v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:16, 24 May 2016 diff hist +911 Advanced marksdwarf training guide →Stopping Melee Charges
- 18:49, 24 May 2016 diff hist +1 m Advanced marksdwarf training guide →Avoiding 'Equipment Mismatch' Issues
- 18:48, 24 May 2016 diff hist -6 Advanced marksdwarf training guide →Quivers and Bolts
- 18:47, 24 May 2016 diff hist +236 Advanced marksdwarf training guide →Quivers and Bolts
- 18:26, 29 March 2016 diff hist +6 Champion Appointment requires *being* a barony, not having a visiting baron arrive.
- 02:46, 7 February 2016 diff hist -1 Reclaim fortress mode →Bugs
- 02:46, 7 February 2016 diff hist +27 Reclaim fortress mode →Bugs: Guess: the first one referred to bugs 3825/7796
- 20:05, 5 February 2016 diff hist +578 Need explain low- and high-priority need fulfillment jobs
- 19:50, 5 February 2016 diff hist +17 Burrow →Broker to the Depot, STAT: no more on break
- 19:48, 5 February 2016 diff hist -634 Burrow →Uses for Burrows: Remove the "goblins are chasing me in circles" section, because it contained completely incorrect information
- 16:02, 28 January 2016 diff hist +597 Defense guide →Early warning
- 15:53, 28 January 2016 diff hist +51 Defense guide →Threats: charging archers is not necessarily "worse"
- 15:48, 28 January 2016 diff hist +967 Defense guide →Threats: weres and vamps
- 15:35, 28 January 2016 diff hist +624 Werebeast →Defending your fort against werebeasts
- 17:23, 22 January 2016 diff hist +242 Seed →Bugs: 9219
- 17:04, 22 January 2016 diff hist 0 m Strange mood →Timing
- 15:00, 22 January 2016 diff hist +487 Metal →Weapon and armor quality
- 03:27, 17 January 2016 diff hist +555 Door →Usage: more on levers
- 20:02, 15 January 2016 diff hist +4 m Workshop →Operation: k macros
- 18:36, 11 January 2016 diff hist +11 Metal rework the intro a bit
- 02:10, 1 January 2016 diff hist -33 m Giant cave spider →Fighting: tidy up
- 01:32, 1 January 2016 diff hist +170 Tavern visitors and tavern rooms
- 01:10, 1 January 2016 diff hist +18 m Elk bird tidy up
- 15:28, 29 December 2015 diff hist -92 Wagon (embark) rearrange text a bit; a wagon is not useless, so remove that bit
- 14:22, 29 December 2015 diff hist -188 Vampire →Identification: no more On Break, no more DT name exploit
- 14:13, 29 December 2015 diff hist -8 Vampire →Habits: v42 has no more "on break", but we don't know what replaces it for vamps yet
- 17:22, 28 December 2015 diff hist -14 Vampire →Habits: there'
- 20:16, 23 December 2015 diff hist +187 Ivory Tusks.
- 13:27, 23 December 2015 diff hist +9 Mass pitting →Bugs
- 13:27, 23 December 2015 diff hist +123 Mass pitting bug 9271
- 02:40, 23 December 2015 diff hist +63 Steel emphasize charcoal equality
- 02:09, 18 December 2015 diff hist +68 Paper industry →Processing: Overview diagram, from Hellzon in http://www.bay12forums.com/smf/index.php?topic=140163.msg6672493#msg6672493
- 02:08, 18 December 2015 diff hist 0 N File:Paper industry diagram.png current
- 13:52, 10 December 2015 diff hist +271 Tavern →Fortress mode: tavern keeper bug, not in bug tracking system yet(?)
- 21:04, 9 December 2015 diff hist +5 Bookcase
- 17:57, 9 December 2015 diff hist +284 Tavern →Fortress mode
- 15:22, 22 November 2014 diff hist +6 Trap component →Enormous corkscrew
- 17:21, 26 August 2014 diff hist +7 DF2014:Bugs Redirected page to DF2014:Known bugs and issues
- 22:45, 23 August 2014 diff hist +585 Magma →Minecarts: some notes on the various wheelbarrow/stockpile tricks
- 01:07, 16 August 2014 diff hist -1 How do you create a custom stockpile that accepts only prepared foods? Limiting barrels? What does that have to do with large stacks? Nothing, that's what.
- 01:03, 16 August 2014 diff hist +27 Irrigation →via Buckets
- 00:59, 16 August 2014 diff hist +6 Irrigation fix links
- 00:02, 15 August 2014 diff hist -15 Farm size calculations →Approaches
- 23:59, 14 August 2014 diff hist +742 Farm size calculations →The math: Let's show some actual numbers, and draw some realistic conclusions.
- 02:19, 14 August 2014 diff hist +419 Hatch cover Dumping science.
- 00:50, 14 August 2014 diff hist -7 Hatch cover Correct basic fact, even though I do not understand the point of the paragraph.
- 23:23, 13 August 2014 diff hist +47 N Quantum stockpile Redirected page to DF2014:Exploit#Quantum stockpiles
- 23:19, 13 August 2014 diff hist +15 Garbage dump
- 23:18, 13 August 2014 diff hist +35 Zones →Garbage dump
- 23:36, 12 August 2014 diff hist +70 Make your own weapons not all copper ores are 6 pts
- 18:49, 11 August 2014 diff hist -174 Known bugs and issues →New bugs: 0.40.08 fixed walls
- 15:45, 11 August 2014 diff hist -29 Known bugs and issues 2780 reappeared after supposed fix. 2712 seems to be still around too (whips only, not bolts). Workarounds are not solutions.
- 15:37, 11 August 2014 diff hist +31 N DF2014:Extinct Redirected page to DF2014:Extinction current
- 15:33, 11 August 2014 diff hist +678 Known bugs and issues →New bugs: brief run through the bug tracker
- 19:59, 10 August 2014 diff hist -230 Known bugs and issues →Lingering bugs: 0.40.07
- 19:37, 10 August 2014 diff hist +38 Known bugs and issues →New bugs: 0.40.07
- 15:55, 10 August 2014 diff hist +128 Trap →Weapon Trap: do not always hit moving enemies
- 15:45, 10 August 2014 diff hist +71 Cat
- 18:37, 8 August 2014 diff hist +6 Weapon →Weapons as tools
- 18:33, 8 August 2014 diff hist +10 Weapon →Attachment: Is it really based on kills? I could swear I've seen named weapons with no kills at all....
- 18:11, 8 August 2014 diff hist +240 Weapon →Types of weapons
- 17:57, 8 August 2014 diff hist +1 m Weapon →Native vs. foreign
- 17:11, 8 August 2014 diff hist +86 Health care →Setting up a Hospital: rule T
- 17:02, 8 August 2014 diff hist +23 Health care →Tips for an Effective Hospital
- 17:15, 1 August 2014 diff hist +193 Marriage strict pop cap
- 17:05, 1 August 2014 diff hist -490 Children update for 0.40
- 13:21, 1 August 2014 diff hist +511 Exploit →Coinstar Room
- 01:01, 31 July 2014 diff hist +95 Stockpile design →Use of wheelbarrows
- 00:35, 31 July 2014 diff hist +11,195 Stockpile design massive rewrite (still needs some 0.40 plants added, but removing the "migrated" tag anyway)
- 22:57, 28 July 2014 diff hist +45 Known bugs and issues →New bugs: 7519 Sparring dwarves only wrestle
- 17:48, 28 July 2014 diff hist +173 Quarry bush Bugs
- 17:35, 28 July 2014 diff hist -229 Known bugs and issues prune list for 0.40.05 (Thanks, Toady!)
- 17:13, 28 July 2014 diff hist +300 Zones →Pit/Pond: add warning from the mass pitting page, and muddy the text a bit....
- 17:10, 28 July 2014 diff hist +166 Mass pitting Give more warning, until we have a better idea how this works.
- 13:02, 25 July 2014 diff hist +10 Pressure plate →Uses: clarify -- gear assembly is the only exception case; doors, hatches and floodgates are not the exceptions
- 12:55, 25 July 2014 diff hist 0 m Pressure plate mechanism +s
- 14:32, 19 July 2014 diff hist +602 Marriage move sexual orientation to its own section, expand it, and clean up some of the rest
- 14:03, 19 July 2014 diff hist +27 N DF2014:Death (coffin? really?) current
- 13:53, 19 July 2014 diff hist +32 N DF2014:Migrant Redirected page to DF2014:Immigration current
- 13:52, 19 July 2014 diff hist +29 N DF2014:Baby Redirected page to DF2014:Children
- 13:46, 19 July 2014 diff hist +93 Crop →Crop Plants
- 13:33, 19 July 2014 diff hist -88 Crop →Standard Plants
- 13:32, 19 July 2014 diff hist +302 Crop standard plants, and bug 7032
- 18:48, 18 July 2014 diff hist 0 Design strategies →Efficiency: math.
- 18:22, 18 July 2014 diff hist +29 N DF2014:Hunter Redirected page to DF2014:Ambusher current
- 18:21, 18 July 2014 diff hist +31 N DF2014:Pump stack Redirected page to DF2014:Screw pump
- 23:46, 16 July 2014 diff hist +229 Discipline
- 16:23, 16 July 2014 diff hist +32 N DF2014:Hospital Redirected page to DF2014:Health care current
- 16:23, 16 July 2014 diff hist +34 N DF2014:Dump Redirected page to DF2014:Activity zone
- 16:22, 16 July 2014 diff hist +29 N DF2014:Sock Redirected page to DF2014:Clothing current
- 16:22, 16 July 2014 diff hist +29 N DF2014:Coin Redirected page to DF2014:Currency current
- 16:03, 16 July 2014 diff hist +112 Danger room →Coinstar Room
- 16:00, 16 July 2014 diff hist +63 Danger room →Coinstar Room: also link to the coin-splitting post, because it's 9 pages later
- 17:58, 13 July 2014 diff hist +39 N DF2014:Forge Redirected page to DF2014:Metalsmith's forge current
- 19:24, 12 July 2014 diff hist +117 Training →Injury: wrestling during sparring (part 2)
- 19:21, 12 July 2014 diff hist +126 Training →Sparring and demonstrations: Weapon-equipped dwarves can now throw each other during sparring sessions.
- 01:30, 12 July 2014 diff hist +104 Known bugs and issues →New bugs: 7032
- 19:52, 11 July 2014 diff hist +97 Known bugs and issues →Lingering bugs: 808
- 19:44, 11 July 2014 diff hist -21 Known bugs and issues remove migrated tag
- 19:42, 11 July 2014 diff hist -210 Known bugs and issues →Migrated bugs: triage, identify bugs that still exist (and remove ones that have been fixed)
- 19:35, 11 July 2014 diff hist +236 Known bugs and issues →New bugs: remove bugs fixed in 0.40.02, add new ones
- 19:14, 11 July 2014 diff hist +34 Tilesets fix a few links
- 19:03, 11 July 2014 diff hist +420 DF2014 Talk:Noble →King on embark
- 01:07, 10 July 2014 diff hist +27 N DF2014:Value Redirected page to DF2014:Item value
- 01:06, 10 July 2014 diff hist +24 N DF2014:Drink Redirected page to DF2014:Alcohol
- 01:04, 10 July 2014 diff hist +35 N DF2014:Artifact Redirected page to DF2014:Legendary artifact
- 00:47, 10 July 2014 diff hist +1,300 N Item quality/Table copy v0.34:Item_quality/Table
- 15:39, 9 July 2014 diff hist +359 DF2014 Talk:Release information current
- 14:11, 9 July 2014 diff hist -4 m Release information →New stuff: fix formatting
- 14:08, 9 July 2014 diff hist +563 Known bugs and issues triage
- 18:34, 7 July 2014 diff hist +25 v0.34:Defense guide →Mechanic's traps
- 18:16, 7 July 2014 diff hist +406 v0.34:Defense guide →Trade depot & caravans
- 18:04, 7 July 2014 diff hist +2 m v0.34:Defense guide →Surface jobs
- 18:00, 7 July 2014 diff hist +41 v0.34:Defense guide →Animals: detecting hidden enemies
- 17:42, 7 July 2014 diff hist +1 m v0.34:Physics →Sample size current
- 17:37, 7 July 2014 diff hist -5 v0.34:Defense guide →The dodge-em trap: floor density matters, and 10 Z-levels no longer suffice (as of 0.34.08 I think)
- 17:32, 7 July 2014 diff hist +84 v0.34:Physics link to non-humor articles
- 17:08, 7 July 2014 diff hist +1 m v0.34:Defense guide →Moats
- 17:04, 7 July 2014 diff hist +9 v0.34:Defense guide →Doors (& Hatches): clarify hatch = Z-axis; and it's not ALL the same (consider building destroyers from below)
- 16:02, 7 July 2014 diff hist -8 v0.34:Defense guide →Threats: building destroyers and bridges again
- 15:53, 7 July 2014 diff hist +26 v0.34:Defense guide →General guidelines: bridges are NOT vulnerable to building destroyers
- 15:34, 7 July 2014 diff hist +451 v0.34:Exploit →Danger Room
- 15:23, 7 July 2014 diff hist -24 v0.34:Exploit →Dwarven Water Reactor: links
- 15:04, 7 July 2014 diff hist +101 v0.34:Military design →Training: clarify, hopefully current
- 17:46, 5 July 2014 diff hist +1,269 N Masterwork:Attorney's stock Created page with "{{workshop|name=Attorney's stock |key=Alt+x |job=Negotiation |construction= *4 block *1 totem |construction_job=Architect |use=Various; see article |production..."
- 17:24, 5 July 2014 diff hist +926 N Masterwork:Abyssal temple Created page with "{{workshop|name=Abyssal temple |key=A |job=Sorcerer |construction= *statue *grate *Building material (non-economic) |construction_job=Sorcerer |use=Var..."
- 16:49, 5 July 2014 diff hist +2,534 N Masterwork:Altar of nightmares Created page with "{{workshop|name=Altar of nightmares |key=N |job=Diplomacy |construction= *table *figurine *Building material (non-economic) |construction_job=Architect..."
- 19:52, 1 July 2014 diff hist -1 v0.34:Wheelbarrow that first paragraph is not a bug -- it's how the feature works
- 19:41, 1 July 2014 diff hist +59 v0.34:Stockpile →Give to a stockpile/workshop: Remove the clothing example (which is now rewritten in the previous section) because it uses the wrong link direction (it's a "take from workshop" example).
- 19:33, 1 July 2014 diff hist +1,561 v0.34:Stockpile →Take from a stockpile: or workshop! Give more examples.
- 22:51, 30 June 2014 diff hist +913 N Masterwork:Esoteric order taking reaction descriptions from the manual...
- 22:39, 30 June 2014 diff hist -17 Masterwork:Bonecarver's shop construction & name changes current
- 22:35, 30 June 2014 diff hist +42 N Masterwork:Bonecutter's workshop Greycat moved page Masterwork:Bonecutter's workshop to Masterwork:Bonecarver's shop: name changed at some point current
- 22:35, 30 June 2014 diff hist 0 m Masterwork:Bonecarver's shop Greycat moved page Masterwork:Bonecutter's workshop to Masterwork:Bonecarver's shop: name changed at some point
- 15:41, 30 June 2014 diff hist +1,138 N Masterwork:Temple of fire Created page with "{{workshop|name=Temple of fire |key=F |job=Sorcerer |construction= *statue *Building material (non-economic) |construction_job=Sorcerer |use=Various; see a..."
- 15:14, 30 June 2014 diff hist +1,481 N Masterwork:Bonemill Created page with "{{workshop|name=Bonemill |key=O |job=Milling & pressing |construction= *4 blocks *2 mechanisms *2 millstones |construction_job=Architect |use= *vermin ..."
- 14:39, 30 June 2014 diff hist +1 Masterwork:Summoning circle rat things use 2 totems in 5.10
- 12:31, 30 June 2014 diff hist +2 Masterwork:Den of iniquity
- 12:18, 30 June 2014 diff hist +80 Masterwork:Den of iniquity uh, guess it doesn't actually create minotaurs
- 12:09, 30 June 2014 diff hist +957 N Masterwork:Den of iniquity Created page with "{{workshop|name=Temple of sin |key=D |job=Sorcerer |construction= *bed *whip *Building material (non-economic) |construction_job=Sorcerer |use= *[[tent..."
- 12:09, 30 June 2014 diff hist +167 N Masterwork:Tentacle slime Created page with "{{av}} Tentacle slime is an animal extract, milked from tentacle monsters in a farmer's workshop. Succubi use this product for various reactions." current
- 11:07, 30 June 2014 diff hist +385 N Masterwork:Slag Created page with "{{av}} Slag is a material, usually found as bars or massive bars after smelting metals. It is intended as a waste product, causing clutter in the smelter or other workshops...." current
- 23:24, 29 June 2014 diff hist +1,237 N Masterwork:Temple of sin Created page with "{{workshop|name=Temple of sin |key=T |job=Sorcerer |construction= *statue *block *Building material (non-economic) |construction_job=Sorcerer |use= *[[..."
- 23:01, 29 June 2014 diff hist +11 Masterwork:Summoning circle 5.10 summon orthi has an extra reagent
- 16:12, 28 June 2014 diff hist +1,068 N Masterwork:Well of souls Created page with "{{furnace|name=Well of souls |key=S |job=Furnace Operating |construction_job=Furnace Operating |construction= *Building material (non-economic) *grate |use..."
- 15:50, 28 June 2014 diff hist -1 Template:Furnace current
- 01:44, 28 June 2014 diff hist +7 Masterwork:Soul oh right, that tag...
- 01:43, 28 June 2014 diff hist +806 N Masterwork:Soul Created page with "Every creature that has a brain also has a soul. The soul is created as a separate item when the creature is butchered or slaughtered (or via a special reaction that directly..."
- 01:35, 28 June 2014 diff hist +1,340 N Masterwork:Summoning circle Created page with "{{workshop|name=Summoning circle |key=C |job=Sorcerer |construction= *totem *Building material (non-economic) |construction_job=Sorcerer |use= *souls *..."
- 00:57, 28 June 2014 diff hist +1,166 Template:Masterwork buildings succubus workshops & furnaces (didn't include Illumination/Decoration furnaces)
- 00:36, 28 June 2014 diff hist -28 Category:Masterwork:Buildings
- 00:31, 28 June 2014 diff hist +19 Masterwork:Dwarf is a race current
- 00:29, 28 June 2014 diff hist +19 Masterwork:Warlock is a race current
- 00:28, 28 June 2014 diff hist +91 N Masterwork:Succubus stub (no raws yet) current
- 00:27, 28 June 2014 diff hist +19 Masterwork:Gnome is a race
- 16:48, 23 June 2014 diff hist +27 v0.34:Exploit →The Minecart Stop: a couple extra keystrokes
- 00:36, 23 June 2014 diff hist -114 v0.34:Biome →Available Biomes: Consolidate, and explain how "Not Freezing" works. current
- 15:24, 15 June 2014 diff hist +175 v0.34:Farming →Fertilization: sal880612m did science showing fertilizer applies at time of plant maturity, not time of planting
- 20:59, 6 June 2014 diff hist +95 v0.34:Training
- 01:58, 6 June 2014 diff hist +23 v0.34:Magma →Minecarts
- 01:13, 6 June 2014 diff hist +2,787 v0.34:Magma →Minecarts: Reorganize, and add Rafal99's wheelbarrow-based design from the forum
- 18:53, 4 June 2014 diff hist +4 v0.34:Roller current
- 18:44, 4 June 2014 diff hist +25 v0.34:Magma →Minecarts
- 18:28, 4 June 2014 diff hist -1 m v0.34:Magma →Magma sea
- 23:37, 3 June 2014 diff hist +31 v0.34:Minecart a bunch of small wording/grammar fixes
- 20:07, 2 June 2014 diff hist +9 v0.34:Exploit →The Minecart Stop: creating a route is h - r
- 01:16, 23 January 2014 diff hist 0 m Utility:DFHack spelling
- 03:41, 3 December 2013 diff hist +173 v0.34:List of mods →Legends of Forlorn Realms (LFR): 0.21a release
- 16:56, 24 July 2013 diff hist -1 m Utility:DFHack →Installation: grammar
- 00:59, 20 July 2013 diff hist -15 v0.34:Trap design →Water/Magma gun: links
- 00:56, 20 July 2013 diff hist -8 v0.34:Minecart →Danger: fix link to trap design page
- 00:55, 20 July 2013 diff hist 0 m v0.34:Exploit →The Undump: superseded is hard to spell
- 00:49, 20 July 2013 diff hist +22 v0.34:Minecart →More on Track stop: fix internal link
- 00:24, 20 July 2013 diff hist +4 v0.34:Minecart →Basic Minecart Usage: Oops. liquid isn't what I thought.
- 00:20, 20 July 2013 diff hist +14 v0.34:Minecart →Basic Minecart Usage
- 00:12, 18 July 2013 diff hist +157 v0.34:Textile industry →Dyeing
- 00:27, 16 July 2013 diff hist -4 v0.34:Density kg/m<sup>3</sup> is far more easily understood
- 18:20, 14 July 2013 diff hist +290 v0.34:Farming →Bugs: workaround #2
- 18:09, 14 July 2013 diff hist +6 v0.34:Arms industry
- 18:01, 14 July 2013 diff hist -9 Template:DF2014 industry Weapon -> Arms industry
- 17:54, 14 July 2013 diff hist +32 v0.34:Gem industry →Gem Cutting
- 21:00, 12 July 2013 diff hist -21 v0.34:Magma-safe Fix up the "how to make things out of the desired material" section.
- 17:48, 10 July 2013 diff hist -47 v0.34:List of mods →Legends of Forlorn Realms (LFR)
- 19:44, 3 July 2013 diff hist +78 v0.34:Grate →Floor Grate
- 01:19, 6 May 2013 diff hist +377 v0.34:Adamantine →Processing: storage bug/workaround
- 22:50, 20 April 2013 diff hist +199 v0.34:List of mods →Legends of Forlorn Realms (LFR)
- 22:41, 19 April 2013 diff hist +1 v0.34:List of mods →Legends of Forlorn Realms (LFR): version 0.20a
- 23:26, 15 September 2012 diff hist +72 v0.34:Burrow
- 20:57, 12 September 2012 diff hist +81 v0.34:Justice →Punishments
- 20:17, 12 September 2012 diff hist -155 v0.34:Justice →Crimes
- 18:08, 31 August 2012 diff hist +415 v0.34:Clothing →The great sock obsession
- 02:51, 31 August 2012 diff hist +35 v0.34:Design strategies →Efficiency: Fix some blatantly incorrect statements about burrows.
- 02:41, 31 August 2012 diff hist -19 v0.34:Design strategies Efficiency and Productivity are the same thing, at least as this article is presenting them. So merge them.
- 02:02, 31 August 2012 diff hist +7 v0.34:Challenges →28 Drinks Later: fix link
- 01:34, 31 August 2012 diff hist -1 m v0.34:Challenges →Race Against the Clock
- 01:28, 31 August 2012 diff hist +592 v0.34:Challenges →Minimalist/Survivalist build
- 20:57, 28 August 2012 diff hist +73 v0.34:Thought →Unhappy Thoughts
- 20:45, 28 August 2012 diff hist -83 v0.34:Thought restructure slightly
- 21:28, 27 August 2012 diff hist +69 v0.34:Machine component
- 21:25, 27 August 2012 diff hist +27 N Rollers Redirected page to Minecart
- 21:16, 27 August 2012 diff hist +52 v0.34:Gear assembly current
- 20:58, 27 August 2012 diff hist +60 v0.34:Axle
- 20:49, 27 August 2012 diff hist +219 v0.34:Power →Power transfer
- 20:43, 27 August 2012 diff hist +293 v0.34:Power →Power transfer
- 00:17, 25 August 2012 diff hist +23 v0.34:Health care →Setting up a Hospital
- 00:11, 25 August 2012 diff hist +1 m v0.34:Health care →Infection
- 23:05, 24 August 2012 diff hist +206 v0.34:Health care →Setting up a Hospital
- 02:03, 19 August 2012 diff hist +44 v0.34:Machine component →Uses for power: roller
- 00:11, 19 August 2012 diff hist +3 m v0.34:Minecart →Controlling Speed
- 00:04, 19 August 2012 diff hist -1 m v0.34:Minecart →Track stop: I'm sure things will break, but obviously the author meant "braking" here....
- 22:32, 18 August 2012 diff hist +119 v0.34:Stockpile →Max wheelbarrow
- 21:25, 13 August 2012 diff hist -10 Bloodline:Boatmurdered improve markup
- 16:00, 13 August 2012 diff hist +39 v0.34:Minecart →Track stop: better markup, and link to the example that's already on this page
- 23:10, 11 August 2012 diff hist +94 User talk:Greycat →Minecart track example current
- 22:20, 11 August 2012 diff hist +4,950 v0.34:Minecart →Example: new section
- 22:16, 11 August 2012 diff hist +21 N File:Minecart-example-15.png Route, fully defined. current
- 22:13, 11 August 2012 diff hist +16 N File:Minecart-example-14.png Stop 2, defined. current
- 22:10, 11 August 2012 diff hist +16 N File:Minecart-example-13.png Stop 1, defined. current
- 22:01, 11 August 2012 diff hist +24 N File:Minecart-example-12.png Default stop definition. current
- 21:54, 11 August 2012 diff hist +26 N File:Minecart-example-11.png Stops are not defined yet. current
- 21:54, 11 August 2012 diff hist +28 N File:Minecart-example-10.png Route definition, two stops. current
- 21:53, 11 August 2012 diff hist +19 N File:Minecart-example-9.png Stop 2 designation. current
- 21:48, 11 August 2012 diff hist +30 N File:Minecart-example-8.png Route definition, in progress. current
- 21:47, 11 August 2012 diff hist +19 N File:Minecart-example-7.png Stop 1 designation. current
- 21:42, 11 August 2012 diff hist +23 N File:Minecart-example-6.png Track stop constructed. current
- 21:35, 11 August 2012 diff hist +25 N File:Minecart-example-5.png Select dumping direction. current
- 21:34, 11 August 2012 diff hist +23 N File:Minecart-example-4.png Track stop designation. current
- 21:30, 11 August 2012 diff hist +13 N File:Minecart-example-3.png Track carved. current
- 21:12, 11 August 2012 diff hist +26 N File:Minecart-example-2.png Track carving designation. current
- 21:09, 11 August 2012 diff hist +22 N File:Minecart-example-1.png Stockpiles designated. current
- 23:23, 10 August 2012 diff hist -294 v0.34:Stockpile →Stockpile categories: Bins don't hold 10 items any more.... Also stone management is quite different now.
- 23:05, 10 August 2012 diff hist +100 v0.34:Stockpile →Food
- 22:47, 10 August 2012 diff hist +166 v0.34:Stone management Ugh... old page is old.
- 22:40, 10 August 2012 diff hist -19 v0.34:Hauling fix up intro a bit
- 22:29, 10 August 2012 diff hist +388 v0.34:Stockpile →Max wheelbarrow
- 00:01, 9 August 2012 diff hist +18 v0.34:Swimmer →Learning/Teaching swimming: no, the other bridge
- 23:56, 8 August 2012 diff hist +13 v0.34:Goblin
- 23:48, 8 August 2012 diff hist +14 v0.34:Dwarf
- 23:36, 8 August 2012 diff hist +62 v0.34:King of beasts
- 00:25, 28 July 2012 diff hist +43 v0.34:Training →Default Schedule: still misleading...
- 00:24, 28 July 2012 diff hist +469 v0.34:Training
- 00:10, 28 July 2012 diff hist -400 v0.34:Training →Introduction: rewrite; will move the sparring stuff down to a different section
- 00:04, 28 July 2012 diff hist -39 v0.34:Training →Happy Soldiers: Here too!
- 00:02, 28 July 2012 diff hist -98 v0.34:Training →Default Schedule: Remove MORE incorrect info...
- 23:56, 27 July 2012 diff hist -26 v0.34:Defense guide →Striking the earth: try to fix the ASCII art... not sure what the "dwarves stay inside" comment is supposd to mean
- 23:41, 27 July 2012 diff hist -308 v0.34:Defense guide →Trade depot & caravans: we have wagons again....
- 23:30, 27 July 2012 diff hist +1,708 v0.34:Defense guide →Defensive Engineering: (new section)
- 23:08, 27 July 2012 diff hist +13 v0.34:Defense guide →Animals
- 23:01, 27 July 2012 diff hist +300 v0.34:Defense guide →Military
- 22:48, 27 July 2012 diff hist +6 v0.34:Defense guide →Traps: meant to say *those* beasts