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Editing Dwarf Fortress Wiki talk:Community Portal

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::I'm also agreeing with Njero, that if I hadn't found this wiki as quickly as I did, with detailed (and spoilerific) content of things from "how to dig" to "how to fight" and "what's hard to fight"... I would probably have deleted the game within 2 days of downloading it. Some of us don't find the forum that helpful!<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 05:51, 10 September 2009 (UTC)
 
::I'm also agreeing with Njero, that if I hadn't found this wiki as quickly as I did, with detailed (and spoilerific) content of things from "how to dig" to "how to fight" and "what's hard to fight"... I would probably have deleted the game within 2 days of downloading it. Some of us don't find the forum that helpful!<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 05:51, 10 September 2009 (UTC)
 
:::+1 what GI said. I read the wiki before starting - I, personally, hate the whole "trial and errour" thing from scratch, especially in a game where the wrong little mistake can mean GAME OVER.  I'm average-bright, and I still found that a lot of the "detail" was lost on me, at least until I had experienced it (or nearly so.)  HFS? Still haven't breached one yet (slow computer, and in no rush) - so I can parrot a lot about that, but really have no personal feel for it and still look forward to that experience (even if now I won't walk in blind to that particular practical joke).  If I'd wanted a surprise, I'd have not read those articles (and would be someone else).   
 
:::+1 what GI said. I read the wiki before starting - I, personally, hate the whole "trial and errour" thing from scratch, especially in a game where the wrong little mistake can mean GAME OVER.  I'm average-bright, and I still found that a lot of the "detail" was lost on me, at least until I had experienced it (or nearly so.)  HFS? Still haven't breached one yet (slow computer, and in no rush) - so I can parrot a lot about that, but really have no personal feel for it and still look forward to that experience (even if now I won't walk in blind to that particular practical joke).  If I'd wanted a surprise, I'd have not read those articles (and would be someone else).   
 
 
:::That said, I '''''do''''' find that many mid-experience and advanced articles do repeat basic concepts too much - the "how to dig a channel" for a quantum dump example, above. And over-link, etc.  However, if a newb were to stumble on that page, altho' they aren't ready for the advanced stuff, they may wonder what the basic stuff is - and follow those links.  So... I don't think it's over-detailed for anyone except those who know the game (i.e. "us").  For the newb, stumbling about on the wiki, they either ''want'' to read about it, or ''need'' to, or both.  Less detail is fewer links, and less overall usefulness to the (self-filtering) target audience.--[[User:Albedo|Albedo]] 19:53, 10 September 2009 (UTC)
 
:::That said, I '''''do''''' find that many mid-experience and advanced articles do repeat basic concepts too much - the "how to dig a channel" for a quantum dump example, above. And over-link, etc.  However, if a newb were to stumble on that page, altho' they aren't ready for the advanced stuff, they may wonder what the basic stuff is - and follow those links.  So... I don't think it's over-detailed for anyone except those who know the game (i.e. "us").  For the newb, stumbling about on the wiki, they either ''want'' to read about it, or ''need'' to, or both.  Less detail is fewer links, and less overall usefulness to the (self-filtering) target audience.--[[User:Albedo|Albedo]] 19:53, 10 September 2009 (UTC)
  

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