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  • ...es these are [[dwarf|dwarves]], [[human]]s and civilized animal people. At some point in its life, one of these creatures may suddenly become [[Personality ...aised by 50, while their {{token|TRUST|personality}} is lowered by 50, and some necromancer secrets add {{token|LIKES_FIGHTING}}.
    39 KB (6,270 words) - 06:58, 25 April 2024
  • ...hese are [[dwarf|dwarves]], [[human]]s and civilized [[animal people]]. At some point in its life, one of these creatures may suddenly become "obsessed wit ...NSITY}} is raised by 50, while their {{token|TRUST}} is lowered by 50, and some necromancer secrets add {{token|LIKES_FIGHTING}}.
    37 KB (6,081 words) - 22:22, 28 November 2023
  • ...hrough, but they could change to "raised dark corpse" and "raised interred ghoul". ...always a noun, and sometimes describes it as being undead (e.g. "zombie", "ghoul") but just as often simply makes it sound threatening (e.g. "one", "slayer"
    18 KB (2,742 words) - 16:57, 20 April 2024
  • ...gh their bites. Like victims of [[werebeast]]s, a [[creature]] bitten by a ghoul will become infected with their contagion - should the initial bite break t ...d are sometimes a part of assaults launched by necromancers. Additionally, some [[experiment]]s may sometimes be turned into ghouls, magnifying their alrea
    5 KB (672 words) - 03:35, 20 December 2022
  • ...gh their bites. Like victims of [[werebeast]]s, a [[creature]] bitten by a ghoul will become infected with their contagion - should the initial bite break t ...d are sometimes a part of assaults launched by necromancers. Additionally, some [[experiment]]s may sometimes be turned into ghouls, magnifying their alrea
    5 KB (670 words) - 19:38, 28 February 2023
  • ...always a noun, and sometimes describes it as being undead (e.g. "zombie", "ghoul") but just as often simply makes it sound threatening (e.g. "one", "slayer" ...n to have a [[necromancer]] among your citizens, they may very well revive some of your recently fallen dwarves as intelligent undead if they are nearby an
    17 KB (2,544 words) - 03:35, 20 December 2022
  • with some others and some others
    795 KB (120,124 words) - 03:34, 25 February 2020
  • Some children Some performers finish their act.
    931 KB (148,541 words) - 18:41, 1 December 2023
  • === The Story of Hoofclapped, Downfall of Ghoul-Ash the Bane<sup>DF</sup> === We are The Glowing Hammers, now a small villiage called Ghoul-Ash the Bane, once an adventuring group from The Enchanted Gates. I am Krom
    14 KB (2,431 words) - 18:58, 6 December 2010
  • has been gone for some time." Some say the world rests on the back of a giant tortoise. Only few would know f
    87 KB (15,188 words) - 02:06, 14 December 2022
  • ...appear as they did when alive, albeit with an alternate, paler skin color. Some undead creatures will appear exactly the same as they were when alive. ...st]]s, [[mummy|mummies]], [[intelligent undead]], even [[necromancer]]s to some degree),
    17 KB (2,733 words) - 20:41, 25 September 2023
  • ...st]]s, [[mummy|mummies]], [[intelligent undead]], even [[necromancer]]s to some degree), ...rs of individuals or evil lands, or enthralled by evil weather. [[Infected ghoul]]s are similar to the common animated dead, but have their own article and
    16 KB (2,666 words) - 04:05, 20 December 2022
  • ...nd down to infinity. The Roc was gone, probably to inflict more damage on some unsuspecting dwarf fortress down below. Kogan and Aliz climbed up the rock "Pity about that. I was going to ask Mul to do some etchings for me."
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...tresses can expect to see a vampiric resident within the first few years - some may see two or more. Vampires arrive with a false name, hiding their true n ...re, rather than that of the dwarf who was seen to die, which might lead to some confusion among managers of such things. A [[coffin]] will be designated fo
    37 KB (6,160 words) - 16:51, 20 April 2024
  • ...tresses can expect to see a vampiric resident within the first few years - some may see two or more. Vampires arrive with a false name, hiding their true n ...re, rather than that of the dwarf who was seen to die, which might lead to some confusion among managers of such things. A [[coffin]] will be designated fo
    36 KB (6,111 words) - 23:41, 10 January 2024
  • ...n any mode, some are exclusive to [[adventure mode]] or [[fortress mode]]. Some creatures are randomly and procedurally generated, meaning they could have ...an {{tt|[ALL_MAIN_POPS_CONTROLLABLE]}} civ still needs to have existed at some point. Creatures with {{token|LOCAL_POPS_CONTROLLABLE|c}} are also playable
    144 KB (21,198 words) - 05:05, 28 April 2024
  • ...loth|weresloths]] or [[Gila monster|weregila monsters]]. Also included are some creatures not normally present in the game (werelorises, weremammoths). There are more kinds of mammal curses (64 possible, though it might leave off some amphibious/bat ones), so it reduces the chances of each specific one to avo
    39 KB (5,847 words) - 18:54, 13 April 2024
  • ...legendary climbing skill). Though most creatures can be found in any mode, some are exclusive to [[adventure mode]] or [[fortress mode]]. ...an {{tt|[ALL_MAIN_POPS_CONTROLLABLE]}} civ still needs to have existed at some point. Creatures with {{token|LOCAL_POPS_CONTROLLABLE|c}} are also playable
    142 KB (20,073 words) - 03:17, 20 December 2022
  • ...loth|weresloths]] or [[Gila monster|weregila monsters]]. Also included are some creatures not normally present in the game (werelorises, weremammoths). There are more kinds of mammal curses (64 possible, though it might leave off some amphibious/bat ones), so it reduces the chances of each specific one to avo
    38 KB (5,678 words) - 22:47, 12 January 2024
  • the staff. The wizard called on his generals. The skeletal ghoul in the floor. Heavy breathing could be heard below as if some great
    73 KB (12,832 words) - 19:31, 5 December 2022

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