v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:List of mods
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | [[Category:Modding]] | |
− | |||
= Modbase = | = Modbase = | ||
Line 28: | Line 27: | ||
http://www.bay12games.com/forum/index.php?topic=18927.0 | http://www.bay12games.com/forum/index.php?topic=18927.0 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Civilization Forge Mod == | == Civilization Forge Mod == | ||
Line 48: | Line 34: | ||
− | [http://dffd. | + | [http://dffd.wimbli.com/file.php?id=161 Full details and Download!] Version 1.81 |
[http://www.bay12games.com/forum/index.php?topic=18746.0 Join the discussion!] | [http://www.bay12games.com/forum/index.php?topic=18746.0 Join the discussion!] | ||
− | [[ | + | [[Civilization_Forge|Wiki page]] |
== Dendrology Mod == | == Dendrology Mod == | ||
Line 92: | Line 78: | ||
== Dwarvus Romanus: Rome Fortress == | == Dwarvus Romanus: Rome Fortress == | ||
− | A full-scale DF conversion, changing it to a Roman-style fortress game. Many game aspects (civs, weapons, plants, etc | + | A full-scale DF conversion, changing it to a Roman-style fortress game. Many game aspects (civs, weapons, plants, etc) are changed, see the readme for details. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [http:// | + | [http://teldin.wikispaces.com/space/showimage/rome+fortress.zip Download!] |
== Goblin Mod == | == Goblin Mod == | ||
Line 159: | Line 139: | ||
== Morlark's Plant Mod == | == Morlark's Plant Mod == | ||
− | This mod | + | This mod adds ten new plants, six outdoor ones and four cave ones. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Five of these can be planted, and the remaining five can only be gathered from the wild. | |
− | [http://morlark.uwcs.co.uk/misc/df/ | + | [http://morlark.uwcs.co.uk/misc/df/matgloss_plant_morlark.txt Download!] |
== Prehistoria == | == Prehistoria == | ||
Line 227: | Line 189: | ||
Every single mineral, every single metal, and every single gem should have character; you should be able to feel that each one belongs in the game, that it adds to the experience. Painstakingly researched realism, abundant imagination, and careful adaptation to the inner workings of DF together will, I hope, let you delve more deeply, build more grandly ... and create more Wonderment! | Every single mineral, every single metal, and every single gem should have character; you should be able to feel that each one belongs in the game, that it adds to the experience. Painstakingly researched realism, abundant imagination, and careful adaptation to the inner workings of DF together will, I hope, let you delve more deeply, build more grandly ... and create more Wonderment! | ||
− | |||
− | |||
− | |||
== Basilisk Mod == | == Basilisk Mod == | ||
Line 235: | Line 194: | ||
Updated September, 2009 | Updated September, 2009 | ||
− | The Basilisk mod adds a new, nearly invincible megabeast into the game--basically, it is a land-going juggernaught that destroys anything in its path. The file is found on the [[ | + | The Basilisk mod adds a new, nearly invincible megabeast into the game--basically, it is a land-going juggernaught that destroys anything in its path. The file is found on the [[Basilisk Mod]] page. |
− | |||
− | + | [http://dffd.wimbli.com/file.php?id=1324 Download] | |
− | + | [http://www.bay12games.com/forum/index.php?topic=40229.0 Discussion thread] | |
− | |||
− | = | ||
− |