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8 May 2025

     20:56  23a:Raw adamantine‎‎ 3 changes history +316 [Quietust‎ (3×)]
     20:44  23a:Magma flow diffhist -20 Quietust talk contribs →‎Initial Flood: also no skill checks here - if you breach it next to land it will never flood, otherwise it will always flood
     20:42  23a:Cave river diffhist +29 Quietust talk contribs There is NO skill check here - if the first revealed tile (adjacent to the dug wall) is a River tile, it will flood

5 May 2025

     20:25  23a:Raw adamantine diffhist +617 Quietust talk contribs →‎Too Deep...: apparently, the old explanation was a bit unclear

4 May 2025

     19:18  23a:Raw adamantine‎‎ 2 changes history -1 [Rattlesalad1‎; Quietust‎]

3 May 2025

     02:02  23a:Insanity diffhist -15 Quietust talk contribs Babies CANNOT go insane in 23a - they cannot enter moods, they cannot throw tantrums, and they also cannot become drowsy

2 May 2025

     15:47  23a:Tantrum diffhist +133 Quietust talk contribs →‎Tantrum Spiral: add image here
     15:32  23a:Insanity diffhist +18 Quietust talk contribs →‎Causes
     14:06  23a:Hematite diffhist +143 Quietust talk contribs add note about steel production, so retro-players don't shoot themselves in the foot
 m   13:56  23a:Magma glass furnace diffhist -1 Quietust talk contribs
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