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Editing Butcher's shop
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− | {{Quality| | + | {{Quality|Exceptional|09:44, 9 August 2010 (UTC)}} |
− | {{ | + | {{Workshop |
|name=Butcher's shop | |name=Butcher's shop | ||
− | + | |key=u | |
− | |key= | ||
|job=*[[Butcher|Butchery]] | |job=*[[Butcher|Butchery]] | ||
|construction= | |construction= | ||
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}}{{av}} | }}{{av}} | ||
− | The '''butcher's shop''' is used to | + | The '''butcher's shop''' is used to slaughter [[Tame animals|tame animals]], or to butcher the corpses or skeletons of slain wild animals. A tame animal can be designated for slaughter by either: |
− | + | * pressing {{key|v}}, moving the cursor over the animal and pressing {{key|p}}-{{key|s}}, or | |
+ | * going into the animal list by pressing {{key|z}}-{{key|Enter}}, scrolling down to the animal, and pressing {{key|b}} while it is highlighted. | ||
Slaughtering is instantaneous once the animal has been led to the butcher's shop. [[Pet]]s cannot be slaughtered. | Slaughtering is instantaneous once the animal has been led to the butcher's shop. [[Pet]]s cannot be slaughtered. | ||
− | Wild animal corpses, body parts or skeletons can be | + | Wild animal corpses, body parts or skeletons can be butchered as long as they are sufficiently close to the butcher's shop, and sufficiently large to yield results. Butchering is ''not'' instanteous. |
== Industry == | == Industry == | ||
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|} | |} | ||
− | == | + | ==Menu== |
+ | '''Butcher's Shop''' | ||
− | *'''Butcher | + | *{{k|b}}'''Butcher a dead animal''' |
Renders a dead animal into its component parts of [[meat]], [[fat]], [[skin]], [[bone]]s, and [[skull]]s. Usually used on animals that your [[hunter]] brings back, or tame animals you chose for slaughter. The animal must be in a stockpile (anywhere) or lying on the ground within 20 tiles of the edge of the butcher's shop ''in the same z-level'' (i.e. a 43x43x1 box centered on the workshop). | Renders a dead animal into its component parts of [[meat]], [[fat]], [[skin]], [[bone]]s, and [[skull]]s. Usually used on animals that your [[hunter]] brings back, or tame animals you chose for slaughter. The animal must be in a stockpile (anywhere) or lying on the ground within 20 tiles of the edge of the butcher's shop ''in the same z-level'' (i.e. a 43x43x1 box centered on the workshop). | ||
− | * | + | *{{k|e}}'''Extract from a dead animal''' |
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Requires a caged [[fire snake]], [[cave spider]], or [[phantom spider]] and [[Animal dissector|animal dissection]]. Contrary to the name of the task, the vermin must be alive (though it will be dead once the task is done). | Requires a caged [[fire snake]], [[cave spider]], or [[phantom spider]] and [[Animal dissector|animal dissection]]. Contrary to the name of the task, the vermin must be alive (though it will be dead once the task is done). | ||
Produces [[liquid fire]] and [[venom]], respectively. | Produces [[liquid fire]] and [[venom]], respectively. | ||
− | + | *{{k|a}}'''Capture a live land animal''' | |
+ | Requires an [[animal trap]] and [[trapping]]. | ||
+ | The trapper will take the trap and chase vermin until it catches one. | ||
==Common Uses== | ==Common Uses== | ||
*Produce meat for food. | *Produce meat for food. | ||
*Produce skin for leather. | *Produce skin for leather. | ||
− | *Produce bones for bolts | + | *Produce bones for bolts. |
==Helpful Strategies== | ==Helpful Strategies== | ||
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==Notes== | ==Notes== | ||
− | *A butcher's shop is operated by any dwarf with the 'butchery' [[labor]]. | + | *A butcher's shop is operated by any dwarf with the 'butchery' [[labor]] enabled. |
*Corpses left to rot will become skeletons. Only those of wild animals (typically killed from hunting or traps) can be processed at the butcher's shop. Products will be bone, skull, hoof, horn and the like (no meat, fat, prepared organs or skin). | *Corpses left to rot will become skeletons. Only those of wild animals (typically killed from hunting or traps) can be processed at the butcher's shop. Products will be bone, skull, hoof, horn and the like (no meat, fat, prepared organs or skin). | ||
*Partial corpses as well as mutilated corpses do not provide the "full set"; the number of bones may be lower, organs may be missing. | *Partial corpses as well as mutilated corpses do not provide the "full set"; the number of bones may be lower, organs may be missing. | ||
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*Tame animals that die by any reason, be it starvation, old age or violence, are unbutcherable. {{bug|1275}} | *Tame animals that die by any reason, be it starvation, old age or violence, are unbutcherable. {{bug|1275}} | ||
− | + | ==See Also== | |
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*[[Creature]] pages for butchering results. | *[[Creature]] pages for butchering results. | ||
*[[Meat industry]] | *[[Meat industry]] | ||
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{{Workshops}} | {{Workshops}} | ||
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