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  • This is a list of frequently asked questions related to [[Adventurer mode]]. * Follow the advice under [[Adventurer mode gameplay#Combat preferences|Combat Preferences]].
    22 KB (3,743 words) - 02:51, 20 December 2022
  • | Sets the creature to be active during the day, night, and twilight in Adventurer Mode. Seems to be a separate value from {{token|DIURNAL|c}}/{{token|NOCTURN | Creature eats bones. Implies {{token|CARNIVORE|c}}. [[Adventurer mode|Adventurers]] with this token are currently unable to eat bones.{{Bug|
    110 KB (16,803 words) - 06:57, 4 May 2024
  • | Sets the creature to be active during the day, night, and twilight in Adventurer Mode. Seems to be a separate value from {{token|DIURNAL|c}}/{{token|NOCTURN | Creature eats bones. Implies {{token|CARNIVORE|c}}. [[Adventurer mode|Adventurers]] with this token are currently unable to eat bones.{{Bug|
    102 KB (15,512 words) - 00:24, 25 January 2024
  • ...Miniproject: Human Inn, containing your only booze stockpile and should be party-oriented. ...ents butcherable, cause a food shortage and attempt to recreate the Donner Party.
    85 KB (14,135 words) - 16:52, 7 May 2024
  • ...Miniproject: Human Inn, containing your only booze stockpile and should be party-oriented. ...ents butcherable, cause a food shortage and attempt to recreate the Donner Party.
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...lots beyond artifact heists when we return, as well as the ability for the adventurer to be a villain and to investigate them more effectively. ...use to mount and lead animals.) If the wrong party member claims it, that party member can give it to the right one as a gift (a new conversation option wh
    10 KB (1,626 words) - 06:55, 29 February 2024
  • ADVENTURER ** Starting Adventurer **
    123 KB (19,038 words) - 13:55, 10 November 2022
  • The '''quest log''' menu displays everything known about the world by the adventurer, and is important for quests. Adventurers always start out with information * {{k|a}} '''Agreements''': the adventurer's existing and previous agreements with leaders and companions.
    21 KB (3,341 words) - 12:48, 26 August 2023
  • The '''quest log''' menu displays everything known about the world by the adventurer, and is important for quests. Adventurers always start out with information * {{k|a}} '''Agreements''': the adventurer's existing and previous agreements with leaders and companions.
    21 KB (3,336 words) - 03:51, 20 December 2022
  • ADVENTURER Attend Party
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...h a test adventurer, so world debug mode can now manifest the cursor as an adventurer. Lots of "Hello. My name is Manifestation. Why are you traveling?" today. ...welling. Perhaps your fortress would benefit by allowing a platypus person adventurer to become a resident monster slayer? -- [[Toady One]]
    59 KB (10,061 words) - 07:47, 24 April 2024
  • Some of these issues can be fixed by the third-party [[Text Will Be Text]] (TWBT) plugin for the [[DFHack]] modding API. In addi | Text, designation priorities, adventurer mode conversation targets, fluids if [[Technical_tricks#Tiles|SHOW_FLOW_AMO
    69 KB (9,003 words) - 22:23, 10 March 2024
  • Some of these issues could be fixed by the third-party Text Will Be Text (TWBT) plugin for the [[DF2014:DFHack]] modding API. This | Text, designation priorities, adventurer mode conversation targets, fluids if [[Technical_tricks#Tiles|SHOW_FLOW_AMO
    67 KB (8,685 words) - 04:48, 3 March 2024
  • In adventurer mode, during a fight, each turn generates an ease and squareness for each p * Both [[adventurer mode]] and [[fortress mode]] keeps track of which way a creature is facing,
    28 KB (4,610 words) - 03:16, 20 December 2022
  • In adventurer mode, during a fight, each turn generates an ease and squareness for each p * Both adventurer mode and fortress mode keeps track of which way a creature is facing, based
    28 KB (4,740 words) - 05:27, 14 May 2024
  • | rowspan=4 | More likely to join [[party|parties]] in progress<br />More likely to require [[Consoler|consolation]] | rowspan=2 | Will not throw [[party|parties]]
    16 KB (2,260 words) - 02:37, 12 November 2023
  • ADVENTURER Attend Party
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ==Adventurer Mode== In [[adventurer mode]], dice can be found and used for divination by the player. Each die w
    7 KB (1,135 words) - 17:12, 11 May 2024
  • ==Adventurer Mode== In [[adventurer mode]], dice can be found and used for divination by the player. Each die w
    7 KB (1,089 words) - 03:19, 20 December 2022
  • ...re one of the few known sites that players can [[embark]] on without third-party tools. ...default, however, they are hidden until discovered by an [[Adventurer_mode|adventurer]]. In advanced world gen, setting the option {{DFtext|Make Caves Visible}}
    7 KB (1,273 words) - 03:13, 20 December 2022

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