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Editing v0.34 Talk:Keeping your dwarves happy

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==Relative Weight of Food and Drink==
 
==Relative Weight of Food and Drink==
 
Systematically the least happy dwarves in my forts are those who don't have a fav food, or I can't provide it, ''plus'' a booze pref I can't satisfy (like gutter cruor or sunshine); all other thoughts likely can be achieved for every dwarf, but these will never get happy thoughts from food and drink. They never get as ecstatic as the rest and consequently drop to lower levels if bad things happen. Bumping up their bedrooms and such seems of limited impact. It might be a valid strategy to simply weed those out. --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 17:03, 17 April 2013 (UTC)
 
Systematically the least happy dwarves in my forts are those who don't have a fav food, or I can't provide it, ''plus'' a booze pref I can't satisfy (like gutter cruor or sunshine); all other thoughts likely can be achieved for every dwarf, but these will never get happy thoughts from food and drink. They never get as ecstatic as the rest and consequently drop to lower levels if bad things happen. Bumping up their bedrooms and such seems of limited impact. It might be a valid strategy to simply weed those out. --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 17:03, 17 April 2013 (UTC)
 
Personally, I find that bedrooms and especially dining rooms help a lot -- I just recently took a dwarf from "very unhappy" to "fine" just by installing a gold chest in his room. That said... good/preferred food and drink has an effect of 2/3/5/10/20, which is the same size as the effect from bedrooms/dining rooms, etc. However, it's harder to achieve a given level of room quality than to achieve the same level of consumable quality -- especially since dwarves have wider varieties of preference in their room furnishings than they do in their food. It may be worth checking the room list to make sure the dwarves' rooms are as valuable as you think they are -- the mechanics of room value are highly unintuitive.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 17:41, 17 April 2013 (UTC)
 

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