v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "23a:Creature texture token"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Created page with '{{av}}{{Quality|Fine}} These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file. {| {{prettytable}} |- bgcolor="#ddd" ! Token ! Notes |- | D…')
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{av}}{{Quality|Fine}}
+
{{quality|Exceptional|21:11, 30 March 2011 (UTC)}}{{av}}
  
 
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
 
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
Line 12: Line 12:
 
|-
 
|-
 
| ADVENTURER
 
| ADVENTURER
| Used when playing the creature as an adventurer(?)
+
| Used when playing the creature as an adventurer
 
|-
 
|-
 
| GUARD
 
| GUARD
| Used when the creature is a fortress guard
+
| Used when the creature is a guard in a Human town
 
|-
 
|-
 
| ROYALGUARD
 
| ROYALGUARD
Line 21: Line 21:
 
|-
 
|-
 
| CASTLEGUARD
 
| CASTLEGUARD
| Unknown
+
| Used when the creature is a fortress guard
 
|-
 
|-
 
| ZOMBIE
 
| ZOMBIE

Latest revision as of 15:30, 22 April 2014

This article is about an older version of DF.

These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.

Token Notes
DEFAULT Standard creature
ADVENTURER Used when playing the creature as an adventurer
GUARD Used when the creature is a guard in a Human town
ROYALGUARD Used when the creature is a royal guard
CASTLEGUARD Used when the creature is a fortress guard
ZOMBIE Zombified version of the creature
SKELETON Skeleton version of the creature