
+
Don't try to throw your weight around.
NOBONES
+
I have nothing for you.
NOMEAT
+
I value your loyalty.
HASSHELL
+
It really is a pleasure to speak with you again.
NOEXERT
+
Do you have wisdom to share, preacher?
NOPAIN
+
Do you have a story to tell?
TENDONS
+
Have you written a new poem?
HAS_NERVES
+
Is it time to make music?
LIGAMENTS
+
Are you still dancing?
CAVE_ADAPT
+
Are in a foul mood?
NOTHOUGHT
+
You'll get nothing from me with your flattery.
ARENA_RESTRICTED
+
Are you stalking a dangerous beast?
NO_THOUGHT_CENTER_FOR_MOVEMENT
+
Don't walk off with anything.
NO_CONNECTIONS_FOR_MOVEMENT
+
It is amazing how far you've come.  Welcome home.
NOEMOTION
+
It's good to see you have companions to travel with on your adventures.
TRANCES
+
I know you can handle yourself, but be careful out there.
NOSTUN
+
Hopefully your friends can dissuade you from this foolishness.
NONAUSEA
+
Traveling alone in the wilds?!  You know better than that.
SENSE_CREATURE_CLASS
+
Only a hero such as yourself can travel at night.  The bogeyman would get me.
LOW_LIGHT_VISION
+
I know you've seen your share of adventure, but be careful or the bogeyman may get you.
SMELL_TRIGGER
+
Only a fool would travel alone at night!  Take shelter or the bogeyman will get you.
ODOR_LEVEL
+
Night is falling.  You'd better stay indoors, or the bogeyman will get you.
ODOR_STRING
+
The sun will set soon.  Be careful that the bogeyman doesn't get you.
NO_DIZZINESS
+
Don't travel alone at night, or the bogeyman will get you.
NO_FEVERS
+
Welcome to
EXTRAVISION
+
I am the
NO_PHYS_ATT_GAIN
+
STRANGUS
NO_PHYS_ATT_RUST
+
AUGIS
OPPOSED_TO_LIFE
+
STORKIS
CRAZED
+
[PRO_SUB]
STANCE_CLIMBER
+
[PRO_OBJ]
CANNOT_JUMP
+
[PRO_POS]
CANNOT_CLIMB
+
I've defeated many fearsome opponents!
BLOODSUCKER
+
  Knowing no mercy,
BONECARN
+
devoured
CARNIVORE
+
devoured our livestock
GOBBLE_VERMIN_CREATURE
+
stole
GOBBLE_VERMIN_CLASS
+
stole our treasures
ROOT_AROUND
+
destroyed
CREATURE_CLASS
+
a dungeon
PERSONALITY
+
destroyed our homes
LISP
+
profaned
MATERIAL_FORCE_MULTIPLIER
+
profaned our homes
GENERAL_MATERIAL_FORCE_MULTIPLIER
+
  This bloodsucking fiend
SOUND
+
  This vile fiend
STANDARD_GRAZER
+
even
GRAZER
+
murdered
PRONE_TO_RAGE
+
has even killed
LAYS_EGGS
+
lust for murder
EGG_SIZE
+
, among them
CLUTCH_SIZE
+
pauses to regain
VISION_ARC
+
composure.]
INTELLIGENT
+
  It pains me all the more, for the foul villain
CAN_LEARN
+
was once
SLOW_LEARNER
+
my own
CAN_SPEAK
+
, now twisted into monstrosity
UTTERANCES
+
, now cursed
EQUIPS
+
  Save us from this
ALL_ACTIVE
+
  Beware!  It it said that only
DIURNAL
+
  It is said that
NOCTURNAL
+
harms the creature.
CREPUSCULAR
+
  Other arms may not cut so deeply.
MATUTINAL
+
has killed
VESPERTINE
+
traitor
POWER
+
I am
MEGABEAST
+
I am a
SEMIMEGABEAST
+
of the
FEATURE_BEAST
+
, as are you
TITAN
+
forgetful guard
DEMON
+
I am a slave of
UNIQUE_DEMON
+
I am a prisoner of
NIGHT_CREATURE_HUNTER
+
Please help me to escape from this place.
NIGHT_CREATURE_BOGEYMAN
+
But mostly I just like to drink.
MEANDERER
+
How I long for some excitement in my life...
MULTIPART_FULL_VISION
+
I've always dreamed of seeing far-away places.
ALCOHOL_DEPENDENT
+
I would give anything to be away from here.  I can't stand the boredom!
NOBREATHE
+
Can you lead me to battle and a warrior's death?
AMBUSHPREDATOR
+
failed to load conflict report incident
LOCKPICKER
+
There is a great keep there
TRAPAVOID
+
named
NOT_BUTCHERABLE
+
There is a tavern there
MISCHIEVIOUS
+
There is a temple
MISCHIEVOUS
+
There is a library there
COOKABLE_LIVE
+
There is a tomb
PATTERNFLIER
+
housing
CURIOUSBEAST_EATER
+
is there.
CURIOUSBEAST_ITEM
+
It is a place of great evil.
CURIOUSBEAST_GUZZLER
+
looks around nervously and leans forward, speaking quietly.
FLEEQUICK
+
  It is rumored that the dead rise and stalk the living!
VERMINHUNTER
+
That place is blessed.
AT_PEACE_WITH_WILDLIFE
+
Savage beasts call it their home.
RETURNS_VERMIN_KILLS_TO_OWNER
+
!  It's terrifying.
HUNTS_VERMIN
+
have been known to hunt out there.
DIVE_HUNTS_VERMIN
+
roam freely out there.
ADOPTS_OWNER
+
I don't know very much about it.
IMMOLATE
+
The surrounding area is called
NO_SPRING
+
We are in
NO_SUMMER
+
  [You receive a detailed description.]
NO_AUTUMN
+
is in
NO_WINTER
+
I've heard of a place called
LARGE_PREDATOR
+
There's absolutely nothing interesting around here.
BENIGN
+
A night creature has infiltrated our communities and now makes prey of us.
SMALL_REMAINS
+
An evil lurks within.
remains
+
As you know, we are at war.  You might be able to strike our enemies where our armies cannot reach.
REMAINS
+
A great beast threatens to bring ruin upon our people.
SPECIFIC_FOOD
+
We have been under siege by an ancient force of nature.
PLANT
+
It is time to send our cursed enemy back to the underworld.
CASTE_NAME
+
Our people have been tormented by a fearsome foe.
CASTE_COLOR
+
A beast horrible beyond imagining threatens us.
CASTE_GLOWCOLOR
+
A creature of the night has our people cowering in fear.
REMAINS_COLOR
+
The forces of darkness have descended upon us.
IMMOBILE
+
A terror most foul from the evil depths nigh the underworld plagues us.
IMMOBILE_LAND
+
A vile monster from the bowels of the earth has been preying on our people.
LIGHT_GEN
+
A beast from underground has been assailing us.
VERMIN_MICRO
+
At times, creeping things slither out from below ground.
NOT_LIVING
+
We are besieged by a terrifying monster from the harshest wilderness.
CANNOT_UNDEAD
+
A savage beast from the thick of the wilds hunts us at will.
NO_EAT
+
A ferocious wild animal has been set on us by nature.
NO_DRINK
+
A ferocious unnatural beast has become the bane of our people.
NO_UNIT_TYPE_COLOR
+
A beast from the wilds has been harassing our people.
NO_SLEEP
+
Vanquishing a great beast on our behalf would bring us all much glory.
COMMON_DOMESTIC
+
Mastering the forces of nature would glorify us in the eyes of the world.
WAGON_PULLER
+
Demons from the underworld must not be permitted to walk freely upon the land.
PACK_ANIMAL
+
Not far from here, a fearsome creature has made its home.
FLIER
+
Terrible monstrosities live deep under the ground.
PET_EXOTIC
+
The world is safer for travelers when night creatures no longer stalk the darkness.
TRAINABLE
+
A force of evil has arisen in the world.
TRAINABLE_HUNTING
+
Something truly horrifying has vomited itself forth from the depths of the world.
TRAINABLE_WAR
+
A great monster from the underground is said to have emerged from the darkness.
WEBBER
+
A vile beast from the caverns now walks the land.
THICKWEB
+
A lurking pest has come up from the underground.
WEBIMMUNE
+
At the end of the world dwell the fiercest beasts of legend.
MULTIPLE_LITTER_RARE
+
Creatures grow mighty out in the wildest regions.
MAGMA_VISION
+
You might win fame by putting down a wild beast of great renown.
FIREIMMUNE
+
Sometimes animals just get out of control.
FIREIMMUNE_SUPER
+
Seek this place if you wish to confront
FEMALE
+
This insidious evil is
MALE
+
Seek this place if you hunt
NO_GENDER
+
The creature is
ORIENTATION
+
  Body corrupted beyond reckoning,
LITTERSIZE
+
assumes a beastly form to terrorize us.
MAXAGE
+
agreed to
GNAWER
+
offer of tribute from
DESCRIPTION
+
refused
PETVALUE
+
demand of tribute from
PETVALUE_DIVISOR
+
accepted a peace offer from
BODY_SIZE
+
to stop the conflict between
GRAVITATE_BODY_SIZE
+
refused an offer of peace from
CHANGE_BODY_SIZE_PERC
+
regarding the conflict between
GAIT
+
informed
NO_BUILD_UP
+
that tribute would no longer be offered
LAYERS_SLOW
+
in the name of
STRENGTH
+
, replacing
AGILITY
+
  I hear
STEALTH_SLOWS
+
has a real mean streak.
Unknown GAIT flag
+
  Best keep your head down.
WALK
+
I hear that there is an insurrection against
SWIM
+
I hear that
CRAWL
+
lost
CLIMB
+
after an insurrection
ATTACK_TRIGGER
+
waited out an insurrection in
MODVALUE
+
crushed an insurrection in
VIEWRANGE
+
I hear that a group calling itself
BUILDINGDESTROYER
+
on behalf of
DIFFICULTY
+
after a long journey from the lands of
NO_VEGETATION_PERTURB
+
I hear that a group from
GRASSTRAMPLE
+
left to reclaim the ruins
SWIMS_LEARNED
+
left to found a new settlement
SWIMS_INNATE
+
This place has been conquered
TRADE_CAPACITY
+
has been conquered
LAIR_HUNTER
+
in order to find better lives
LAIR_HUNTER_SPEECH
+
moved on in search of a better future
LAIR
+
after the horrible mismanagement of
LAIR_CHARACTERISTIC
+
gave up on their occupation of
HABIT
+
I hear that refugees calling themselves
HABIT_NUM
+
and escaped
TEST_ALL
+
fled
BLOOD
+
just before an army
SECRETION
+
led by
CONTINUOUS
+
descended upon the place.
EXTREME_EMOTION
+
I heard that
EXERTION
+
I heard that there was an incident.
EGG_MATERIAL
+
was kidnapped
CASTE_TILE
+
was destroyed.
CASTE_SOLDIER_TILE
+
I have
CASTE_GLOWTILE
+
is not in
CASTE_ALTTILE
+
I do not have
CASTE_SOLDIER_ALTTILE
+
does not possess
EXTRACT
+
We reclaimed
MILKABLE
+
We founded
CONVERTED_SPOUSE
+
We formed
SPOUSE_CONVERTER
+
We had to pull out of
SPOUSE_CONVERSION_TARGET
+
We banded up as
MANNERISM_LAUGH
+
is overcome for a moment.
MANNERISM_SMILE
+
]  No...  I don't want to talk about it.
MANNERISM_WALK
+
is our family's ancestor.
MANNERISM_SIT
+
is the head of the family.
MANNERISM_BREATH
+
Our family's ancestor is
MANNERISM_POSTURE
+
The head of the family is
MANNERISM_STRETCH
+
Greet listener
MANNERISM_EYELIDS
+
greet
MANNERISM_FINGERS
+
hello
MANNERISM_NOSE
+
Nevermind
MANNERISM_EAR
+
nevermind
MANNERISM_HEAD
+
Summarize the many troubles
MANNERISM_EYES
+
trouble
MANNERISM_MOUTH
+
Demand an item (barter screen)
MANNERISM_HAIR
+
object
MANNERISM_KNUCKLES
+
Express your emotions (new menu)
MANNERISM_LIPS
+
express
MANNERISM_CHEEK
+
feeling
MANNERISM_NAILS
+
emotion
MANNERISM_FEET
+
State your values (new menu)
MANNERISM_ARMS
+
state
MANNERISM_HANDS
+
values
MANNERISM_TONGUE
+
Investigate or interrogate (new menu)
MANNERISM_LEG
+
investigate
VERMIN_BITE
+
interrogate
PENETRATEPOWER
+
Ask favor, place request, make demand or issue order (new menu)
FISHITEM
+
favor
VERMIN_NOROAM
+
request
VERMIN_NOFISH
+
order
VERMIN_NOTRAP
+
Create a performance troupe together (group naming menu)
HOMEOTHERM
+
troupe
FIXED_TEMP
+
Claim this site for yourself (group naming menu)
SKILL_RATE
+
Name pet (new menu)
SKILL_RUST_RATE
+
Gift a (large) pet or mount (new menu)
SKILL_LEARN_RATE
+
give
SKILL_RATES
+
Express horror at the gift
SKILL_LEARN_RATES
+
Express thanks for the gift
SKILL_RUST_RATES
+
thanks
PHYS_ATT_RANGE
+
Give
Attribute range not in increasing order, repaired
+
Ask about somebody (new menu)
Attribute range less than
+
reputation
, repaired
+
Ask for directions (new menu)
Attribute range greater than
+
directions
PHYS_ATT_RATES
+
where
PHYS_ATT_CAP_PERC
+
Bring up specific incident or rumor (new menu)
Attribute cap perc less than 100, set to 100
+
tell
MENT_ATT_RANGE
+
Ask about
MENT_ATT_RATES
+
the deaths
MENT_ATT_CAP_PERC
+
the death
TISSUE_LAYER_UNDER
+
crime
TISSUE_LAYER_OVER
+
the fighting
NORMAL
+
fight
Unknown Body Group/Relation Token(s):
+
armies on the march
Unknown Body Part Position Token:
+
the army on the march
Tissue layer not added because no BP found:
+
army
SELECT_TISSUE_LAYER
+
march
PLUS_TISSUE_LAYER
+
the abductions
BODY_DETAIL_PLAN
+
the abduction
Body detail plan not found:
+
abduction
ARG1
+
kidnap
ARG2
+
the beast
ARG3
+
the criminals
ARG4
+
the bandits
ARG5
+
bandit
SET_LAYER_TISSUE
+
the skulking vermin
TL_RELATIVE_THICKNESS
+
skulking
TL_CONNECTS
+
vermin
TL_MAJOR_ARTERIES
+
the bone-chilling horror
TL_HEALING_RATE
+
ruffian
TL_VASCULAR
+
the open war
TL_PAIN_RECEPTORS
+
the missing treasure
TISSUE_NAME
+
treasure
Tissue Definition
+
Inquire about any troubles
missing plural string
+
troubles
TISSUE_MATERIAL
+
Request a guide to
RELATIVE_THICKNESS
+
Ask for directions to
HEALING_RATE
+
Ask for the whereabouts of
VASCULAR
+
Ask listener to wait here
PAIN_RECEPTORS
+
wait
THICKENS_ON_STRENGTH
+
stay
THICKENS_ON_ENERGY_STORAGE
+
Ask listener to follow you
ARTERIES
+
follow
SCARS
+
come
STRUCTURAL
+
Cancel the agreement
CONNECTIVE_TISSUE_ANCHOR
+
cancel
SETTABLE
+
leave
SPLINTABLE
+
Complain about the agreement
FUNCTIONAL
+
complain
NERVOUS
+
Bring up the journey together
THOUGHT
+
journey
MUSCULAR
+
agreement
SMELL
+
Tell listener that nothing has changed
HEAR
+
Order listener to
FLIGHT
+
kill
BREATHE
+
drive the forces of
SIGHT
+
drive
CONNECTS
+
Give an order based on
MAJOR_ARTERIES
+
's relationship with
INSULATION
+
Go into
COSMETIC
+
relations
STYLEABLE
+
land
TISSUE_SHAPE
+
territory
SUBORDINATE_TO_TISSUE
+
Summarize the hold of
TISSUE_MAT_STATE
+
on its territory
TISSUE_LEAKS
+
patrol
Tissue Template
+
guards
TISSUE_TEMPLATE
+
forces
Unrecognized Tissue Template Token:
+
Summarize the local disposition of the forces of
LOCAL_PLANT_MAT
+
other
*** Error(s) finalizing the template
+
rebels
CV_NEW_TAG
+
opposition
CV_ADD_TAG
+
stakeholders
CV_REMOVE_TAG
+
Summarize your views on the opposition to
CV_NEW_CTAG
+
overview
CV_ADD_CTAG
+
Describe the refugees created by the attack of
CV_REMOVE_CTAG
+
accuse
CV_CONVERT_TAG
+
troublemaker
CV_CONVERT_CTAG
+
Accuse the speaker of being a troublemaker
CVCT_MASTER
+
Summarize your views on
CVCT_TARGET
+
artifact
CVCT_REPLACEMENT
+
Discuss the missing artifact
CREATURE_VARIATION
+
Summarize the conflict in which
Unrecognized Creature Variation Token:
+
you slew
ADD_MATERIAL
+
(This occurred
needs 2 tokens:
+
at this location
ADD_TISSUE
+
Bring up
BP_POSITION
+
Somebody
needs 3 tokens:
+
giving of
BP_RELATION
+
placement of
needs 6 tokens:
+
the destruction of
BP_RELSIZE
+
gaining of
BP_LAYERS
+
rescue
BP_LAYERS_UNDER
+
Bring up your reunion with
BP_LAYERS_OVER
+
Bring up your death
Unrecognized Body Detail Plan Token:
+
Bring up the death of
chunk
+
violation
chunks
+
export
creature_layer
+
prohibition
[OBJECT:CREATURE]
+
slow
[CREATURE:
+
crime of murder
UPPERBODY
+
disorderly
LOWERBODY
+
destruction
HEAD
+
crime of theft
CON_CAT
+
crime of robbery
CONTYPE
+
crime of espionage
GRASP
+
crime of treason
STANCE
+
crime of blood-drinking
Unrecognized Creature Bodypart CONTYPE Token:
+
drinking
LIMB
+
crime of attempted murder
THROAT
+
crime of kidnapping
JOINT
+
snatching
SKELETON
+
crime of attempted kidnapping
UNDER_PRESSURE
+
identity
TOTEMABLE
+
self-identification to
VERMIN_BUTCHER_ITEM
+
refusal to identify to
EMBEDDED
+
submission
APERTURE
+
demand of submission from
SMALL
+
attack on
INTERNAL
+
escalated attack on
CIRCULATION
+
succession
GUTS
+
Spread rumor of
GELDABLE
+
presence
RIGHT
+
's demand for tribute
LEFT
+
's offer of peace
DIGIT
+
's cessation of tribute to
CONNECTOR
+
's claim
PREVENTS_PARENT_COLLAPSE
+
's harassment
SOCKET
+
withdrawal
MOUTH
+
's withdrawal from
CATEGORY
+
refugees
DEFAULT_RELSIZE
+
's flight
: number capped at 32
+
's abandonment
INDIVIDUAL_NAME
+
Spread rumor of the insurrection
Unrecognized Creature Bodypart Token:
+
Spread rumor of the
Unrecognized Creature Body Token:
+
overthrow
SOLID
+
overthrow
LIQUID
+
failure
POWDER
+
failed insurrection
SOLID_POWDER
+
insurrection crushed
PASTE
+
reclaim
SOLID_PASTE
+
's reclamation
PRESSED
+
's march
SOLID_PRESSED
+
to reclaim
ALL_SOLID
+
invasion
Unrecognized Material State Token:
+
toward
IN_WATER
+
Spread rumor of the occupation of
IN_MAGMA
+
Spread rumor of your reunion with
NO_WATER
+
death
NO_MAGMA
+
Spread rumor of your abduction
Unrecognized Location Hint Token:
+
Spread rumor of the abduction of
MAJOR_CURSE
+
's destruction
GREETING
+
location
CLEAN_SELF
+
's presence in
CLEAN_FRIEND
+
Spread rumor of your possession of
FLEEING
+
's possession of
NEGATIVE_SOCIAL_RESPONSE
+
absence
TORMENT
+
's absence from
Unrecognized Usage Hint Token:
+
Spread rumor of your lack of possession of
TRAILING_DUST_FLOW
+
's lack of possession of
TRAILING_VAPOR_FLOW
+
Trade or settle debts
TRAILING_GAS_FLOW
+
trade
SOLID_GLOB
+
barter
LIQUID_GLOB
+
deal
SPATTER_POWDER
+
debts
SPATTER_LIQUID
+
sell
UNDIRECTED_GAS
+
Ask about available services, drinks, rooms, etc.
UNDIRECTED_VAPOR
+
service
UNDIRECTED_DUST
+
room
WEB_SPRAY
+
List available services
DRAGONFIRE
+
list
FIREJET
+
Yell out service order
FIREBALL
+
Order
WEATHER_CREEPING_GAS
+
free
WEATHER_CREEPING_VAPOR
+
for
WEATHER_CREEPING_DUST
+
drink
WEATHER_FALLING_MATERIAL
+
Rent room for
UNDIRECTED_ITEM_CLOUD
+
Request free room
TRAILING_ITEM_FLOW
+
extend
Unrecognized Breath Attack Token:
+
rent
LAW_MAKING
+
Extend room rental for
LAW_ENFORCEMENT
+
Extend use of free room
RECEIVE_DIPLOMATS
+
Confirm service order
MEET_WORKERS
+
confirm
MANAGE_PRODUCTION
+
Exchange, give, take or show personal items
TRADE
+
exchange
ACCOUNTING
+
take
ESTABLISH_COLONY_TRADE_AGREEMENTS
+
show
MAKE_INTRODUCTIONS
+
offer
MAKE_PEACE_AGREEMENTS
+
Ask listener to join you (new menu)
MAKE_TOPIC_AGREEMENTS
+
join
COLLECT_TAXES
+
Ask about the structure you are in
ESCORT_TAX_COLLECTOR
+
structure
EXECUTIONS
+
Ask about the listener's master or boss
TAME_EXOTICS
+
master
RELIGION
+
Ask about the listener's schemes and plots
ATTACK_ENEMIES
+
scheme
PATROL_TERRITORY
+
plot
MILITARY_GOALS
+
plan
MILITARY_STRATEGY
+
Inquire about listener's profession
UPGRADE_SQUAD_EQUIPMENT
+
profession
EQUIPMENT_MANIFESTS
+
Ask how listener is feeling
SORT_AMMUNITION
+
feelings
BUILD_MORALE
+
emotions
HEALTH_MANAGEMENT
+
Make a flattering remark
Unrecognized Position Responsibility Token:
+
flatter
LOYALTY
+
Try to calm the listener
FAMILY
+
pacify
FRIENDSHIP
+
calm
TRUTH
+
Tell a joke
CUNNING
+
joke
ELOQUENCE
+
Ask about listener's family
FAIRNESS
+
Ask for permission to stay for a day
DECORUM
+
sleep
TRADITION
+
permission
ARTWORK
+
rest
COOPERATION
+
Ask for a cease to hostilities
INDEPENDENCE
+
cease
STOICISM
+
stop
INTROSPECTION
+
Accept that the listener will not trade
SELF_CONTROL
+
the object
TRANQUILITY
+
accept
HARMONY
+
refusal
MERRIMENT
+
Suggest that the listener trade
CRAFTSMANSHIP
+
suggest
MARTIAL_PROWESS
+
Ask the listener for the location of
SKILL
+
Agree to have
HARD_WORK
+
accept homage from
SACRIFICE
+
agree
COMPETITION
+
Refuse to have
PERSEVERANCE
+
Agree to make peace between
PERSEVERENCE
+
Refuse to make peace between
LEISURE_TIME
+
pay homage to
COMMERCE
+
Offer to have
ROMANCE
+
homage
NATURE
+
Cancel tribute from
PEACE
+
Offer peace between
Unrecognized Value Token:
+
Demand that
KILL_ENTITY_MEMBER
+
Demand the listener's identity
KILL_NEUTRAL
+
Demand that the listener drop
KILL_ENEMY
+
drop
KILL_ANIMAL
+
Demand that the listener yield
EAT_SAPIENT_OTHER
+
surrender
EAT_SAPIENT_KILL
+
Welcome yourself to your new home
MAKE_TROPHY_SAME_RACE
+
welcome
MAKE_TROPHY_SAPIENT
+
Raise alarm
MAKE_TROPHY_ANIMAL
+
intruder
KILL_PLANT
+
Brag about your past violent acts
TORTURE_AS_EXAMPLE
+
brag
TORTURE_FOR_INFORMATION
+
boast
TORTURE_FOR_FUN
+
transfer
TORTURE_ANIMALS
+
position
TREASON
+
Offer listener your position as
OATH_BREAKING
+
someone
LYING
+
adopt
VANDALISM
+
Ask listener to adopt
TRESPASSING
+
Accept the position
THEFT
+
Refuse the position
ASSAULT
+
Agree to the adoption
SLAVERY
+
Refuse the adoption
Unrecognized Ethic Action Token:
+
Ask listener why they are traveling
NOT_APPLICABLE
+
travel
REQUIRED
+
Ask how strong this group's hold over its lands is
ACCEPTABLE
+
hold
PERSONAL_MATTER
+
withdraw
JUSTIFIED_IF_NO_REPERCUSSIONS
+
Ask about the position of this group's forces
JUSTIFIED_IF_GOOD_REASON
+
guard
JUSTIFIED_IF_EXTREME_REASON
+
armies
JUSTIFIED_IF_SELF_DEFENSE
+
Ask about other groups with a stake in this site
ONLY_IF_SANCTIONED
+
groups
MISGUIDED
+
exile
SHUN
+
bandits
APPALLING
+
Ask if anybody fled from this site
PUNISH_REPRIMAND
+
flee
PUNISH_SERIOUS
+
fled
PUNISH_EXILE
+
Ask about the local ruler
PUNISH_CAPITAL
+
Ask about this site's neighbors and trade partners
UNTHINKABLE
+
neighbors
Unrecognized Ethic Response Token:
+
village
ROAD
+
Comment on weather
TUNNEL
+
Offer encouragement
BRIDGE
+
encourage
WALL
+
Comment on natural surroundings
Unrecognized World Construction Token:
+
Ask about the surrounding area
PANTHEON
+
surroundings
REGIONAL_FORCE
+
area
Unrecognized Religion Token:
+
Invoke true name to banish listener
SPRING
+
invoke
SUMMER
+
banish
AUTUMN
+
Invoke true name to compel service from listener
WINTER
+
Accuse listener of being a night creature
Unrecognized Season Token:
+
Impatiently say goodbye
AGRICULTURE
+
goodbye
ANIMALS
+
done
BALANCE
+
quit
BEAUTY
+
Say goodbye
BIRTH
+
Bypass greeting (new menu)
BLIGHT
+
bypass
BOUNDARIES
+
skip
CAVERNS
+
Change the subject (new menu)
CHAOS
+
change
CHARITY
+
back
CHILDREN
+
Return to current topic (new menu)
COASTS
+
return
CONSOLATION
+
Refuse to share this information
COURAGE
+
Say that you have no family
CRAFTS
+
Say that you don't remember
CREATION
+
Ask what happened
DANCE
+
what
DARKNESS
+
happened
DAWN
+
Ask listener to join you and be rescued
DEATH
+
Give report pertaining to service as a
DEFORMITY
+
duty
DEPRAVITY
+
report
DISCIPLINE
+
Praise listener for completing the task
DISEASE
+
praise
DREAMS
+
task
DUSK
+
Request duty or advice pertaining to service as a
DUTY
+
advice
EARTH
+
Ask to be made a
FAME
+
keeper
FATE
+
performer
FERTILITY
+
scholar
FESTIVALS
+
monster slayer
FIRE
+
slayer
FISH
+
scribe
FISHING
+
Ask for
FOOD
+
to made
FORGIVENESS
+
tavern keepers
FORTRESSES
+
performers
FREEDOM
+
scholars
GAMBLING
+
mercenaries
GAMES
+
monster slayers
GENEROSITY
+
scribes
HAPPINESS
+
messengers
HEALING
+
Grant listener work as
HOSPITALITY
+
grant
HUNTING
+
Grant
INSPIRATION
+
work as
JEALOUSY
+
Refuse listener work as
JEWELS
+
Refuse
JUSTICE
+
Ask to join
LABOR
+
Accept into
LAKES
+
Refuse request to join
LAWS
+
Invite listener to join
LIES
+
invite
LIGHT
+
Accept invitation to join
LIGHTNING
+
Refuse invitation to join
LONGEVITY
+
decline
LOVE
+
Leave
LUCK
+
Kick listener out of
LUST
+
Refuse invitation to become a
MARRIAGE
+
Accept invitation to become a
MERCY
+
Refuse request to become a
METALS
+
Accept as a
MINERALS
+
Revoke listener's status as a
MISERY
+
revoke
MIST
+
Invite listener to become a
MOON
+
Ask to become a
MOUNTAINS
+
Ask to be rescued
MUCK
+
Reply to greeting
MURDER
+
reply
MUSIC
+
Refuse conversation
NIGHT
+
Reply to greeting (impersonation)
NIGHTMARES
+
impersonate
OATHS
+
State
OCEANS
+
's location
ORDER
+
to be
PAINTING
+
Suggest talking to
PERSUASION
+
to offer condolences
PLANTS
+
Suggest traveling to
POETRY
+
to find a relative
PREGNANCY
+
State that you weren't acquainted
RAIN
+
Tell listener to enjoy peace and remain vigilant
RAINBOWS
+
enjoy
REBIRTH
+
vigilant
REVELRY
+
Offer condolences
REVENGE
+
condolences
RIVERS
+
sorry
RULERSHIP
+
Ask listener's course of action
RUMORS
+
action
SALT
+
Request suggestion for course of action
SCHOLARSHIP
+
Ask listener to join you as entertainer
SEASONS
+
entertain
SILENCE
+
Ask listener to join you on adventures
SONG
+
Ask listener to guide you to a location
STARS
+
guide
STORMS
+
site
SUICIDE
+
place
THRALLDOM
+
Respond to join request
THUNDER
+
respond
TORTURE
+
Ask listener to join you in a rescue
TRAVELERS
+
Ask listener to join you in an insurrection
TREACHERY
+
State opinion that it must be stopped with violent force
TREES
+
State opinion that it is not your problem
TRICKERY
+
State opinion that it was inevitable
TWILIGHT
+
inevitable
VALOR
+
State opinion that this is the life for you
VICTORY
+
life
VOLCANOS
+
State opinion that it is sad but not unexpected
WATER
+
expected
WEALTH
+
State opinion that it is terrible
WEATHER
+
terrible
WIND
+
State opinion that it is terrifying
WISDOM
+
terrifying
WRITING
+
State that you don't know anything about it
YOUTH
+
State that they are outlaws
Unrecognized Sphere Token:
+
outlaws
STAY_ALIVE
+
State that you are right in all matters
MAINTAIN_ENTITY_STATUS
+
right
START_A_FAMILY
+
State that you are conflicted
RULE_THE_WORLD
+
conflicted
CREATE_A_GREAT_WORK_OF_ART
+
State that it is terrific
CRAFT_A_MASTERWORK
+
terrific
BRING_PEACE_TO_THE_WORLD
+
State that it is for the best
BECOME_A_LEGENDARY_WARRIOR
+
best
MASTER_A_SKILL
+
State that you don't care
FALL_IN_LOVE
+
State your general hatred
SEE_THE_GREAT_NATURAL_SITES
+
State your general fear
IMMORTALITY
+
State that it accords with your faith
Unrecognized Goal Token:
+
accords
OWN_RACE
+
faith
Unrecognized Art Facet Token:
+
State that preaching is your calling
TREE
+
preaching
SHAPE
+
calling
ITEM
+
State that you enjoyed performing
Unrecognized Art Image Element Token:
+
performing
ART_IMAGE
+
State that it was legendary
COVERED
+
legendary
GLAZED
+
State that it was fantastic
RINGS_HANGING
+
fantastic
BANDS
+
State that it was great
SPIKES
+
great
ITEMSPECIFIC
+
State that it was good
THREAD
+
State that it was okay
CLOTH
+
okay
SEWN_IMAGE
+
Agree completely
PAGES
+
State that this is fantastic
ILLUSTRATION
+
State that this is great
Unrecognized Item Improvement Token:
+
State that this is good
PLAYER_FORTRESS
+
State that this is okay
DARK_FORTRESS
+
State that this is no good
CAVE
+
State that this is your favorite dance
CAVE_DETAILED
+
favorite
TREE_CITY
+
State that this is your favorite music
CITY
+
State that this is your favorite poetry
FORTRESS
+
poetry
MONUMENT
+
State that you love reflective poetry
Unrecognized Site Token:
+
reflective
LAW_ENFORCE
+
State that you hate reflective poetry
TAX_ESCORT
+
State that you love riddles
ANIMATED
+
riddle
GHOST
+
State that you hate riddles
ADVENTURER
+
State that you are embarrassed by this kind of humor
Unrecognized Creature Texture Token:
+
humor
MOTHER
+
State your amusement
FATHER
+
funny
SPOUSE
+
State that you love raunchy
DEITY
 
LOVER
 
PRISONER
 
IMPRISONER
 
MASTER
 
APPRENTICE
 
COMPANION
 
Unrecognized Historical Figure Hist Fig Link Token:
 
MERCENARY
 
FORMER_MERCENARY
 
ENEMY
 
CRIMINAL
 
MEMBER
 
FORMER_MEMBER
 
SLAVE
 
FORMER_SLAVE
 
FORMER_PRISONER
 
MINER
 
WOODWORKER
 
CARPENTER
 
BOWYER
 
WOODCUTTER
 
STONEWORKER
 
ENGRAVER
 
MASON
 
RANGER
 
ANIMAL_CARETAKER
 
ANIMAL_TRAINER
 
HUNTER
 
TRAPPER
 
ANIMAL_DISSECTOR
 
METALSMITH
 
FURNACE_OPERATOR
 
WEAPONSMITH
 
ARMORER
 
BLACKSMITH
 
METALCRAFTER
 
JEWELER
 
GEM_CUTTER
 
GEM_SETTER
 
CRAFTSMAN
 
WOODCRAFTER
 
POTTER
 
WAX_WORKER
 
STONECRAFTER
 
LEATHERWORKER
 
BONE_CARVER
 
WEAVER
 
CLOTHIER
 
GLASSMAKER
 
STRAND_EXTRACTOR
 
FISHERY_WORKER
 
FISHERMAN
 
FISH_DISSECTOR
 
FISH_CLEANER
 
FARMER
 
CHEESE_MAKER
 
MILKER
 
GELDER
 
SHEARER
 
SPINNER
 
COOK
 
THRESHER
 
MILLER
 
BUTCHER
 
TANNER
 
DYER
 
PRESSER
 
BEEKEEPER
 
GLAZER
 
PLANTER
 
HERBALIST
 
BREWER
 
SOAP_MAKER
 
POTASH_MAKER
 
LYE_MAKER
 
WOOD_BURNER
 
ENGINEER
 
MECHANIC
 
SIEGE_ENGINEER
 
SIEGE_OPERATOR
 
PUMP_OPERATOR
 
CLERK
 
ARCHITECT
 
DOCTOR
 
DIAGNOSER
 
BONE_SETTER
 
SUTURER
 
SURGEON
 
ADMINISTRATOR
 
TRADER
 
ALCHEMIST
 
MERCHANT
 
HAMMERMAN
 
MASTER_HAMMERMAN
 
SPEARMAN
 
MASTER_SPEARMAN
 
CROSSBOWMAN
 
MASTER_CROSSBOWMAN
 
WRESTLER
 
MASTER_WRESTLER
 
AXEMAN
 
MASTER_AXEMAN
 
SWORDSMAN
 
MASTER_SWORDSMAN
 
MACEMAN
 
MASTER_MACEMAN
 
PIKEMAN
 
MASTER_PIKEMAN
 
BOWMAN
 
MASTER_BOWMAN
 
BLOWGUNMAN
 
MASTER_BLOWGUNMAN
 
RECRUIT
 
TRAINED_HUNTER
 
TRAINED_WAR
 
MASTER_THIEF
 
THIEF
 
STANDARD
 
DRUNK
 
LASHER
 
MASTER_LASHER
 
MONSTER_SLAYER
 
SCOUT
 
BEAST_HUNTER
 
SNATCHER
 
MINE
 
HAUL_STONE
 
HAUL_WOOD
 
HAUL_BODY
 
HAUL_FOOD
 
HAUL_REFUSE
 
HAUL_ITEM
 
HAUL_FURNITURE
 
HAUL_ANIMALS
 
CLEAN
 
CUTWOOD
 
DETAIL
 
ANIMALTRAIN
 
ANIMALCARE
 
DIAGNOSE
 
SURGERY
 
BONE_SETTING
 
SUTURING
 
DRESSING_WOUNDS
 
FEED_WATER_CIVILIANS
 
RECOVER_WOUNDED
 
DISSECT_VERMIN
 
LEATHER
 
CLOTHESMAKER
 
PROCESS_PLANT
 
MAKE_CHEESE
 
MILK
 
GELD
 
CLEAN_FISH
 
DISSECT_FISH
 
HUNT
 
SMELT
 
FORGE_WEAPON
 
FORGE_ARMOR
 
FORGE_FURNITURE
 
METAL_CRAFT
 
CUT_GEM
 
ENCRUST_GEM
 
WOOD_CRAFT
 
POTTERY
 
WAX_WORKING
 
STONE_CRAFT
 
BONE_CARVE
 
EXTRACT_STRAND
 
SIEGECRAFT
 
SIEGEOPERATE
 
POTASH_MAKING
 
LYE_MAKING
 
GLAZING
 
BURN_WOOD
 
OPERATE_PUMP
 
PRESSING
 
BEEKEEPING
 
HANDLE_VEHICLES
 
HAUL_TRADE
 
PULL_LEVER
 
REMOVE_CONSTRUCTION
 
HAUL_WATER
 
BUILD_ROAD
 
BUILD_CONSTRUCTION
 
Unrecognized Labor Token:
 
Unrecognized Unit Type Token:
 
MINING
 
WOODCUTTING
 
CARPENTRY
 
DETAILSTONE
 
MASONRY
 
PROCESSFISH
 
TRAPPING
 
WEAVING
 
BREWING
 
ALCHEMY
 
CLOTHESMAKING
 
MILLING
 
PROCESSPLANTS
 
CHEESEMAKING
 
SHEARING
 
SPINNING
 
HERBALISM
 
CUTGEM
 
ENCRUSTGEM
 
WOODCRAFT
 
STONECRAFT
 
METALCRAFT
 
LEATHERWORK
 
BONECARVE
 
SWORD
 
MISC_WEAPON
 
DAGGER
 
MACE
 
HAMMER
 
SPEAR
 
CROSSBOW
 
SHIELD
 
ARMOR
 
PIKE
 
WHIP
 
BLOWGUN
 
THROW
 
MECHANICS
 
MAGIC_NATURE
 
SNEAK
 
DESIGNBUILDING
 
DRESS_WOUNDS
 
SET_BONE
 
SUTURE
 
CRUTCH_WALK
 
WOOD_BURNING
 
SOAP_MAKING
 
SWIMMING
 
NEGOTIATION
 
JUDGING_INTENT
 
APPRAISAL
 
ORGANIZATION
 
RECORD_KEEPING
 
INTIMIDATION
 
CONVERSATION
 
COMEDY
 
FLATTERY
 
CONSOLE
 
PACIFY
 
TRACKING
 
KNOWLEDGE_ACQUISITION
 
CONCENTRATION
 
SITUATIONAL_AWARENESS
 
PROSE
 
READING
 
SPEAKING
 
COORDINATION
 
LEADERSHIP
 
TEACHING
 
MELEE_COMBAT
 
RANGED_COMBAT
 
WRESTLING
 
BITE
 
GRASP_STRIKE
 
STANCE_STRIKE
 
DODGING
 
KNAPPING
 
MILITARY_TACTICS
 
CLIMBING
 
Unrecognized Skill Token:
 
AMBER
 
CORAL
 
GLASS_GREEN
 
GLASS_CLEAR
 
GLASS_CRYSTAL
 
POTASH
 
PEARLASH
 
VOMIT
 
FILTH_B
 
FILTH_Y
 
UNKNOWN_SUBSTANCE
 
GRIME
 
STONE
 
METAL
 
INORGANIC
 
COAL
 
GET_MATERIAL_FROM_REAGENT
 
Unrecognized Material Token:
 
FORCED
 
UNCOMMON
 
RARE
 
SMALLGEM
 
BLOCKS
 
ROUGH
 
BOULDER
 
WOOD
 
DOOR
 
FLOODGATE
 
HATCH_COVER
 
GRATE
 
TRACTION_BENCH
 
CHAIR
 
CHAIN
 
FLASK
 
GOBLET
 
INSTRUMENT
 
TOOL
 
WINDOW
 
CAGE
 
BARREL
 
BUCKET
 
ANIMALTRAP
 
TABLE
 
COFFIN
 
STATUE
 
SLAB
 
BOOK
 
QUERN
 
MILLSTONE
 
CORPSE
 
WEAPON
 
SHOES
 
HELM
 
GLOVES
 
ARMORSTAND
 
WEAPONRACK
 
CABINET
 
FIGURINE
 
AMULET
 
SCEPTER
 
AMMO
 
CROWN
 
RING
 
EARRING
 
BRACELET
 
ANVIL
 
CORPSEPIECE
 
MEAT
 
FISH_RAW
 
VERMIN
 
SEEDS
 
SKIN_TANNED
 
PLANT_GROWTH
 
TOTEM
 
PANTS
 
BACKPACK
 
QUIVER
 
SPLINT
 
ORTHOPEDIC_CAST
 
CRUTCH
 
CATAPULTPARTS
 
BALLISTAPARTS
 
SIEGEAMMO
 
BALLISTAARROWHEAD
 
TRAPPARTS
 
TRAPCOMP
 
DRINK
 
POWDER_MISC
 
CHEESE
 
LIQUID_MISC
 
COIN
 
GLOB
 
ROCK
 
PIPE_SECTION
 
Unrecognized Item Token:
 
VESSEL
 
MILITARY_UNIT
 
TEMPLE
 
BATTLE
 
SIEGE
 
map_rejection_log.txt
 
COKE
 
CHARCOAL
 
USE_LAVA_STONE
 
NO_MATGLOSS
 
Unrecognized Inorganic Token:
 
Unrecognized Coal Token:
 
VEIN
 
CLUSTER
 
CLUSTER_SMALL
 
CLUSTER_ONE
 
Unrecognized Inclusion Type Token:
 
West
 
East
 
North
 
South
 
Below
 
Above
 
Here
 
/Below
 
/Above
 
Leather
 
Cloth (Plant)
 
Cloth (Silk)
 
Cloth (Yarn)
 
Crafts
 
Wood
 
Pets
 
Drinks
 
Cheeses
 
Powders
 
Extracts
 
Meat
 
Fish
 
Eggs
 
Plants
 
Fruit and Nuts
 
Garden Vegetables
 
Meat/Fish Recipes
 
Other Recipes
 
Metal Bars
 
Small Cut Gems
 
Large Cut Gems
 
Stone Blocks
 
Seeds
 
Anvils
 
Weapons
 
Training Weapons
 
Bodywear
 
Ammo
 
Trap Components
 
Digging Implements
 
Headwear
 
Handwear
 
Footwear
 
Legwear
 
Shields
 
Toys
 
Tools
 
Instruments
 
Stone
 
Sand
 
Clay
 
Cages
 
Bags (Leather)
 
Bags (Plant)
 
Bags (Silk)
 
Bags (Yarn)
 
Thread (Plant)
 
Thread (Silk)
 
Thread (Yarn)
 
Ropes (Plant)
 
Ropes (Silk)
 
Ropes (Yarn)
 
Barrels
 
Miscellaneous
 
Flasks/Waterskins
 
Quivers
 
Backpacks
 
Buckets
 
Splints
 
Crutches
 
None
 
Dungeon Commander
 
Insane Mood
 
Undead Hunt
 
Sieger Patrol
 
Maraud Target
 
Sieger Basepoint
 
Sieger Mill
 
Ambush Patrol
 
Marauder Mill
 
Wilderness Curious Wander
 
Wilderness Curious Steal Target
 
Wilderness Roamer
 
Pattern Patrol
 
Inactive Marauder
 
Owner
 
Commander
 
Chained Animal
 
Meeting Location
 
Meeting Location Building
 
Vermin Hunting