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− | {{ | + | {{av}} |
− | + | {{exceptional}} | |
− | '''Trees''' can be found on almost any playable map. Depending whether trees are scarce or dense, they can be a great renewable source of | + | '''Trees''' can be found on almost any playable map. Depending whether trees are scarce or dense, they can be a great renewable source of {{l|wood}}. The density of growth is determined by the {{l|biome}}, and those are visible on the pre-{{l|embark}} screen by hitting {{k|F1}}, {{k|F2}} etc. Density does not change - there are no climate shifts during game play. |
There are many different varieties that grow in various different types of biomes. The only difference between different types of trees is the (usually very minor) difference in the weight of the log or item produced, and the color of the wood from underground "trees" - otherwise all trees are identical, equal in usefulness and value.* | There are many different varieties that grow in various different types of biomes. The only difference between different types of trees is the (usually very minor) difference in the weight of the log or item produced, and the color of the wood from underground "trees" - otherwise all trees are identical, equal in usefulness and value.* | ||
− | :''(* Note that | + | :''(* Note that {{l|preference}}s can alter a dwarf's perception of the value of items made from a type of wood that they prefer.)'' |
− | Viewed on their same | + | Viewed on their same {{l|z-level}}, many different sub-types of trees have their own symbol, such as {{tile|♣|#080}}, {{tile|♠|#080}}, {{tile|¶|#080}}, {{tile|╞|#080}} or {{tile|⌠|#080}}. Some share the same symbol, but since the only difference is for preferences, this is not a significant problem. (See table, below, for tree/symbol pairs.) For most purposes, a tree is a tree. |
− | Trees viewed from one z-level higher look like coloured rectangles ( {{tile|■| | + | Trees viewed from one z-level higher look like coloured rectangles ( {{tile|■|#080}} ), appearing identical to coloured {{l|block}}s floating in the air. Deciduous trees will change colour to red or yellow in [[40d:autumn|autumn]] ( {{tile|♣|#f00}}, {{tile|♠|#ff0}} ), and lose their leaves in [[40d:winter|winter]] ( {{tile|╞|#880}} ) (controlled by the [AUTUMNCOLOR] tag.) This does not affect their usefulness - they may be cut down in any season, and produce the same end result. |
Trees are currently not a source of food or other material, so it is not possible to harvest mangos, maple syrup, nuts, rubber, etc. | Trees are currently not a source of food or other material, so it is not possible to harvest mangos, maple syrup, nuts, rubber, etc. | ||
− | ===Harvesting | + | ===Harvesting / Removing the barrier=== |
− | Trees are a type of | + | Trees are a type of {{l|map tile}} that forms a solid barrier, like {{l|stone}} or {{l|ore}}. Trees (but not saplings) will block movement, and prevent designation of {{l|channel}}ing, {{l|wall}}s and other {{l|construction}}s. {{l|Caravan}}s are especially vulnerable to being blocked by trees, since they require a path 3-tiles wide and cannot pass within 1 tile of a tree. Trees do not form a floor on the level above them - creatures cannot walk "on top of" trees. |
− | They must be designated for removal from the {{Key|d}}esignations menu | + | They must be designated for removal from the {{Key|d}}esignations menu chop {{k|t}}rees, which will instruct {{l|dwarves}} with the {{l|woodcutting}} {{l|labor}} enabled to grab an {{l|axe}} and begin chopping down the tree. Once cut down, they become one {{l|wood}} log, which is movable and can be hauled by enabling the Haul Wood labor on any dwarf and designating a wood {{l|stockpile}}. |
===Tree growth=== | ===Tree growth=== | ||
− | Trees grow from '''saplings''', which start growing randomly on tiles of a suitable biome. Saplings can be killed by heavy | + | Trees grow from '''saplings''', which start growing randomly on tiles of a suitable biome. Saplings can be killed by heavy {{l|traffic}}, and also flooding. Dead saplings will remain for some seasons, and then disappear - or heavy traffic will trample them away. To grow from a sapling to a tree takes about a year and a half or more, though this seems randomized to some degree. Trees do not need to be (and can't be) "planted" - even if a map is stripped of all trees, new saplings will regrow, randomly and in their own time. <!--Which is why those elves need to quit bitching about our timber industry.--> |
− | Saplings will not grow | + | Saplings will not grow on a tile with items on it (such as stone, food, etc). Saplings will not grow where a road has been laid down. Trees do not appear in biomes with zero drainage. |
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== List of Trees == | == List of Trees == | ||
+ | <!-- blank row template: | ||
+ | {{Tree table row|name=<span id=""><span id=""> |tile= |hab= |align= |decid= |wt= |pref= }} | ||
+ | --> | ||
{{Tree table head}} | {{Tree table head}} | ||
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="acacia">Acacia</span>|tile={{tile|♣|#080}}|hab=<span style="color:green">Tropical Dry Broadleaf Forest (Dry)<br />Tropical Grassland (Dry)<br />Tropical Savanna (Dry)<br />Tropical Shrubland (Dry)</span>|align=All|decid=No|wt=500|pref=thorns}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Alder">Alder</span>|tile={{tile|♣|#080}}|hab=<span style="color:green">Any Temperate Broadleaf Forest (Dry)</span>|align=All|decid=Yes|wt=410|pref=catkins<br />autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Ash">Ash</span>|tile={{tile|♠|#080}}|hab=<span style="color:green">Any Temperate Broadleaf Forest (Dry)</span>|align=All|decid=|wt=620|pref=flying keys<br />autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Birch">Birch</span>|tile={{tile|♣|#080}}|hab=<span style="color:green">Any Temperate Broadleaf Forest (Dry)</span>|align=All|decid=Yes|wt=670|pref=catkins<br />silver bark<br />autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Black-cap">Black-cap</span>|tile={{tile|♠|#888}}|hab=<span style="color:teal">Subterranean Cavern (layers 2-3)</span>|align=All|decid=No|wt=650|pref=gloomy appeal}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Blood thorn">Blood thorn</span>|tile={{tile|╡|#800}}|hab=<span style="color:teal">Subterranean Cavern (layer 3)<br />Subterranean Chasm</span>|align=All|decid=No|wt=1250|pref=sickening appearance}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="cacao tree">Cacao tree</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span>|align=All|decid=No|wt=500|pref=flowers}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Candlenut">Candlenut</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Any Tropical Forest (Dry)</span>|align=All|decid=No|wt=500|pref=nuts}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Cedar">Cedar</span>|tile={{tile|↨|#080}}|hab=<span style="color:green">Temperate Conifer Forest (Dry)<br />Tropical Conifer Forest (Dry)</span>|align=All|decid=No|wt=380|pref=majesty}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Chestnut">Chestnut</span>|tile={{tile|♠|#080}}|hab=<span style="color:green">Any Temperate Broadleaf Forest (Dry)</span>|align=All|decid=Yes|wt=500|pref=smelly catkins<br />spiny pods<br />chestnuts<br />autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="Feather tree">Feather tree</span>|tile={{tile|♣|#FFF}}|hab=Not Freezing (Dry)|align=<span style="color:blue">Good</span>|decid=No|wt=100|pref=feathery leaves}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="fungiwood">{{L|Fungiwood}}</span>|tile={{tile|♣|#FF0}}|hab=<span style="color:teal">Subterranean Cavern (layers 1-2)</span>|align=All|decid=No|wt=600|pref=fine grain}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="glumprong">Glumprong</span>|tile={{tile|┤|#808}}|hab=Not Freezing (Dry)|align=<span style="color:purple">Evil</span>|decid=No|wt=1200|pref=living shadows}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="goblin-cap">Goblin-cap</span>|tile={{tile|♠|#f00}}|hab=<span style="color:teal">Subterranean Cavern (layers 2-3)</span>|align=All|decid=No|wt=600|pref=stunning color}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="highwood">Highwood</span>|tile={{tile|¶|#080}}|hab=Not Freezing (Dry)|align=<span style="color:red">Savage</span>|decid=No|wt=500|pref=magnificence}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="kapok">Kapok</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span>|align=All|decid=No|wt=500|pref=buttresses}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="larch">Larch</span>|tile={{tile|↑|#080}}|hab=<span style="color:green">Taiga Forest (Dry)<br />Temperate Conifer Forest (Dry)</span>|align=All|decid=Yes|wt=590|pref=cones<br />needles}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="mango">Mango</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Any Tropical Forest (Dry)</span>|align=All|decid=No|wt=500|pref=sweet-smelling flowers}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="mahogany">Mahogany</span>|tile={{tile|♠|#080}}|hab=<span style="color:green">Any Tropical Forest (Dry)</span>|align=All|decid=No|wt=600|pref=loose inflorescences}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="maple">Maple</span>|tile={{tile|♣|#080}}|hab=<span style="color:green">Temperate Broadleaf Forest (Dry)<br />Temperate Grassland (Dry)<br />Temperate Savanna (Dry)<br />Temperate Shrubland (Dry)</span>|align=All|decid=Yes|wt=755|pref=autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="mangrove">Mangrove</span>|tile={{tile|♣|#080}}|hab=<span style="color:blue">Mangrove Swamp (wet)</span>|align=All|decid=No|wt=500|pref=roots}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="nether-cap">Nether-cap</span>|tile={{tile|♠|#008}}|hab=<span style="color:teal">Subterranean Cavern (layer 3)</span>|align=All|decid=No|wt=550|pref=coldness to the touch}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="oak">Oak</span>|tile={{tile|♠|#080}}|hab=<span style="color:green">Any Temperate Broadleaf Forest (Dry)</span>|align=All|decid=Yes|wt=700|pref=acorns<br />autumn coloration}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="palm">Palm</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Any Tropical (Dry)</span>|align=All|decid=No|wt=500|pref=leaves}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="pine">Pine</span>|tile={{tile|↑|#080}}|hab=<span style="color:green">Taiga Forest (Dry)<br />Temperate Conifer Forest (Dry)<br />Tropical Conifer Forest (Dry)</span>|align=No|decid=|wt=560|pref=cones<br />needles}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="rubber tree">Rubber tree</span>|tile={{tile|Γ|#080}}|hab=<span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span>|align=All|decid=No|wt=500|pref=branch shedding}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="saguaro">Saguaro</span>|tile={{tile|╞|#080}}|hab=<span style="color:brown">Any Desert (Dry)</span>|align=All|decid=No|wt=500|pref=amazing arms}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="spore tree">Spore tree</span>|tile={{tile|♣|#088}}|hab=<span style="color:teal">Subterranean Cavern (layers 2-3)</span>|align=All|decid=No|wt=600|pref=raining spores}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="tower-cap">{{L|Tower-cap}}</span>|tile={{tile|♠|#FFF}}|hab=<span style="color:teal">Subterranean Cavern (layers 1-2)</span>|align=All|decid=No|wt=600|pref=great size}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="tunnel tube">Tunnel tube</span>|tile={{tile|│|#F0F}}|hab=<span style="color:teal">Subterranean Cavern (layers 2-3)</span>|align=All|decid=No|wt=500|pref=curving trunk}} |
− | {{Tree table row|name= | + | {{Tree table row|name=<span id="willow">Willow</span>|tile={{tile|⌠|#080}}|hab=<span style="color:green">Any Temperate (Wet)<br />Any Tropical Forest (Wet)<br />Tropical Grassland (Wet)<br />Tropical Savanna (Wet)<br />Tropical Shrubland (Wet)</span><br /><span style="color:blue">Tropical Freshwater Swamp (Wet)<br />Tropical Saltwater Swamp (Wet)<br />Tropical Freshwater Marsh (Wet)<br />Tropical Saltwater Marsh (Wet)</span>|align=All|decid=No|wt=420|pref=sad appearance<br />fluffy catkins}} |
|} | |} | ||
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{{Tree table row|name=<span id=""></span> |tile= |hab= |align= |decid= |wt= }} | {{Tree table row|name=<span id=""></span> |tile= |hab= |align= |decid= |wt= }} | ||
--> | --> | ||
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− | {{ | + | {{Flora}} |
− | [[Category:Map tiles]] | + | [[Category:Map tiles]][[Category:Trees]][[Category:Current]] |
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