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Difference between revisions of "v0.31:Known bugs and issues"

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(starting to move stuff from the bug thread into here, organizing)
Line 13: Line 13:
 
== Combat ==
 
== Combat ==
  
#Some combat maneuvers have no effect.   
+
:Some combat maneuvers have no effect.   
:attempt to grab a bodypart with a weapon leads to "you grab *** by *** with your *weapon* but nothing is grabbed
+
:#attempt to grab a bodypart with a weapon leads to "you grab *** by *** with your *weapon* but nothing is grabbed
:attempt to "pinch" various bodyparts shows "you adjust you grip on***" and nothing else. Mybe my skill is too low.
+
:#attempt to "pinch" various bodyparts shows "you adjust you grip on***" and nothing else. Mybe my skill is too low.
#Alligators can wear armor
+
:Alligators can wear armor
  
 
See: http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104
 
See: http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104

Revision as of 22:50, 1 April 2010

Template:AV


Embarking

  1. You can embark with some rather unrealistic prepared foods (such as the aforementioned fly brains, which in real life go at about 900 thousand brains to the pound). This may be related to further issues involving vermin's organs.

Farming

  1. Can't farm on soil. See http://www.bay12games.com/forum/index.php?topic=51951.msg1123336#msg1123336

Combat

Some combat maneuvers have no effect.
  1. attempt to grab a bodypart with a weapon leads to "you grab *** by *** with your *weapon* but nothing is grabbed
  2. attempt to "pinch" various bodyparts shows "you adjust you grip on***" and nothing else. Mybe my skill is too low.
Alligators can wear armor

See: http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104

Creature Descriptions

  1. Alligators have hair. (see http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104)

Stockpile Issues

  1. Problems with categorization. See http://www.bay12games.com/forum/index.php?topic=51953.msg1123178#msg1123178