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Editing 40d:Mayor
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{{Noble | {{Noble | ||
| noble=Mayor | | noble=Mayor | ||
+ | | quarters=Decent Quarters | ||
| dining=Decent Dining Room | | dining=Decent Dining Room | ||
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| office=Decent Office | | office=Decent Office | ||
+ | | stands=1 | ||
+ | | racks=1 | ||
| chests=2 | | chests=2 | ||
| cabinets=1 | | cabinets=1 | ||
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| arrival= | | arrival= | ||
* 50 population | * 50 population | ||
Line 16: | Line 13: | ||
| function= | | function= | ||
* Meet with [[Liaison]] | * Meet with [[Liaison]] | ||
+ | * Leadership | ||
* Listen to complaints | * Listen to complaints | ||
− | }} | + | }} |
+ | When the population of a fortress reaches 50, the [[Expedition leader]] becomes the Mayor. | ||
+ | |||
+ | After a period of time, the fortress's dwarves may elect a new Mayor, who will demand the rooms accordingly. The former Mayor will revert to the job they had previously and will no longer require those rooms. Becoming Mayor gives a happy thought. | ||
− | The | + | The Mayor will listen to complaints of the other dwarves - this will give them a happy [[thought]], while giving the mayor an unhappy one. |
− | + | The amount of [[friends]] a dwarf has may be the main factor in his election to the office of Mayor. | |
+ | It is still possible for a dwarf with no [[social skills]] to be elected over a dwarf who has them. | ||
− | A | + | A mayor will sometimes makes [[mandate]]s, which includes banning exports or producing certain goods. |
− | + | [[Category:Nobles]] |