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  • Adventurer adventurer
    931 KB (148,541 words) - 18:41, 1 December 2023
  • This would be a short quest indeed. A party of goblins had ambushed "I'll invite them over for your party next month. Until then, you have to work hard. Do you have a lesson today?"
    156 KB (27,608 words) - 08:54, 15 November 2022
  • This is a list of frequently asked questions related to [[Adventurer mode]]. * Follow the advice under [[Adventurer mode gameplay#Combat preferences|Combat Preferences]].
    22 KB (3,745 words) - 00:18, 21 December 2022
  • This is a list of frequently asked questions related to [[Adventurer mode]]. * Follow the advice under [[Adventurer mode gameplay#Combat preferences|Combat Preferences]].
    22 KB (3,743 words) - 02:51, 20 December 2022
  • | Sets the creature to be active during the day, night, and twilight in Adventurer Mode. Seems to be a separate value from {{token|DIURNAL|c}}/{{token|NOCTURN | Creature eats bones. Implies {{token|CARNIVORE|c}}. [[Adventurer mode|Adventurers]] with this token are currently unable to eat bones.{{Bug|
    110 KB (16,814 words) - 00:51, 17 May 2024
  • | Sets the creature to be active during the day, night, and twilight in Adventurer Mode. Seems to be a separate value from {{token|DIURNAL|c}}/{{token|NOCTURN | Creature eats bones. Implies {{token|CARNIVORE|c}}. [[Adventurer mode|Adventurers]] with this token are currently unable to eat bones.{{Bug|
    102 KB (15,512 words) - 00:24, 25 January 2024
  • ...Miniproject: Human Inn, containing your only booze stockpile and should be party-oriented. ...ents butcherable, cause a food shortage and attempt to recreate the Donner Party.
    85 KB (14,135 words) - 16:52, 7 May 2024
  • ...Miniproject: Human Inn, containing your only booze stockpile and should be party-oriented. ...ents butcherable, cause a food shortage and attempt to recreate the Donner Party.
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...lots beyond artifact heists when we return, as well as the ability for the adventurer to be a villain and to investigate them more effectively. ...use to mount and lead animals.) If the wrong party member claims it, that party member can give it to the right one as a gift (a new conversation option wh
    10 KB (1,626 words) - 06:55, 29 February 2024
  • ADVENTURER ** Starting Adventurer **
    123 KB (19,038 words) - 13:55, 10 November 2022
  • The '''quest log''' menu displays everything known about the world by the adventurer, and is important for quests. Adventurers always start out with information * {{k|a}} '''Agreements''': the adventurer's existing and previous agreements with leaders and companions.
    21 KB (3,341 words) - 12:48, 26 August 2023
  • The '''quest log''' menu displays everything known about the world by the adventurer, and is important for quests. Adventurers always start out with information * {{k|a}} '''Agreements''': the adventurer's existing and previous agreements with leaders and companions.
    21 KB (3,336 words) - 03:51, 20 December 2022
  • I'm playing an adventurer vamp, and I've been getting red " marks where some enemies beyond my normal Playing as a vampire adventurer, I'm noticing a few things that the article doesn't mention. For one, my va
    33 KB (5,626 words) - 23:48, 20 August 2016
  • {{Suggestion|Taking control of squads.|We all know we have adventurer mode. Fighting in it is rather awesome and functional. Well what if you cou ...hibits as priceless but useless artifacts and adamantine trinkets. Another party room.}}
    85 KB (14,095 words) - 20:41, 24 July 2010
  • ADVENTURER Attend Party
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...h a test adventurer, so world debug mode can now manifest the cursor as an adventurer. Lots of "Hello. My name is Manifestation. Why are you traveling?" today. ...welling. Perhaps your fortress would benefit by allowing a platypus person adventurer to become a resident monster slayer? -- [[Toady One]]
    59 KB (10,061 words) - 07:47, 24 April 2024
  • Some of these issues can be fixed by the third-party [[Text Will Be Text]] (TWBT) plugin for the [[DFHack]] modding API. In addi | Text, designation priorities, adventurer mode conversation targets, fluids if [[Technical_tricks#Tiles|SHOW_FLOW_AMO
    69 KB (9,003 words) - 22:23, 10 March 2024
  • Some of these issues could be fixed by the third-party Text Will Be Text (TWBT) plugin for the [[DF2014:DFHack]] modding API. This | Text, designation priorities, adventurer mode conversation targets, fluids if [[Technical_tricks#Tiles|SHOW_FLOW_AMO
    67 KB (8,685 words) - 04:48, 3 March 2024
  • ...of a dwarf settlement, but near to one. Hadn't really played a as a dwarf adventurer before, so I thought nothing of it. --[[User:Zombiejustice|Zombiejustice]] == Where's the party? ==
    16 KB (2,627 words) - 00:27, 2 March 2012
  • In adventurer mode, during a fight, each turn generates an ease and squareness for each p * Both [[adventurer mode]] and [[fortress mode]] keeps track of which way a creature is facing,
    28 KB (4,610 words) - 03:16, 20 December 2022

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