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==== [[Agent]]s ====
 
==== [[Agent]]s ====
 
Taverns are your window to the external world, with all the good and bad it has to offer. If you happen to be in possession of a much coveted [[artifact]], foreign [[agent]]s ''will'' eventually venture to your tavern to gather information, assuming your dwarves can't hold their tongues. They will pose as any other [[visitor]], chat with your dwarves and other tavern patrons, potentially trying to [[Villain#Plotting|corrupt them]], before reporting back home. If your fortress is confirmed to hold artifacts that other entities have laid a [[claim]] on, you may attract a lot of [[siege|unwanted attention]]. Should you happen to notice a group of visitors who are asking about one of your artifacts, you can force them to either leave or act on their plan immediately by setting your tavern to allow only Citizens and Long-Term Residents. Doing this after surrounding the group with military dwarves greatly improves your odds of ending the conflict with minimal loss to your fortress, after which you can resume allowing visitors to your fortress.
 
Taverns are your window to the external world, with all the good and bad it has to offer. If you happen to be in possession of a much coveted [[artifact]], foreign [[agent]]s ''will'' eventually venture to your tavern to gather information, assuming your dwarves can't hold their tongues. They will pose as any other [[visitor]], chat with your dwarves and other tavern patrons, potentially trying to [[Villain#Plotting|corrupt them]], before reporting back home. If your fortress is confirmed to hold artifacts that other entities have laid a [[claim]] on, you may attract a lot of [[siege|unwanted attention]]. Should you happen to notice a group of visitors who are asking about one of your artifacts, you can force them to either leave or act on their plan immediately by setting your tavern to allow only Citizens and Long-Term Residents. Doing this after surrounding the group with military dwarves greatly improves your odds of ending the conflict with minimal loss to your fortress, after which you can resume allowing visitors to your fortress.
 
==== [[Werebeasts]] ====
 
You know the problem with opening a public tavern? Anyone can come right in and have a good time. And anyone who comes in could very well be a secret werebeast. One moment, everyone is having a fine drink and a good dance. Next thing you know, a Wereskink appears and turns the Tavern's dance party into a bloody rave. Be careful if you make your tavern public, or don't and sit back and watch the fun play out.
 
  
 
==Adventure mode==
 
==Adventure mode==

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