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Editing v0.34:Maximizing framerate
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* Bug fixes for [[clothing]] (such as {{bug|3942}}) have reduced clothing-related FPS issues. But constantly-growing piles of cast-off clothes, and checking for clothing [[wear]] and unhappy [[thoughts]] still have some impact on FPS. | * Bug fixes for [[clothing]] (such as {{bug|3942}}) have reduced clothing-related FPS issues. But constantly-growing piles of cast-off clothes, and checking for clothing [[wear]] and unhappy [[thoughts]] still have some impact on FPS. | ||
** One could [[Modding_guide|modify]] clothing to prevent [[wear]]. (This would require a [[DF2012:World_generation|world regen]].) This can be done by adding an [[DF2012:Armor_token|ARMORLEVEL:1]] token. Aside from a possible FPS gain, this has other benefits as well. This fix is part of the [[DF2012:List_of_mods#Modest_Mod|Modest Mod]] as an optional "Eternal Fashion module". It might also be found in other mods which are based around Modest Mod. (Search the [http://dffd.wimbli.com/ DFFD] for "Modest".) Also, [[DF2012:List_of_mods#Masterwork_Dwarf_Fortress_.28MDF.29|Masterwork Dwarf Fortress]] allows the creation of metal clothing. | ** One could [[Modding_guide|modify]] clothing to prevent [[wear]]. (This would require a [[DF2012:World_generation|world regen]].) This can be done by adding an [[DF2012:Armor_token|ARMORLEVEL:1]] token. Aside from a possible FPS gain, this has other benefits as well. This fix is part of the [[DF2012:List_of_mods#Modest_Mod|Modest Mod]] as an optional "Eternal Fashion module". It might also be found in other mods which are based around Modest Mod. (Search the [http://dffd.wimbli.com/ DFFD] for "Modest".) Also, [[DF2012:List_of_mods#Masterwork_Dwarf_Fortress_.28MDF.29|Masterwork Dwarf Fortress]] allows the creation of metal clothing. | ||
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