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Difference between revisions of "User:Zippy/sandbox"

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{{Test2
+
{| class="wikitable"
|name=Stoneworker's workshop|key=t|job=[[Stone carving]], [[Stonecutting]], or [[Stone engraving]]
+
! Graphic !! Werecreature !! style="background:#aeaeae;" | !! Graphic !! Werecreature !! style="background:#aeaeae; | !! Graphic !! Werebeast
|icon=<div style="margin-right:auto;">[[File:stoneworker_workshop_icon.png]]</div>
+
|+ Reptile Werebeasts
|construction=
+
|[[File:werechameleon_sprite.png|center]] || Werechameleon || style="background:#ddd;" | || [[File:weregecko_sprite.png|center]] || Weregecko || style="background:#ddd;" | || [[File:weregilamonster_sprite.png|center]] || Weregilamonster
* [[Building material]] (non-[[economic]])
+
|-
|construction_job=
+
|[[File:wereiguana_sprite.png|center]] || Wereiguana || style="background:#ddd;" | || [[File:werelizard_sprite.png|center]] || Werelizard || style="background:#ddd;" | || [[File:weremonitor_sprite.png|center]] || Weremonitor
Any [[Stoneworker]] labor:
+
|-
* [[Masonry]]
+
|[[File:wereskink_sprite.png|center]] || Wereskink || style="background:#ddd;" | || [[File:weretortoise_sprite.png|center]] || Weretortoise** || style="background:#ddd;" | || [[File:weretortoise_sprite.png|center]] || Wereturtle
* [[Stone carving]]
+
|}
* [[Stonecutting]]
+
 
* [[Stone engraving]]
+
 
|use=
+
{| class="wikitable"
* [[Stone]]
+
|+ Mammal Werebeasts
* [[Slab]]s
+
! Graphic !! Werecreature !! style="background:#aeaeae;" | !! Graphic !! Werecreature !! style="background:#aeaeae;" | !! Graphic !! Werecreature !! style="background:#aeaeae;" | !! Graphic !! Werecreature
|production=
+
|-
* Engrave [[memorial|memorial slabs]]
+
|[[File:wereanteater_sprite.png]] || Wereanteater* || style="background:#ddd;" | || [[File:werecoati_sprite.png]] || Werecoati || style="background:#ddd;" | || [[File:werekoala_sprite.png]] || Werekoala || style="background:#ddd;" | || [[File:wereporcupine_sprite.png]] || Wereporcupine
* [[Armor stand]]s
+
|-
* [[Block]]s
+
|[[File:wereantelope_sprite.png]] || Wereantelope** || style="background:#ddd;" | || [[File:werecoyote_sprite.png]] || Werecoyote || style="background:#ddd;" | || [[File:werelemur_sprite.png]] || Werelemur || style="background:#ddd;" | || [[File:wererabbit_sprite.png]] || Wererabbit
* [[Throne]]s
+
|-
* [[Coffin]]s
+
|[[File:wereape_sprite.png]] || Wereape** || style="background:#ddd;" | || [[File:weredeer_sprite.png]] || Weredeer || style="background:#ddd;" | || [[File:werellama_sprite.png]] || Werellama || style="background:#ddd;" | || [[File:wereraccoon_sprite.png]] || Wereraccoon
* [[Door]]s
+
|-
* [[Floodgate]]s
+
|[[File:werearmadillo_sprite.png]] || Werearmadillo || style="background:#ddd;" | || [[File:weredonkey_sprite.png]] || Weredonkey** || style="background:#ddd;" | || [[File:wereloris_sprite.png]] || Wereloris* || style="background:#ddd;" | || [[File:wererat_sprite.png]] || Wereraccoon
* [[Hatch cover]]s
+
|-
* [[Grate]]s
+
|[[File:werebadger_sprite.png]] || Werebadger || style="background:#ddd;" | || [[File:wereelephant_sprite.png]] || Wereelephant || style="background:#ddd;" | || [[File:weremammoth_sprite.png]] || Weremammoth* || style="background:#ddd;" | || [[File:wererhinoceros_sprite.png]] || Wererat
* [[Cabinet]]s
+
|-
* [[Coffer]]s
+
|[[File:werebear_sprite.png]] || Werebear** || style="background:#ddd;" | || [[File:wereelk_sprite.png]] || Wereelk || style="background:#ddd;" | || [[File:weremarmot_sprite.png]] || Weremarmot || style="background:#ddd;" | || [[File:weresheep_sprite.png]] || Wererhinoceros
* [[Statue]]s
+
|-
* [[Table]]s
+
|[[File:werebeaver_sprite.png]] || Werebeaver || style="background:#ddd;" | || [[File:werefox_sprite.png]] || Werefox || style="background:#ddd;" | || [[File:weremole_sprite.png]] || Weremole* || style="background:#ddd;" | || [[File:wereshrew_sprite.png]] || Wereshrew*
* [[Weapon rack]]s
+
|-
* [[Quern]]s
+
|[[File:werebison_sprite.png]] || Werebison* || style="background:#ddd;" | || [[File:weregiraffe_sprite.png]] || Weregiraffe || style="background:#ddd;" | || [[File:weremongoose_sprite.png]] || Weremongoose || style="background:#ddd;" | || [[File:wereskunk_sprite.png]] || Wereshrew*
* [[Millstone]]s
+
|-
* [[Slab]]s
+
|[[File:werebuffalo_sprite.png]] || Werebuffalo || style="background:#ddd;" | || [[File:weregoat_sprite.png]] || Weregoat || style="background:#ddd;" | || [[File:weremonkey_sprite.png]] || Weremonkey** || style="background:#ddd;" | || [[File:weresloth_sprite.png]] || Wereskunk
* [[Altar]]s
+
|-
 +
|[[File:werebull_sprite.png]] || Werebull || style="background:#ddd;" | || [[File:weregopher_sprite.png]] || Weregopher* || style="background:#ddd;" | || [[File:weremoose_sprite.png]] || Weremoose || style="background:#ddd;" | || [[File:weresquirrel_sprite.png]] || Weresloth
 +
|-
 +
|[[File:werecamel_sprite.png]] || Werecamel** || style="background:#ddd;" | || [[File:werehare_sprite.png]] || Werehare || style="background:#ddd;" | || [[File:weremouse_sprite.png]] || Weremouse* || style="background:#ddd;" | || [[File:weretapir_sprite.png]] || Weresquirrel
 +
|-
 +
|[[File:werecapybara_sprite.png]] || Werecapybara || style="background:#ddd;" | || [[File:werehedgehog_sprite.png]] || Werehedgehog || style="background:#ddd;" | || [[File:wereopossum_sprite.png]] || Wereopossum || style="background:#ddd;" | || [[File:werewarthog_sprite.png]] || Weretapir
 +
|-
 +
|[[File:werecat_sprite.png]] || Werecat || style="background:#ddd;" | || [[File:werehorse_sprite.png]] || Werehorse || style="background:#ddd;" | || [[File:werepanda_sprite.png]] || Werepanda || style="background:#ddd;" | || [[File:wereweasel_sprite.png]] || Werewarthog
 +
|-
 +
|[[File:werecavy_sprite.png]] || Werecavy || style="background:#ddd;" | || [[File:werehyena_sprite.png]] || Werehyena || style="background:#ddd;" | || [[File:werepangolin_sprite.png]] || Werepangolin || style="background:#ddd;" | || [[File:werewolf_sprite.png]] || Werewarthog
 +
|-
 +
|[[File:werechinchilla_sprite.png]] || Werechinchilla || style="background:#ddd;" | || [[File:werejackal_sprite.png]] || Werejackal || style="background:#ddd;" | || [[File:werebeast_sprite.png]] || Werepanther** || style="background:#ddd;" | || [[File:werewombat_sprite.png]] || Wereweasel
 +
|-
 +
|[[File:werecivet_sprite.png]] || Werecivet* || || [[File:werekangaroo_sprite.png]] || Werekangaroo || || [[File:werepig_sprite.png]] || Werepig || || [[File:werewolf_sprite.png]] || Werezebra*
 +
|}
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
<!--{{Creaturelookup_b
 +
|image=Dwarf sprite.png
 +
|death=nobutcher
 +
|contrib=no
 +
|wiki=Dwarf (mythology)
 
}}
 
}}
{{clear}}
+
 
{{Skills}}
+
===Headgear===
{{Gems}}
+
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class=wikitable class=sortable
{{Creatures}}
+
|- style="background:#F2F2F2;text-align:center;"
{{Materials}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Clothing Type
{{World}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Preview)</small>
{{gamedata}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Portrait)</small>
{{Buildings}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Icon)</small>
{{Military}}
+
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Armor Level|Items without an armor rating are considered clothing.}}
{{Industry}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Material Size
{{Labors}}
+
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}
{{Files}}
+
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Size, Permit, and layering armor|Size]]
{{Metals}}
+
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Size, Permit, and layering armor|Permit]]
{{Soil}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Layer
{{Vermin}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Coverage %
{{Stones}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Bars to make
{{Rooms}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Bars returned on melting
{{Plants}}
+
!style="border:1px #AAA solid;padding:1.2em;"|Melting efficiency %
{{Nobles}}
+
|-
{{Language}}
+
 
{{Diamonds}}
+
|style="border:1px #AAA solid;padding:0.2em;"|Cap{{tooltip|<sup>§</sup>|Shaped}}
{{Ceramic industry}}
+
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cap_sprite.png]]
{{Weapons}}
+
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_cap.png|20px]]
{{Workshops}}
+
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cap_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|+{{verify|description for METAL_ARMOR_LEVELS token says it only works if ARMORLEVEL is explicitly declared, which is not for cap}}
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L,M
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|15
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|0.3
 +
|style="border:1px #AAA solid;padding:0.2em;"|30%
 +
 
 +
|-
 +
|style="border:1px #AAA solid;padding:0.2em;"|Helm{{tooltip|<sup>§</sup>|Shaped}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:helm_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_helm.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:helm_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|1+
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|L,B,S,M
 +
|style="border:1px #AAA solid;padding:0.2em;"|30
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|Armor
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|0.6
 +
|style="border:1px #AAA solid;padding:0.2em;"|60%
 +
|-
 +
|style="border:1px #AAA solid;padding:0.2em;"|Hood
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:hood_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_hood.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:hood_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Cover
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Mask{{tooltip|<sup>§</sup>|Shaped}}{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:mask_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_mask.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:mask_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L,B,S,M
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|Under
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Turban{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:turban_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_turban.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:turban_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Head Veil{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:head_veil_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_head_veil.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:head_veil_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Face Veil{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:face_veil_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_face_veil.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:face_veil_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Under
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Headscarf{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:headscarf_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_headscarf.png|20px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:headscarf_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|}
 +
 
 +
===Upper body===
 +
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class=wikitable class=sortable
 +
|- style="background:#F2F2F2;text-align:center;"
 +
!style="border:1px #AAA solid;padding:1.2em;"|Clothing Type
 +
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Preview)</small>
 +
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Portrait)</small>
 +
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Icon)</small>
 +
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Armor Level|Items without an armor rating are considered clothing.}}
 +
!style="border:1px #AAA solid;padding:1.2em;"|Material Size
 +
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}
 +
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Size, Permit, and layering armor|Size]]
 +
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Size, Permit, and layering armor|Permit]]
 +
!style="border:1px #AAA solid;padding:1.2em;"|Layer
 +
!style="border:1px #AAA solid;padding:1.2em;"|Coverage %
 +
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Coverage|UBSTEP]]
 +
!style="border:1px #AAA solid;padding:1.2em;"|[[Armor#Coverage|LBSTEP]]
 +
!style="border:1px #AAA solid;padding:1.2em;"|Bars to make
 +
!style="border:1px #AAA solid;padding:1.2em;"|Bars returned on melting
 +
!style="border:1px #AAA solid;padding:1.2em;"|Melting efficiency
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Dress
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:dress_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_dress.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:dress_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|5
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Under
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Shirt
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shirt_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_shirt.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shirt_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Under
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Tunic
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:tunic_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_tunic.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:tunic_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Under
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Toga{{tooltip|<sup>≈</sup>|Uncommon}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:toga_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_toga.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:toga_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|5
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|30
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Vest
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:vest_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_vest.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:vest_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Robe
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:robe_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_robe.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:robe_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|6
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|100
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Coat
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:coat_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_coat.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:coat_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|5
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Leather Armor{{tooltip|<sup>§</sup>|Shaped}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:leather_armor_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_leather_armor.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:leather_armor_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|6
 +
|style="border:1px #AAA solid;padding:0.2em;"|L
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Armor
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Mail Shirt
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:mail_shirt_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_mail_shirt.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:mail_shirt_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|6
 +
|style="border:1px #AAA solid;padding:0.2em;"|M
 +
|style="border:1px #AAA solid;padding:0.2em;"|15
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|2
 +
|style="border:1px #AAA solid;padding:0.2em;"|1.8
 +
|style="border:1px #AAA solid;padding:0.2em;"|90%
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Breastplate{{tooltip|<sup>§</sup>|Shaped}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:breastplate_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_breastplate.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:breastplate_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|9
 +
|style="border:1px #AAA solid;padding:0.2em;"|M
 +
|style="border:1px #AAA solid;padding:0.2em;"|20
 +
|style="border:1px #AAA solid;padding:0.2em;"|50
 +
|style="border:1px #AAA solid;padding:0.2em;"|Armor
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|2.7
 +
|style="border:1px #AAA solid;padding:0.2em;"|90%
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Cloak
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cloak_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_cloak.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cloak_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|5
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|15
 +
|style="border:1px #AAA solid;padding:0.2em;"|150
 +
|style="border:1px #AAA solid;padding:0.2em;"|Cover
 +
|style="border:1px #AAA solid;padding:0.2em;"|100%
 +
|style="border:1px #AAA solid;padding:0.2em;"|MAX
 +
|style="border:1px #AAA solid;padding:0.2em;"|1
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Cape{{tooltip|<sup>ƒ</sup>|Foreign}}
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cape_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:portrait_cape.png|30px]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:cape_icon.png]]
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|10
 +
|style="border:1px #AAA solid;padding:0.2em;"|300
 +
|style="border:1px #AAA solid;padding:0.2em;"|Cover
 +
|style="border:1px #AAA solid;padding:0.2em;"|50%
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Backpack
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:backpack_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|>300
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Quiver
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:quiver_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|3
 +
|style="border:1px #AAA solid;padding:0.2em;"|C,L
 +
|style="border:1px #AAA solid;padding:0.2em;"|0
 +
|style="border:1px #AAA solid;padding:0.2em;"|>300
 +
|style="border:1px #AAA solid;padding:0.2em;"|Over
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|-
 +
 
 +
|style="border:1px #AAA solid;padding:0.2em;"|Flask
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:flask_sprite.png]]
 +
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|
 +
|style="border:1px #AAA solid;padding:0.2em;"|5
 +
|style="border:1px #AAA solid;padding:0.2em;"|L,M
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|Unique
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|style="border:1px #AAA solid;padding:0.2em;"|N/A
 +
|}
 +
[[Quiver]]s and [[backpack]]s are also worn on the upper body, counting towards layer permit size. [[Flask]]s are attached to the upper body armor or the garment worn over it (but not cover-layer items, such as cloaks).-->

Latest revision as of 20:53, 11 May 2024

Graphic Werecreature Graphic Werecreature Graphic Werebeast
Reptile Werebeasts
Werechameleon sprite.png
Werechameleon
Weregecko sprite.png
Weregecko
Weregilamonster sprite.png
Weregilamonster
Wereiguana sprite.png
Wereiguana
Werelizard sprite.png
Werelizard
Weremonitor sprite.png
Weremonitor
Wereskink sprite.png
Wereskink
Weretortoise sprite.png
Weretortoise**
Weretortoise sprite.png
Wereturtle


Mammal Werebeasts
Graphic Werecreature Graphic Werecreature Graphic Werecreature Graphic Werecreature
Wereanteater sprite.png Wereanteater* Werecoati sprite.png Werecoati Werekoala sprite.png Werekoala Wereporcupine sprite.png Wereporcupine
Wereantelope sprite.png Wereantelope** Werecoyote sprite.png Werecoyote Werelemur sprite.png Werelemur Wererabbit sprite.png Wererabbit
Wereape sprite.png Wereape** Weredeer sprite.png Weredeer Werellama sprite.png Werellama Wereraccoon sprite.png Wereraccoon
Werearmadillo sprite.png Werearmadillo Weredonkey sprite.png Weredonkey** Wereloris sprite.png Wereloris* Wererat sprite.png Wereraccoon
Werebadger sprite.png Werebadger Wereelephant sprite.png Wereelephant Weremammoth sprite.png Weremammoth* Wererhinoceros sprite.png Wererat
Werebear sprite.png Werebear** Wereelk sprite.png Wereelk Weremarmot sprite.png Weremarmot Weresheep sprite.png Wererhinoceros
Werebeaver sprite.png Werebeaver Werefox sprite.png Werefox Weremole sprite.png Weremole* Wereshrew sprite.png Wereshrew*
Werebison sprite.png Werebison* Weregiraffe sprite.png Weregiraffe Weremongoose sprite.png Weremongoose Wereskunk sprite.png Wereshrew*
Werebuffalo sprite.png Werebuffalo Weregoat sprite.png Weregoat Weremonkey sprite.png Weremonkey** Weresloth sprite.png Wereskunk
Werebull sprite.png Werebull Weregopher sprite.png Weregopher* Weremoose sprite.png Weremoose Weresquirrel sprite.png Weresloth
Werecamel sprite.png Werecamel** Werehare sprite.png Werehare Weremouse sprite.png Weremouse* Weretapir sprite.png Weresquirrel
Werecapybara sprite.png Werecapybara Werehedgehog sprite.png Werehedgehog Wereopossum sprite.png Wereopossum Werewarthog sprite.png Weretapir
Werecat sprite.png Werecat Werehorse sprite.png Werehorse Werepanda sprite.png Werepanda Wereweasel sprite.png Werewarthog
Werecavy sprite.png Werecavy Werehyena sprite.png Werehyena Werepangolin sprite.png Werepangolin Werewolf sprite.png Werewarthog
Werechinchilla sprite.png Werechinchilla Werejackal sprite.png Werejackal Werebeast sprite.png Werepanther** Werewombat sprite.png Wereweasel
Werecivet sprite.png Werecivet* Werekangaroo sprite.png Werekangaroo Werepig sprite.png Werepig Werewolf sprite.png Werezebra*