v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User:Jerimee/mod notes
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 16: | Line 16: | ||
I don't think there is a modtools/weather-trigger though. So without writing an automation trigger for weather, I don't know how you would automate it. Writing that script though should be extremely easy. You just modify one of the other modtools, and have it monitor the announcements log for weather stuff, instead of combat or whatever, and then you just have a file that specifies the command to run the script every time "its raining." (via DikbutDaGrate) | I don't think there is a modtools/weather-trigger though. So without writing an automation trigger for weather, I don't know how you would automate it. Writing that script though should be extremely easy. You just modify one of the other modtools, and have it monitor the announcements log for weather stuff, instead of combat or whatever, and then you just have a file that specifies the command to run the script every time "its raining." (via DikbutDaGrate) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Language== | ==Language== |