v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Editing Offset Finding Methods
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Latest revision | Your text | ||
Line 20: | Line 20: | ||
* start on map with boulder in top left corner | * start on map with boulder in top left corner | ||
* note distance to top and left. offset of this tile in tile type block is ( 2 * ( ( x_dist * 16 ) + y_dist ) ) | * note distance to top and left. offset of this tile in tile type block is ( 2 * ( ( x_dist * 16 ) + y_dist ) ) | ||
− | * find all 2 byte values with 0x0192 in | + | * find all 2 byte values with 0x0192 in CE |
* channel out boulder | * channel out boulder | ||
* click next scan to find all those that changed to 0x0020, should return 1 result; that is offset of type of tile that was just channeled out | * click next scan to find all those that changed to 0x0020, should return 1 result; that is offset of type of tile that was just channeled out |