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Editing 40d Talk:Well
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[[User:Duo|Duo]] March 11th 2008 | [[User:Duo|Duo]] March 11th 2008 | ||
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== Flooding? == | == Flooding? == | ||
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:I recently discovered a handy method for digging single-tile vertical shafts clean. Dig out the shaft by making it a tall stairwell. After it's dug out, channel out the stairs at the top. Your miner will stand one level underneath it and destroy the stairs from below. After that's gone, repeat this level by level, until you're at the bottom, where you can destroy the stairway going up with d > z. This also allows for you to smooth the walls of the shaft, or replace the dirt walls with constructed stone ones before you take out the stairs. [[User:Vanguard|Vanguard]] 16:49, 25 February 2009 (EST) | :I recently discovered a handy method for digging single-tile vertical shafts clean. Dig out the shaft by making it a tall stairwell. After it's dug out, channel out the stairs at the top. Your miner will stand one level underneath it and destroy the stairs from below. After that's gone, repeat this level by level, until you're at the bottom, where you can destroy the stairway going up with d > z. This also allows for you to smooth the walls of the shaft, or replace the dirt walls with constructed stone ones before you take out the stairs. [[User:Vanguard|Vanguard]] 16:49, 25 February 2009 (EST) | ||
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==Salt Water== | ==Salt Water== | ||
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:<small>– [[template:unsigned|unsigned]] comment by [[User:24.224.178.153|24.224.178.153]]</small> | :<small>– [[template:unsigned|unsigned]] comment by [[User:24.224.178.153|24.224.178.153]]</small> | ||
::That has ''nothing'' to do with the question, which is about "wells", not pumps. From the [[water]] article... | ::That has ''nothing'' to do with the question, which is about "wells", not pumps. From the [[water]] article... | ||
− | Oddly, a [[well]] built over a source of salt water will still provide <br />drinkable water to dwarves. | + | Oddly, a [[well]] built over a source of salt water will still provide <br />drinkable water to dwarves.{{version|0.28.181.40d}} |
::And personally confirmed, in multiple forts. Editing that into this article as well.--[[User:Albedo|Albedo]] 06:47, 30 October 2009 (UTC) | ::And personally confirmed, in multiple forts. Editing that into this article as well.--[[User:Albedo|Albedo]] 06:47, 30 October 2009 (UTC) | ||
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:At this time (33g) I believe there's no limit to how far from water a well can be, as long as all tiles between are open space. | :At this time (33g) I believe there's no limit to how far from water a well can be, as long as all tiles between are open space. | ||
:I've got a particularly vertical map (something on the order of 50+/- levels!) so I'll give this some testing later and update this (within a week hopefully) if my tests conflict with my opinion that there's no limit. --[[User:N9103|Edward]] 21:59, 3 May 2008 (EDT) | :I've got a particularly vertical map (something on the order of 50+/- levels!) so I'll give this some testing later and update this (within a week hopefully) if my tests conflict with my opinion that there's no limit. --[[User:N9103|Edward]] 21:59, 3 May 2008 (EDT) | ||
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== Smoothing walls for a well == | == Smoothing walls for a well == | ||
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:::Value is listed in the (r)oom list? I only see the quality(for designer and mason)..if it's added in there the display should change when the water level changes. So far i went with reading it out from the z-screen which always is a bit tricky. --[[User:Birthright|Birthright]] 10:58, 15 September 2009 (UTC) | :::Value is listed in the (r)oom list? I only see the quality(for designer and mason)..if it's added in there the display should change when the water level changes. So far i went with reading it out from the z-screen which always is a bit tricky. --[[User:Birthright|Birthright]] 10:58, 15 September 2009 (UTC) | ||
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== Architecture Value == | == Architecture Value == | ||
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::If you can't get an artifact bucket, decorating the masterwork one with everything in sight will probably add another few million to the total. --[[User:LaVacaMorada|LaVacaMorada]] 07:48, 30 October 2009 (UTC) | ::If you can't get an artifact bucket, decorating the masterwork one with everything in sight will probably add another few million to the total. --[[User:LaVacaMorada|LaVacaMorada]] 07:48, 30 October 2009 (UTC) | ||
::The adamantine block was just to make the well light blue in color (the block determines the color of the well) - I could've used raw adamantine, but I also wanted to determine how many wafers are used to make a metal adamantine block (strangely, the answer is "4"). --[[User:Quietust|Quietust]] 16:11, 30 October 2009 (UTC) | ::The adamantine block was just to make the well light blue in color (the block determines the color of the well) - I could've used raw adamantine, but I also wanted to determine how many wafers are used to make a metal adamantine block (strangely, the answer is "4"). --[[User:Quietust|Quietust]] 16:11, 30 October 2009 (UTC) | ||
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