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Editing User:Lethosor/Research/Colors

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I used these raws to test the behavior of DF's colors - it turned out that most of the "discoveries" I made were already listed at [[color]], but the raws are still useful for experiments sometimes. I accidentally kept them in the raw/objects folder once when generating a world, so I have a fortress with a bunch of STONE_240 furniture. (Worldgen structures also use these stones - fairly often, in fact, since I copied the raws from [[microcline]]. I ran across a human buried in a STONE_710 coffin in a tomb, surrounded by statues and traps made from various other colorful stones. I have yet to run across a dwarf with a preference for one, however.)
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A random little experiment I conducted to determine how DF's colors/background colors work. Raws below:
  
 
{{gamedata|title=inorganic_stone_testcolor.txt|
 
{{gamedata|title=inorganic_stone_testcolor.txt|
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== Notes ==
 
== Notes ==
 
* Objects with one color, like [[block]]s, ignore the background color - for example, blocks made of STONE_550 and STONE_541 look the same as blocks made of STONE_500.
 
* Objects with one color, like [[block]]s, ignore the background color - for example, blocks made of STONE_550 and STONE_541 look the same as blocks made of STONE_500.
* Objects with [INVERTED_TILE], like [[minecart]]s, use the material's foreground color without brightness as the background color. STONE_550 and STONE_551 minecarts appear identical. However, if the material's foreground color is between 8 and 15, the color '''does''' include brightness. (Turns out this was on the [[color]] page all along...)
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* Objects with [INVERTED_TILE], like [[minecart]]s, use the material's foreground color without brightness as the background color. STONE_550 and STONE_551 minecarts appear identical. However, if the material's foreground color is between 8 and 15, the color '''does''' include brightness.
* Objects made of STONE_000 appears the same as STONE_001; however, unmined STONE_000 is completely black.
 

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