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Editing 40d:Mining

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"''They eat your caves!''"
 
"''They eat your caves!''"
  
* Mining into damp walls usually leads to [[flood]]ing. Be especially careful near large [[river]]s and [[aquifer]]s. The game will warn you before this actually occurs, unless it happens to be a dry season when water has temporarily dried up.  Note that damp walls still occur below rivers and murky pools but will not flood unless the above floor is removed (digging [[ramp]]s, etc).
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* Mining into damp walls usually leads [[flood]]ing. Be especially careful near large [[river]]s and [[aquifer]]s. The game will warn you before this actually occurs, unless it happens to be a dry season when water has temporarily dried up.  Note that damp walls still occur below rivers and murky pools but will not flood unless the above floor is removed (digging [[ramp]]s, etc).
 
* Mining into warm walls usually leads to [[magma]] flooding. The game will warn you before this occurs.  Like damp walls, mining warm walls will not flood magma if you are 1 z-level below the magma unless the floor above is also removed. '''Digging upwards, especially with ramps, will NOT warn you.'''
 
* Mining into warm walls usually leads to [[magma]] flooding. The game will warn you before this occurs.  Like damp walls, mining warm walls will not flood magma if you are 1 z-level below the magma unless the floor above is also removed. '''Digging upwards, especially with ramps, will NOT warn you.'''
 
* Building [[channel]]s will not only remove the floors, ramps or walls on the current level, but also mine out the walls on the z-level below. Digging a channel will ALWAYS remove a wall, if there is a wall to remove.
 
* Building [[channel]]s will not only remove the floors, ramps or walls on the current level, but also mine out the walls on the z-level below. Digging a channel will ALWAYS remove a wall, if there is a wall to remove.

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