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Editing v0.31:Challenges

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For an extra challenge try this in an area with a cave.
 
For an extra challenge try this in an area with a cave.
 
===Hobbitton===
 
Forget about deep-delving adventures and armoursmithing. You're playing hobbits.
 
 
* You're not in a dwarf fortress. You're in a hobbit-hole, and that means comfort.
 
** Hobbit-holes are all on one level - store-rooms, wine-cellars, bedrooms and all.
 
** One family per hobbit-hole, though that may include the help. No underground connections between holes, either.
 
** Walls are to be lined with blocks of good polished wood, or clay bricks. Floors can be surfaced in stone or wood.
 
** Don't forget your glass skylights and brick chimneys over the kitchen! While you're at it, how about a greenhouse for those exotic plants?
 
 
* Your primary industries are farming and distilling. Trade primarily in these. Purchase all metals and avoid industrial mining.
 
 
* Hobbits are uninterested in machines more complicated than the odd water-mill - no traps of any sort, though a drawbridge, dogs and militia as a concession to safety may be acceptable. And, of course, a mill.
 
 
* Elves are your friends - always give them your preference as a trading partner. Go to the effort of storing your trade goods in barrels and large pots, so you can sell them your finest liquors for their valuable woodcrafts.
 
 
  
 
===Humans - Living Large and Standing Tall===
 
===Humans - Living Large and Standing Tall===

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