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Editing 40d Talk:Starting build
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* The comment "This build does not require or recommend bringing plump helmets due to their cost." is factually incorrect. A 4-point plump helmet gets you five 2-point booze, plus several seeds, for each one brewed; all of this can become food. I know of no cheaper way to ensure both food and drink than bringing plump helmets. | * The comment "This build does not require or recommend bringing plump helmets due to their cost." is factually incorrect. A 4-point plump helmet gets you five 2-point booze, plus several seeds, for each one brewed; all of this can become food. I know of no cheaper way to ensure both food and drink than bringing plump helmets. | ||
* Bringing stone is unnecessary to make workshops. Just make the temporary buildings out of logs or raw materials and free them up later. | * Bringing stone is unnecessary to make workshops. Just make the temporary buildings out of logs or raw materials and free them up later. | ||
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* The comment "as you are nearly always getting a horse with your wagon" is incorrect in my experience; I've known times when a horse was pulling the wagon, but more likely than not I don't have one. | * The comment "as you are nearly always getting a horse with your wagon" is incorrect in my experience; I've known times when a horse was pulling the wagon, but more likely than not I don't have one. | ||
* The comment "The only thing you need is your anvil, a few stones and bars of metal, everything else is optional" is totally false for many fortress sites and requires a skilled, experienced player at all others. | * The comment "The only thing you need is your anvil, a few stones and bars of metal, everything else is optional" is totally false for many fortress sites and requires a skilled, experienced player at all others. |