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Editing Mining
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Latest revision | Your text | ||
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− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}} | ||
{{Labor | {{Labor | ||
| labor = Mining | | labor = Mining | ||
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* '''Remove Stairs/Ramp''' removes a dug-out stairs or ramp. | * '''Remove Stairs/Ramp''' removes a dug-out stairs or ramp. | ||
− | Mining can only be done in pre-existing stone or soil. NOTE: Constructed [[wall]]s, [[stairs]] or [[ramp]]s are not dug and instead must be removed using the 'Remove Construction' option ({{K|m}}, {{K|x}}). This uses the mining skill to be completed | + | Mining can only be done in pre-existing stone or soil. NOTE: Constructed [[wall]]s, [[stairs]] or [[ramp]]s are not dug and instead must be removed using the 'Remove Construction' option ({{K|m}}, {{K|x}}). This uses the mining skill to be completed. When discovering a unique stone, gem or ore, the game will display an annoucement that looks like the following:<br> |
− | |||
− | When discovering a unique stone, gem or ore, the game will display an annoucement that looks like the following:<br> | ||
{{DFtext|You have struck saltpeter!|6:1}} | {{DFtext|You have struck saltpeter!|6:1}} | ||
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== Making a dwarf a miner == | == Making a dwarf a miner == | ||
− | # Go to the {{ | + | # Go to the {{K|y}} labor menu, then work details tab |
# Select the "Miners" work detail on the left side of the screen | # Select the "Miners" work detail on the left side of the screen | ||
− | # Find the | + | # Find the dwarfs you would like to make a miner, and click the rightmost box, a green check mark should appear |
# If you would like this dwarf to ''only'' mine, and ignore all other labors (they will still eat, sleep, take breaks, etc. ) you can toggle the dwarf's "Specialize" button (the hammer and lock icon) to be red. | # If you would like this dwarf to ''only'' mine, and ignore all other labors (they will still eat, sleep, take breaks, etc. ) you can toggle the dwarf's "Specialize" button (the hammer and lock icon) to be red. | ||
To start mining, a [[miner]] requires an available [[pick]]. A dwarf's agility and mining skill affect how quickly they mine. | To start mining, a [[miner]] requires an available [[pick]]. A dwarf's agility and mining skill affect how quickly they mine. | ||
− | Giving a dwarf the miner work detail will effectively disable the "wood cutter" and "hunter" work details, as their associated labors all involve the usage of different tools.{{ | + | Giving a dwarf the miner work detail will effectively disable the "wood cutter" and "hunter" work details, as their associated labors all involve the usage of different tools.{{verfiy} |
== Designating the area to be mined == | == Designating the area to be mined == | ||
− | # Press {{ | + | # Press {{K|m}} to bring up the digging orders menu. |
# Highlight the requested action by pressing: | # Highlight the requested action by pressing: | ||
#* {{K|m}} for mining | #* {{K|m}} for mining | ||
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==Mining warm and damp stone== | ==Mining warm and damp stone== | ||
− | [[File: | + | [[File:Miner krugg.jpg|thumb|strike the earth safely]] |
When designating any digging operation, warm and damp tiles will flash, indicating magma or water in adjacent tiles. Miners can dig these safely, provided there is an escape route. (''"Safely"'' here implies only the short term survival of the digging dwarf, your fortress may well be flooded as a result, even many levels above the digging level, ''eventually'' killing your dwarf.) | When designating any digging operation, warm and damp tiles will flash, indicating magma or water in adjacent tiles. Miners can dig these safely, provided there is an escape route. (''"Safely"'' here implies only the short term survival of the digging dwarf, your fortress may well be flooded as a result, even many levels above the digging level, ''eventually'' killing your dwarf.) |