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  • work request request approved
    795 KB (120,124 words) - 03:34, 25 February 2020
  • Click to request workers Cannot make request without leader
    931 KB (148,541 words) - 18:41, 1 December 2023
  • ...s is fine, as is adding commentary (outside the <pre> tags, though this page might be a bit long for it) (This page is very long - you can click [{{fullurl:{{FULLPAGENAME}}|action=edit&sectio
    311 KB (47,240 words) - 11:27, 4 October 2011
  • Squad Kill List list<T> too long
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...confusing, please tell us so on the [[Talk:Your_first_fortress|discussion page]]! Above all else, always remember the [[Main:Dwarf Fortress|Dwarf Fortress ...You may also not get a [[liaison]] with your dwarven caravan from which to request goods.
    57 KB (10,148 words) - 21:12, 5 January 2023
  • Building List Unrecognized Tile Page Token:
    237 KB (33,753 words) - 21:06, 23 June 2017
  • Also shown, below the list of items occupying the tile, are indicators for 'Outside', 'Light', and 'Ab ...s are used to scroll up and down, and {{k|/}} and {{k|*}} scroll by a full page. The interface has changed a bit since the last version, there used to be u
    76 KB (13,750 words) - 14:55, 24 November 2021
  • Liaison Request: Building List
    123 KB (19,038 words) - 13:55, 10 November 2022
  • ...If you can't remember all the symbols, don't worry: The screen itself will list them again. {{HealthStatus table row|symbol=D|color=2:0:1|desc='''Diagnosis request''' - [[Diagnostician]] needed to diagnose the subject}}
    15 KB (2,259 words) - 03:33, 20 December 2022
  • ...mode_normaltravel_DF2014.png|thumb|400px|An image of normal travel mode. A list of the closest (but not necessarily close) sites is in the top-left corner. ...e in the quest log). If you are near a site, then {{k|m}} cycles between a list of significant structures where your player is, a regional map (matching wh
    50 KB (8,736 words) - 18:42, 14 April 2024
  • ...mode_normaltravel_DF2014.png|thumb|400px|An image of normal travel mode. A list of the closest (but not necessarily close) sites is in the top-left corner. ...e in the quest log). If you are near a site, then {{k|m}} cycles between a list of significant structures where your player is, a regional map (matching wh
    50 KB (8,737 words) - 02:51, 20 December 2022
  • ...or number pad to move it around. The right side of the screen will show a list of what is in the selected tile. It also shows what the ground below is mad == Unit List: u ==
    44 KB (7,730 words) - 22:36, 15 September 2019
  • ...confusing, please tell us so on the [[Talk:Your_first_fortress|discussion page]]! Above all else, always remember the [[Main:Dwarf Fortress|Dwarf Fortress As you will see in this screen, you have 7 dwarves and a list of skills you can assign to them. It costs 5 points to give a dwarf Novice
    41 KB (7,264 words) - 22:15, 28 July 2021
  • ...ying, and some are major and even game-changing. This page is a historical list of some of the best-known bugs in 23a; an official compilation of all bugs, === Guild Request Crash ===
    17 KB (2,858 words) - 21:32, 11 March 2022
  • the Mountainhome has conveyed his request for your presence at the ...leted their quest. The evil one knew that the dwarf king couldn't refuse a request made by the heroes, and they would ask for the book.
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...play the text elements in graphics mode and everything in ASCII mode. This page serves as a repository for custom tilesets made by users, including instruc I recommend to have a look at the [[color schemes|color schemes page]] to find your favorite color settings. The color scheme I used for the scr
    92 KB (13,986 words) - 00:21, 25 November 2023
  • ...s called Extended ASCII). They are used to display the main graphics. This page serves as a repository for custom tilesets made by users, including instruc I recommend to have a look at the [[color schemes|color schemes page]] to find your favorite color settings. The color scheme I used for the scr
    91 KB (13,800 words) - 19:13, 20 December 2022
  • ...l in this page has now been incorporated into the [[Military|main military page]] in greater detail and legibility!== ...item the artifact is - if you select "Specific X" it will give you another list of all the items of that type in the fort (I believe it sorts by highest qu
    15 KB (2,668 words) - 03:59, 12 June 2022
  • ...ying, and some are major and even game-changing. This page is a historical list of some of the best-known bugs in v0.31; an official compilation of all bug :They're listed twice because they separately list males and females.
    20 KB (3,202 words) - 01:13, 30 August 2018
  • ...o. Details of these and other suggestions can be found on the [[cleaning]] page. ...rs) as much as possible to reduce the time the game needs to calculate the list of available materials to build constructions with.
    25 KB (4,057 words) - 03:41, 20 December 2022
  • ...require them. In other words, you have to determine where they are on the list of required materials and then provide the next one before they will contin ..."tasked" when looking at the workshop with {{k|t}}), then the next in the list is what they are looking for.)
    27 KB (4,330 words) - 18:12, 21 February 2014
  • :''Back to the [[../|main tutorial page]]'' ...the broker currently has, and if he can access the depot. Use {{K|r}} to request that the broker go to the depot for trading. (If your broker is indisposed,
    22 KB (3,995 words) - 18:43, 8 December 2011
  • ...all long-and short-term arcs, core-items, Reqs, Bloats and Powergoals. The page itself may be found [http://www.bay12games.com/dwarves/dev_single.html here Note that, due to the page's age, many of the specific goals here may no longer be directly applicable
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...biome's information will be displayed on the right side of the screen. The list at the bottom of the biome information indicates the dominant soil/stone co ...t. For specific tactics on working with an aquifer, see the [[aquifer|main page]].
    26 KB (4,447 words) - 19:39, 9 February 2022
  • On the far right of the screen is a list of local features in the dominant biome. Individual biomes, which form at l ...ins are more likely to attack you." If any race is not represented on this page, it means that the civilization cannot reach you if you are in that locatio
    33 KB (5,542 words) - 03:21, 20 December 2022
  • On the far right of the screen is a list of local features in the dominant biome. Individual biomes, which form at l ...ins are more likely to attack you." If any race is not represented on this page, it means that the civilization cannot reach you if you are in that locatio
    26 KB (4,466 words) - 14:33, 23 November 2016
  • The list of already defined parameter sets is in the upper right corner. You can sel Hitting {{K|a}} will add a new set to the end of the list. You can also {{K|c}}opy an existing set to a new one allowing you to base
    71 KB (11,322 words) - 02:54, 7 March 2022
  • ...ther extensive and complex, and there is a lot of documentation. Here is a list of key documents categorized by expertise level: ** [[Military F.A.Q.]] is a list of frequently asked questions.
    13 KB (2,029 words) - 03:42, 20 December 2022
  • ...]s. Visitors are listed in {{DFtext|Others}} on the [[unit list|{{k|u}}nit list]] and labeled as {{DFtext|Guest|2:1}} on the right side of their names, alo Their current activity can be viewed in the unit list next to {{DFtext|Guest /|2:1}}. Visitors with {{DFtext|No Activity|6:1}} ei
    13 KB (2,080 words) - 04:10, 15 March 2024
  • The list of already-defined parameter sets is in the upper-right corner. You can sel Hitting {{K|a}} will add a new set to the end of the list. You can also {{K|c}}opy an existing set to a new one, allowing you to base
    82 KB (13,016 words) - 08:47, 21 January 2023
  • ...ther extensive and complex, and there is a lot of documentation. Here is a list of key documents categorized by expertise level: ** [[Military F.A.Q.]] is a list of frequently asked questions.
    12 KB (1,974 words) - 05:16, 3 March 2024
  • ...close enough to interact with you. If any race is not represented on this page, it means that race cannot reach you. Embarking on an [[island]], or a loca [[File:embark_list_preview.png|thumb|200px|right|Small list of custom-chosen embark items.]]
    31 KB (5,144 words) - 04:58, 1 March 2024
  • The list of already-defined parameter sets is in the upper-left. You can select the ...d. The parameters are described below in the order that they appear in the list in the UI, not necessarily the order they appear in the configuration file.
    82 KB (12,872 words) - 12:17, 3 April 2024
  • ...ipedia: Text-based game|text-based]] using [[wikipedia: code page 437|code page 437]] characters in various [[color]]s as graphics. Thus, it is fully of le ...d making little workshops. Then I thought, well, how should the high score list work? We really like to keep records of plays. Not just high score lists, b
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...d. Details of these and other suggestions can be found on the [[cleaning]] page. *PRIORITY represents how much importance the game is given when it makes a request of the CPU. From [[init.txt]]:
    15 KB (2,380 words) - 18:50, 28 July 2021
  • ...petition. Although, if you have [[DFHack]], you can use the command <code>list-agreements</code> to find it. Once a location is designated you can verify ...t also because of an antithetical relationship to said spheres. A complete list of architectural elements, as well as their connection to different spheres
    11 KB (1,719 words) - 22:08, 13 March 2024
  • ...and parameters for [[world generation]]. Feel free to share and add to the list. ...69.32a and exhibits several glitches in version 40d, such as being able to request soil/sand "stones" from Dwarven caravans and purchase them during embark.
    13 KB (2,032 words) - 20:20, 23 June 2017
  • | Found on diplomat. Will request peace treaties in order to end wars. ...NTITY tokens are not actually position tokens, but bear mentioning on this page because they can modify the way that a civilization's positions behave:
    13 KB (2,033 words) - 20:13, 9 December 2011
  • ...ct the trade. Next click "Move goods to/from depot" to be presented with a list of all items in your fortress that belong to you. Mark the goods you want t ...wood" items in trade without insult, however. See below and the [[elves]] page for more detailed information.
    36 KB (5,948 words) - 09:14, 9 April 2024