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{{Quality|Exceptional}}
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[[File:alcohol_barrel_sprite.png|right]]
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[[File:dwarf_alcohol_preview.png|170px|right]]
 
'''Alcohol''' is the favored drink of the [[dwarf|dwarves]]; a dwarf will drink booze an average of five times per [[calendar|season]] to satisfy their [[thirst]], and although they can subsist on [[water]], without booze, they will work increasingly slowly. Dwarves like to have some variety in what they drink, and will garner a bad thought if they are forced to drink the same variety of drink repeatedly ("has been tired of drinking the same old booze lately"). Every dwarf likewise has [[preferences]] for various types of drinks. Thus alcohol is important both for maintaining your fortress (at a minimum) and (with some investment in variety) for keeping your dwarves happy.
 
'''Alcohol''' is the favored drink of the [[dwarf|dwarves]]; a dwarf will drink booze an average of five times per [[calendar|season]] to satisfy their [[thirst]], and although they can subsist on [[water]], without booze, they will work increasingly slowly. Dwarves like to have some variety in what they drink, and will garner a bad thought if they are forced to drink the same variety of drink repeatedly ("has been tired of drinking the same old booze lately"). Every dwarf likewise has [[preferences]] for various types of drinks. Thus alcohol is important both for maintaining your fortress (at a minimum) and (with some investment in variety) for keeping your dwarves happy.
  
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== Acquisition ==
 
== Acquisition ==
[[File:drink_stockpile_v50_preview.png|thumb|300px|right|Where adults drink, and children play. No matter the age, alcohol is always important.]][[File:Thirsty Dwarves.gif|thumb|right|A booze [[stockpile]] at work. ASCII mode.]]Most [[crop]]s and [[fruit]] [[tree]]s in the game can have their produce turned into drink, and, thus, most drink is sourced from dwarven [[farming]], both indoors and out. Most of the plants [[plant gathering|gathered]] from the wild can also be used for brewing, but the reduced yields relative to farming makes it a less ideal solution, though the added variety of drinks can make it worthwhile. Drinks can be sourced at [[embark#supplies|embarkation]], and taking at least a few barrels with you is recommended to hold your initial dwarves over until you can build a [[still]]. [[Caravan]]s always bring some drinks along as well, although not enough to support a reasonably large fortress. Finally, [[honey]] acquired through [[beekeeping industry|beekeeping]] can be brewed into alcoholic [[mead]], the only form of drink that is not derived from plants or fruit.
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[[File:Thirsty Dwarves.gif|thumb|right|A booze [[stockpile]] at work]]Most [[crop]]s and [[fruit]] [[tree]]s in the game can have their produce turned into drink, and, thus, most drink is sourced from dwarven [[farming]], both indoors and out. Most of the plants [[plant gathering|gathered]] from the wild can also be used for brewing, but the reduced yields relative to farming makes it a less ideal solution, though the added variety of drinks can make it worthwhile. Drinks can be sourced at [[embark#supplies|embarkation]], and taking at least a few barrels with you is recommended to hold your initial dwarves over until you can build a [[still]]. [[Caravan]]s always bring some drinks along as well, although not enough to support a reasonably large fortress. Finally, [[honey]] acquired through [[beekeeping industry|beekeeping]] can be brewed into alcoholic [[mead]], the only form of drink that is not derived from plants or fruit.
  
The most direct way to acquire the booze itself is through a [[still]]; large fortresses will usually have one or more dedicated [[brewer]]s keeping the dwarven drinks cellar well-stocked. To brew a drink, a brewer will need an empty watertight container of some kind (either a [[barrel]] or [[large pot]]) and a [[stack]] of brewables. Each brewing job produces five units of alcohol per brewable item, and deposits the alcohol in the container, recovering any plant [[seed]]s in the process. The size of a stack does not affect how long it takes to brew it, which is based entirely on the brewer's [[skill]], making brewing jobs performed on large stacks much more efficient than those done on individual consumables. Stacks of alcohol do not have quality levels, and the strength of a happy thought obtained by drinking alcohol is based entirely on the value of the drink (including the stack size) and the dwarf's personal preferences.
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The most direct way to acquire the booze itself is through a [[still]]; large fortresses will usually have one or more dedicated [[brewer]]s keeping the dwarven drinks cellar well-stocked. To brew a drink, a dwarf will need an empty watertight container of some kind (either a [[barrel]] or [[large pot]]) and a [[stack]] of brewables. Each brewing job produces five units of alcohol per brewable item and deposits the alcohol in the container, recovering any plant [[seed]]s in the process. The size of a stack does not affect how long it takes to brew it, which is based entirely on the brewer's [[skill]], making brewing jobs performed on large stacks much more efficient than those done on individual consumables. Stacks of alcohol do not have quality levels, and the strength of a happy thought obtained by drinking alcohol is based entirely on the value of the drink (including the stack size) and the dwarf's personal preferences.
  
 
== Mechanics ==
 
== Mechanics ==
Dwarven thirst is constrained by the important {{token|ALCOHOL_DEPENDENT|c}} [[creature token]], which causes them to suffer severe performance penalties when deprived of alcohol. "Dry" dwarves increasingly lose [[gait|walking speed]] and [[Combat#Attack_Speed|attack speed]]. Alcohol withdrawal appears in the dwarf's thoughts and preferences as "starting to work slowly due to its scarcity" after 3 months, "really wants a drink" after 6 months, "has gone without a drink for far, far too long" after 9 months, and finally "can't even remember the last time he/she had some" after an entire year. Precisely how much dwarves trudge their feet due to alcohol withdrawal is unknown.
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[[File:alcohol_preview.jpg|thumb|250px|right|Secret ingredient: happiness]]Dwarven thirst is constrained by the important {{token|ALCOHOL_DEPENDENT|c}} [[creature token]], which causes them to suffer severe performance penalties when deprived of alcohol. "Dry" dwarves increasingly lose [[gait|walking speed]] and [[Combat#Attack_Speed|attack speed]]. Alcohol withdrawal appears in the dwarf's thoughts and preferences as "starting to work slowly due to its scarcity" after 3 months, "really wants a drink" after 6 months, "has gone without a drink for far, far too long" after 9 months, and finally "can't even remember the last time he/she had some" after an entire year. Precisely how much dwarves trudge their feet due to alcohol withdrawal is unknown.
  
Even with a [[well]] installed, dwarves going to drink will prioritize alcohol over water. [[Visitor#Petitioning|Citizens and residents]] of other species will also choose alcoholic drinks if available, regardless of their alcohol dependency or [[Personality_trait#IMMODERATION|immoderation]].
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Prior to version 0.44.06, creatures of ''any'' race (even including animals, due to a bug) who were exposed to enough combat to become fully hardened ("doesn't really care about anything anymore") would also become alcoholics.
  
All creatures can theoretically survive drinking nothing but alcohol for their entire lives, though they may be subject to [[#Alcohol poisoning|alcohol poisoning]] due to not having the same tolerance level as dwarves. Neither dwarves nor any other race of creature will accept an alcohol ration if resting in a [[hospital]], and must instead be given fresh water until they recover. Water may also be given to busy dwarves that become thirsty.{{bug|2448}}
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All creatures can theoretically survive drinking nothing but alcohol for their entire lives, though they may be subject to [[#Alcohol poisoning|alcohol poisoning]] due to not having the same tolerance level as dwarves. Neither dwarves nor any race of creature will accept an alcohol ration if resting in a [[hospital]], and must instead be given fresh water until they recover. Water may also be given to busy dwarves that become thirsty.{{bug|2448}}
  
[[Vampire]] dwarves are just as alcohol-dependent as the mortal kind. Despite this, in [[fortress mode]], they will only ever drink [[blood]], ensuring they eventually suffer withdrawal, even if your pantry is stocked to the brim with every beverage imaginable. This does not stop tavern keepers from giving them drink, if such is available inside the tavern.
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[[Vampire]] dwarves are just as alcohol-dependent as the mortal kind. Despite this, in [[fortress mode]], they will only ever drink [[blood]], ensuring they eventually suffer withdrawal even if your pantry is stocked to the brim with every beverage imaginable. This does not stop tavern keepers from giving them drink, if such is available inside the tavern.
  
Despite popular belief, setting booze on [[fire]] will not cause it to explode, but exposing it to high [[temperature]]s ''will'' cause it to boil away. If the container is flammable, it (and, subsequently, the booze) will be consumed by fire; [[magma-safe]] containers would never be destroyed by [[magma]], but any booze inside will likely quickly perish due to heat transfer (unless the container is made of [[nether-cap]]).
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Setting booze on [[fire]] will not cause it to explode, but exposing it to high [[temperature]]s ''will'' cause it to boil away. If the container is flammable, it (and, subsequently, the booze) will be consumed by fire; [[magma-safe]] containers would never be destroyed by [[magma]], but any booze inside will likely quickly perish due to heat transfer (unless the container is made of [[nether-cap]]).
  
 
Alcohol, like all other liquids, does not have a quality modifier. The level of happy [[thought]] generated by drinking a [[preferences|preferred]] alcohol is dependent upon the value of the entire stack of alcohol.{{cite forum|120870.msg3901346#msg3901346}})
 
Alcohol, like all other liquids, does not have a quality modifier. The level of happy [[thought]] generated by drinking a [[preferences|preferred]] alcohol is dependent upon the value of the entire stack of alcohol.{{cite forum|120870.msg3901346#msg3901346}})
  
Dwarves prefer drinking alcohol out of a [[Finished goods#Goblets|mug, cup, or goblet]], and will receive an unhappy [[thought]] for drinking alcohol without one of these three vessel types, which may be placed in [[coffer]]s in designated [[tavern]]s. Visitors will drink alcohol too.
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Dwarves prefer drinking alcohol out of a [[Finished goods#Goblets|mug, cup, or goblet]] and will receive an unhappy [[thought]] for drinking alcohol without one of these three vessel types. These may be placed in [[coffer]]s in designated [[tavern]]s. Visitors will drink alcohol too.
  
 
=== Alcohol poisoning ===
 
=== Alcohol poisoning ===
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== List of alcohol ==
 
== List of alcohol ==
[[File:DWARF BEER.gif|256px|thumb|right|Plump Helmets grow slowly, and dwarves reuse the seeds after consuming the wine.]]
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[[File:Dwarf Ale.gif|238px|thumb|right|Dwarven Ale.]]
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
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! Source
 
! Source
 
|-
 
|-
| [[Plump helmet]] || data-sort-value="wine Dwarven"| Dwarven wine || 2 || rowspan="44" style="background-color:#cfc"| Plant-based || style="background-color:#c1c1c1" | Indoors
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| [[Plump helmet]] || data-sort-value="wine Dwarven"| Dwarven wine || 2 || rowspan="44" style="background-color:#cfc"| Plant-based || style="background-color:#aaa" | Indoors
 
|-
 
|-
| [[Pig tail]] || data-sort-value="ale Dwarven"| Dwarven ale || 2 || style="background-color:#c1c1c1" | Indoors
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| [[Pig tail]] || data-sort-value="ale Dwarven"| Dwarven ale || 2 || style="background-color:#aaa" | Indoors
 
|-
 
|-
| [[Cave wheat]] || data-sort-value="beer Dwarven"| Dwarven beer || 2 || style="background-color:#c1c1c1" | Indoors
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| [[Cave wheat]] || data-sort-value="beer Dwarven"| Dwarven beer || 2 || style="background-color:#aaa" | Indoors
 
|-
 
|-
| [[Sweet pod]] || data-sort-value="rum Dwarven"| Dwarven rum || 2 || style="background-color:#c1c1c1" | Indoors
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| [[Sweet pod]] || data-sort-value="rum Dwarven"| Dwarven rum || 2 || style="background-color:#aaa" | Indoors
 
|-
 
|-
 
| [[Muck root]] || data-sort-value="whiskey Swamp"| Swamp whiskey || 1 || Outdoors
 
| [[Muck root]] || data-sort-value="whiskey Swamp"| Swamp whiskey || 1 || Outdoors

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