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Editing v0.31:Advanced world generation

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|style="border:1px #AAA solid;padding:0.2em;"| <nowiki>[LEVELS_ABOVE_LAYER_1:<number>]</nowiki>
 
|style="border:1px #AAA solid;padding:0.2em;"| <nowiki>[LEVELS_ABOVE_LAYER_1:<number>]</nowiki>
 
|style="border:1px #AAA solid;padding:0.2em;"| Z-Levels of stone above the first cavern layer.  Making this higher will guarantee ''at least'' this many levels to build your fortress, but will have no impact on how many z-levels thick the surface layer is.  Also, the top of a cavern may be higher than the rest of a cavern, so in practice there will be more "solid" levels than this above the cavern.
 
|style="border:1px #AAA solid;padding:0.2em;"| Z-Levels of stone above the first cavern layer.  Making this higher will guarantee ''at least'' this many levels to build your fortress, but will have no impact on how many z-levels thick the surface layer is.  Also, the top of a cavern may be higher than the rest of a cavern, so in practice there will be more "solid" levels than this above the cavern.
As for version 0.31.25 this setting is inaccurate. The actual number of z-levels may vary in a range of approx. ±5, which may result in non-existence of any solid z-levels between a surface layer and first cavern layer.
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As for version 0.31.25 this setting is inaccurate. The actual number of z-levels may vary in a range of ≈5, which may result in non-existence of any solid z-levels between a surface layer and first cavern layer.
 
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|style="border:1px #AAA solid;padding:0.2em;"| Above Layer 2
 
|style="border:1px #AAA solid;padding:0.2em;"| Above Layer 2

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