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Editing v0.34:Adventurer mode
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− | The game has a day/night cycle with time passing as various actions take place. | + | The game has a day/night cycle with time passing as various actions take place. When in the fast travel screen you can just look at the bar along the top to see where the sun is an estimate the time, but in local travel mode you'll have to use the {{k|W}} command. |
− | When using quick travel mode | + | When using quick travel mode the top line of the screen will indicate the position of the sun in the sky with a yellow "☼"; further to the right of the screen is earlier in the day and further to the left is later in the day. |
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At night you won't be able to see nearly as well and you will be more vulnerable to ambush. | At night you won't be able to see nearly as well and you will be more vulnerable to ambush. | ||
− | The game also has weather and temperature. | + | The game also has weather and temperature. Weather is, to some extent, directly viewable on the fast travel screen. Temperature is important because if it happens to drop below freezing while you're swimming through water, you're dead instantly. Therefore you might want to keep an eye on the temperature while swimming, especially if it's getting cold. Also, unlike fortress mode, rivers/other bodies of water can be liquid during the day, and freeze at night. The cycles of freezing can also be erratic from day to day. |
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− | Therefore you might want to keep an eye on the temperature while swimming, especially if it's getting cold. | ||
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− | Also, unlike fortress mode, rivers/other bodies of water can be liquid during the day, and freeze at night. The cycles of freezing can also be erratic from day to day. | ||
− | + | Weather can also reduce visibility. | |
== Sleep == | == Sleep == |