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Editing 40d:Losing
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===Local Wildlife=== | ===Local Wildlife=== | ||
− | Goblins aren't the only creatures that want you dead. The obvious threats aside, some [[creature]]s with benign names or descriptions can be surprisingly deadly. Be it [[unicorn]]s, [[hippo]]s, [[rhesus macaque]]s, or (gulp) [[carp]], a sudden wildlife attack can quickly cripple or destroy an unprepared fortress. Before you unpause a new game for the first time, hit {{k|u}}nits, and scroll down to see what's sharing your map. Learn to do this regularly - new creatures will frequently migrate onto your map and then off again to be replaced by others. | + | Goblins aren't the only creatures that want you dead. The obvious threats aside, some [[creature]]s with benign names or descriptions can be surprisingly deadly. Be it [[unicorn]]s, [[hippo]]s, [[rhesus macaque]]s, or (gulp) [[carp]], a sudden wildlife attack can quickly cripple or destroy an unprepared fortress. Before you unpause the a new game for the first time, hit {{k|u}}nits, and scroll down to see what's sharing your map. Learn to do this regularly - new creatures will frequently migrate onto your map and then off again to be replaced by others. |
Consider arming up and thinning out any predictable threats, which can also help avoid the next problem... | Consider arming up and thinning out any predictable threats, which can also help avoid the next problem... |