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Champion

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Champion
Room requirements  
Office None
Quarters None
Dining room None
Tomb None
Furniture requirements
Chests None
Cabinets None
Weapon racks None
Armor stands None
Other
Mandates None
Demands None
Arrival conditions
Function
  • Builds morale
This article is about the current version of DF.
Note that some content may still need to be updated.

A champion is an appointed noble position, which becomes available after a fortress becomes a barony. They have no room requirements. The Champion is akin to a cultural champion, that promotes the values of their civilization, and seeks to encourage the denizens of the fort.

The Champion does not perform menial labors, instead merely standing in meeting areas (with a job description of "Noble") and talking to anyone nearby. Dwarves who speak to the Champion will get a special thought about "talking to a pillar of society", with the happiness bonus or penalty depending on the dwarf's opinions on tradition, and they will also satisfy their need to "uphold tradition".

Art by Shabazik
"Champion" in other Languages Story tell indicator.png
Dwarven: akur
Elven: atafo
Goblin: umal
Human: zilar
[show]
Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven
[show]
Military and defense
F.A.Q.
Guides
Managing soldiers
Design tips
Invaders
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Rating Champion