v50 Steam/Premium information for editors
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Long-term residents can apply for citizenship after living in the fort for about two years. Accepting the application will allow labors and occupations assigned to them. | Long-term residents can apply for citizenship after living in the fort for about two years. Accepting the application will allow labors and occupations assigned to them. | ||
− | To assign them occupations, the fort-wide occupation they initially had when applying for long-term residency must be unassigned. View the new resident, then select their Labor tab, then their Locations sub-tab, and remove any Location assignments. After this, the new citizens will become available for other occupations. | + | To assign them occupations, the fort-wide occupation they initially had when applying for long-term residency must be unassigned. View the new resident, then select their Labor tab, then their Locations sub-tab, and remove any Location assignments. After this, the new citizens will become available for other occupations. Mercenaries, monster slayers, and beast hunters will never apply for citizenship, though any other visitor types can become a militia captain after citizenship, effectively making "all-visitor" squads possible. |
== Bugs == | == Bugs == |