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Show new changes starting from 17:42, 21 April 2025
   
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19 April 2025

     19:05  Social skill‎‎ 5 changes history +342 [Ziusudra‎; Quietust‎ (4×)]
 m   
19:05 (cur | prev) -1 Quietust talk contribs →‎Fortress Mode
     
19:04 (cur | prev) -202 Quietust talk contribs →‎Fortress Mode: checked against 51.10
     
18:44 (cur | prev) +250 Quietust talk contribs →‎List of social skills
     
16:50 (cur | prev) +395 Quietust talk contribs →‎Miscellaneous conversational skills: 51.10 logic confirmed to match 0.47.05
     
02:15 (cur | prev) -100 Ziusudra talk contribs →‎Adventure Mode: removed old new info statement

17 April 2025

 m   21:14  Skill‎‎ 2 changes history -1 [Quietust‎ (2×)]
 m   
21:14 (cur | prev) -3 Quietust talk contribs →‎Legacy-style skill checks
 m   
21:12 (cur | prev) +2 Quietust talk contribs →‎Skills in use

16 April 2025

     04:38  Vermin‎‎ 2 changes history -53 [Rome of Oxtrot‎; Quietust‎]
     
04:38 (cur | prev) -103 Rome of Oxtrot talk contribs removed assertion about vermin causing faster rot; this is not true in 51.10 (and likely never was true in any version of DF)
     
04:11 (cur | prev) +50 Quietust talk contribs Citation needed - I've analyzed a disassembly of the game's code for both vermin and item rot, and I cannot find any signs that rotter vermin accelerate the decay of items, only that they spawn near rottable things Tag: Undo

15 April 2025

     23:24  Vermin diffhist -50 GeloMor talk contribs "Some species can even cause food to rot faster when left outside of a barrel or large pot." Tag: Undo
 m   18:02  Skill diffhist +4 AGOOOBER talk contribs →‎Professions

14 April 2025

     20:56  Template:Current/version diffhist 0 Lethosor talk contribs 51.10
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