v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Water flow
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 62: | Line 62: | ||
:::: Onward to more goofy tests with natural flow and a u-bend. I have read the wiki, many times, however I take anything I read here with a grain of salt since I have often seen things behaving in a manner contrary to how it is explained on the wiki. water is weird stuff. Anyhow, next weird test. Bear with me it takes a bit of explaining. [[User:Doctorzuber|Doctorzuber]] 01:39, 21 March 2010 (UTC) | :::: Onward to more goofy tests with natural flow and a u-bend. I have read the wiki, many times, however I take anything I read here with a grain of salt since I have often seen things behaving in a manner contrary to how it is explained on the wiki. water is weird stuff. Anyhow, next weird test. Bear with me it takes a bit of explaining. [[User:Doctorzuber|Doctorzuber]] 01:39, 21 March 2010 (UTC) | ||
≈ constantly flowing water | ≈ constantly flowing water | ||
− | |||
~ non-flowing water | ~ non-flowing water | ||
X Floodgate | X Floodgate | ||
Line 69: | Line 68: | ||
<nowiki>≈≈≈X≈≈▒▒...▒▒~~~~~</nowiki> | <nowiki>≈≈≈X≈≈▒▒...▒▒~~~~~</nowiki> | ||
− | <nowiki>▒▒▒▒▒~ | + | <nowiki>▒▒▒▒▒~▒▒≈≈≈▒</nowiki> |
<nowiki> ▒~▒▒~~~▒</nowiki> | <nowiki> ▒~▒▒~~~▒</nowiki> | ||
<nowiki> ▒~~X~~~▒</nowiki> | <nowiki> ▒~~X~~~▒</nowiki> | ||
Line 75: | Line 74: | ||
− | The behavior on this test is very inconsistent. My test pool here features a hatch at the bottom center (not shown) for dumping the entire system into a chasm so I can repeat this test as desired. Dumping and refilling this pool several times I | + | The behavior on this test is very inconsistent. My test pool here features a hatch at the bottom center (not shown) for dumping the entire system into a chasm so I can repeat this test as desired. Dumping and refilling this pool several times I typically got some or all of the tiles at z-1 to be naturally flowing water just like a [[river]] or [[brook]]. These results however were very inconsistent. -- [[User:Doctorzuber|Doctorzuber]] |
As a small side experiment I used a screw pump and floodgate to dump a single 7/7 tile onto the top of the water at z-1. I tested this both with the floodgates open and closed. In both cases the seven tiles of 1/7 water bounced for a while and evaporated, they were not pulled back up into the river with pressure. -- [[User:Doctorzuber|Doctorzuber]] | As a small side experiment I used a screw pump and floodgate to dump a single 7/7 tile onto the top of the water at z-1. I tested this both with the floodgates open and closed. In both cases the seven tiles of 1/7 water bounced for a while and evaporated, they were not pulled back up into the river with pressure. -- [[User:Doctorzuber|Doctorzuber]] | ||
Line 89: | Line 88: | ||
− | Finally I closed the floodgates and tried stacking water on top of the u-bend. I tried pumping from a murky pool first, the water as expected quickly rises to z+1. However much to my surprise the water is also naturally flowing at z+1 on every single tile despite the fact that it was pulled from a murky pool | + | Finally I closed the floodgates and tried stacking water on top of the u-bend. I tried pumping from a murky pool first, the water as expected quickly rises to z+1. However much to my surprise the water is also naturally flowing at z+1 on every single tile despite the fact that it was pulled from a murky pool. I then repeated this test pulling water from the [[brook]] instead getting the same results. I repeated this test several times, the results were the same every time. I am beginning to think that this effect of naturally flowing water at Z+1 may have nothing to do with the screw pump at all and instead it may be a matter of it being water that is directly connected to a natural source possibly at specific z-levels. -- [[User:Doctorzuber|Doctorzuber]] |
Also I'd like to thank [[User:Quietust|Quietust]] for your input on this. You sound like you really know what you're talking about. -- [[User:Doctorzuber|Doctorzuber]] 01:39, 21 March 2010 (UTC) | Also I'd like to thank [[User:Quietust|Quietust]] for your input on this. You sound like you really know what you're talking about. -- [[User:Doctorzuber|Doctorzuber]] 01:39, 21 March 2010 (UTC) |