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Editing v0.31 Talk:Swimmer

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::::Did a bit more image editing to remove unimportant details, and highlight important ones. Maybe it's approaching what you'd call a diagram: [http://i.imgur.com/zlBGt.png] --[[User:Ag|AG]] 10:32, 31 January 2012 (UTC)
 
::::Did a bit more image editing to remove unimportant details, and highlight important ones. Maybe it's approaching what you'd call a diagram: [http://i.imgur.com/zlBGt.png] --[[User:Ag|AG]] 10:32, 31 January 2012 (UTC)
  
:::::I annotated your diagram fully; I think I figured everything out.  [http://i.imgur.com/o3Poj.png] [[User:Tofof|Tofof]] 07:43, 28 February 2012 (UTC)
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:::::I annotated your diagram fully; I think I figured everything out.  [http://i.imgur.com/o3Poj.png]
:::::I think the reason for Z-2 level (rather than wrapping the pool around on Z-1 back to the '7-5-0' area) was that you found wall grates buggy?  Have you tried fortifications? [[User:Tofof|Tofof]] 07:49, 28 February 2012 (UTC)
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:::::I think the reason for Z-2 level (rather than wrapping the pool around on Z-1 back to the '7-5-0' area) was that you found wall grates buggy?  Have you tried fortifications? [[User:Tofof|Tofof]] 07:43, 28 February 2012 (UTC)
  
 
Automated swimming could be accomplished with the use of a [[repeater|dwarven repeater]]. Set the delay sufficiently far apart and have the output pump target your meeting area. I'll see if I can set up an example.--[[User:Introprospector|Introprospector]] 07:10, 29 January 2012 (UTC)
 
Automated swimming could be accomplished with the use of a [[repeater|dwarven repeater]]. Set the delay sufficiently far apart and have the output pump target your meeting area. I'll see if I can set up an example.--[[User:Introprospector|Introprospector]] 07:10, 29 January 2012 (UTC)
  
 
:My computer is quite slow, so anything that involves toggling bridges or doors of any kind causes very noticeable intermittent lag. I find that stable reduction by a few FPS from constant water flow is much more bearable :) --[[User:Ag|AG]] 10:32, 31 January 2012 (UTC)
 
:My computer is quite slow, so anything that involves toggling bridges or doors of any kind causes very noticeable intermittent lag. I find that stable reduction by a few FPS from constant water flow is much more bearable :) --[[User:Ag|AG]] 10:32, 31 January 2012 (UTC)

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