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Difference between revisions of "Giant capuchin"

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Revision as of 05:29, 11 January 2023

Giant capuchin
Giant capuchin sprite.png
C

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Urist likes giant capuchins for their social nature.
Portrait

No portrait

Biome

Variations

Capuchin - Capuchin man - Giant capuchin

Attributes
Alignment: Savage

· Steals food · Steals items · Exotic mount

Tamed Attributes
Pet value 500

Template:Tame attrib proc/

Not hunting/war trainable 

Size
Birth: 22,456 cm3
Mid: 112,280 cm3
Max: 224,560 cm3

Age
Adult at: 3
Max age: 40-55
Butchering returns

Food items

Meat 13
Fat 12
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Spleen 1

Raw materials

Bones 18
Skull 1
Teeth 2
Skin Raw hide
This article is about the current version of DF.
Note that some content may still need to be updated.

A large monster in the form of a capuchin.

Giant capuchins enjoy raiding your fortress for food and valuables in groups of five to ten whilst menacing off any dwarves foolish enough to think of stopping them. Regular capuchins are annoying, but giant ones manage to be annoying and dangerous, and can ruin the game for you early in your fortress's life, before you can get all of your things underground. They do have a pretty high pet value of 500, however, so if you manage to capture one, you're probably better off keeping it. Young giant capuchins require two years to grow to full size, and three years to reach adulthood, making them viable livestock for a meat industry.

Some dwarves prefer giant capuchins for their intelligence and social nature.