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Editing Soil
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{{av}} | {{av}} | ||
− | {{Quality| | + | {{Quality|Exceptional}} |
− | + | '''Soil''' is the name for the various kinds of ground that can be [[farming|planted]] on (both above and below ground) without [[irrigation]] using [[water]]. In DF, the category of "Soil" includes all types of sand, clay, ooze and any "non-stone" layer equally, even if you or I generally don't associate that substance with "growing plants". | |
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{| class="wikitable" cellspacing="0" border="1" cellpadding="5" | {| class="wikitable" cellspacing="0" border="1" cellpadding="5" | ||
! Topsoil | ! Topsoil | ||
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Digging into soil does not generate any byproduct materials, unlike digging in [[stone|rock]], and also is a much faster process which makes it much easier to create storerooms and other large areas of empty space, and to train [[miner]]s. | Digging into soil does not generate any byproduct materials, unlike digging in [[stone|rock]], and also is a much faster process which makes it much easier to create storerooms and other large areas of empty space, and to train [[miner]]s. | ||
− | Soil cannot be [[Smoothing|smooth]]ed, which makes it more difficult to make high-value rooms or pierce [[aquifer]]s, | + | Soil cannot be [[Smoothing|smooth]]ed, which makes it more difficult to make high-value rooms, or pierce [[aquifer]]s. Also, since soil cannot be smoothed, soil cannot be used to make [[fortification]]s. |
Building a [[farm plot]] or [[road]] or removing a [[construction]] on top of soil will cause it to become "furrowed", making it appear with the {{Tile|≈|6:0}} and {{Tile|~|6:0}} tiles. Furrowed soil — including furrowed subterranean soil — will gradually smooth itself out, at which point grass and other vegetation will begin to grow. Sand always appears as {{Tile|≈|6:0}} and {{Tile|~|6:0}} and cannot become furrowed - as such, sand roads do not last as long as those made on ordinary soil. | Building a [[farm plot]] or [[road]] or removing a [[construction]] on top of soil will cause it to become "furrowed", making it appear with the {{Tile|≈|6:0}} and {{Tile|~|6:0}} tiles. Furrowed soil — including furrowed subterranean soil — will gradually smooth itself out, at which point grass and other vegetation will begin to grow. Sand always appears as {{Tile|≈|6:0}} and {{Tile|~|6:0}} and cannot become furrowed - as such, sand roads do not last as long as those made on ordinary soil. | ||
− | + | '''Trees and Shrubs''' | |
− | Once you discover the [[cavern]]s, subterranean trees | + | |
+ | Once you discover the [[cavern]]s, subterranean trees and shrubs will begin to grow on any subterranean soil. | ||
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+ | {{Translation | ||
+ | | dwarven = adur | ||
+ | | elvish = avi | ||
+ | | goblin = snustrok | ||
+ | | human = ocul | ||
+ | }} | ||
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{{Category|Soil Layers|*}} | {{Category|Soil Layers|*}} | ||
[[Ru:Soil]] | [[Ru:Soil]] |