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Editing Advanced world generation
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Whether or not the game will ignore unimportant figures in history generation. The culling of unimportant historical figures is a CPU-intensive step in history generation but it saves memory and will speed up loading/saving games in fortress mode. This does mean that the "unimportant" figures will not appear in Legends mode or in engravings, but unimportant figures would likely not appear in engravings anyway. | Whether or not the game will ignore unimportant figures in history generation. The culling of unimportant historical figures is a CPU-intensive step in history generation but it saves memory and will speed up loading/saving games in fortress mode. This does mean that the "unimportant" figures will not appear in Legends mode or in engravings, but unimportant figures would likely not appear in engravings anyway. | ||
− | Unimportant figures are creatures who suffer early deaths, never have offspring or kill a named creature during world gen. For example, a resident of a goblin tower may get murdered by demons at a young age. After culling unimportant figures, Legends mode would say "In the year 102, the demon Evil | + | Unimportant figures are creatures who suffer early deaths, never have offspring or kill a named creature during world gen. For example, a resident of a goblin tower may get murdered by demons at a young age. After culling unimportant figures, Legends mode would say "In the year 102, the demon Evil Mcevilface killed an unknown creature at Eviltower." |
{| {{prettytable}} | {| {{prettytable}} |