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Editing Cross-training

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National self-defense training is by far the most efficient way to increase attributes related to military skills. This includes strength, agility, toughness, endurance, focus, intuition, kinesthetic sense, spatial sense and willpower - all of these will see dramatic increases and reach the individual maximum when training lasts long enough. To increase the rate at which dwarves gain skills, place one experienced trainer / soldier in each squad, which will make demonstrations much more valuable.  
 
National self-defense training is by far the most efficient way to increase attributes related to military skills. This includes strength, agility, toughness, endurance, focus, intuition, kinesthetic sense, spatial sense and willpower - all of these will see dramatic increases and reach the individual maximum when training lasts long enough. To increase the rate at which dwarves gain skills, place one experienced trainer / soldier in each squad, which will make demonstrations much more valuable.  
  
Then, if they ever get caught where they don't want to be (maybe they bump into a thief coming around a corner, or a flying critter jumps them, or you need to urgently order them out of the path of a magma flood, or send them to the [[Lever|control room]] - anything),  every dwarf has a better chance at not-dying - which can only be a good thing. You may want to remove the barracks assignment from a reserve squad after you're done training them, or they'll tend to spend all their time on "Individual Combat Drill" rather than performing their civilian jobs. To ensure dwarves can train while still performing civilian duties, set the Training Order's minimum number of dwarves to be less than the squad's size, but set their uniform to Wear Always. This will keep them in their gear at all times but will allow them to take breaks from training. Dutiful dwarves may choose not to take breaks, however.
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Then, if they ever get caught where they don't want to be (maybe they bump into a thief coming around a corner, or a flying critter jumps them, or you need to urgently order them out of the path of a magma flood, or send them to the [[Lever|control room]] - anything),  every dwarf has a better chance at not-dying - which can only be a good thing. You may want to remove the barracks assignment from a reserve squad after you're done training them, or they'll tend to spend all their time on "Individual Combat Drill" rather than performing their civilian jobs.
  
 
'''Pros:'''
 
'''Pros:'''
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*No need for other cross-training for any attribute affected by national self-defense training
 
*No need for other cross-training for any attribute affected by national self-defense training
 
*Trainees gain useful military skills
 
*Trainees gain useful military skills
*Dwarves who lead demonstrations while training may also gain levels in Organizer, Leader, and Teacher, while any dwarves who watch demonstrations may gain levels in Student. This can satisfy certain [[needs]].
 
 
*Trainees will be faster, stronger and tougher both in daily life and in emergencies
 
*Trainees will be faster, stronger and tougher both in daily life and in emergencies
  
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*Legendary fighting skills may make tantrums more fun
 
*Legendary fighting skills may make tantrums more fun
 
*Trainees don't work during training
 
*Trainees don't work during training
*Trainees don't socialise during training, which can lead to loneliness, unhappiness, and Distraction penalties.
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*Trainees don't socialise during training (you may see this as an advantage, though)
 
*Trainees will choose training over performing civilian duties
 
*Trainees will choose training over performing civilian duties
 
'''Attributes trained:'''
 
'''Attributes trained:'''

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