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Editing Noble
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− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|18:32, 21 November 2016 (UTC)}} |
{{av}} | {{av}} | ||
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− | + | '''Nobles''' are <s>snotty, good-for-nothing parasites</s> [[Dwarf|dwarves]] appointed to office and rule over your fortress. They provide a critical happiness bonus to unhappy and stressed dwarves, who yell at or cry on the nobles. This provides a safety valve for your most stressed dwarves. They also are responsible for interacting with [[outpost liaison]]s. | |
− | + | However, some of them can make [[demand]]s and set [[mandate]]s which if not met will upset the noble and result in random punishments of your dwarves if the fortress has a [[sheriff]] or [[captain of the guard]]. They also are aware of their status and do not want a lesser dwarf to have a better [[room]]. If the noble is too much of a problem and cannot be fired, it is possible to <s>arrange</s> experience an [[unfortunate accident]]. | |
− | + | It is possible for some of your dwarves to hold noble titles over other parts of the kingdom. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble. | |
− | + | [[Human]]s, [[Elf|elves]] and [[goblin]]s have nobles of their own, with some of the positions of their [[civilization]]s being exclusive to them, such as human law-makers and elven [[druid]]s. While civilized, [[kobold]]s and subterranean [[animal people]] have no nobles. | |
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== Needs == | == Needs == | ||
− | Below are the room demands made by each | + | Below are the room demands made by each Position. For details on Room values see: [[Room]]. It also lists the number of chests, cabinets, weapon racks, and armor stands they demand. Finally it shows the max number of [[demand]]s and [[mandate]]s they can issue at any given point. |
<!-- Inactive nobles are commented out. --> | <!-- Inactive nobles are commented out. --> | ||
<!-- Note the colour progression: | <!-- Note the colour progression: | ||
− | + | Meager FFFFE0 | |
− | Meager | + | Modest FFFFC0 |
− | Modest | + | (blank) FFFFA0 |
− | (blank) | + | Decent FFFF80 |
− | Decent | + | Fine FFFF60 |
− | Fine | + | Great FFFF40 |
− | Great | + | Grand FFFF20 |
− | Grand | + | Royal FFFF00 |
− | Royal | ||
--> | --> | ||
− | {| class="sortable | + | {| class="sortable" border="1" style="margin:1em 1em 1em 0;text-align:center;border-collapse:collapse;" |
|- style="background:#F2F2F2;" | |- style="background:#F2F2F2;" | ||
!Position!!Quarters!!Dining Room!!Office!!Tomb!!Chests!!Cabinets!!Racks!!Stands!!Demands!!Mandates | !Position!!Quarters!!Dining Room!!Office!!Tomb!!Chests!!Cabinets!!Racks!!Stands!!Demands!!Mandates | ||
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|- | |- | ||
![[Baron]] | ![[Baron]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Office |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Tomb |
|2 | |2 | ||
|1 | |1 | ||
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|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Meager Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Captain]] | ![[Captain]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Meager Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Meager Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Meager Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|1 | |1 | ||
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|- | |- | ||
![[Captain of the guard|Captain of the Guard]] | ![[Captain of the guard|Captain of the Guard]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFFA0"|<span style="display:none">3</span>Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFFA0"|<span style="display:none">3</span>Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFFA0"|<span style="display:none">3</span>Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|1 | |1 | ||
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|- | |- | ||
![[Count]] | ![[Count]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Bedroom |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Throne Room |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Mausoleum |
|3 | |3 | ||
|2 | |2 | ||
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|3 | |3 | ||
|2 | |2 | ||
+ | <!-- | ||
|- | |- | ||
![[Diplomat]] | ![[Diplomat]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Bedroom |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Throne Room |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|3 | |3 | ||
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|3 | |3 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
+ | --> | ||
|- | |- | ||
![[Duke]] | ![[Duke]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF20"|<span style="display:none">7</span>Grand Bedroom |
− | |bgcolor="# | + | |bgcolor="#FFFF20"|<span style="display:none">7</span>Grand Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF20"|<span style="display:none">7</span>Opulent Throne Room |
− | |bgcolor="# | + | |bgcolor="#FFFF20"|<span style="display:none">7</span>Grand Mausoleum |
|5 | |5 | ||
|3 | |3 | ||
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|5 | |5 | ||
|3 | |3 | ||
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|- | |- | ||
![[General]] | ![[General]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFFA0"|<span style="display:none">3</span>Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFFA0"|<span style="display:none">3</span>Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Office |
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Grave |
|2 | |2 | ||
|1 | |1 | ||
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|- | |- | ||
![[Lieutenant]] | ![[Lieutenant]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|1 | |1 | ||
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|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
− | |bgcolor="# | + | |bgcolor="#FFFFE0"|<span style="display:none">1</span>Meager Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Mayor]] | ![[Mayor]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF80"|<span style="display:none">4</span>Decent Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|2 | |2 | ||
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|- | |- | ||
![[Monarch]] | ![[Monarch]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF00"|<span style="display:none">8</span>Royal Bedroom |
− | |bgcolor="# | + | |bgcolor="#FFFF00"|<span style="display:none">8</span>Royal Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF00"|<span style="display:none">8</span>Royal Throne Room |
− | |bgcolor="# | + | |bgcolor="#FFFF00"|<span style="display:none">8</span>Royal Mausoleum |
|<span style="display:none">9</span>10 | |<span style="display:none">9</span>10 | ||
|5 | |5 | ||
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|- | |- | ||
![[Outpost liaison]] | ![[Outpost liaison]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Bedroom |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Great Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFF40"|<span style="display:none">6</span>Throne Room |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|3 | |3 | ||
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|- | |- | ||
![[Sheriff]] | ![[Sheriff]] | ||
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Quarters |
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Dining Room |
− | |bgcolor="# | + | |bgcolor="#FFFFC0"|<span style="display:none">2</span>Modest Office |
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|1 | |1 | ||
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*'''#''' - lists whether one or more dwarves can have this position. Duke/Count/Baron don't have a number listed, but each fortress can only have one. | *'''#''' - lists whether one or more dwarves can have this position. Duke/Count/Baron don't have a number listed, but each fortress can only have one. | ||
− | *'''Squad''' - Lists the number and type of dwarf that this position leads | + | *'''Squad''' - Lists the number and type of dwarf that this position leads |
− | *'''Spouse''' - | + | *'''Spouse''' - Is this noble's spouse also considered a noble? In 0.34.11, the titles of noble consorts are mere courtesy titles. No privileges are attached to them, except of course the fact that they share the rooms with their spouse. |
− | *'''Heir''' - Is this individual replaced by an heir when they die? | + | *'''Heir''' - Is this individual replaced by an heir when they die? Inheritance doesn't take place in fortresses right now. If a landed noble or monarch dies, that position is permanently erased. |
− | *'''Appointed By''' - Which position appoints this person initially? Note that the player actually controls all appointments via the | + | *'''Appointed By''' - Which position appoints this person initially? Note that the player actually controls all appointments via the noble screen; this is, in effect, only which dwarf is ''necessary'' before the player can make the appointment. Barons aren't directly appointed but elevated (presumably by the mountainhome) upon recommendation of the player. They cannot be replaced via the 'n'obles screen. Once a baron/countess/duke dies, no new noble can be created, either. |
*'''Replaced By''' - What position replaces this one? | *'''Replaced By''' - What position replaces this one? | ||
*'''Pop Req''' - Minimum population required for this position to become available. | *'''Pop Req''' - Minimum population required for this position to become available. | ||
*'''Wealth Req''' - Minimum created & exported wealth (respectively) for this position to become available. | *'''Wealth Req''' - Minimum created & exported wealth (respectively) for this position to become available. | ||
*'''Elected''' - Is this dwarf elected? | *'''Elected''' - Is this dwarf elected? | ||
− | *'''Lazy''' - | + | *'''Lazy''' - If this dwarf is lazy they won't do any regular work aside from pulling levers, deconstructing walls, and some other things. In all 0.34.xx versions, this appears to be broken, i.e. "lazy" nobles can still be assigned to perform any labor. This is still the case for 42.xx versions. |
*'''Immunity''' - Immune dwarves aren't punished for any crimes. | *'''Immunity''' - Immune dwarves aren't punished for any crimes. | ||
− | *'''Econ Exempt''' - These dwarves don't need money to pay for goods or rooms after the [[ | + | *'''Econ Exempt''' - These dwarves don't need money to pay for goods or rooms after the [[Economy]] arrives. The economy is currently disabled, so this privilege goes unused for now. |
*'''Military Screen Only''' - This position is only listed on the military screen. | *'''Military Screen Only''' - This position is only listed on the military screen. | ||
− | *'''Jealous''' - These dwarves will become [[thought|upset]] if their rooms are not better than those of "lesser" dwarves. They don't have to see the rooms to become upset, since they somehow just know such rooms exist | + | *'''Jealous''' - These dwarves will become [[thought|upset]] if their rooms are not better than those of "lesser" dwarves. They don't have to see the rooms to become upset, since they somehow just know such rooms exist. |
− | {| class="sortable | + | {| class="sortable" border="1" style="margin:1em 1em 1em 0;text-align:center;border-collapse:collapse;" |
− | |- | + | |- style="background:#F2F2F2;" |
− | + | | '''Position''' | |
− | + | | width=5% | '''#''' | |
− | + | | '''Squad''' | |
− | + | | width=5% | '''Spouse''' | |
− | + | | width=5% | '''Heir''' | |
− | + | | '''Appointed By''' | |
− | + | | '''Replaced By''' | |
− | + | | width=5% | '''Pop Req''' | |
− | + | | width=7% | '''Wealth Req''' | |
− | + | | width=5% | '''Elected''' | |
− | + | | '''Lazy''' | |
− | + | | width=5% | '''Immunity''' | |
− | + | | width=5% | '''Econ Exempt''' | |
− | + | | width=5% | '''Military Screen Only''' | |
− | + | | '''Jealous''' | |
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| - | | - | ||
| Yes | | Yes | ||
+ | <!-- | ||
|- | |- | ||
− | ! Diplomat | + | ! Diplomat* |
| 1 | | 1 | ||
| - | | - | ||
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| - | | - | ||
| Yes | | Yes | ||
+ | --> | ||
|- | |- | ||
! Duke | ! Duke | ||
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| Yes | | Yes | ||
| Yes | | Yes | ||
− | | | + | | Armok |
| - | | - | ||
| 140 | | 140 | ||
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<!--''* Not currently implemented.''--> | <!--''* Not currently implemented.''--> | ||
− | == | + | ==Appointed noble selection== |
− | Appointed | + | Appointed nobles are chosen by the player. There are certain social skills that are relevant for each appointed noble's job, and not all dwarves will gain experience in a given skill. In fact, some dwarves will never gain experience in certain skills. This is determined by each dwarf's personal traits, and it is therefore important to select the dwarf with the appropriate set of traits for each position: |
− | + | ==Bugs== | |
+ | Nobles may have impossible [[demand]]s, like cardinal leather items or metal beds. {{Bug|944}} | ||
+ | (Feel free to arrange an [[unfortunate accident]] for the idiot in question) While no dwarves will get punished for not producing these items, it may enrage the noble. | ||
− | + | Since at least 0.34.01, if your fort is unable to find a replacement for a noble, that noble will never be reappointed. {{bug|5299}} As of 0.42, mayors and expedition leaders will be reappointed after some time. | |
− | + | Since at least 0.40.09, if your expedition leader is promoted to a monarch, all unfilled positions will disappear from the noble screen. {{bug|8129}} | |
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===Selecting Squads which contain Nobles=== | ===Selecting Squads which contain Nobles=== | ||
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | Although <s> | + | Although <s>many</s> all players <s>often</s> constantly get <s>angry</s> murderously mad at nobles, wiser players simply thank their lucky stars that [[main:Armok|Armok]] never created congressdwarves. |
+ | |||
+ | {{Translation | ||
+ | | dwarven = rîthol | ||
+ | | elvish = ramu | ||
+ | | goblin = dösta | ||
+ | | human = hal | ||
+ | }} | ||
{{Nobles}} | {{Nobles}} | ||
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{{Category|Nobles}} | {{Category|Nobles}} |