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User:Button/ModestMod

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< User:Button
Revision as of 13:31, 21 May 2015 by Button (talk | contribs) (→‎Some related LNP pseudocode: stuff I need to comment)
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This is a directory page for my Modest Mod work.

I feel a little bad for clogging up the wiki with this stuff, but sometimes I get bored and I'm not at my home computer.

Plans

  • Moving the no-fear-of-commitment orientation mods out into a pair of creature variations, in c_variation_modest. May make a Module applying them to sapients as well. Eternal Lovers are kind of frustrating.
  • Could probably just make the plant growths that I currently have wrapping tree nuts, edible or pressable or whatever in their own right, and never have to deal with the seeds. OTOH, that might mess up grinding them to paste/pressing them? And would still need the hulling reaction for plantable legumes.
  • Could change implementation of all plants, including those brewed 'whole', into growths. Then would be able to share reactions better, and do seed/no seed on a purely FAKESEED basis.
    • Probably not worth it in vanilla, but maybe fore plant features, since we'll be needing to mill "whole plants" (e.g. cassava, whip vines) and also to mill seedheads.
  • Need to move Plump Helmets back to a usable plant instead of a fruit. Save it as fruit for the Basic Adventurer's Pack.
  • Need to look at the expanded creature variation replacement tokens in preparation for the vampire anti-sobriety module.

Accelerated

  • Need to look at the old Accelerated Modest Mod and see how much of it is applicable to the current version.
  • Need to see about thinning down plant materials, like a lot.
  • Need to remove useless plant growths, like cherry blossoms etc. Leaves? Or would that be too ugly?
  • Could probably reduce grass to a single species? Or would that make pandas shitty?

Plant Features

  • Could probably make grain use the fruit(like?) reactions for brewing, milling, etc.
  • Kahlua & Chajun & possibly the plant products that are used to make them could give a temporary [NOSLEEP] tag? Followed by a 'crash' of a drowsiness syndrome?
  • Jellies? Preserves? Juices?
  • More variation in material values

Basic Adventurer's Pack

This needs to be a basic pack. Don't get cocky.

Must include

  • Plump helmet to fruit
  • Backpacks, bags, quivers, waterskins.
    • Tanning
      • Stone knife
    • Spinning & weaving
      • Spindle
  • Bone ammo
    • Stone chisel
    • Arrow bamboo?
  • Trophy jewelry/crafts for trading

Might want to include

  • Leather armor.
  • Bone & shell armor.
  • Bone bows, crossbows, blowguns
    • Bamboo?
  • Plant fiber thread. Rope reeds, pig tail stalks, others?
    • For the merge with Plant Features, abaca/banana/pineapple leaves, cotton bolls, etc. A lot of the plant fabric stuff is Plant Features-necessary.

Probably going too far

  • Enable a whole bunch of sapients playable as outsiders. Not just the ones in the gear-already-exists size range.
    • Hahaha, fairies as a playable outsider race |D That would be silly
  • Cooking. Just biscuits? Or full-on recipes?
    • Flour? Oil? Good use for mortar & pestle...
    • Maybe a balanced meal would require a veg, a protein, & a sugar/starch, & would provide minor (temporary) attribute boosts?
  • Self-buff "cheats"?

Raws

Some related LNP pseudocode

def _load_ascii_conversions():
    global ascii_codes
    global verbose
    if verbose:
        print("Loading ASCII conversions...")
    if ascii_codes == None:
        ascii_codes = {}
    if properties['ascii'][1] == None:
        print("Undefined ascii conversion file. Please add an 'ascii' property in",runconfig,".")
    else:
        for line in open(properties['ascii'][1]):
            real_line = line.strip()
            if len(real_line) == 0:
                continue
            elif '=' not in real_line:
                print('ASCII conversion file contains the improperly-formatted line ',real_line,'.')
            else:
                point = real_line.rindex('=')
                if real_line[:point] in ascii_codes.keys():
                    print('Duplicate entry for ascii replacement ',real_line[:point])
                else:
                    ascii_codes[real_line[:point]] = real_line[point+1:]
        if verbose:
            print("ASCII conversions loaded.")

def write_modified_raws(graphics_to_apply):
    if len(properties['output']) < 2:
        print("Undefined output directory. Please add an 'output' property in",runconfig,".")
    else:
        if verbose:
            print("Writing modified raws...")
        for root, dirs, files in os.walk(properties['target'][1]):
            for dir in dirs:
                targetdir = os.path.join(root,dir)
                targetdir = properties['output'][1] + targetdir[len(properties['target'][1]):]
                if not os.path.exists(targetdir):
                    if verbose:
                        print("Creating output directory",dir)
                    os.mkdir(targetdir)
            for file in files:
                targetpath = os.path.join(root,file)
                targetpath = properties['output'][1] + targetpath[len(properties['target'][1]):]
                if path_compatible(targetpath,properties['graphics_overwrite'][1:]):
                    if verbose:
                        print("Skipping",file,": graphics overwrite TBI.")
                    pass
                elif path_compatible(targetpath,properties['graphics_ignore'][1:]):
                    if verbose:
                        print("Skipping",file,": graphics ignore TBI.")
                    pass
                elif file not in graphics_to_apply.keys():
                    if verbose:
                        print("No graphics to apply to",file,". Copying from target source...")
                    targetpath = shutil.copyfile(os.path.join(root,file),targetpath)
                    if verbose:
                        print(file,"copied.")
                else:
                    if verbose:
                        print("Merging graphics into",file,"...")
                    curr_dict = graphics_to_apply[file]
                    curr_node = None
                    targetfile = open(targetpath,'wt',encoding='cp437')
                    sourcefile = open(os.path.join(root,file),'rt',encoding='cp437')
                    linecount = 0
                    for line in sourcefile:
                        linecount = linecount + 1
                        modified_line = escape_problematic_literals(line)
                        additional = []
                        for tag in tags(line):
                            matching_node = None
                            
                            if tag in curr_dict.keys():
                                matching_node = curr_dict[tag]
                            elif curr_node is not None:
                                matching_node = curr_node.find_match(tag)
                            
                            if matching_node is not None:
                                curr_node = matching_node
                                matching_node.pop_self()
                                if matching_node.is_there_a_difference():
                                    merged_tag = matching_node.get_merged()
                                    if merged_tag is not None:
                                        replacement = matching_node.get_merged()
                                        if verbose:
                                            print("Replacing",tag,"with",replacement,"at line",linecount,".")
                                        modified_line = modified_line.replace(tag,replacement)
                                    else:
                                        if verbose:
                                            print("Removing tag",tag,"at line",linecount,".")
                                        to_remove = "[" + tag + "]"
                                        modified_line = modified_line.replace(to_remove,"")
                                    #modified_line = modified_line[:-1] + " (BAMM)\n"
                                additional.extend(matching_node.pop_addl())
                        
                        targetfile.writelines(modified_line)
                        for tag_node in additional:
                            linecount = linecount + 1
                            if verbose:
                                print("Adding tag",tag_node._tag,"at line",linecount,".")
                            line_to_write = "[" + tag_node._tag + "] (BAMM)\n"
                            targetfile.writelines(line_to_write)

                    targetfile.flush()
                    if verbose:
                        print("Finished outputting",file,".")
                    targetfile.close()
                    sourcefile.close()
        if verbose:
            print("All files written.")

def _walk_rawfiles_into_tagnode_collection(directory):
    global verbose
    node_collection = {}
    for root, dirs, files in os.walk(directory):
        for rawfile in files:
            if '.txt' not in rawfile:
                if verbose:
                    print("Skipping file",rawfile,"...")
                continue
            if verbose:
                print("Loading graphics tags from",rawfile,"...")
            global template_tree
            # curr_template_node keeps track of what format of tag we've most recently seen, and thus what's valid next
            curr_template_node = template_tree
            # curr_real_node keeps track of the tag we stored that corresponds to the most local instance of curr_template_node.
            curr_real_node = None
            tarpath = os.path.join(root, rawfile)
            openfile = open(tarpath,encoding='cp437')
            for line in openfile:
                for tag in tags(line):
                    matching_node = curr_template_node.find_match(tag)
                    if matching_node != None:
                        curr_template_node = matching_node
                        if curr_real_node == None or matching_node._tag in template_tree._children:
                            curr_real_node = TagNode(rawfile,matching_node,tag)
                        else:
                            while curr_real_node != None and matching_node._tag not in curr_real_node._template._children:
                                curr_real_node = curr_real_node._parent
                            curr_real_node = TagNode(rawfile,matching_node,tag,curr_real_node)
                        if rawfile not in node_collection:
                            node_collection[rawfile] = { }
                        if curr_real_node._parent == None:
                            node_collection[rawfile][tag] = curr_real_node

            openfile.close()
            if verbose:
                print("Finished processing",rawfile,".")
    return node_collection

def bind_graphics_to_targets(graphics_nodes,targets_nodes):
    global verbose
    if verbose:
        print("Binding graphics source tags to target tags...")
    to_return = {}
    for filename in targets_nodes.keys():
        if filename in graphics_nodes.keys() and filename not in to_return.keys():
            if verbose:
                print("Binding tags for",filename,"...")
            to_return[filename] = {} 
            for top_level_tag in targets_nodes[filename].keys():
                if top_level_tag in graphics_nodes[filename] and top_level_tag not in to_return[filename].keys():
                    to_return[filename][top_level_tag] = BoundNode(targets_nodes[filename][top_level_tag],graphics_nodes[filename][top_level_tag])
                    #to_return[filename][top_level_tag].create_child_nodes()
            if verbose:
                print(filename,"tags bound.")
    if verbose:
        print("Tag binding complete.")
    return to_return

def tags(line):
    processed_line = escape_problematic_literals(line)
    to_return = []        # list of strings, a la split()
    while '[' in processed_line and ']' in processed_line and processed_line.index('[') < processed_line.rindex(']'):
        if processed_line.index(']') < processed_line.index('['):
            processed_line = processed_line[processed_line.index('['):]
        to_return.append(processed_line[processed_line.index('[')+1:processed_line.index(']')])
        processed_line = processed_line[processed_line.index(']')+1:]
    return to_return

def path_compatible(full_path,allowed_paths):
    # TODO use regexes
    to_return = True
    full_path = full_path.replace("/",os.pathsep)
    full_path_tokens = full_path.split(os.pathsep)
    for possible_path in allowed_paths:
        possibility = possible_path.split('/')
        match_tuples = []
        for ii in range(0,len(possibility)):
            if possibility[ii] == '*':
                continue
            elif possibility[ii] not in full_path_tokens[ii:]:
                break
            else:
                match_tuples.append((ii,full_path_tokens[ii:].index(possibility[ii])))

class TreeNode():
    def __init__(self,parent=None):
        self._parent = parent
        self._children = {}
        self._tag = None
        #if parent != None:
        #    parent.add_child(self)
        
    def add_child(self, child_node):
        self._children[child_node._tag] = child_node
    
    def find_match(self, tag):
        curr_node = self
        matching_node = None
        out_of_parents = False
        while matching_node == None and not out_of_parents:
            #matching_node = curr_node.get_template_match(tag)[0]
            #if matching_node == None:
            matching_node = curr_node.get_child(tag)
            if curr_node._parent == None:
                out_of_parents = True
            else:
                curr_node = curr_node._parent
        return matching_node
    
    def get_child(self, tag):
        if tag in self._children.keys():
            return self._children[tag]
        else:
            return None

class TemplateNode(TreeNode):

    #self._tag #string
    #self._children    # dict of TemplateNodes
    #self._childref        # dict of lists of TemplateNodes where the key is the first token
    #self._parent    # TemplateNode
    #self._is_graphics_tag    # Boolean

    #string does not contain the character '|'.
    def __init__(self, parent, string=""):
        TreeNode.__init__(self,parent)
        self._is_graphics_tag = False
        self._childref = {}
        self._tag = None
        global template_tree
        if parent == None:
            self._parent = None
            template_tree = self
        else:
            if template_tree == None:
                self._parent = TemplateNode(None, "")
            else:
                self._parent = parent

            self._tag = string

            parent.add_child(self)

    def add_child(self, node):
        if node._tag in self._children.keys():
            return self._children[node._tag]
        else:
            self._children[node._tag] = node
            first_token = node._tag.split(':')[0]
            if first_token not in self._childref.keys():
                self._childref[first_token] = []
            self._childref[first_token].append(node)
            return node

    def get_child(self, tag):
        global verbose
        if tag in self._children.keys():
            return self._children[tag]
        else:
            return_possibilities = []
            first_token = tag.split(':')[0]
            if first_token in self._childref:
                for child in self._childref[first_token]:
                    return_node = child.get_template_match(tag)
                    if return_node != None:
                        return_possibilities.append(child)
                if len(return_possibilities) == 1:
                    return return_possibilities[0]
                elif len(return_possibilities) == 0:
                    return None
                else:
                    # TODO error handling
                    if verbose:
                        print("Found more than one matching child. Matching children are:")
                        for poss in return_possibilities:
                            print(poss)
                    return return_possibilities[0]
            else:
                return None

class TagNode(TreeNode):

    def __init__(self,filename,template,tag,parent=None):
        TreeNode.__init__(self, parent)
        self._tag = tag
        self._filename = filename
        self._template = template
        self._children = {}
        self._pat_children = {}
        self._pattern = None
        self._pattern = self.get_pattern()

        global graphics_tokens_by_file
        if parent != None:
            parent.add_child(self)

    def add_child(self, child_tag_node):
        self._children[child_tag_node._tag] = child_tag_node
        self._pat_children[child_tag_node.get_pattern()] = child_tag_node

    def apply_graphics(self, graphics_node):
        global verbose
        if graphics_node == None:
            return None
        tags = self._tag.split(':')
        graphics = graphics_node._tag.split(':')
        tag_template = self._template.get_template_match(self._tag)[0]
        merged = []
        graphics_template = self._template.get_template_match(graphics_node._tag)[0]
        #    print("Graphics cannot be applied from",graphics_node._tag,"onto",self._tag)

        for ii in range(0,len(tag_template)):
            if tag_template[ii] != graphics_template[ii]:
                if verbose:
                    print("Graphics cannot be applied from",graphics_node._tag,"onto",self._tag,"because their templates do not match.")
            elif tag_template[ii] != '&' and tag_template[ii] != '?':
                if tags[ii] != graphics[ii]:
                    if verbose:
                        print("Tags are not compatible because token",ii,"does not match. Target:",tags[ii]," Graphics:",graphics[ii])
                else:
                    merged.append(tags[ii])
            elif tag_template[ii] == '&':
                merged.append(tags[ii])
            elif tag_template[ii] == '?':
                merged.append(graphics[ii])
            else:
                if verbose:
                    print("This block should never be reached. Big problem in TagNode.apply_graphics.")

        return ":".join(merged)

    # Too much work
    # def compatible_with(self, graphics_tag_node):
    #    return self._template.resolve(self._tag,graphics_tag_node._tag) != None

    def get_pattern(self):
        global verbose
        if self._pattern == None:
            to_return = self._tag.split(':')
            tag_tokens = self._tag.split(':')
            template_possibilities = self._template.get_template_match(self._tag)
            if len(template_possibilities) != 1:
                if verbose:
                    print("Tag",self._tag,"has",len(template_possibilities),"possible configurations:")
                    for config in template_possibilities:
                        print(config,', ')
            else:
                for ii in range(0,len(tag_tokens)):
                    if template_possibilities[0][ii] in [tag_tokens[ii],'$']:
                        to_return[ii] = tag_tokens[ii]
                    elif template_possibilities[0][ii] in ['?','&']:
                        to_return[ii] = template_possibilities[0][ii]
                    elif verbose:
                        print("Tag does not match its own template!! Tag:",self._tag,"; Template:",self._template._template_tag)
            self._pattern = ":".join(to_return)
        return self._pattern

    def aligns_with(self,other_tag):
        return self._template == other_tag._template and self.get_pattern() == other_tag.get_pattern()
    
    def is_graphics_tag(self):
        return self._template._is_graphics_tag

class BoundNode(TreeNode):
    def __init__(self,target_node,graphics_node,parent=None):
        TreeNode.__init__(self, parent)
        self._tag = target_node._tag
        self._popped_children = {}
        self._additional = []
        self._are_addl_popped = False
        self._target_node = target_node
        self._graphics_node = graphics_node
        if parent != None:
            parent.add_child(self)
        else:
            self.create_child_nodes()

    def add_child(self, child_node):
        self._children[child_node._target_node._tag]=child_node
        self._popped_children[child_node._target_node._tag]=False

    def create_child_nodes(self):
        # Children with pattern keys in both target & graphics
        for shared_key in set(self._target_node._pat_children.keys()).intersection(set(self._graphics_node._pat_children.keys())):
            new_node = BoundNode(self._target_node._pat_children[shared_key],self._graphics_node._pat_children[shared_key],self)
            self.add_child(new_node)
            new_node.create_child_nodes()
        # Children with pattern keys in target but not in graphics
        for target_key in set(self._target_node._pat_children.keys()) - set(self._graphics_node._pat_children.keys()):
            if self._target_node._pat_children[target_key].is_graphics_tag() and not ('&' in self._target_node._template._tag or '$' in self._target_node._template._tag):
                self.add_child(BoundNode(self._target_node._pat_children[target_key],None,self))
        # Children with pattern keys in graphics but not in target
        for graphics_key in set(self._graphics_node._pat_children.keys()) - set(self._target_node._pat_children.keys()):
            graphics_in_question = self._graphics_node._pat_children[graphics_key]
            if graphics_in_question.is_graphics_tag():
                self._additional.append(graphics_in_question)
        # End

    def are_all_children_popped(self):
        to_return = True
        for child in self._popped_children.keys():
            to_return &= self._popped_children[child]
        return to_return
        
    def pop_addl(self):
        to_return = []
        # If this hasn't had its additionals popped and is ready to pop
        if (not self._are_addl_popped):
            self._are_addl_popped = True
            to_return.extend(self._additional)
        if self._parent != None:
            to_return.extend(self._parent.pop_addl())
        return to_return

    def get_merged(self):
        return self._target_node.apply_graphics(self._graphics_node)

    def pop_child(self, target_tag):
        if target_tag not in self._children.keys():
            return self
        else:
            if self._popped_children[target_tag] and verbose:
                print("Popping tag that has already been popped:",target_tag,"child of",self._tag)

            self._popped_children[target_tag] = True
            return self._children[target_tag]
        
    def pop_self(self):
        if self._parent != None:
            also_self = self._parent.pop_child(self._tag)
            if also_self != self and verbose:
                print("Big problem: Bound Node with _tag",self._tag,"is not its parent's ._children[",self._tag,"]")
        return self
    
    def is_there_a_difference(self):
        if self._graphics_node == None:
            return True
        elif self._target_node._tag == self._graphics_node._tag:
            return False
        else:
            return True