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v0.31 Talk:Swimmer

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Revision as of 20:25, 15 October 2010 by Uzu Bash (talk | contribs) (→‎utility: new section)
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Swimming training

The page text says that "[t]raining your little ones just requires a place of constantly or temporarily 4-6/7 water. To keep them there you can use military orders or make rooms like a meeting hall." However, I have found that filling a room with water and then making it a meeting hall does not work for swimming training -- dwarves with no swimming skill refuse to enter the room. And I don't want to draft my initial 7 dwarves into the military yet, since they have so much civilian work to do getting my fortress built.

One approach that should work, though I have not yet tested it, would be to get idle dwarves into a meeting hall, lock the doors, and then have Urist McLeverpuller empty a carefully-measured reservoir into the room.

Yeah, that works (at least in 40d), but in 40d they don't really gain swimming experience all that fast. It took quite a while even to get to novice - like months of game time. Don't know if it is the same now or not.

Isn't it ironic

That an article about Swimmer starts with Drowning?--Kwieland 01:40, 1 August 2010 (UTC)

utility

Can a skilled swimmer use any other skills in water? Do hunters hunt waterlife, do trappers or mechanics place traps, can ballista fire underwater? Other than the attribute gain and reducing the risk of drowing, how can this skill be used? Uzu Bash 20:25, 15 October 2010 (UTC)