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Difference between revisions of "Template talk:BIcon"

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== Other examples ==
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== IDs ==
  
== Key ==
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Any reason for not using the game's internal biome identifiers listed [[DF2010:Biome token|here]]? --[[User:Quietust|Quietust]] 03:34, 4 April 2011 (UTC)
 
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:That could be arranged, I'll work on it --[[User:DUMBELLS|dUMBELLS]] 03:43, 4 April 2011 (UTC)
000 {{bIcon|000}} - "Taiga"
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::Done, for the most part --[[User:DUMBELLS|dUMBELLS]] 05:46, 4 April 2011 (UTC)
 
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:::And now for a rhetorical (because I've already fixed the template accordingly) question - why require freshwater/saltwater to be specified separately for rivers and wetlands when you ''already have that information'' from the biome ID? --[[User:Quietust|Quietust]] 14:27, 4 April 2011 (UTC)
001 {{bIcon|001}} - "Temperate broadleaf forest"
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::::This was something I considered, the reason why I left them separate was for when you might need to list, for example, tropical and temperate saltwater rivers so you wouldn't need to include saltwater twice. The way you've edited it makes sense however, and I think it should be kept formatted the way it is. --[[User:DUMBELLS|dUMBELLS]] 18:29, 4 April 2011 (UTC)
 
 
002 {{bIcon|002}} - "Tropical moist broadleaf forest"
 
 
 
003 {{bIcon|003}} - "Tropical dry broadleaf forest"
 
 
 
004 {{bIcon|004}} - "Temperate coniferous forest"
 
 
 
005 {{bIcon|005}} - "Tropical coniferous forest"
 
 
 
006 {{bIcon|006}} - "Temperate grassland"
 
 
 
007 {{bIcon|007}} - "Tropical grassland"
 
 
 
008 {{bIcon|008}} - "Temperate savanna"
 
 
 
009 {{bIcon|009}} - "Tropical savanna"
 
 
 
010 {{bIcon|010}} - "Temperate shrubland"
 
 
 
011 {{bIcon|011}} - "Tropical shrubland"
 
 
 
012 {{bIcon|012}} - "Temperate marsh"
 
 
 
013 {{bIcon|013}} - "Tropical marsh"
 
 
 
014 {{bIcon|014}} - "Temperate swamp"
 
 
 
015 {{bIcon|015}} - "Tropical swamp"
 
 
 
016 {{bIcon|016}} - "Mangrove swamp"
 
 
 
017 {{bIcon|017}} - "Arctic ocean"
 
 
 
018 {{bIcon|018}} - "Temperate ocean"
 
 
 
019 {{bIcon|019}} - "Tropical ocean"
 
 
 
020 {{bIcon|020}} - "Saltwater"
 
 
 
021 {{bIcon|021}} - "Brackish water"
 
 
 
022 {{bIcon|022}} - "Freshwater"
 
 
 
023 {{bIcon|023}} - "Temperate river"
 
 
 
024 {{bIcon|024}} - "Tropical river"
 
 
 
025 {{bIcon|025}} - "Subterranean water"
 
 
 
026 {{bIcon|026}} - "Subterranean magma"
 
 
 
027 {{bIcon|027}} - "Subterranean chasm"
 
 
 
028 {{bIcon|028}} - "Magma"
 
 
 
029 {{bIcon|029}} - "Volcano"
 
 
 
030 {{bIcon|030}} - "Badlands"
 
 
 
031 {{bIcon|031}} - "Desert"
 
 
 
032 {{bIcon|032}} - "Rocky wasteland"
 

Latest revision as of 18:29, 4 April 2011

IDs[edit]

Any reason for not using the game's internal biome identifiers listed here? --Quietust 03:34, 4 April 2011 (UTC)

That could be arranged, I'll work on it --dUMBELLS 03:43, 4 April 2011 (UTC)
Done, for the most part --dUMBELLS 05:46, 4 April 2011 (UTC)
And now for a rhetorical (because I've already fixed the template accordingly) question - why require freshwater/saltwater to be specified separately for rivers and wetlands when you already have that information from the biome ID? --Quietust 14:27, 4 April 2011 (UTC)
This was something I considered, the reason why I left them separate was for when you might need to list, for example, tropical and temperate saltwater rivers so you wouldn't need to include saltwater twice. The way you've edited it makes sense however, and I think it should be kept formatted the way it is. --dUMBELLS 18:29, 4 April 2011 (UTC)