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Difference between revisions of "User:Matakuka"

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(New page: Some storming brain on my next fortress project: The Confuse-a-Cat- Fortress There will be a CatEntertainingReproductiveNetwork, (preferrably built of round tunnels), where stray cats are...)
 
 
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Some storming brain on my next fortress project: The Confuse-a-Cat- Fortress
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* [[Special:ShortPages]]: to do
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* [[Special:SpecialPages]]: Nice place to hang out
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* [[Special:WantedPages]]: good to find red link errors and yet nonexistant ones
  
There will be a CatEntertainingReproductiveNetwork, (preferrably built of round tunnels), where stray cats are tossed in, and then wander around. In there, there will be a wast amount of different pressure plates, triggering bridges, grates, doors, ... These triggered ones will be outside, and any change will madly change any pathfinding on the outside, and completely alter the fortress' settings.  The main goal is to confuse everyone, and by the Task we will be named as joyful, yet cruel gods, whose obsession ist an increasing onfusion both among friend and fiend of this fortress. Any enemy shall land in the sewers someday, as any freinds will get their task complete, but not easy will it be.
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==to do==
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room value:
  
'''a 42-step-activator'''
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* meager: 1
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* modest: 100
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* normal: 250
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* decent: 500
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* fine: 1000
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* great: 2500
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* grand: 5000
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* royal: 10000
  
needs to be activated 42 times before triggering something great. I'm thinking of a pressure plate filling in 1 water into a several z-level-pit each time, and when it is full, a second trigger will notice it. Still have to think something about the evaporation (if there is not a second cat triggering for a while)
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room value = (furniture value + ?)
  
'''Kat-Destruktron'''
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bigger rooms: More value, even if empty
  
Some automated killing. Scientifically absolutely neccesary. Creates this absolutely ''essential'' miasma and has to go ''ping!'' once in a while.
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room needs walls/door to count proper
  
'''Feline Death Ray Laser'''
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*80 furniture, 3x3 in grey stone: meager
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*90 furniture, 3x3 in grey stone: modest
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*560 furniture + 5x3 = decent; smoothed: decent
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*180 furniture + 3x4 (yellow/grey) = normal (250)
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*
  
Welll, something that can be used to do something spectacular with cats. Else launhing them vertically through the roof, or firing them in great amount and rapidly at enemy troops.
 
  
'''Anti-Extinct-Trigger '''
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== ideas for history book==
  
Those death machines will be activated only when there at least 20 cats detected by the device (e.g. 20 cats trapped by it, half of them will be ''used'', the rest will be released)
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This is the history book of the Fortress of X, written in the year Y.
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Section 1: Short history of the world and the civilizations
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:Timeline: When did they start, when did they end? Civilizations, Sites, each race with its color
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:Chart: population of the races
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:Timeline: Major events in history
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Section 2: History of our region:
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:Timeline from first mentioning till today (beasts, sites)
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Section 3: History of our fortresss
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:Population chart: Deaths, immigrations, births
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:Foreigners chart: Invaders, thieves, megabeasts
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:History book: When foundation, artifacts, yearly summaries of numbers,....
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Section 4: What our Engravers think
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:Summary of events engraved/sewed/decorated, important ones told as history
  
'''flush-system'''
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Access to data: xml dump for now; maybe accessing compressed saves?
  
to occasionally wash the bones of vermin or dead cats into an exit where it can be picked up by dwarves. Bones are a valuable resource.
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use:
 
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*xmlstarlet
'''The Tantrum Spiral'''
 
 
 
An inverse tower where everything is flying around. Ideally, every sewers' inhabitant who enters at the bottom will be an exiting corpse at the top. Gravity will be a challenge. May also be used for bone extraction.
 
 
 
'''Sewers of DOOM'''
 
 
 
This is where excess water, dwarven dump and garbage goes, as well as dangerous animals or unwanted invaders. Has to be extense, and should be filled with live over the years. Dwarves will enter only to fight
 
 
 
'''Walk of Fear'''
 
 
 
A large tunnel, with grates on top. grates on bottom, where occasionally magma drops. Come on baby light my fire! It will be easy to create several of those, at several z-levels.
 

Latest revision as of 13:58, 14 November 2010

to do[edit]

room value:

  • meager: 1
  • modest: 100
  • normal: 250
  • decent: 500
  • fine: 1000
  • great: 2500
  • grand: 5000
  • royal: 10000

room value = (furniture value + ?)

bigger rooms: More value, even if empty

room needs walls/door to count proper

  • 80 furniture, 3x3 in grey stone: meager
  • 90 furniture, 3x3 in grey stone: modest
  • 560 furniture + 5x3 = decent; smoothed: decent
  • 180 furniture + 3x4 (yellow/grey) = normal (250)


ideas for history book[edit]

This is the history book of the Fortress of X, written in the year Y. Section 1: Short history of the world and the civilizations

Timeline: When did they start, when did they end? Civilizations, Sites, each race with its color
Chart: population of the races
Timeline: Major events in history

Section 2: History of our region:

Timeline from first mentioning till today (beasts, sites)

Section 3: History of our fortresss

Population chart: Deaths, immigrations, births
Foreigners chart: Invaders, thieves, megabeasts
History book: When foundation, artifacts, yearly summaries of numbers,....

Section 4: What our Engravers think

Summary of events engraved/sewed/decorated, important ones told as history

Access to data: xml dump for now; maybe accessing compressed saves?

use:

  • xmlstarlet