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Editing v0.31:Combat
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:'''Yield Strength''' is the amount of stress required to permanently deform (bend) a material (plastic deformation) | :'''Yield Strength''' is the amount of stress required to permanently deform (bend) a material (plastic deformation) | ||
:'''Fracture Strength''' is the amount of stress required to permanently break (rupture) a material | :'''Fracture Strength''' is the amount of stress required to permanently break (rupture) a material | ||
− | :''' | + | :'''Elasticity''' (or ''IMPACT_STRAIN_AT_YIELD'' in RAWs) is the amount of deformation (bending) that occurs at the yield point |
:Implications to Dwarf Fortress Combat | :Implications to Dwarf Fortress Combat | ||
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::*'''Impact yield''' | ::*'''Impact yield''' | ||
::*'''Impact fracture''' | ::*'''Impact fracture''' | ||
− | ::*'''Impact | + | ::*'''Impact elasticity''' |
:* Edge Protection | :* Edge Protection | ||
::*'''Shear yield''' | ::*'''Shear yield''' | ||
::*'''Shear fracture''' | ::*'''Shear fracture''' | ||
− | ::*'''Shear | + | ::*'''Shear elasticity''' |
*Item Properties | *Item Properties |